Skybase
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Note: Title does not exactly represent the problem.
I have a filter with a loop happening in it. This loop has a noise distortion in it. Where every time I drag a scale component into the chain the program crashes. I've attached a video that shows what happens. I'm currently on MacOSX 10.8.3. Steps: 1. In the provided filter, find the area within the loop that has a noise distortion component and add. 2. Introduce a scale component in between the noise distortion and add components. 3. Crash! (Note this happens anyway I throw in the scale component, but it doesn't happen anywhere else.) Video: https://dl.dropboxusercontent.com/u/83...-Crash.mp4 Let me know if that link isn't working for you guys! ![]() Rainbow.ffxml |
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Posted: June 1, 2013 1:56 am | ||||||||
CFandM
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The video is not working but it might just be a quicktime thing....Is this a render manager bug
![]() Render Manager Bug Stupid things happen to computers for stupid reasons at stupid times! |
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Posted: June 1, 2013 8:39 am | ||||||||
Skybase
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lol has a good chance of it being one. Oh well... more eyesoar XD
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Posted: June 1, 2013 10:24 am | ||||||||
SpaceRay
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I have seen the video and it does not happen the same to me.
I have tried to make this in my filter forge and nothing happens, I add a scale component in between the two and there is no crash for me, and so perhaps this happens only on the MacOS side. And as a proof here below is the same filter WITH the scale added in between, you can try to download it and see it it works for you. Rainbow with Scale.ffxml |
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Posted: June 5, 2013 5:40 pm | ||||||||
SpaceRay
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Posted: June 5, 2013 5:46 pm | ||||||||
SpaceRay
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Posted: June 5, 2013 5:49 pm | ||||||||
Skybase
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lol this is a bug thread. We can discuss artistic merits of the filter on the beta thread instead!
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Posted: June 5, 2013 11:08 pm | ||||||||
SpaceRay
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yes, you are right, this is why I have put this above
Well, when I have put these examples here there was nowhere else news about this filter, sorry. |
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Posted: June 6, 2013 2:41 am | ||||||||
Skybase
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*Meant the beta gallery thread* I uploaded a result of it back in May 31st on the Beta gallery thread
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Posted: June 6, 2013 2:56 am | ||||||||
SpaceRay
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Oh yes, you are right that it was uploaded before, but I am sorry that I have not seen it before, although is not the same as the result I got.
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Posted: June 6, 2013 3:14 am | ||||||||
Djekki
Moderator |
Skybase, our tester will check this bug out. As soon as we have a workaround I'll let you know.
Regards,
Jane |
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Posted: June 6, 2013 6:19 am | ||||||||
Djekki
Moderator |
Skybase, the bug is detected now, thanks! Our developers are now working at it. They'll try to fix it in the nearest version of Filter Forge.
Regards,
Jane |
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Posted: June 6, 2013 9:17 am | ||||||||
Skybase
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Glad you folks found that!
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Posted: June 6, 2013 11:22 am | ||||||||
GMM
Moderator
Posts: 3491 |
Djekki, is this something new and NOT the "output 0 to Scale and get a crash" issue?
UPD: this is really something new, that's a bug point for Skybase. |
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Posted: June 12, 2013 8:43 am | ||||||||
Skybase
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yay!
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Posted: June 13, 2013 11:12 pm | ||||||||
GMM
Moderator
Posts: 3491 |
We've uploaded a silent update that should fix this issue.
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Posted: June 18, 2013 9:17 am |
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