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StevieJ
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Posted: September 29, 2008 3:19 am | ||||||||||||
StevieJ
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Posted: September 29, 2008 3:20 am | ||||||||||||
StevieJ
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Posted: September 29, 2008 3:20 am | ||||||||||||
ronviers
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Those are excellent Steve. I like the wrapper on the chocolate.
Have you decided to get V-Ray? It looks very capable. @ronviers |
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Posted: September 29, 2008 4:13 am | ||||||||||||
Carl
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yep they look good
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Posted: September 29, 2008 6:26 am | ||||||||||||
Carl
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Posted: September 29, 2008 6:28 am | ||||||||||||
StevieJ
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Definitely on my "must get" list..... ![]() I've been dabbling with TrueSpace here and there.....it's a colorful, more user-friendly approach to 3D modeling than AutoCad 3D.....without all the professional design 'bells & whistles' of course.....but with all the same modeling functionality. TrueSpace also makes it much easier to learn 3D modeling.....excellent help, video tutorials, support, and a super-friendly forum..... I would highly recommend grabbing this program while they are giving it away for free.....especially if you are interested in 3D modeling with a good program.....without paying thousands for AutoDesk programs..... Ron, even though I know your interest lies with pursuing Maya, I would still suggest getting into this program as well....because I think it would help your general understanding of modeling principles thus helping with Maya, give you a quicker tool to get your ideas down before you try to implement them in Maya, you can import from TS into Maya, and no 'learning version' hindrances..... ![]() ![]() ![]() It also seems like they are on the move to try and compete with the Autodesk programs.....putting it out there for free to get it more established in the market.....just released an SDK for it.....and it seems as though this program is moving forward quite quickly with planned enhancements..... ![]() Ron, I'm not trying to convince you over to using it.....but I have to admit that you were the first person I thought of when I saw the help, support, exchange of ideas, and friendliness in their forum.....thought that was exactly the type of supportive/collaborative 'environment' that you would love..... ![]() Oh, remember my idea of how to use TS in conjuction with FF??? Well, I've started doing some experimentation and it "seems" to work where FF's HDRIs can be used as a "po' man's V-Ray".....but need to experiment further to see how far I can go with it..... ![]() Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
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Posted: September 29, 2008 12:26 pm | ||||||||||||
StevieJ
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BTW, this idea from Dilla for a custom "height" enhancement in FF would certainly play into my little "FF/TS Collaboration" idea.....
![]() http://www.filterforge.com/forum/read...9&TID=5383 Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
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Posted: September 29, 2008 1:16 pm | ||||||||||||
Kraellin
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i signed up and got the program true space, but havent installed it yet. are all those images from scratch, steve? and did you do them or get them off a site somewhere? also, i dont quite get what you mean by rendered with v-ray. you are making the models in true space but then texturizing and rendering in v-ray? that seems odd. doesnt v-ray do modeling? that's one of the things i've not quite understood in some of the other 3d packages, some seem involved only with lighting, others with modeling and still others in some other aspect. does it really take that much specialization to get a decent result? what are the big name companies that are doing cgi and that sort of thing using? are they using composite packages, proprietary or just one off the shelf package? seem pretty damn complex for a non-math guy like me.
If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: September 29, 2008 2:45 pm | ||||||||||||
StevieJ
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No, they are all user postings for a monthly contest they hold over there.....give away prizes, etc.....
You make the model and then render it for the lighting/photo-realism in V-Ray.....
No, it doesn't.....most of the work lies in creating the 3D models.....like in AutoCad 3D, 3ds Max, Maya, TrueSpace, ect.....
I don't know......maybe Ron can answer that better.....
It's really not that bad once you get the hang of using the x, y, z coordinate sytem.....and the TrueSpace video tutorials for beginners seem to be pretty good from what I've seen..... Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
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Posted: September 29, 2008 3:21 pm | ||||||||||||
ronviers
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I certainly agree with that and I need to branch out. But I think I will finish my survey of 3d inside Maya before starting to become familiar with other products. Maya has many supporting tutorials and training DVDs that make it good for learning the ropes. Have you looked at some of the other free 3d packages?
