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jffe
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Vladimir Golovin
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It's a pity that the SWF doesn't allow to adjust the exposure on the fly, it would be fun to tweak it in realtime on a spherical panorama.
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Sphinx.
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Ah interesting.. is the spring image the correct one? I thought it was from some field or something
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jffe
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Sphinx. wrote:
Ah interesting.. is the spring image the correct one? I thought it was from some field or something


----That's the only one I wouldn't bet all my money on. But tell ya what, go look, and see if you can find the real "Spring" one for sure ha-ha smile:p

jffe
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Beliria
FilterForger & creative genius ;)

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wow dude you must have been way bored last night!

Mind cool to get inside the images like that smile:D. Down side dizziness from spinning around to much smile:D
Nothing wrong with a little insanity ;)
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Carl
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very cool, the picture look different from what I expect from seeing them curved on the Hdr sphere smile:)
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Kraellin
Kraellin

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that's just freaky cool. did you make these swf panaramas, jffe? and if so, what did you use?
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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StevieJ
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Cool, jffe!!! smile8) I'm hoping that FF gives full longitudinal control over them like that.....would make those HDRI images much more useful..... smile:devil:
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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jffe
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Beliria wrote:
wow dude you must have been way bored last night!


----I was looking around online for the couple of free .hdr environs that Sachform gave away a couple years back and ended up checking their site to see if they had anything new for sale and found those.

Quote
Kraellin wrote:
that's just freaky cool. did you make these swf panaramas, jffe?


----No, Sachform updated their website recently and added them.

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Carl wrote:
very cool, the picture look different from what I expect from seeing them curved on the Hdr sphere


----Yeah, took me 1/2 the time total just to find the one I *think* is the "Spring" HDRI cause they look so different that way smile:p

Quote
StevieJ wrote:
I'm hoping that FF gives full longitudinal control over them like that.....would make those HDRI images much more useful.....


----Yeah, I dunno why they didn't from the start, but then I'm not a professional coder person, so perhaps there are limitations. But yeah, in V2 would be cool. smile:)

jffe
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Kraellin
Kraellin

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thanks, jffe.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Carl
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was there suppose to be music as well or am i taking you too literally smile:|
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StevieJ
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StevieJ wrote:
I'm hoping that FF gives full longitudinal control over them like that.....would make those HDRI images much more useful.....

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jffe wrote:
Yeah, I dunno why they didn't from the start, but then I'm not a professional coder person, so perhaps there are limitations. But yeah, in V2 would be cool.

OnyxMaster stated somewhere that they were going to do this.....but I don't know if it will be in V2 or not..... smile:|
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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jffe
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Kraellin wrote:
thanks, jffe.


----Not a problem, I just posted those cause well, they were damned amusing and we all tend to like that kinda stuff ha-ha smile:p

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Carl wrote:
was there suppose to be music as well or am i taking you too literally


----Yes, too literally taken ha-ha smile:p

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StevieJ wrote:
OnyxMaster stated somewhere that they were going to do this.....but I don't know if it will be in V2 or not.....


----It seems like we asked/they responded about it a year or so ago. So it's probably on the B-list of new features at least eh. smile:D
----Meanwhile, I've been importing a 1500 X 750 .exr lighting environment since midnight (11 hours now) and it's not even half done. Hint to FF = consider making that feature use both cores in the future.

jffe
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Kraellin
Kraellin

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oh my lord, jffe, a 1500 x 750 exr? what are you, masochistic or something? smile:D
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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StevieJ
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jffe wrote:
it's probably on the B-list of new features

Should be on the A-list, IMHO.....along with full paremeter control over lighting, more HDRIs, merge lighting controls with filter controls option, etc, etc, etc..... smile:devil:
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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jffe
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Kraellin wrote:
oh my lord, jffe, a 1500 x 750 exr? what are you, masochistic or something?


----That's 1/4 size of the ones built into FF, or at least from their original 3000 X 1500 size. And yeah, I knew it would take a while, but 400 X 200 ones (my usual test size) only take maybe 40-60 minutes, so I thought maybe 4-6 hours on the 1500 X 750 ones ha-ha, obviously I was a bit off 12 hours and counting later.

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StevieJ wrote:
along with full paremeter control over lighting, more HDRIs, merge lighting controls with filter controls option, etc, etc, etc.....


----I dunno about all that, but you might check out Geneteica 3 since it's 1) out now, and 2) offers a LOT of HDRI features from the specs.

jffe
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Carl
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jffe wrote:
Carl wrote:
was there suppose to be music as well or am i taking you too literally


----Yes, too literally taken ha-ha

I've been singing along anyway smile:-p smile:D
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Kraellin
Kraellin

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ah, i didnt even know the FF ones were 3000 x 1500.

so, is it done yet, jffe, or are you still baking?
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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jffe
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Kraellin wrote:
ah, i didnt even know the FF ones were 3000 x 1500.

so, is it done yet, jffe, or are you still baking?


