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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
Sweet texture! One nit picky thing: threshold probably does the same job as the tone curve. Thresholds in FilterForge do process much faster. Definitely recommended for processes that you were doing here.

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raabix
Nodist
Posts: 121
Filters: 45
You are damn right! Honestly I didn't check the filter for best performance, as I was never 100% satisfied with the look of the texture and did not plan to release it to the library (that's why you see so many unconnected nodes in the filter smile:D )
In the end I liked the texture enough and the way the colors blend, that I decided to release it nevertheless.

I always had this texture in mind:
http://cgtextures.com/texview.php?id=...infvnhr112

Anyways, thanks for the hint! I give myself a FF-Wiki treat smile;)
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