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n-i-c-l-a-s
Posts: 2
Hi everyone, I am new to FilterForge and I am currently really impressed by what can be done with this plugin smile:)

However, when I messed around in the filter editor I could not find a component, which actually "filters"; You know, basic LTI-filters via convolution... Does it maybe have a different name in FilterForge?
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xirja
Idididoll Forcabbage

Posts: 1698
Filters: 8
Aside from the curve components, there is https://www.filterforge.com/more/help/...Curve.html
If you mean something along the lines of https://reference.wolfram.com/language...volve.html , then the only roll-your-own option is the map script, but beware at this time https://www.filterforge.com/forum/read...8&TID=7472
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http://web.archive.org/web/2021062908...rjadesign/
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n-i-c-l-a-s
Posts: 2
Hi Xirja, thanks very much for your reply!

The function described at the wolfram.com-website is exactly what I was looking for. The map script would probably work, but I fear it might be too slow to be useful when implemented in a script language. I will do some tests smile:)

IMO a fast convolution module would be a very nice addition to FF's native components, because you can do so many things with it (custom blurs, sharpeners and edge detectors, template matching etc);
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xirja
Idididoll Forcabbage

Posts: 1698
Filters: 8
Further customization options would be nice, truly.
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http://web.archive.org/web/2021062908...rjadesign/
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