YOUR ACCOUNT

Messages 1576 - 1620 of 2089
First | Prev. | 34 35 36 37 38 | Next | Last 
Login or Register to post new topics or replies
Betis
The Blacksmith

Posts: 1207
Filters: 76
Hehe, yeah, that Chaffs noise must come very in handy in a filter like this.

Looks good. smile:)
Roses are #FF0000
Violets are #0000FF
All my base are belong to you.
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
oh, i like it! you could use one of the shrink/zoom snippets/filters to reduce the scale, perhaps. but, i like it!!!
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
Indigo Ray
Adam

Posts: 1442
Filters: 82
How about a new shape for the waterfall? As the water falls, it spreads out, and the noise within the waterfall gets stretched due to increased speed. This isn't Niagra, but it would be good for those tall little falls.



  Details E-Mail
Betis
The Blacksmith

Posts: 1207
Filters: 76
Hopefully you know what I'm talking about, but I think it should have a stretching effect curve like a Bias curve at about 83.333. As opposed to flat linear like this looks like.
Roses are #FF0000
Violets are #0000FF
All my base are belong to you.
  Details E-Mail
Carl
c r v a

Posts: 7289
Filters: 82
it would be nice if the water could tumble over some of the rocks
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
hehe, you guys are reading my mind now. yes, i've thought about doing great variations in the water. it's a little too perfectly rectangular at the moment. it's ok if all you want is a thin sheet of 'water', but it does lack that natural, free falling, free flowing over other objects look. so, i'm quite aware of this. i've even been studying real waterfalls again, or at least, pictures of them. one thing you see in 99.9% of all waterfall pictures is blurred water and apparently, all moving water is white. so, i've been working on just that aspect for the moment.

i've also been re-doing the background again, incorporating more green in some of it. i liked what carl did with those recent pics, too. quite curious to see that one smile;)

flowing over rocks is actually one of the original ideas i had for this filter. in the originals the water was flowing down a stream, over rocks and stuff, but a very tall gradation, so, almost a waterfall. from there it became obvious that a waterfall would be even easier and more spectacular to do. ergo, ... smile:)

i worked on it some more last night. i'm up to version 7d or so. lol. you shld see some of the failures. i've also added in the new backgrounds and will probably continue to play with those. the 'mist' is also being exasperating. i need a better mist. and simpler controls and a new truck, and a new... uhm, never mind.

so, i appreciate the feedback. keeps me interested smile:)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
Betis
The Blacksmith

Posts: 1207
Filters: 76
I have an idea for the mist, instead of having it fade off, try doing a threshold that starts off low and fades into high outwards, that way particles stay white, there's just less of them.
Roses are #FF0000
Violets are #0000FF
All my base are belong to you.
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
betis, show me.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
Betis
The Blacksmith

Posts: 1207
Filters: 76
In a bit, just got back from Ragig Waters and am now on my out to dinner... Ah, indulgance.
Roses are #FF0000
Violets are #0000FF
All my base are belong to you.
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
this one is from a mod of cf&m's 'alien building material'. very cool filter smile:)

If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
Carl
c r v a

Posts: 7289
Filters: 82
Hey pretty cool smile8) What are some of the other prests smile:)
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
thanks smile:)

there's lots of them, but i've already moved on, though i did spend a lot of time on it yesterday. it always amazes me with some filters that you can just keep on clicking the random button and see things you've never dreampt of before. very cool smile:)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
i havent posted in a while in this thread. just thought i'd show you all some of the stuff i'm working on... well, one maybe smile;) i'm going to be submitting some stuff to sign_guy, fred. this is a sample of that. it's taken from a seamless 3600 x 3600 image. it's just a screenshot, sized down and compressed in .jpg, so, hopefully fred wont mind. in fact, fred, if you have any comments, let me know, here or by email.

this is an 'old brick' filter. it took a while to work out the unevenness of the depth, like old bricks get sometimes. but, this is definitely the best brick i've ever done.

If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
Carl
c r v a

Posts: 7289
Filters: 82
wow that's really good depth on the bricks, it's hard to tell what texture you have on the mortar at that size [ yes when it's enlarged smile;) ] it appears that it could do with tonal variation or irregularity in the mortar .............. it's looking good smile:)
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
thanks smile:) i was real happy with that depth, too. and yes, i'm working on the mortar yet. i've got two perlin colors fed into the mortar node so far, to give it some variety and i've got a color control to change the depth of the mortar. i'm about two versions beyond that posted image now. still some things to iron out, but i can spit out some nice ones here and there with it smile:)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
Carl
c r v a

Posts: 7289
Filters: 82
spit out aother sample pic if you'd be so kind smile:D
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
you want one closer up? i played with it some more after your comments yesterday. i fixed a couple issues, especially with the mortar. i'm on the other machine right now, but maybe later i'll post another. i can get quite a variety of brick out of this one, as is, but i've still got a couple things to resolve, especiially the grain on the brick; it's a little hard to get it right at times.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
ok, here's another sample. this one is from a non-seamless and cut size, but you can get the idea smile;)

If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
Betis
The Blacksmith

Posts: 1207
Filters: 76
Here's mine. smile;)

