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IONclad
Building art one node at a time.
Posts: 123
Filters: 25
Just thot I'd blow my own horn a bit. I don't usually, but I spent a long time on this filter and wouldn't mind some feedback. You know... is it too complex... etc.

thanks.
PosterOgre
the artist formerly known as Bongo51
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Carl
c r v a

Posts: 7289
Filters: 82
Blow away smile:D I love the effect and I'm in the minority which like complex filter - I saw a poll once that showed the majority of people liked medium complexity, fooy to them smile;)............ great filter smile:) ........ Carl smile:)
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Kraellin
Kraellin

Posts: 12749
Filters: 99
hi bongo51,

thanks for the look.

having looked inside the editor at this filter, it reminds me of some of my complex ones... drive ya nuts in a hurry smile:) disregarding the effects produced for a moment, the component outlay is confusing. programs like FF are a linear logic trail. in other words, they go from point A to point B and so on in a logical fashion. they follow a line. and yes, they can branch out and so forth, but it's always a linear trail. your layout is condensed and blocky and makes it hard to follow that trail. remember, you're posting on a forum of filter MAKERS, so we tend to like to see what others have done and how they did it.

now, understand please, i'm NOT criticising the connections, just the arrangement of the components. so, it's a small thing and has nothing to do with the actual effect of the filter.

also, you've got five components that arent connected to anything to do with the effect. they just simply stop. i dont know if this was intentional or not, but if it wasnt, you might want to go back in and connect them up if this was important to the effects.

also, the speed is a bit slow, especially on the anti-aliasing portion of the rendering. it really slows to a crawl on that. without AA on, it's fine; a little slow, but quite acceptable. it's probably the multiple blurs doing this.

and, in the GUI, some of your control names are not very clear. you've even got one there that seems to have had the name cut off. it's a checkbox one. all i see is: 'IMAGE_show for a' and that's it.

and on the effects side of things, wonderful! i love filters like this. very painterly! and i love that you separated the highs, mids and lows and allowed for control of each range. so, on the effects, very nicely done!
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Carl
c r v a

Posts: 7289
Filters: 82
By Kraellin response I've obviously said the wrong thing to you, Kraellin is much wiser than I on filter making so ignore me and listen to Kraellin, all the best Carl smile:)
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Presidio
Presidio

Posts: 2915
Filters: 43
Hi Bongo,

Kraellin wrote...
and on the effects side of things, wonderful! i love filters like this. very painterly! and i love that you separated the highs, mids and lows and allowed for control of each range. so, on the effects, very nicely done!


I took a look at this filter for you too and agree 100% with Krallin and also wanted to add my encouragement. You are widly creative!~ I love it!~

Organizing the tree is something you can work on however the creativity is there. smile:) I could tell you put your heart into it and the result is beautiful. I understand that chaos and creativity are best friends. smile:D Finding the balance can be tough~ with that said; the filter is just lovely (if you want a womans point of view).

I posted to add my enouragment smile:D (keep producing those beautiful filters),

Persidio
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CFandM
ForgeSmith

Posts: 4761
Filters: 266
Quote
Kraellin wrote:
and on the effects side of things, wonderful! i love filters like this. very painterly! and i love that you separated the highs, mids and lows and allowed for control of each range. so, on the effects, very nicely done!


Yep I agree with Kraellin on this and all points..
Also the driving you nuts part.. smile;)

Quote
Bongo51 wrote:
Just thot I'd blow my own horn a bit.


hehe I do that all the time..Marketing, Marketing.. smile:)
Stupid things happen to computers for stupid reasons at stupid times!
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IONclad
Building art one node at a time.
Posts: 123
Filters: 25
Thanks all for your comments. Personally I enjoy real criticism. I'm writing these filters mostly for my own enjoyment, but peoples ability to use them and learn from them is a real issue with me.

I have been making a huge effort to improve my creation workflow to 'group' similar inputs, and to attempt to organize the flow in the same manner that the filter is ideologically created. It's difficult, I am used to a lot of tools from other software so there yet there are few functional holes in FF, I do find it difficult to organize my nodes for public consumption (see my rant in feature suggestions) ;0

I'm working on another idea spawned by the creation of this filter. Hopefully the flow will be more friendly for users.

