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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
I have seen this thermography effect on these images here below and I have searched for thermography filter filter on library and forum and there is no reference

So If would like to be able to make a similar effect with filter forge

So here is one of the examples where the first image in the top left is the original and the others are the thermography variations

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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
Here is using thermal spectrum

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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
Here a boring colors image is Converted to colorful one

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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
And this one of a boring colors aerial city

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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
And from this monochrome image It makes a cool glowing colorful gradient

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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
Also It can be even better adding additional colors to the gradient ax shown here

Quote
There are 10 variants based on one of the initial color, and 10 Wide Dynamic Range variants with the dense colors and more details.

You can use these tools for Creative Effects


The top left on the grid is the original one

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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
As you can see on these ones from previous post It really can change much the effect from a plain gradient monochrome

The last one here is taken from this product available here

And here another cool conversión from a boring dark object to a colorful one

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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
And this nearly Chrome and black wheel you get a colorful gradient wheel

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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
And this normal boring colors bridge you get a colorful effect

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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
And this one remembers me from the built-in FF tree

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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
And this stairs on this building is changed much

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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
From the Library I have found only these two filter that may be similar to what I have shown above BUT after testing it, it does NOT work in the same way and the result is not the same using the same original images shown in the examples

Psychedelic Remap By James

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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
or this other one

ColorArt By Apple

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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
Please, do you know any other possible filter that can do something similar ?

Thanks very much
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Theob
Beginner
Posts: 26
Filters: 2
I have got an idea. Will try to make one to see if it fits smile:)
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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
Quote
Theob wrote:
I have got an idea. Will try to make one to see if it fits


Thanks very much for trying to do something with this.
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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
I have found something that may be useful

Quote
Thermal images are actually visual displays of the amount of infrared energy emitted, transmitted, and reflected by an object.

So if you search for infrared as source for trying something similar and is using this filter
Infrared by Betis



this filter by itself does not give at all the effect wanted, but maybe changing the gradient map used could be maybe be useful, do not know, have to test it.

And also I did remember that StevieJ had made something maybe similar in some way that could be modified to make this above, here below is a screenshot of

page 3 search of StevieJ filters

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Theob
Beginner
Posts: 26
Filters: 2
Could this be ?



PS: perhaps using rainbow gradient and a loop to have a wider range of colors. Sorry if i am wrong, still fresh and still learning haha smile:D smile:D

Infared.ffxml
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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
I have made some tests with the Infrared filter by Betis, but yet have not had any results that are good, but maybe could it be possible using different gradients

Quote
Theob wrote:
Could this be ?


Thanks very much for making it, much appreciated

I have made some tests and at start it did not work, but after adding all the controls and sliders, it seems that is cool and interesting way of doing it and it can be something that could be used.

Although it needs to have much more testing and configurations to see IF this can be really a thermography filter or is just a cool coloring filter

Is needed to test and find the right presets settings and values that can give good results

So here below is the first alpha testing with just one preset

Thermography Coloring Testing.ffxml
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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
Here are some of the test images from the above examples to use as source images to know if they could get similar results

This is the testing image used to create the preset that is available in the filter that show what could be possible

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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
here is another of the original source images of the examples above

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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
Sorry, Forgot to tell that the thermography filter testing above is for FF 10

Here is the first source image as an example after using the filter made by Theob and with my own settings

But there is still much to do to get something useful similar to the examples above

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Theob
Beginner
Posts: 26
Filters: 2
So i tried again with loop and rainbow gradient so they kinda have wider color range.



Ps: Your modified version works pretty well tho. smile:D smile:D

Thermography v.101.ffxml
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Theob
Beginner
Posts: 26
Filters: 2
Whoops...duplication smile:?:
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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
Hello, Theob, thanks for the update will see how it works and what can be done

I think we are doing it wrong, in the part that it seems that all the filters and software that use this thermography effect are using GRADIENT MAPS to create this thermal effect, so will see how this can be used

I think that maybe what would be needed is to replace the original palette of colours for a new one designed with gradients, but FF does NOT allow to import gradient maps from an external source, so they need to be created by hand

Maybe the gradient could be applied at the end of your filter, do not know, have to test.

