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uberzev
not lyftzev

Posts: 1890
Filters: 36
Yeah, wrong forum I realize. But this should take you guys about 30 seconds to code.
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Dmitry Sapelnikov
Filter Forge, Inc. AKA Egret
Posts: 76
Filters: 5
It takes 30 seconds to code the rotation algorithm, some days for accurate component design,
and some weeks or months for solving the non-seamless filters problem smile;)
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Totte
Übernerd

Posts: 1460
Filters: 107
Is that really a problem?
There are so many ways to make filters that do not tile seamless, do I have to mention "offset" + "gradient"?
I think rotate should be there.

Why not just let the rotate in the "particles" rotate the "color" even if they are not sent to a bomber?


- I never expected the Spanish inquisition
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CFandM
ForgeSmith

Posts: 4761
Filters: 266
Quote
Egret wrote:
It takes 30 seconds to code the rotation algorithm, some days for accurate component design,
and some weeks or months for solving the non-seamless filters problem

hehe smile:D smile:)
Stupid things happen to computers for stupid reasons at stupid times!
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