On a Core 2 duo T9300 with 4 Go ram with windows xp 64 bit sp2.
- go in option, choose "Show elapsed rendering time" and the legacy Progressive preview)
- select a filter a ( i tried Plastered tiles, 5216.html and = tracks =, 5358.html)
- write the time needed to render and try to take the time for first pass.
- select any other filter b
- go back in options and select 3, 4 or 5 passes in progressive previews
- select filter a again and look at the time needed to render the first pass and to complete, it's longer than legacy mode.
Do that procedure with and without cache preservation for preview as said on beta 3 page. The problem is the same, first pass and full rendering are slower and first pass in new preview mode is really pixelated (that's normal but it makes the new preview mode useless, and worse as the old filterforge 2 on 64 bit windows xp). On some filters, first pass is about the same but never 16 time faster as it should be.
blabla