DJI
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Base Door by Pieslice
http://www.filterforge.com/filters/13296.html ![]() "Art is quite useless." Oscar Wilde |
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Posted: September 29, 2015 4:39 am | ||
DJI
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Hey! This is great stuff!
![]() ![]() "Art is quite useless." Oscar Wilde |
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Posted: September 29, 2015 4:42 am | ||
Skybase
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There's a lot of effort and work here. I think you nailed the look of it. The overall tones and textural elements are fantastic, and I'd say this is running my imagination on stuff!
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Posted: September 29, 2015 7:51 am | ||
CFandM
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You are really off to a great start Pieslice...Sweet stuff..
![]() Stupid things happen to computers for stupid reasons at stupid times! |
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Posted: September 29, 2015 12:56 pm | ||
Pieslice |
As I updated the filter, it seems that the previews are glitched. When I render the filter in FF I can't see those color-bleeding boxes
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Posted: September 30, 2015 8:41 am | ||
Indigo Ray
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I think the glitches are being caused by precision errors with floating point math. Not your fault at all, and you can fix it.
When you create the lights, you have two elevation gradients, and that's where the glitches seem to be coming from. You need to clamp the range of the elevation to between 0 and 1 brightness. One way to do this is to add a threshold with threshold = 50 and smooth = 100. See if this helps. Also, I recommend making at least 9 presets, otherwise the filter submit wizard will generate random presets for you, and they may not look good. ![]() |
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Posted: September 30, 2015 1:58 pm | ||
Pieslice |
Thanks. That "Threshold" did the trick. I'll upload new version tomorrow. It's kind of strange that FF doesn't clamp input automatically if certain component requires input to be at a specific range.
Also "Clamp" to the RGB math section wouldn't hurt. |
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Posted: September 30, 2015 3:28 pm | ||
DJI
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Great Update.
![]() "Art is quite useless." Oscar Wilde |
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Posted: October 3, 2015 5:16 am |
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