I'm having a lot of trouble with zero point parameters... where the values go from -100 to 100, is there any way to represent that properly in the user interface? Also, mode changes show in remapped nodes but present as a numerical value in the user interface. I know that 'overlay' is 10! yay. Anyone know a way around this?

Again, I really appreciate the positive encouragement. Most of the time my wife rolls her eyes when she sees me 'filtering'. Sort of like my kid and her PSP.

Any suggestions about a direction my filters can explore, please suggest it... Love a challenge.

bongo51
the artist formerly known as Bongo51
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Kraellin
Kraellin

Posts: 12749
Filters: 99
Quote
Also, mode changes show in remapped nodes but present as a numerical value in the user interface. I know that 'overlay' is 10! yay. Anyone know a way around this?
there is no way, currently. but, i believe it's on the list for future versions to be displayed as names in the control list.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Needs to be rewired.....but cool effect none the less smile:)

Nice Work!!! smile:)
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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IONclad
Building art one node at a time.
Posts: 123
Filters: 25
StevieJ,

'rewired'. how so? You have suggestions to make what I'm trying to do more efficient? do tell

smile:)
the artist formerly known as Bongo51
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Quote
Bongo51 wrote:
'rewired'. how so? You have suggestions to make what I'm trying to do more efficient? do tell

That was harsher than I meant smile:) Just thinking of condencing your noise and gradient branches.....but I don't know how much more "efficient" it would really be.....other than to just look less complex. "Switching" up some of it would actually allow you to expand it with more poster effects without loosing any speed from what you already have.....

Just forget what I said smile:) It looks like you put some work into it and did a great job!!! smile:)

Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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IONclad
Building art one node at a time.
Posts: 123
Filters: 25
NP, I'm not offended or anything. smile:) Check out PosterOgre II, let me know if you think that's a better arrangement. I'm putting some effort into the end user experience now. smile:) Rather then just results.

cheers and thanks again.
the artist formerly known as Bongo51
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Quote
Bongo51 wrote:
Check out PosterOgre II

Not there yet.....you must have just submitted it smile:)

Looks like you have some other neat filters to check out smile:)
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Presidio
Presidio

Posts: 2915
Filters: 43
Hi Bongo, Hi All,

Bongo wrote:

Quote
Again, I really appreciate the positive encouragement. Most of the time my wife rolls her eyes when she sees me 'filtering'. Sort of like my kid and her PSP.


LOL~

My husband looks at mine and says it reminds him too much of what he does at work. He's an engineer and on auto cad quite a bit.

If your daughter uses PSP she should be able to use FF filters by setting them as plug ins. I don't use PSP anymore- went thru that phase eight years ago after learning Adobe- and currently I switch between Adobe and Uleads PhotoImpact- mostly Ulead right now. But CS2 is sweet. And Ulead uses Adobe compatible plugins.

About the tree- you really do need to work on that so that others can see your brillance. Example- your controls are moved out of the way by pulling under the component it's plugged into. And various other components could be pulled to a layout design that is neater with the purpose of showing off your genius. If you don't ... then you hide your creative intelligence. If you find it's impossible to organize the filter try zooming out and taking a look from this perspective. Now I like a little chaos in my filters too from time to time so ... I'll take my own advice as well as give it. *wink* And also as Kraellin mentioned; try not to leave any loose ends. I didn't look for loose ends so will take his word on that. (He knows what he's talking about.)

However you do want others to see "look this is what I've done- kewl huh?". And the current tree structure is not giving that view point. You gotta work on cleaning up the tree. Not saying you have to rip- just make it pretty to look at and easy on the eyes to show off your talent.

(((You have creative intelligence in droads!~))) And my father used to tell me when I was growing up "If you don't toot your own horn no one else will". So toot away~ smile:D Tooting is good~ specially when you have something to toot about~ as you do.

