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Targos
Game Dev
Posts: 196
Hiya, I havent delved around making filters at all really, theres too much else to do lol! However I thought some of you might find this interesting: Cheetah3d now has a nodal system for materials. I dont know how much I will use it as I tend to focus on polygonal modelling but for people who love tweaking thing like filters this may look like fun:

http://www.cheetah3d.com/img/about/render_pic4.png

I like the software and the guy who makes it is a very eager and thoughtful developer.

This material system is a bit of an internal revolution for this app. Off topic an all..
Cheers
AaronC
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Kraellin
Kraellin

Posts: 12749
Filters: 99
hmm, that looks kind of interesting.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Beliria
FilterForger & creative genius ;)

Posts: 1932
Filters: 45
looks cool but don't have a mac computer smile:( and doubt it will work on my iphone lol
Nothing wrong with a little insanity ;)
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Totte
Übernerd

Posts: 1460
Filters: 107
I also use Cheetah3D for the modelling I do, but I still do most of my textures in FF.
But that is worth checking out (just got 5.0, and yeash, the developer is a great guy)

- I never expected the Spanish inquisition
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