YOUR ACCOUNT

hexagonstar
Posts: 47
Filters: 18
Not sure if this has been requested before so I just throw this in here. Being a major tool for 3D texture generation an important feature that Filter Forge is still missing is a real time preview of the texture maps being laid out on a realtime 3D mesh, box, sphere etc. etc. you name it.

Also the option to export several render maps at once, e.g. diffuse, bump and normal maps. Why do we have to export every single one of these?!

I think such an important tool like FF for 3D texture generation, these two features should actually be on the top of the needed list.
  Details E-Mail
GMM
Moderator
Filter Forge, Inc
Posts: 3491
Quote
temporalvistasquash wrote:
Also the option to export several render maps at once.


Please look closer at the batch renderer: if you save specific maps as separate presets the batch renderer allows you to save them at once.
  Details E-Mail
hexagonstar
Posts: 47
Filters: 18
Alright I didn't know about the command line arguments method. Thanks for the link! Still would be nice to have this feature GUI-based though.
  Details E-Mail

Join Our Community!

Filter Forge has a thriving, vibrant, knowledgeable user community. Feel free to join us and have fun!

33,712 Registered Users
+19 new in 30 days!

153,533 Posts
+31 new in 30 days!

15,348 Topics
+73 new in year!

Create an Account

Online Users Last minute:

21 unregistered users.