Messages 721 - 765 of 5628
First | Prev. | 15 16 17 18 19 | Next | Last |
ronviers
![]() |
Ahimsa has set the bar pretty low. I think as long as no one passes out drunk or loose their teeth it will be a success. ![]() @ronviers |
|||||||
Posted: April 8, 2008 12:56 pm | ||||||||
StevieJ
![]() |
We'll know how it went if Manon posts some pics of it.....but the question is, will Carl be in them from crashing the wedding???
![]() ![]() Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
|||||||
Posted: April 8, 2008 2:33 pm | ||||||||
Illumini Project
![]() |
Yeah that's more like it ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Visit myspace.com/illuminiproject to hear my music |
|||||||
Posted: April 9, 2008 5:54 pm | ||||||||
ronviers
![]() |
Hey Sam, I really like your Quicksilver filter. I came up with a variation you might find interesting. This is in no way meant to be an improvement or critique because I like your filter very much just the way it is. I was only hoping to enhance the what the filter already does. I think it creates beautiful textures, among the best in the library, and if you ever want to revisit it maybe you can keep these ideas in mind for the next release.
Keep up the good work, I think you have a tremendous natural artistic ability. Because it is raining where I am I cannot post samples of the new variation so I changed the presets to examples I like. I could not help adding a ron mode (checkbox) in addition to the existing sam mode – I like them both very much. Btw, set the distribution slider to zero to return it to your original. And the curve components off to the left were an experimental profile for the cells but it never panned out. I especially like presets 7, 8 and 10. Quicksilver var a.ffxml @ronviers |
|||||||
Posted: April 9, 2008 7:43 pm | ||||||||
ahimsa
![]() |
Less than two weeks before the wedding and I am still not done with everything. I can't work on the flowers when the baby is here as he has needs...you know...hold me, play with me, feed me needs.
![]() I should be around again in a few weeks when this mess is over with. Looks like two banks will be there instead of just one. I'm surprised the credit card companies won't be there too. ![]() Can't wait for the kids to be on their honeymoon as Paul and I have nice plans for the baby. Toy shopping day, park day, and balloon day are some things we plan to do. No, he won't be spoiled... ![]() Talk to you guys soon I hope. |
|||||||
Posted: April 9, 2008 8:02 pm | ||||||||
ronviers
![]() |
It will take a week to decompress.
I'm sure they will make their presence felt eventually. ![]()
LOL ![]() @ronviers |
|||||||
Posted: April 9, 2008 8:12 pm | ||||||||
StevieJ
![]() |
Good luck, Manon.....I hope everything goes well!!!
![]() ![]() ![]() Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
|||||||
Posted: April 10, 2008 1:43 am | ||||||||
Carl
![]() |
Who wouldn't enjoy it, as long as there was icecream ![]()
Still waiting for the ticket over to USA that Ahimsa is sending ![]() |
|||||||
Posted: April 10, 2008 3:45 am | ||||||||
StevieJ
![]() |
||||||||
Posted: April 10, 2008 11:41 am | ||||||||
Carl
![]() |
yep exactly, the render times start to get ridiculous with the tracks
![]() |
|||||||
Posted: April 10, 2008 8:13 pm | ||||||||
StevieJ
![]() |
Really??? The stones alone are pretty quick.....so it shouldn't affect the speed of your filter that much.....unless it will be the "straw that breaks the camels back" on an already super-slow filter......
![]() Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
|||||||
Posted: April 10, 2008 9:43 pm | ||||||||
Carl
![]() |
||||||||
Posted: April 11, 2008 8:30 pm | ||||||||
ronviers
![]() |
It;s too bad you can't use that one - it looks great. Would it be possible to add that as a high quality mode that did not show up on the presets. I guess the problem with high quality modes is that they break variations. Maybe it could be a mode that could be manually switched inside the filter - like a secret mode. ![]() @ronviers |
|||||||
Posted: April 11, 2008 11:32 pm | ||||||||
ronviers
![]() |
||||||||
Posted: April 11, 2008 11:35 pm | ||||||||
Carl
![]() |
yep it's a good idea, with a bit of a fiddle I can the Diffuse map to drop some gravel around and over sleepers but couldn't [ so far ] get the bump/normal to work. Here is how it going to be submitted at the moment though this may not be the default - unless I can work out your idea which would be better
![]() ![]() ![]() |
|||||||
Posted: April 12, 2008 2:21 am | ||||||||
ronviers
![]() |
I think it looks fantastic. What are you getting for render times? How many backgroujnds are you giving the user to choose from?
@ronviers |
|||||||
Posted: April 12, 2008 2:25 am | ||||||||
Carl
![]() |
Yes it would look better and I can get the image over the track to work but not the height, mind you I didn't persist
![]() ![]() |
|||||||
Posted: April 12, 2008 2:29 am | ||||||||
ronviers
![]() |
I thought I was slow.
![]() ![]() @ronviers |
|||||||
Posted: April 12, 2008 2:32 am | ||||||||
Carl
![]() |
LOL I got the 503 error when i tried to post the funny thing is the second post you see was my first post
![]() ![]() |
|||||||
Posted: April 12, 2008 2:37 am | ||||||||
Carl
![]() |
42 sec's, at moment guiltly only of the gravel as B/g, again cause of time
![]() |
|||||||
Posted: April 12, 2008 2:38 am | ||||||||
ronviers
![]() |
I thought it was a strange edit.