Roses are #FF0000
Violets are #0000FF
All my base are belong to you.
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
it would seem, from betis' picture, that i got so enamored with the height variations of that first brick, that i forgot to make the rest look like brick. so, i worked on that a bit. the mortar still isnt right, but i can improve that. this is a closeup of 3600 x 3600 section:

If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Some nice brick you got there..... smile8) smile8) smile8)
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
thank you! still working on it, but thank you smile:)

good to see you home again! smile:)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
Carl
c r v a

Posts: 7289
Filters: 82
The mortars noise and colouring look good, the actual bump needs more depth and irregularity smile:)
  Details E-Mail
Carl
c r v a

Posts: 7289
Filters: 82
Quote
StevieJ wrote:
Some brown brick you got there

He's back and he is already making trouble smile:dgrin:
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
Quote
Carl wrote:
He's back and he is already making trouble


you were expecting dinner and a movie? smile;)

thanks, carl. i'm still working on it. i took betis' picture of brick and am attempting to duplicate the look in the filter. it's a bit of a trick, to say the least. so, i still have the filter with the bricks set at different depths, but i'm now having to use the depth to make the individual bricks have irregular depth. add in the noise and roughness and it's breaking my back. i get one part and lose another. this is why i'd love to see the hdri and depth aspects of FF untied from the results component. ah well, i'll figure it out smile:)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
Betis
The Blacksmith

Posts: 1207
Filters: 76
If you right-click the image, and then do 'View Image' or 'View Image in New Tab', it will be about 2x-3x as big. smile:)
Roses are #FF0000
Violets are #0000FF
All my base are belong to you.
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
ok, here's the latest. if you look closely you can see i've added a sort of damaged surface to the bricks. this is still a WIP, but it's coming.

If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
Carl
c r v a

Posts: 7289
Filters: 82
Quote
Kraellin wrote:
it's a bit of a trick, to say the least

I have no trouble believing that smile;)
Quote
Kraellin wrote:
you were expecting dinner and a movie?

LMAO smile:D your right I should know better by now smile:bunny:
  Details E-Mail
Carl
c r v a

Posts: 7289
Filters: 82
ok didn't realize there was another page smile:bunny: smile:bunny:


The brick texture looking really good smile8) the dark bricks don't work as well, but it might just be the sample pic smile:)
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
there's always another page! smile:)

thanks. i like some of those bricks, too. that rough height effect is looking better.

ok, i put the brick down for a bit, but i'll be coming back to it. for now, i just tossed out a new distortion painter. this one combines a number of things besides distortion, however. and i'm liking the surreal/impressionist/van gogh sort of look to this one.

this is the original. it comes with vista standardly.

If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
and this is the render:

If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
and here's another with less warp, but more saturation and final effects:

If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
Carl
c r v a

Posts: 7289
Filters: 82
wow I love it, this is going to be my favorite of your filters smile8) smile8) smile8) ........... can you save it from going to dark on darker originals ..................... you'll have to release this one, if only for old times sake smile;) smile:D
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
thanks, carl! smile:)

not sure if i can change the dark much, though there is a levels with black and white point controls, so that shld help. i'll have to look at it later. it's on the other machine.

yes, i may release it. i'm not releasing any pure textures these days, but effect filters i can do.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
Indigo Ray
Adam

Posts: 1442
Filters: 82
Very nice, Craig! Just lessen the black and you've got it! smile:)
  Details E-Mail
CFandM
ForgeSmith

Posts: 4764
Filters: 266
Quote
Kraellin wrote:
and this is the render:


I think I like this one better.. smile:)
Stupid things happen to computers for stupid reasons at stupid times!
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
carl, yes, i can save it from going to dark and from going to too much red. i had a blend on 'color burn' and that was causing most of that. i've now just added a control so you can set it how you want it.

thanks, indigo smile:)

hi CF. yes, i like that one, too. reminds me of a style of painting smile:)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
ok, here's how those two can look now. they can still look the other way, but this is, i think, what you asked for.

If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
and here's the other:

If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
Carl
c r v a

Posts: 7289
Filters: 82
very cool ..... release, release, release smile:D
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
hehe, probably, carl smile:)

ok, played with the brick some more. i'm liking this one. this is from a seamless, 3600 x 3600 render. this is just one tiny bit of it, but it shows the detail pretty well.

If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
carl,

i submitted the art/impressionist/vangogh filter last night (early this morning) but it's not there yet. must have missed the deadline. but, it's in there somewhere smile:)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
nobody likes my brick, eh? hmmm, ok. then how about a mayan/aztec wall ruins smile;)

If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
Kraellin
Kraellin

Posts: 12749
Filters: 99
and from that same filter, how about some patio paving stones? (purposely offset and not seamless here to discourage unauthorized use)

If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
  Details E-Mail
Betis
The Blacksmith

Posts: 1207
Filters: 76
Besides the fact that it's very easy to see the Stones noise being used here, I love it!
Roses are #FF0000
Violets are #0000FF
All my base are belong to you.
  Details E-Mail

Messages 1576 - 1620 of 2089
First | Prev. | 34 35 36 37 38 | Next | Last 

Join Our Community!

Filter Forge has a thriving, vibrant, knowledgeable user community. Feel free to join us and have fun!

33,718 Registered Users
+8 new in 7 days!

153,540 Posts
+9 new in 7 days!

15,348 Topics
+71 new in year!

Create an Account

Online Users Last minute:

27 unregistered users.