Burt |
I thought these articles might be of interest to those designing textures.
http://designfestival.com/cicada/ An interesting bit of out of the box thinking. |
|
Posted: April 19, 2011 6:04 pm | ||
jitspoe |
I did some stuff like that a while back. The types of textures you can do it with are very limited, and it's difficult to hide all the tiling artifacts. You also end up using ~3x's the resources, so it's often better to make a texture 3x's larger to reduce tiling.
|
|
Posted: April 21, 2011 9:41 am |
Filter Forge has a thriving, vibrant, knowledgeable user community. Feel free to join us and have fun!
33,712 Registered Users
+19 new in 30 days!
153,533 Posts
+31 new in 30 days!
15,348 Topics
+73 new in year!
29 unregistered users.