ronviers
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It would be nice if we could remap the range they operate in, for example, zero could be one and five could be ten, but they extend to infinity in both directions.
@ronviers |
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Posted: May 20, 2010 6:31 am | ||||
GMM
Moderator
Posts: 3491 |
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Posted: May 20, 2010 7:32 am | ||||
ronviers
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Can you explain why? @ronviers |
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Posted: May 20, 2010 7:47 am | ||||
GMM
Moderator
Posts: 3491 |
Because a slider is a limited control by design. For example, take the Bricks component: how can you set its H range beyond 100?
To be able to control values infinitely, you need to connect Value controls to Value inputs, as shown on my screenshot above, or to HDR Color inputs (that are marked by orange arcs). |
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Posted: May 20, 2010 8:43 am | ||||
ronviers
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Posted: May 20, 2010 9:42 am | ||||
ronviers
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Hi GMM. I'm getting closer. The thing that threw me was when I check the wiki for gamma I got this when I wanted to get this. I saw that first one and thought I was screwed – I had no idea how to do that one.
Now when the user sets the gamma to 2.2 it will mean the gamma is 2.2. I'm beginning to think there isn't anything that ffv2 can't do. CC.ffxml @ronviers |
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Posted: May 20, 2010 10:41 am |
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