Rachel Duim
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I've attached a sample that illustrates the issue. Bomber+ issues a warning at the particle input if the Particle Adapter is put behind a switch. Go in to the editor and check and uncheck the Portrait/Landscape switch. A warning is always issued even though Bomber+ receives PA input.
This works correctly in FF6. Let me know if this a new "feature" or a bug. I have many filters that use this concept (Detail Painter for example). Switch - Particle Adapter test.ffxml Math meets art meets psychedelia. |
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Posted: January 12, 2018 8:07 pm | ||
GMM
Moderator
Posts: 3491 |
This is a side effect of the newly-greened Selector input. Since it is now a map input, it has no way to predict what HDR color will arrive through this input and what selector position it will be mapped to.
I fully understand your concern that this behavior may be undesirable. Unless Vladimir decides to change that, please use the old Switch 6.003 component instead. |
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Posted: January 15, 2018 9:34 am | ||
Rachel Duim
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Thanks GMM. Makes sense. With inputs other than controls, all is possible. Using Switch 6.003 does indeed solve the problem.
Math meets art meets psychedelia. |
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Posted: January 15, 2018 11:47 am |
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