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Skybase
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So yeah... I was wondering where to make Photoygrpahy go from this point on. Once a similar filter arises, it becomes a little harder to submit something with similar features. Just the "feeling" not necessary a bad thing.
Photoygraphy v3 adds a whole array of new features. I changed the coloring method, to something that's not confusing. Added chromatic aberration, washing out effect, extra sun burning on film, exposure issues, oh yeah, and zoom blur which happens with cheap, plastic lenses. Oh, and it's even more variation button friendly now. No more of those ugly variations just cause you clicked the random button. Example below. Very fast render! Not sure with your computer, but it's still fast enough. ![]() |
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Posted: July 22, 2010 8:01 pm | ||||
Redcap
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Skybase any plan to submit?
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Posted: July 22, 2010 8:49 pm | ||||
Skybase
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Posted: July 22, 2010 11:55 pm | ||||
Skybase
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Posted: July 23, 2010 2:01 am | ||||
StevieJ
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Nice radial vignette motion blur effect.....
![]() Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
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Posted: July 26, 2010 8:43 pm | ||||
Skybase
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[THE TALE OF MEMEROID]
Back in version 1.0 I created a filter called Memeroid, which was intended to recreate the look and feel of polaroid film. Unfortunately, this really turned out to to be not so great. I didn't like the end result of the filter nor did I like it's "polaroid frame" totally didn't look like what I was aiming for. Though it still has a high usage ranking which is odd... meaning that a lot of people still desire a Polaroid look and feel. I decided to go back in time... and remake the whole thing with version 2.0 components. Here's a critique of the original filter ![]() |
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Posted: August 14, 2010 12:45 am | ||||
Skybase
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Posted: August 14, 2010 1:44 am | ||||
Skybase
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Posted: August 14, 2010 2:00 am | ||||
Skybase
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Posted: August 14, 2010 2:12 am | ||||
Skybase
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Posted: August 14, 2010 6:00 am | ||||
Skybase
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Posted: August 16, 2010 1:50 am | ||||
Skybase
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Posted: August 21, 2010 10:15 am | ||||
Betis
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what about faking it?
Roses are #FF0000
Violets are #0000FF All my base are belong to you. |
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Posted: August 21, 2010 1:01 pm | ||||
Skybase
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I kinda do have some fake AO going on, but it's not as crisp as using the actual AO map.
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Posted: August 21, 2010 7:48 pm | ||||
Betis
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Might be worth it depending on the render speed increase.
Roses are #FF0000
Violets are #0000FF All my base are belong to you. |
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Posted: August 21, 2010 8:15 pm | ||||
CFandM
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Oh Ya!!!!! ![]() ![]() ![]() Stupid things happen to computers for stupid reasons at stupid times! |
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Posted: August 21, 2010 10:45 pm | ||||
Kraellin
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i like that last one, skybase.
If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: August 22, 2010 8:11 pm | ||||
StevieJ
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Yeah, last one is a very interesting, unique texture....
![]() Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
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Posted: August 22, 2010 8:55 pm | ||||
Skybase
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Posted: September 3, 2010 8:09 am | ||||
Skybase
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Posted: September 3, 2010 8:09 am | ||||
Skybase
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Posted: September 3, 2010 8:10 am | ||||
Skybase
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Hmm... the background DOES have issues with seamless tiling....
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Posted: September 3, 2010 9:56 pm | ||||
Skybase
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Posted: October 28, 2010 10:35 am | ||||
Indigo Ray
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Either that's a cool photo (which I know it is if it comes from you) or it's a good filter (which is also expected). Or both. Glad to see more from you, Skybase!
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Posted: October 28, 2010 6:01 pm | ||||
Kraellin
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oh, that's a good one, skybase! what's the original look like?
If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: October 29, 2010 4:09 pm | ||||
Skybase
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So yeah, I got pretty busy in the last week two or three weeks... haven't had time to reply to any of the things.
Now, here's what I was busy at. Pretty basic 3D modeling, heavy UV/texture work for a class. Spent 4 weeks doing much of the work. Guess what filters I used ![]() Thanks you guys. FilterForge saved me hours of work. ![]() |
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Posted: November 26, 2010 1:30 am | ||||
Skybase
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Posted: November 26, 2010 1:31 am | ||||
Skybase
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Posted: November 26, 2010 1:33 am | ||||
Kraellin
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cool! 3d has come a long way. it used to be all smooth ray tracing or polygons. now we're getting some grit and realism. nice job
![]() If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: November 26, 2010 3:37 am | ||||
Betis
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Wouldn't it be cool if FF had a cheap quick sphere to map textures onto that you could drag around and test the lighting on?
Roses are #FF0000
Violets are #0000FF All my base are belong to you. |
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Posted: November 26, 2010 11:18 am | ||||
Skybase
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YES. Like in crazy bump there's a sphere you can test the texture on. |
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Posted: November 26, 2010 1:50 pm | ||||
Betis
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Yeah I was thinking about that! I love Crazybump! btw love the renders. what program is that?
Roses are #FF0000
Violets are #0000FF All my base are belong to you. |
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Posted: November 26, 2010 2:03 pm | ||||
Indigo Ray
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Weird place to put up a store...
I'm kiddin' that's nice work you've got there, Skybase! ![]() |
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Posted: November 26, 2010 2:13 pm | ||||
Skybase
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Posted: December 5, 2010 7:58 pm | ||||
Kraellin
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that looks kind of interesting. isnt there another published filter like this, maybe even one of your own, and if so, which is it?
If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: December 8, 2010 12:11 am | ||||
Skybase
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This filter http://www.filterforge.com/filters/8389.html |
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Posted: December 8, 2010 1:08 am | ||||
Kraellin
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k. that's the one
![]() If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: December 10, 2010 10:06 pm | ||||
Skybase
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Posted: December 13, 2010 12:47 am | ||||
Betis
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Oooh I love that engine, but I can't use it because I have an ATI gfx card
![]() ![]() Roses are #FF0000
Violets are #0000FF All my base are belong to you. |
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Posted: December 13, 2010 12:52 am | ||||
Skybase
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Posted: December 13, 2010 1:34 am | ||||
Kraellin
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what is a 'render engine'? is this the same thing as a 3d modeler or what?
If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: December 15, 2010 6:36 pm | ||||
Betis
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it takes 3D information (generated by a sister program or a third-party one) and renders it just like how FF takes algorithms and noise and turns them into images.
Roses are #FF0000
Violets are #0000FF All my base are belong to you. |
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Posted: December 15, 2010 6:45 pm | ||||
Kraellin
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thanks, betis. so the 3d modelers are slow, being cpu based?
If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: December 15, 2010 6:47 pm | ||||
Betis
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Probably, but I'm not that into 3D stuff. Skybase prob knows more
![]() Roses are #FF0000
Violets are #0000FF All my base are belong to you. |
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Posted: December 15, 2010 6:56 pm | ||||
Kraellin
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ok, thanks betis
![]() If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: December 15, 2010 7:10 pm |
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