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Fifoiclone
Fifoiclone
Posts: 23
Is it possible to program a filter by entering shapes in black and white, which then creates a metal scifi wall, also possible in selected colors? Could somebody do this for me?
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DJI
Official Bologna Tester

Posts: 4583
Filters: 257
I'm not sure, but maybe this is what your looking for? smile:)

3D Greeble Components Maker #2
https://www.filterforge.com/filters/14883.html

3D Greeble Components Maker #3
https://www.filterforge.com/filters/14891.html

3D Greeble Components Maker #4
https://www.filterforge.com/filters/14892.html

If their not exactly what your looking for you can always modify them to your appropriate needs. Hope that helps. smile:D
"Art is quite useless." Oscar Wilde
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Fifoiclone
Fifoiclone
Posts: 23
Thank you for the advice! However, it is not exactly what I was looking for. I would like to predetermine colour fields which are then converted into scifi fields. That big amount of detail is not required.
Nice Greetings from Bavaria
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emme
Posts: 718
Filters: 8
What kind of input / output images are you looking for exactly? Posting some examples might help smile:)
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Fifoiclone
Fifoiclone
Posts: 23
Input picture:

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Fifoiclone
Fifoiclone
Posts: 23
Output for Example:

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Fifoiclone
Fifoiclone
Posts: 23
Example2 Input:

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Fifoiclone
Fifoiclone
Posts: 23
Example2 Output:

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Fifoiclone
Fifoiclone
Posts: 23
Example3 Input picture

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Fifoiclone
Fifoiclone
Posts: 23
Example3 output from Filter:

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Fifoiclone
Fifoiclone
Posts: 23
Maybe filled whith pattern from “SpacePirate” ?
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CorvusCroax
CorvusCroax

Posts: 1227
Filters: 18
Hi Fifoiclone,
Short answer is 'kind of'. You can definitely make the first two, or create something similar to the last one. One of the things that would be hard would be to create the up and down surface topology.

With something like this, the underlying shapes are being made with a noise in filter forge. Then, it's using those to decide color, the location of bolts, the inner panels, the direction of the wear, etc.


So, your input image might need to be something with, say, photoshop's 'bevel and emboss' turned on to give it some shape. One of the problems with doing it this way is that photoshop's input gradients can be a bit not-totally smooth.
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