Well, will go and test your neew 1.01 version, thanks
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Theob
Beginner
Posts: 26
Filters: 2
Hello, i see what you mean now. So it was wrong since the beginning haha. I thought it was something to do with the channels themselves. Perhaps elevation gradient could be used as gradient map instead ?. Let me try it again. Cheers !
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Rachel Duim
So Called Tortured Artist

Posts: 2498
Filters: 188
Here is an example from a quick coding I just attempted:

Math meets art meets psychedelia.
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Rachel Duim
So Called Tortured Artist

Posts: 2498
Filters: 188
Here is the code. FF7 and above. Very simple use of HSB to create an elevation map. Most thermographs are 5 color (BCGYR, coolest to warmest). Another adjustment would be changing the gradient positions...

Thermographic Map.ffxml
Math meets art meets psychedelia.
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chrisd
Posts: 51
Quote
SpaceRay wrote:
I think we are doing it wrong, in the part that it seems that all the filters and software that use this thermography effect are using GRADIENT MAPS to create this thermal effect, so will see how this can be used


Isn't this purely arbitrary, I mean, you want something that looks "close" but it may not match the actual gradient?
.... there's no way way to code the specific color gradient, as you say " ... FF does NOT allow to import gradient maps from an external source, so they need to be created by hand"

The goal is to create something that "looks" right but may not be technically correct?
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Rachel Duim
So Called Tortured Artist

Posts: 2498
Filters: 188
Yes, it is arbitrary. False coloring, a favorite of graphic artists and painters for a long time. So I agree, going for a look not technical accuracy is the point
Math meets art meets psychedelia.
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Theob
Beginner
Posts: 26
Filters: 2
Woa, It is simply awesome smile:D smile:D smile:D
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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
Quote
Theob wrote:
So it was wrong since the beginning haha. I thought it was something to do with the channels themselves. Perhaps elevation gradient could be used as gradient map instead ?


No, I do not mean that you was wrong in any way, your idea is right and well, I agree that maybe if you want to have an accurate technical termography it may not be the right way, but I did like your idea and how you have done it and it can be expanded and mixed with other things to make it better.

Quote
chrisd wrote:
Isn't this purely arbitrary, I mean, you want something that looks "close" but it may not match the actual gradient?

The goal is to create something that "looks" right but may not be technically correct?


YES, you are right, sorry that I did not tell this from start, I do NOT want to have a perfect technical correct simulation of a thermography effect, I just want something that "looks like" the effect but does not need to match the real effect, and can be much different colors.

Quote
Rachel Duim wrote:
Yes, it is arbitrary. False coloring, a favorite of graphic artists and painters for a long time. So I agree, going for a look not technical accuracy is the point


Yes, I agree, that it should not really be called Thermography, it could be called Gradient map coloring, or false gradient coloring, or Look up Coloring, as the Thermography by itself is limited
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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
Quote
Theob wrote:
So i tried again with loop and rainbow gradient so they kinda have wider color range.


Sorry that I still have to see how it works, and will value it, and I still think that this could be useful and great in some way, even if it is not like "thermography" because it also looks cool and artistic

And as I say below, I may mix your filter with the one made by Rachel

Quote
Rachel Duim wrote:
Very simple use of HSB to create an elevation map. Most thermographs are 5 color (BCGYR, coolest to warmest). Another adjustment would be changing the gradient positions...


OH!! Thanks very much for your own version of this filter, much appreciated your help, this looks very good and well done, and like it how is done, although I also like Theob version, so maybe I could mix both in some way.

So I will continue trying to make it even better and more flexible and with more options to change the colors in more wide way, because THIS IS WHY we use filter forge, it lets you have a great potential to extend and modify something beyond it´s original use and have it much more customizable if possible


Here is available the Rachel Duim version WITH some added additional controls and with adjustments controls too. Sorry that this is only for FF 10

Thermography Coloring Testing Rachel.ffxml
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