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Deskar
The bits for the bit workers

Posts: 109
Filters: 30
Is it possible to get controls modifing controls?
smile:) smile:D
To bit or not to bit
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Vladimir Golovin
Administrator
Posts: 3446
Filters: 55
Not yet, but this is planned for future releases.
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Deskar
The bits for the bit workers

Posts: 109
Filters: 30
smile:(

smile;)
To bit or not to bit
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Totte
Übernerd

Posts: 1460
Filters: 107
What I've been looking for that is similar to this is to have a "random" controller, that you could hook up to for example the Angle input, which doesnt seem to take input they way you can do with some other inputs.

Adding scratches or other random elements that needs a rotation/angle that should be random (run by variations for example).


- I never expected the Spanish inquisition
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Sjeiti
sock puppet

Posts: 722
Filters: 71
Totte... I hope you're aware you can easily do this with the Tiles component.
In the attachement I use it to control color and width, but anything is possible of course. And size/pixels on 100% still shows one object.

randomness.ffxml
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Totte
Übernerd

Posts: 1460
Filters: 107
Sjeiti, the Thresholds input are all "green", but for example the Angle on the Perlin Noise is "grey", and requires a control, unless I've missed how I can drive that from something else, correct me if I'm wrong.
- I never expected the Spanish inquisition
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4365
Filters: 65
Clickage! smile;)

Must have feature!
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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uberzev
not lyftzev

Posts: 1890
Filters: 36
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Sjeiti
sock puppet

Posts: 722
Filters: 71
Quote
Sjeiti, the Thresholds input are all "green", but for example the Angle on the Perlin Noise is "grey"


Ah that... sorry... misunderstood it there. smile:-)
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Totte
Übernerd

Posts: 1460
Filters: 107
Ah, no problem, then you see what I'm after (the same thing as Dilla is pointing out in his thread).

- I never expected the Spanish inquisition
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