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patricks
Posts: 7
Hi everybody,

I am trying to get information on how to calculate a height map (or displacement map) from a normal map. is there anybody who made such a filter or knows how to?

the thing is that I got some normal maps I would like to convert to height or displacement maps (I am using OpenGL normal maps)

thanks in advanced for anybody who is willing to help smile:)

Greetings,
Patrick
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Sphinx.
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Posts: 1750
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patricks
Posts: 7
thank you very much Sphinx for the link!
apparently the solutions over there are not working for me, maybe they are outdated?

Greetings,
Patrick
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