ronviers
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Posted: January 23, 2008 6:52 am | ||||
ronviers
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Excellent work Sphinx..
![]() Here are a couple of classic threads relating to the original work. http://www.filterforge.com/forum/read...#nav_start http://www.filterforge.com/forum/read...essage2618 Thanks ![]() @ronviers |
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Posted: January 23, 2008 6:55 am | ||||
Sphinx.
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Ahh right! Updated credits and resubmitted, thanks
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Posted: January 23, 2008 7:07 am | ||||
Kraellin
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ok, i dont get it. how is this different from the one(s) that came before like this?
If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: January 23, 2008 2:21 pm | ||||
Sphinx.
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Its all about how it "fakes" the angular gradient. None of the solutions I've seen so far (including my own) are perfect in the gradient ramp curvature (do a difference blend + levels white point down check to see the visual difference). My version is a tiny bit faster, its easier to control the curvature approximation (where the gain goes in) and the curvature is a little bit closer to the real curvature (not much though). |
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Posted: January 23, 2008 3:23 pm | ||||
Kraellin
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ah, ok. thanks, sphinx
![]() If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: January 23, 2008 3:55 pm |
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