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Sphinx.
Filter Optimizer

Posts: 1750
Filters: 39
In FF1 when you zoomed in on bitmap based components, you got an interpolated sample from the internal bitmap. This behavior was changed in FF2 (which is mostly a good thing), but now I need that interpolated behavior for a specific purpose.

Is there any way to trick e.g. blurs into interpolation of internal buffer instead of adapting sampling frequency.
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saurabhgayali
Saurabh Gayali
Posts: 183
Filters: 84
can u give examples of both
saurabh.gayali@gmail.com
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Dmitry Sapelnikov
Filter Forge, Inc. AKA Egret
Posts: 76
Filters: 5
Sphinx, rephrase your question, please.
What do you mean when say 'zooming'? Is it the preview zoom or a zoom via the Scale component?
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Sphinx.
Filter Optimizer

Posts: 1750
Filters: 39
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