Persidio
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Kraellin
Kraellin

Posts: 12749
Filters: 99
posted is a version showing things separated out in the editor. you can also see the trails that end nowhere more easily.

and forgive that this version shows the filter as made by me. this happens when i save someone else's filter as a new name. FF sticks the tag on there that i made it. i always use the same convention 'rev 1' when it's someone else's filter and this reminds me later on that i didnt make this.

PosterOgre rev 1.ffxml
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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IONclad
Building art one node at a time.
Posts: 123
Filters: 25
Persidio,

thanks for everything! I'm looking forward to the comments on PosterOgreII, which was submitted a few days ago. I've learned a lot about organizing tiles in new ways. Before I kinda tried to keep all the nodes/tiles within screen area as much as possible, sort of a pre-zoom panning phobia 'thang'. I also have to relearn new ways of dealing with nodes; my first experience with nodes was with DFX+ which is a compositor and is a little older (v4). You get lazy when you can group, collapse, name and hide nodes. FF forces you to really clean up those bad habits.

Kraellin,

wow, that's fantastic, thanks for taking your time (which really is the only true commodity) and spending it on my filter. I just downloaded it and will examine your changes later.

I freakin love this community. A forum without a bunch of backbiting 14 year olds? I don't know what to do with that. hehe OH, no offense if any of you are actually back biting 14 year olds. smile;)

Bongo51
the artist formerly known as Bongo51
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Kraellin
Kraellin

Posts: 12749
Filters: 99
well, it's still a zig-zag of lines, but sometimes that just cant be helped smile:D
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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IONclad
Building art one node at a time.
Posts: 123
Filters: 25
Oh, here is some output from PosterOgreII,

The reason I rebuilt it was twofold; Ver1 didn't do what I wanted (so much) and I have realized the importance of node flow placement. Sometimes it's easier to start from scratch.





In case anyone is curious, that's my daughter Sarah with a generic cat. smile:)
the artist formerly known as Bongo51
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Presidio
Presidio

Posts: 2915
Filters: 43
Hi Bongo,

Nice image~ My little girl is 8 years old.

((Totally understand about the creative process on the filters)).

I'll tell you how I do it and that might help you...

First of all I start with a blank canvas- I look at the components to get an idea of what I want to make.

From then on it's chaos time. I start pulling components out 5 at time- and use the bottom of my screen. Each component has the project in mind.

Then I do like you do--- plug in- shift- pull behind--- and generally have a great time.

When I'm done- it's time to clean up after the party. (LOL). That's when I take a few minutes to tidy up. It's not so important that you stay super organized while creating- that like I said can be done after- you do need to have everything plugged in properly so that the filter runs clean. It is very common for me to have a few floating components that I decided not to use. And I think I accidently left one floating at the bottom when loading to the Gallery. (Shhhh... no one noticed).

Hope that helps smile:) If you saw mine while I was creating you'd see I really don't care how it looks during that particular moment in creativity. smile;) Gotta clean it up though.

Beautiful filter~

Persidio

P.S. Edit in: Forgot you can take a look at Ron Viers filters to get an ideas on organizing your tree. He also does complex filters so that may help you too,,, http://www.filterforge.com/forum/read...0&TID=2111 As you can see everything is tied in nice and neat and the filter has no loose ends. Hope that helps.
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CFandM
ForgeSmith

Posts: 4761
Filters: 266
Quote
Bongo51 wrote:
I also have to relearn new ways of dealing with nodes; my first experience with nodes was with DFX+ which is a compositor and is a little older (v4). You get lazy when you can group, collapse, name and hide nodes. FF forces you to really clean up those bad habits.


Yep theres still a couple of mine that I need to clean up and update but I've been kinda lazy on those...Another one to check for organizing is the "Advanced Text"..


Stupid things happen to computers for stupid reasons at stupid times!
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IONclad
Building art one node at a time.
Posts: 123
Filters: 25
well PosterOgreII is up. I am actually surprised that it was accepted. It's a personal use filter but takes 40+ minutes to render a 3000pixel image on my dual core athlon... so, it's slow. Slow but funky.

smile:)

PosterOgreII
the artist formerly known as Bongo51
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