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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4365
Filters: 65
Been scratching my head at this one for several days now. It is probably quite simple, but I just don't see it at the moment. What I am after is perspectively distorting the source image on the left into something as shown in the right image. The middle one shows where I am so far, and it seems I am not even close. With offsets and gradients, I would always get 'curvy' distortions, not straight ones. Anyone care to take up the challenge?

smile:D

--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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Richard Bartlett
Texturing Hobbyist
Posts: 58
Filters: 11
Here's the best you can expect to get with a single offset component...

Perspective.ffxml
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Richard Bartlett
Texturing Hobbyist
Posts: 58
Filters: 11
Well maybe that's not true. I do have one idea yet but it involves doing some perspective distortion to the offset gradient itself.

EDIT: Yeah. And apparently my solution for fixing the curve doesn't work as you apply distortion to the gradient.
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4365
Filters: 65
Richard, that's already quite nice. Let's see how far this can go... smile:D smile:D smile:D

...how about this: Life Preserver Box (photoshop mockup)

--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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CFandM
ForgeSmith

Posts: 4761
Filters: 266
Don't know if any of this is useful or not,
http://www.filterforge.com/forum/read...10&TID=747
Stupid things happen to computers for stupid reasons at stupid times!
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