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Messages 766 - 810 of 1123
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xirja
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OM
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| Posted: April 20, 2017 4:24 pm | ||
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xirja
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OMAA
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| Posted: April 20, 2017 4:24 pm | ||
| raabix |
Hi xirjia,
your images are always mesmerizing to look at. I wonder how many fabrics that are out there have been printed with FF designs I had planned once to try erosion effects in FF too, but I never found the passion/time to do that. Do you have a filter snippet where you share your insigts of this erosion technique? All the best, raabix |
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| Posted: April 21, 2017 3:26 am | ||
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xirja
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http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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| Posted: April 21, 2017 8:26 am | ||
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xirja
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Ooooh caves
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http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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| Posted: April 24, 2017 9:49 am | ||
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xirja
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Seeing some nice children's wallpaper here
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http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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| Posted: April 25, 2017 1:34 pm | ||
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xirja
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Mmmm columns
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http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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| Posted: April 25, 2017 4:03 pm | ||
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xirja
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Great swirly smooth eroded gradients Helmholtz!
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http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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| Posted: April 27, 2017 1:20 pm | ||
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xirja
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...
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http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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| Posted: April 27, 2017 1:21 pm | ||
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xirja
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..
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http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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| Posted: April 27, 2017 1:22 pm | ||
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xirja
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Fractal Noise -> Beveling -> Erosion =
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http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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| Posted: April 27, 2017 1:24 pm | ||
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Martin Naumann
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really cool! do you use the scale component for this effect?
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| Posted: April 28, 2017 4:01 am | ||
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xirja
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but now, not so much: ![]() _____________________________________________________
http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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| Posted: April 28, 2017 9:54 am | ||
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xirja
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![]() _____________________________________________________
http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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| Posted: May 5, 2017 4:32 pm | ||
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xirja
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Rrrrrrrrivers!
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http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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| Posted: May 15, 2017 9:27 am | ||
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Rainbowchild_art
Posts: 4 |
I like all of them but mostly the blue ones
I will create a way where others see none. |
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| Posted: May 15, 2017 12:38 pm | ||
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xirja
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scale*2 -> erode-> scale/2 = Definitely looking forward to some GPU assistance in the future says the spoiled pink space princess. I mean who the hell has 2 minutes and 49 seconds anyway! ![]() _____________________________________________________
http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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| Posted: May 16, 2017 1:05 pm | ||
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xirja
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Just found a couple great examples of what that erosion form from the previous page is like:
The Painted Hills in Oregon
arial video https://www.youtube.com/watch?v=3O6_erWQois Clay hills is how they are described, so I suppose this is one of the softest materials to erode. _____________________________________________________
http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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| Posted: June 4, 2017 6:35 pm | ||
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xirja
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Another stab at Joan Crawford eroded...
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| Posted: June 5, 2017 9:33 am | ||
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xirja
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Soft Blend Mode 11 with 50% opacity seems to work best for layer based cleaving.
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http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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| Posted: June 29, 2017 9:52 am | ||
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xirja
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Going to get busy on some ink in fluid tests.
Before:
After: ![]() _____________________________________________________
http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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| Posted: July 10, 2017 9:53 am | ||
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xirja
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Really quite pleased with the speed of lighting in the updated version 5, it seems much faster than before. Splattered ink drops take 1:
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http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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| Posted: July 13, 2017 6:24 pm | ||
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xirja
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A simpler approach. Splattered ink drops take 2:
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http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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| Posted: July 14, 2017 1:41 pm | ||
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xirja
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Here's an 80 iteration erosion effect with 25 AA that took 25 minutes, and two colorations.
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http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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| Posted: July 20, 2017 9:41 am | ||
| ddaydreams |
interesting
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| Posted: July 20, 2017 11:00 am | ||
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Martin Naumann
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ohh sick
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| Posted: July 20, 2017 1:09 pm | ||
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Ramlyn
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Very nice works.
Looking at your posts I probably got a basic idea of what components you used. Your beautiful pictures made me feel to try too. Ha! Ha! |
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| Posted: July 21, 2017 6:47 am | ||
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xirja
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Regarding that last 2 color combo, I think there is something extra special about it. It's not pure cyan and magenta, but a cyan with reduced brightness. Then rotating the color palette to get pure cyan in place of pure magenta another striking combo. I kept playing with different possibilities and these two stood out as VERY optically active for some reason. Must do some research. There might be a portal to another dimension here. ![]() ![]() _____________________________________________________
http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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| Posted: July 21, 2017 7:25 pm | ||
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Martin Naumann
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thats trippy
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| Posted: July 22, 2017 5:44 am | ||
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xirja
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Adding color to the alien glyphs...
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http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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| Posted: July 24, 2017 1:46 pm | ||
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CFandM
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Starting to look like alien dominoes..
Stupid things happen to computers for stupid reasons at stupid times! |
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| Posted: July 24, 2017 1:54 pm | ||
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xirja
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That'll be next
Can't decide whether I'm doing ink or clouds, but here's everything rolled into one procedure (no image input): ![]() _____________________________________________________
http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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| Posted: July 28, 2017 10:42 am | ||
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xirja
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More believable storm clouds in the works:
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http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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| Posted: July 30, 2017 9:19 am | ||
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xirja
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THE alien dust storm:
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http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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| Posted: July 31, 2017 9:16 am | ||
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xirja
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Mayhem with Stones:
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http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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| Posted: August 21, 2017 9:34 am | ||
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Skybase
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Ok, I've been trying to figure this out and genuinely feel stuck. So you're using an iterative dilate process to generate the erosion effect?
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| Posted: August 22, 2017 12:08 am | ||
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xirja
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Rrroger. But actually dilate is the reverse of erosion. See how the bright areas are expanded in dilation and compressed in erosion:
http://reference.wolfram.com/language...ation.html http://reference.wolfram.com/language/ref/Erosion.html I think FF could slightly modify the Percentile Component ( to make it more Gaussian? ) and have a viable erosion/dilation system. That you're stuck is a great compliment. _____________________________________________________
http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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| Posted: August 22, 2017 9:40 am | ||
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xirja
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The self eroded kingfisher:
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http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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| Posted: September 4, 2017 9:43 am | ||
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xirja
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Better cumulus:
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http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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| Posted: September 4, 2017 9:44 am | ||
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xirja
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Getting some major chaotic details going with these stones noise erosions:
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http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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| Posted: September 6, 2017 8:01 am | ||
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xirja
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![]() _____________________________________________________
http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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| Posted: September 7, 2017 9:43 am | ||
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xirja
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More painstaking work on flow...
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http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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| Posted: September 28, 2017 9:58 am | ||
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xirja
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F2
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http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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| Posted: September 28, 2017 9:58 am | ||
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xirja
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F3
![]() _____________________________________________________
http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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| Posted: September 28, 2017 9:59 am | ||
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Sphinx.
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24 mins.. I'd be happy to take a look at that
Why are you not sharing some of those filters? |
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| Posted: September 29, 2017 7:02 pm | ||
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