----Well, if FF used the originals from Sachform, then they were 3000 X 1500 to begin with.
----It took 14 hours and 15 mins for the 2nd one, and probably right around that for the first one, between 13 1/2 and 15 1/2 hours. If that feature utilized multiple cores, it would probably take just about 1/2 that long, which is still forever ha-ha, but at least it could be done overnight.

jffe
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Kraellin
Kraellin

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so, are they worth it, jffe? are they good enough to warrant the time spent?
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Vladimir Golovin
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StevieJ wrote:
I'm hoping that FF gives full longitudinal control over them like that


Yes, this is planned.
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jffe
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Kraellin wrote:
so, are they worth it, jffe? are they good enough to warrant the time spent?


----Kind of, since most of the "time spent", was spent sleeping anyways ha-ha. The only issue I kind of had was concern about melting my 'puter ha-ha, but since it's been getting down to freezing or below at night these days, I'm not so worried about it now.
----Other than that, tough to say, since the colors aren't much different really (unless you bought some that did have red, or other shades of blue/green, or even purple etc.). I am able to get some more subtle shades of gold/brass now though. Depending on what you're rendering (for work/projects) and at what size, 750 X 375 might offer just as much really, and those only take like 2 hours or so to import (ie = if you don't need like real life picture perfect chrome reflections, and/or if you tend to boost the reflection blur internally anyways).

jffe
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Kraellin
Kraellin

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ok, thanks, jffe. i've done a dozen or so .exr's in FF, but never that size. if it took more than a half hour to render, i was banging on the 'cancel' key and pulling out my hair smile:)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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StevieJ
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StevieJ wrote:
I'm hoping that FF gives full longitudinal control over them

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Vladimir Golovin wrote:
Yes, this is planned.

Excellent!!! smile:beer:
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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jffe
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Kraellin wrote:
if it took more than a half hour to render, i was banging on the 'cancel' key and pulling out my hair


----Yeah, it ain't fast, and it takes exponentially (and apparently not just proportionally so ha-ha) longer to import larger sized files. Hopefully FF will spend a few hours or a day or whatever when recoding for V2, and get the HDRI importing to use multiple cores. It seems like a minor thing, but try Genetica 3 and see how freakin' fast theirs works (and none of G3 even uses multiple cores yet).

jffe
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Kraellin
Kraellin

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well, i'm kinda curious exactly what it is that is done when making the .exr into an environment. i mean, what is it that takes so long?
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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StevieJ
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jffe, you da man!!! .....this, at the very least, put in a reminder to Vlad for longitudinal control.....so it wasn't a waste of time at all......and thanks because having this will go a long way towards cleaning up HDRI artifacts in things like glass and metal.....by being able to use more of the sky and lessen the objects/forms/horizons..... smile:devil:
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Kraellin
Kraellin

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HDRI artifacts


eh? what are those?
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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StevieJ
Designer/Artist

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Fences, trees, windows, staircases, etc.....in the HDR image.....create additional unwanted lines and migrated dirt/artifacts in smooth/shiny surfaces like glass, chrome, etc. Having longitudinal/vertical control of the lighting sphere would allow you to turn it up into the sky for a "cleaner" HDR image..... smile:)
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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jffe
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StevieJ wrote:
Having longitudinal/vertical control of the lighting sphere would allow you to turn it up into the sky for a "cleaner" HDR image


----You run the risk of well, really boring lighting that way. Pretty much defeats the purpose of using real images really, might as well just fake it with some highlights like Crapa did in that one marbles or whatever filter. I can see wanting to *tame* it some, but I'm pretty sure you'll be disappointed if you just aim it at the sky and get a pinprick of light on the very edge of your glass/metal. Have you tried just messing with the internals, especially the Reflection Blur ? Once that's cranked past 50 or 75, you can't really see anything reflected, just some vague colors really, no "artifacts" in any real sense (unless yer super picky ha-ha, in which case HDRI lighting using real world pictures is simply not what you want, and you should probably go buy or make some simple light glare ones). Anyways, just trying to be helpful based on what I've heard you say before, and now, about the FF lighting.

jffe
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Kraellin
Kraellin

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ah! i get it. thanks, steve.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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StevieJ
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Well, not totally get rid of all of it......but lowering the horizon on them definitely cleans them up.......especially with glass. I don't like using reflection blur because it has a "bleaching out" effect that I don't like..... smile:)
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Kraellin wrote:
thanks, steve.

Yer welcome..... smile:)
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Kraellin
Kraellin

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yes, reflection blur is the one i use the least, too. it tends to lower contrast quite a bit, though i dont know how you'd do a reflection blur without lowering contrast smile:)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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StevieJ
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Yeah, it is kinda like lowering the contrast while increasing gamma levels......not exactly sure what it is.....but I know that I don't like using it.....takes away from the "richness"...... smile;) smile:)
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Kraellin
Kraellin

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most of the times, yes. but i do use it on that 'tree top foilage' filter i just posted images of in my thread in the user gallery forum. well, on some of the images, anyways.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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