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Totte
Übernerd

Posts: 1460
Filters: 107
Hello Vlad,

I found this while tracking down a strange problem with a filter I'm working on.

If I set a color in the ColorPicker to this (black, 100% transparency, Saturation max.

- I never expected the Spanish inquisition
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Totte
Übernerd

Posts: 1460
Filters: 107
When opening the filter again, it is ( black, 100% transparency saturation min).
It wasn't the problem I was tracking down (which was that some drop shadows ended up gray instead of black as the transparency flowed to white, but it is still annoying smile;-)

- I never expected the Spanish inquisition
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GMM
Moderator
Filter Forge, Inc
Posts: 3491
This behavior is by design smile:)

The color information is stored as RGB internally. The RGB and HSB color models are not always interchangeable: if your color is 100% black (R:0, G:0, B:0) it can correspond to any hue and any saturation with zero brightness.
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Totte
Übernerd

Posts: 1460
Filters: 107
OK!

I just saw it as I described, never reflected over it, but the interesting thing is:
This was detected for Polygons, but for Blend, it do stick to 100 saturation, so there is still "inconsistent" smile;-)
- I never expected the Spanish inquisition
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