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ronviers
lighter/generalist

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ronviers
lighter/generalist

Posts: 4456
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Rich – extremely rich.
Nice job.
@ronviers
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
+2 Especially like the effect from the lead preset!!! smile:)
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Carl
c r v a

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Thanks guys I seem to be going through a texture phase at the moment LOL smile:D
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Carl
c r v a

Posts: 7289
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Quote
StevieJ wrote:
+2 Especially like the effect from the lead preset

What - so your saying you don't like the other presets, I'm hurt smile:dgrin:
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Kraellin
Kraellin

Posts: 12749
Filters: 99
carl,

is there an option to add more grain/texture to the gold parts?
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Carl
c r v a

Posts: 7289
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Quote
Kraellin wrote:
is there an option to add more grain/texture to the gold parts

ummm no, but I'll go and have a fiddle and put that option in - thank you for your suggestion craig smile:)
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ronviers
lighter/generalist

Posts: 4456
Filters: 35
Now that I have finished my first texture I wanted to take another and closer look at this one. Before I opened it I just checked out the presets and tried to guess how you did it. Man, I was way off! Your approach to things is so direct. I tried to take what I learned from the clear stylistic approach you took on the rework of the suds and bubbles filter and apply it to my new stone texture. I think it shows in the controls – look how similar our controls are. But internally, once again, my approach is convoluted and clunky - translated – slow and unwieldy - undoubtedly condemning my texture to languish in the low usage pile. I seem to be working at the wrong scale – this is probably a result of having so little experience in graphics.

Good job! smile:D
@ronviers
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ahimsa

Posts: 3163
Filters: 41
Glad this was pulled back up; I seemed to have missed it. I love how you got the gold to look so good.
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Kraellin
Kraellin

Posts: 12749
Filters: 99
looks good, carl smile:)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Carl
c r v a

Posts: 7289
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Quote
ronviers wrote:
I have finished my first texture

Looking forward to it smile:)
Quote
ronviers wrote:
I seem to be working at the wrong scale

Not sure what you mean smile:?:
Quote
ronviers wrote:
slow

Unfortunatly people are impatient [ time is money stuff ] - but I can asure you I have some slow one too and also I have gone back and cleaned up some now I have a better understanding [ or maybe bag of trick is more apt LOL ]
Quote
ronviers wrote:
so little experience in graphics.

I think you do very well ron and you tackle very difficult problem smile8) smile:)

Quote
ahimsa wrote:
I seemed to have missed it

It's such an easy thing to do with so many filter, I also find I mean to comment on a filter get distracted and forget or think I did. I can't recall whether I commented on your illustrations - if I did forget - they are terrific - is illustration your income smile:?: and I noticed you've added one as your avatar looks excellent smile8) smile:)
Quote
Kraellin wrote:
looks good

Your suggestion have help alot with my filters so thankyou smile8) smile:) smile:)
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ronviers
lighter/generalist

Posts: 4456
Filters: 35
Quote
Looking forward to it


It was rejected due to render time smile:( – and rightfully so. It was just too darn slow. It had a 23 minute render time on my machine 3.6GHz/4GB/2CHT. I designed it in stages and only plugged it in at the end so the render time surprised even me. I though it might have a niche though. I considered reworking it but if I do the things necessary to speed it up like details/roughness, noise curve profiles, bump map simplification etc. then it no longer is my vision of how it should be. So I have decided to cannibalize it. I think I can get three or four good filters from taking it apart.
By wrong scale I mean I am adding too many details. I have to learn to make my vision match the medium – if that makes sense.
The nice thing about it, and the thing I wanted you to see, was how I managed to simplify the controls - that is what I was so proud of.
It was a filter fiasco - I was down about it for a few hours but now I'm back to work smile:D determined to make the experience pay off.
@ronviers
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Carl
c r v a

Posts: 7289
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Quote
ronviers wrote:
23 minute render time

One of my earlier ones took 15 min and was rejected too so I understand - combining certain components can really stuff it up
Quote
ronviers wrote:
By wrong scale I mean I am adding too many details. I have to learn to make my vision match the medium – if that makes sense

Yes understand smile;)
Quote
ronviers wrote:
it no longer is my vision of how it should be.

The vision of end result is to me the important thing [ heard of Art Directors LOL ]so what I'm saying is if I can help with your development on a fodder bases, so you also understand simplication to reach your vision and future autonomy of construction while you retaining artist control I would be more than happy to help smile;) smile:)
Quote
ronviers wrote:
I was down about it for a few hours

To quote Monty Python song " alway look on the bright side of life " smile:D
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ronviers
lighter/generalist

Posts: 4456
Filters: 35
Quote
happy to help


Thanks! I am still very much in student mode - just trying this and that trying to find something that works.



Now that song will be stuck in my head for the next three days. smile:evil: smile:D
But it also gives direction to my next filter...
"and now for something completely different" smile:D
@ronviers
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Carl
c r v a

Posts: 7289
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Quote
ronviers wrote:
Now that song will be stuck in my head for the next three days

It's stuck in mine now so you should suffer too smile:D
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
I'm partial to their "Spam" song.... smile;) smile:D LOL....
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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ronviers
lighter/generalist

Posts: 4456
Filters: 35
I like the 'Philosophy Song' smile:D
@ronviers
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Kraellin
Kraellin

Posts: 12749
Filters: 99
Nee!
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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ronviers
lighter/generalist

Posts: 4456
Filters: 35
smile:bunny:
@ronviers
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
LOL.... the sword fight was a riot smile:D
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Kraellin
Kraellin

Posts: 12749
Filters: 99
"i fart in your general direction"
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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ahimsa

Posts: 3163
Filters: 41
Hi Carl,

Quote
It's such an easy thing to do with so many filter, I also find I mean to comment on a filter get distracted and forget or think I did. I can't recall whether I commented on your illustrations - if I did forget - they are terrific - is illustration your income and I noticed you've added one as your avatar looks excellent


I've been doing art all of my life, but I am never satisfied with anything I make so I always gave my work away. My Mother, Uncle, and Grandfather all made money from their art. I was mainly a factory worker and maid before my health went to total kaka.

Thanks for the compliments. smile:)
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Carl
c r v a

Posts: 7289
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Quote
ahimsa wrote:
my health went to total kaka.

sorry to hear that - I'm glad you found artistic outlet at ff smile:)
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