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Chris Goldthorpe
Chris Goldthorpe
Posts: 56
Filters: 13
I've been playing around with creating a filter that will create output based on some mathematics in a Map Script. It seems to have a mind of it's own, this is where I'm at so far. It doesn't yet do enough interesting things but it seems to be going in an interesting direction.

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emme
Posts: 718
Filters: 8
Cool, I did something similar recently. You can check out the "diffused equations" stuff here: https://filterforge.com/forum/read.php...MID=157910

The idea is based on "chaos equations". I'm basically evaluating some random equations in a feedback loop and using noise to diffuse the values over the rgb channels.
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