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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
Hello,

I have just found this software called

Touchdesigner 3D

Quote
TouchDesigner is revolutionary software platform which enables artists and designers to connect with their media in an open and freeform environment. Perfect for interactive multimedia projects that use video, audio, 3D, controller inputs, internet and database data, DMX lighting, environmental sensors, or basically anything you can imagine, TouchDesigner offers a high performance playground for blending these elements in infinitely customizable ways.


Looking at the features it looks good and cool, but I do not understand really how it works

So I wanted to know if anyone here may have any experience or have tried this software already

It also seems to have generative design



but do not know if you need to know coding, scripting and programming to be able to use it, in the same way as the www.processing.org and I think it could be maybe this way as it is put that is based on Phyton Scripting Language




I do not have any experience in scripting so I would like to know if this is needed to be able to use this software

Thanks
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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
Yes, I use it for live performance.
It's very simple to use if you follow the basic tutorials. However for more advanced things, you'll need programming experience.

That's ... really about it.
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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
Thanks for your answer, will see how it works if you say is easy to use, at least in the basic part

You tell that you use it for live perfomance, and this is the impression I have that it really from the description and example, is more for making show and live presentations than a real design software 2D for making artworks
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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
Quote
You tell that you use it for live perfomance, and this is the impression I have that it really from the description and example, is more for making show and live presentations than a real design software 2D for making artworks


Well the program's capability extends to producing stills as well, so you can write out 2D stills if you want to, just like you could with AfterEffects. So the intention of the program maybe for performance, but it's usage is for anything you want it to be. It's a programmable environment in that sense as well.

If you want you can make yourself a little painting program and make a trigger-able write-node that exports high res jpegs or something so you can have your audience paint, press a button, and print results out on the spot. It's very powerful and flexible in that sense.

It also shares the same node-structure philosophy as Houdini, so a lot of what you know in Houdini is translatable in TouchDesigner to some degree.

But again, this is technically a performance program with a lot of customization capabilities.
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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
Thanks for your answer and explaining it, good to know
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