Interesting thread. I need to get out more. ![]()
At a minimum a high quality 3d computer graphics image will require; a 3d program like Daz, Blender, trueSpace, 3ds Max, XSI etc., a bitmap editor like PS, GIMP, PSP etc., and a renderer like mental ray, RenderMan, V-Ray etc. And if you want to use the image to enhance a photo or video then you will need something for compositing. A procedural textural package can be a lot of help too. ![]() Balrog is another matter.
There are math people to do the math stuff. Fortunately they are nice and write interfaces that allow people like me to work with what they create. ![]() @ronviers |
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Posted: September 29, 2008 4:40 pm | ||||||||||||
StevieJ
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I'm going to investigate them more......and should be very understandable given my knowledge of AutoCad.....but I don't know Python..... ![]() ![]()
Yes.....and TS has them all beat by a mile.....no comarison.....in fact, TS should clearly be a "pay" program.....and I believe it was......some are bummed that it is now being offered for free after they bought it..... ![]() Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
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Posted: September 29, 2008 4:58 pm | ||||||||||||
ronviers
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The images Steve posted are considered 3d computer graphics. Not to be confused with CGI (computer generated imagery) which is 3d computer graphics used for visual effects. VFX is the combination of real-life footage with CGI. Similar to the breakdown FF uses. Here are just a few of the big players - there are actually dozens. ![]() @ronviers |
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Posted: September 29, 2008 5:03 pm | ||||||||||||
Kraellin
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so, cannot true space do the rendering or is it just that v-ray does something better when it does it? If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: September 29, 2008 8:24 pm | ||||||||||||
Kraellin
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so, if i bought 3ds max, ron, i'd also have to buy a renderer? that just seems odd. what exactly is the renderer doing that isnt being done in the modeler? and why wouldnt 3ds max have its own renderer?
If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: September 29, 2008 8:51 pm | ||||||||||||
ronviers
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I think they all have their native renderers. It would be like using Photoshop's built-in filters. A heck of a lot can be done with PS's built-in filters but sometimes you want more.
Modeling, texturing, lighting and shading are things not done by the renderer. Information passed to the renderer would be things like; position of lights, type of lights, tessellation of geometry, geometry normals, specular properties of the surface, refractive index of the material etc. ![]() @ronviers |
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Posted: September 29, 2008 9:03 pm | ||||||||||||
Kraellin
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ok, so 3ds max and others can and do render, but you're saying then, that there's a larger palette and sometimes better quality palette of renderers that might do it better or faster or both in some or all instances. so, it's a matter of specialization in something like v-ray? they are essentially selling a renderer that they claim is better than your (whatever you're using) native 3d program renderer? ok, i guess that makes sense.
so, this true space can model, can light, can texturize and can render, i assume then, but steve just also picked some images that were modeled and whatever in true space but then rendered in v-ray. ok. so, arent there compatibility issues with all your images/models/etc. going back and forth between the different apps one might use? i mean, really, doesnt that get a bit crazy? If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: September 29, 2008 9:24 pm | ||||||||||||
ronviers
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It's not so bad. A lot like FF being compatible with both PS and PSP. You can use Pixar's renderman as a plug-in inside Maya. Even mental ray, which is bundled with Maya is not its native renderer - it works as a plug-in.
That's right. Things like caustics, final gather, ray tracing and global illumination for example, are not available to Maya with its native renderer but it is with mental ray - the bundled plug-in. It turns out that you have to get out of the 3d application quite a bit. Maya has a UV editor but there are better ones. Maya has animation capabilities but no motion capture so you need something like MotionBuilder too. Maya has a geometry sculpting tool but nothing like what mudbox or zbrush offers. Same goes for dynamics, compositing etc. Ironically many of the things you have to leave Maya to do are done better by other Autodesk products. MotionBuilder and Mudbox for example are Autodesk products. @ronviers |
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Posted: September 29, 2008 9:43 pm | ||||||||||||
Kraellin
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ok, thanks ron
![]() If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: September 29, 2008 10:07 pm | ||||||||||||
Carl
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so there is no program that does it all well
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Posted: September 29, 2008 11:44 pm | ||||||||||||
ronviers
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Even major players that can afford the best product from each category have to make modifications to get what they want. ![]() @ronviers |
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Posted: September 30, 2008 12:01 am | ||||||||||||
Carl
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I couldn't see it but do they mention what programs they use |
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Posted: September 30, 2008 12:10 am | ||||||||||||
ronviers
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I have not heard much about the Weta pipeline. I probably should have linked to Double Negative because I have heard a little more about what they use. My guess is that Weta brings in some elite talent and it would be in their own interest to work around what the artist prefers. Then again I have heard that some of the studios can be very rigid.