I think it's destined to be a slow one - some just are. Those are probably the ones more likely to get used in high end projects though. The rigging DVDs I have been learning from are for feature films as opposed to gaming or television and it is really amazing how much attention is paid to detail and quality in that industry. @ronviers |
|||||||
Posted: April 12, 2008 2:45 am | ||||||||
ronviers
![]() |
I think that would translate into more than 3 minutes on my machine. I think the average user will have something closer to mine than yours - just a guess. @ronviers |
|||||||
Posted: April 12, 2008 2:47 am | ||||||||
ronviers
![]() |
How about if we do a test. What do you get for preset one on Generate Tiles.
@ronviers |
|||||||
Posted: April 12, 2008 2:47 am | ||||||||
ronviers
![]() |
I tried it and got two minutes and forty seconds.
@ronviers |
|||||||
Posted: April 12, 2008 2:52 am | ||||||||
Carl
![]() |
39.82 what about you
![]() ![]() ![]() |
|||||||
Posted: April 12, 2008 3:32 am | ||||||||
ronviers
![]() |
I think that means yours is about 60% faster than mine but I'm not good with that kind of thing - it could be 40% faster.
![]() No wait. I divided 39.82 by 162 and got .245. I think that means your's is 75% faster. ![]() ![]() Anyway, it's faster. That's something to keep in mind when you are designing. @ronviers |
|||||||
Posted: April 12, 2008 3:40 am | ||||||||
Carl
![]() |
yep 1/4 the time to render [ not a third ![]()
![]() you'll just have to sell your mother and update your pc ![]() |
|||||||
Posted: April 12, 2008 3:51 am | ||||||||
ronviers
![]() |
While I'm in this learning Maya mode speed is the least of my concerns. Most of the time the computer just stares back at me waiting on me to do something. ![]() If I would have been in school I would have fallen hopelessly behind. I would be devastated and hating myself for being so stupid. That's why it's better for me to learn by myself. Even though I'm slow on the uptake, the fact is, I eventually do get it. ![]() @ronviers |
|||||||
Posted: April 12, 2008 4:02 am | ||||||||
Carl
![]() |
[I get the impression your a big brain but hard on yourself
![]() ![]() ![]() |
|||||||
Posted: April 12, 2008 4:09 am | ||||||||
ronviers
![]() |
You got me all wrong Carl. I don't want to be quick. I trying to be an artist not a f-king technician. I want things to be hard - I want to fight the whole time and earn every bit. I'm going to leave this world a spent force. ![]() ![]() @ronviers |
|||||||
Posted: April 12, 2008 4:18 am | ||||||||
Carl
![]() |
LOL to be a great artist you have to suffer for your art, I've done the suffering just waiting for the great art to kick in
![]() ![]() ![]() |
|||||||
Posted: April 12, 2008 4:30 am | ||||||||
ronviers
![]() |
Hey I resent that. ![]() Btw, you really do like my orb filter, dont you? Because I spent a lot of time on that one. ![]() @ronviers |
|||||||
Posted: April 12, 2008 4:37 am | ||||||||
Carl
![]() |
Yes I do Ron
![]() I wish you'd do some [ more [ Stainless was great]] real world textures I think you could be a master at it , don't submit them of course, yet ![]() |
|||||||
Posted: April 12, 2008 4:45 am | ||||||||
ronviers
![]() |
Does that mean you don't like it? Because it's been five minutes. If you like it you would have said so right away. Ok, that's it, I'm having it removed.
![]() @ronviers |
|||||||
Posted: April 12, 2008 4:46 am | ||||||||
Carl
![]() |
LOL I'm trying to eat dinner back soon
![]() |
|||||||
Posted: April 12, 2008 4:48 am | ||||||||
ronviers
![]() |
Wow! you just got that in, with only seconds to spare.
![]() I guess I'll be ok. I'm putting the gun away. @ronviers |
|||||||
Posted: April 12, 2008 4:48 am | ||||||||
ronviers
![]() |
c'ya
@ronviers |
|||||||
Posted: April 12, 2008 4:49 am | ||||||||
Carl
![]() |
LOL
![]() |
|||||||
Posted: April 12, 2008 5:36 am | ||||||||
Carl
![]() |
![]() ![]()
|
|||||||
Posted: April 12, 2008 5:37 am | ||||||||
ronviers
![]() |
"more real than real - that's our motto" Haven't you heard Carl - reality no longer sets the bar. I want Yellowstone to look like a pale copy of my virtual worlds. @ronviers |
|||||||
Posted: April 12, 2008 5:59 am | ||||||||
Carl
![]() |
I'm so last century ![]() any more sample maya pics ![]() |
|||||||
Posted: April 12, 2008 6:01 am | ||||||||
ronviers
![]() |
You're in-between centuries. Come into the light Carl... ![]()
No pics but I have a new mel command of the day - listConnections. A cool little command that will return a matrix of vectors allowing me to shift context with a click of the mouse. ![]() @ronviers |
|||||||
Posted: April 12, 2008 6:07 am | ||||||||
Carl
![]() |
No
mmmmmmmm very handy.......... I think ![]() ![]() |
|||||||
Posted: April 12, 2008 6:12 am | ||||||||
ronviers
![]() |
I might have over simplified that just a tad. I'll be able to tell you if I get it figured out myself. @ronviers |
|||||||
Posted: April 12, 2008 6:16 am | ||||||||
Carl
![]() |
LOL ![]() ![]()
is there big pictures with one syllable instruction then I'd understand ![]() ![]() |
|||||||
Posted: April 12, 2008 6:25 am |
Filter Forge has a thriving, vibrant, knowledgeable user community. Feel free to join us and have fun!
33,720 Registered Users
+6 new in 7 days!
153,549 Posts
+11 new in 7 days!
15,349 Topics
+71 new in year!
17 unregistered users.