Zoltan Erdokovy
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Is it possible to get either the fraction of a HDR pixel or its integer part?
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Posted: November 2, 2009 11:25 am | ||||
Vladimir Golovin
Administrator |
Not yet.
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Posted: November 3, 2009 6:09 am | ||||
uberzev
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Sorry to Hijack the thread, but I still don't quite understand the benefit of all this HDR goodness.
I understand it's theoretically better but can someone demonstrate a filter that would not be possible without HDR colors? |
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Posted: November 4, 2009 1:23 am | ||||
tigerAspect |
Yes, I'm really wondering about this too. The few things I've tried with HDR seem to be entirely able to be replicated with the right blend modes or maybe a Tone Curve.
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Posted: November 4, 2009 8:09 am | ||||
Zoltan Erdokovy
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There is much bigger room to work in, before we encounter data clipping. In other words whatever you do, you wont lose data. I hope the attached filter shows what I mean.
LDRvsHDR.ffxml |
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Posted: November 4, 2009 12:57 pm | ||||
Zoltan Erdokovy
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There are a few less artistic tricks as well, using HDR capability.
Like the reason why I asked about the frac() function: with that, you could "encode" several LDR images in one HDR image, do operations on it, then recover the processed LDR data. It can save you a lot of trouble when otherwise you'd have the same node chain 2-3-4 times just because the data sets driving them are different. |
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Posted: November 4, 2009 1:29 pm | ||||
Zoltan Erdokovy
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Any news on the topic? I would use a map script node but I need tiling.
EDIT: Oh, I can force seamless tiling to be on. Cool! |
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Posted: August 18, 2015 4:43 am | ||||
Sphinx.
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Take a look at the Ceil and Floor components in the math category...
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Posted: August 18, 2015 6:26 am | ||||
Zoltan Erdokovy
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Yes, x-floor(x) is fine for frac() in simple node networks. However in complex ones a dedicated node would increase readability. I could use all the crutches I can get.
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Posted: August 18, 2015 10:58 am | ||||
SpaceRay
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Sorry, is very funny that you are asking if there is new news 6 YEARS AFTER the last post!, ![]() ![]() Have you been waiting all this time to be able to do this? |
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Posted: August 19, 2015 4:28 pm | ||||
Zoltan Erdokovy
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Nah, I just ran into this again: needing frac, looking for it, being sure that we had it, remembering that oh no I used it in Unreal not FF and then finally recalling that I made a thread about it.
But damn, I should have waited until noon, November 2... ![]() |
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Posted: August 20, 2015 2:39 am | ||||
SpaceRay
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NO you should not have waited to November so it was six years, sorry if this could make you think that I am going against you, and is not this in any way, only that is funny for me that you wanted and asked something nearly 6 years ago, and then now come back and ask the same ![]() ![]() There is no bad intention and is not a bad thing that you made it bump again, is just only curious and funny |
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Posted: August 21, 2015 2:05 am | ||||
Zoltan Erdokovy
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Oh I didn't take offense, not at all.
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Posted: August 21, 2015 3:40 am |
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