@ronviers |
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Posted: September 30, 2008 12:25 am | ||||||||||||
ronviers
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Did you notice that Weta is a New Zealand company? I guess that's not the same as being Australian. Does New Zealand try to differentiate itself from Australia? Canada is always doing that. It really bugs them to be attached to the US.
@ronviers |
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Posted: September 30, 2008 12:34 am | ||||||||||||
Carl
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Sorta, but half of NZ live here, all on the dole, they have more sheep than citizens and they can have Russel Crowe back as well, they are in recession
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Posted: September 30, 2008 12:46 am | ||||||||||||
ronviers
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We all may be tomorrow. Were the markets down in Australia today? A bunch of doom and gloomers are predicting a drop of thousands of points tomorrow. @ronviers |
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Posted: September 30, 2008 12:52 am | ||||||||||||
ronviers
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And you have the same Queen. That has to make you feel good. ![]() Is there a soccer rivalry? Do you follow soccer? @ronviers |
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Posted: September 30, 2008 12:54 am | ||||||||||||
ronviers
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Royalty
![]() @ronviers |
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Posted: September 30, 2008 12:56 am | ||||||||||||
Carl
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down with the queen, no ![]() more in rugby - i follow rugby international [ use to play in the Aus school boy team ] ![]() |
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Posted: September 30, 2008 12:59 am | ||||||||||||
ronviers
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They gave you a choice?! ![]() ![]() @ronviers |
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Posted: September 30, 2008 1:06 am | ||||||||||||
Carl
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our market is effectted by US corporate greed
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Posted: September 30, 2008 1:06 am | ||||||||||||
Carl
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LOL you bet the girls are too rough ![]() |
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Posted: September 30, 2008 1:08 am | ||||||||||||
ronviers
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The US population is completely at the mercy of corporations. They run everything with a free hand. ![]()
Hey, I've seen what all Aussie girls look like. Don't tell me she could kick your butt in rugby. ![]() @ronviers |
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Posted: September 30, 2008 1:17 am | ||||||||||||
ronviers
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Oh wait a minute. Rugby that's where you swing the mallet between your legs to make the balls go through the wire hoops. Yeah, you might be ok at that.
@ronviers |
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Posted: September 30, 2008 1:19 am | ||||||||||||
Carl
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corporation that give huge bonus when companies are going under should be in jail
who is she and yes she can kick my arse if that make her happy ![]() |
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Posted: September 30, 2008 1:21 am | ||||||||||||
ronviers
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You don't recognize Radha Mitchell? You've been spending too much time in piles of squirming men.
![]() @ronviers |
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Posted: September 30, 2008 1:25 am | ||||||||||||
Carl
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![]() no no no its where you all run together and have a group hug ![]() |
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Posted: September 30, 2008 1:26 am | ||||||||||||
ronviers
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I could not agree more. That is theft. ![]() @ronviers |
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Posted: September 30, 2008 1:27 am | ||||||||||||
Carl
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who is she
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Posted: September 30, 2008 1:29 am | ||||||||||||
Carl
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oh no you just answered and i was on wrong page
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Posted: September 30, 2008 1:30 am | ||||||||||||
ronviers
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I guess there is more than one way to get to pen island. ![]() @ronviers |
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Posted: September 30, 2008 1:30 am | ||||||||||||
Carl
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Posted: September 30, 2008 1:30 am | ||||||||||||
ronviers
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The movie 'Pitch Black' is worth watching just to see her crawl into the dark hole.
![]() @ronviers |
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Posted: September 30, 2008 1:32 am | ||||||||||||
Carl
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seen pb she is an Aussie?
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Posted: September 30, 2008 1:33 am | ||||||||||||
Carl
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I'm not touching that line LOL ![]() |
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Posted: September 30, 2008 1:34 am |
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