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DJI
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Hey! I'm serious about getting and answer to this question. Does anybody have a theory as to why the brain can't make up it's mind as to what the gradient profile of an image like this should look like?
![]() "Art is quite useless." Oscar Wilde |
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Posted: March 27, 2016 10:32 am | ||||||
earthbound |
I'll have a look at that.
Possibly related, I've been getting ideas for optical illusions in art from the TV show "Brain Games" (on NETFLIX). Maybe something(s) illuminated in that show could help you out. You refer to the prophecy of the pastry that will bring balance to the Force. And you believe it's this...donut? |
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Posted: March 27, 2016 5:57 pm | ||||||
DJI
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Thanx Earthbound!
![]() ![]() ![]() "Art is quite useless." Oscar Wilde |
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Posted: March 27, 2016 6:05 pm | ||||||
Rachel Duim
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I think this is a classic case of the "brain" making a decision about which "edges" to process when viewing an area or object. We are hard wired to understand shadows, and the brain then attempts to create a reasonable 3d representation of what it thinks it sees.
An illusion using this concept is a Rubin Vase. Another example in graphic art would be the drop shadow. By placing a darker (or lighter) area around an object only on certain sides creates the illusion of depth where there really is none. Our brain says it is 3d. My 2 cents. ![]() Math meets art meets psychedelia. |
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Posted: March 27, 2016 7:46 pm | ||||||
DJI
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Thanx Rick Duim!
![]() ![]() ![]() "Art is quite useless." Oscar Wilde |
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Posted: March 27, 2016 8:06 pm | ||||||
SpaceRay
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I could help if I could understand the question, I mean that I do not know what is a gradient profile of an image "like this"?, is missing a image or I am missing something? as it seems that Rick Duim and earthbound have understood it |
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Posted: March 27, 2016 9:38 pm | ||||||
DJI
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Posted: March 27, 2016 11:25 pm | ||||||
SpaceRay
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OH! thanks DJI, I knew I was missing something
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Posted: March 28, 2016 2:55 am | ||||||
Ramlyn
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Many times working on the Lightning can help.
Changing the Ambience and/or the Environment can give stronger or lighter depth feeling (but it may also slow down the filter, depending on what you do). Adding lights with a particular direction, can take away the shadow or put shadow on some area. Anyway your filter already looks good, I think. |
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Posted: March 28, 2016 3:36 am | ||||||
DJI
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Thanx SpaceRay & Ramlyn.
![]() ![]() ![]() ![]() ![]() "Art is quite useless." Oscar Wilde |
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Posted: March 28, 2016 5:11 am | ||||||
ThreeDee
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Two thoughts: 1) Lighting and shadows -- if you don't know the direction the light is coming from, the interpretation of what is up and what is down can be reversed. Looking at images showing planets or moons with impact craters which show only a section of the surface, where it is not obvious where the light is shining from, you can easily mistake the light direction and things that go up seem to go down and vice versa. 2) Color depth -- some colors seem closer than others: red is close while blue is far away. That has to do with light wavelengths and our being subjected to aerial perspective (blue in the distance). |
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Posted: March 28, 2016 3:49 pm | ||||||
DJI
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Fascinating!
![]() ![]() ![]() ![]() "Art is quite useless." Oscar Wilde |
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Posted: March 28, 2016 4:22 pm | ||||||
Miss Fancy Pants
Posts: 7 |
Here are things I use ad nauseum that I wasn't able to find (but I'm new so excuse me if I just missed these out there).
•Paint drips that run top to bottom using the color at the top of the base image or color controls but have some height/bevel to them. •A whole image full of splatters with color control. If I have to go in and adj color I might as well use my own brushes. •Scratches/rips that cut out- I found one called monster scratch (so close) but it only has option for three. Nearly all my requests will be for four or five because most mascots have that many claws. •Chinelle (letterman jacket letters) This should be really doable but I'm too green. This needs to have 3 color controls as the client is sure to want their colors applied. chinelle with an outline braid and felt border. •a transparent background rock option which I would most likely use to create letters out of rock so it needs to follow the shape but hop off around the highlights so it isn't perfect like rough hewn stone. Same thing for metal, paint, fur, bubbles, candy, clowds(sky writer would be fun)and or any fun patterns... •scratches that follow roughly around a subject creating a tweakable grungy outline •footprints or animal prints in sand/dirt •I'm sick of triangles but the customers keep asking- blame the default backgrounds. •Polygons that have gradients from the image within them. Miss Fancy Pants |
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Posted: March 30, 2016 12:36 pm | ||||||
Rachel Duim
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Posted: March 30, 2016 1:34 pm | ||||||
Rachel Duim
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Posted: March 30, 2016 2:49 pm | ||||||
Miss Fancy Pants
Posts: 7 |
Thanks Rick. The kids love when we do this kind of thing for them but it means working with sketchy online stuff previously. These are great. I suppose I should have said that you really can't make too much of that sort of thing when it comes to the polygons.
Miss Fancy Pants |
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Posted: March 30, 2016 3:08 pm | ||||||
Rachel Duim
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Here are the 2 filters that produced these. You need FF 5 for both of these filters. Note that Polygon Variation 7 produces random shapes.
Dots and Stars v2.ffxml Math meets art meets psychedelia. |
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Posted: March 30, 2016 3:20 pm | ||||||
Rachel Duim
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Here is the other gradient polygon filter. I'll probably do more development on this one and release it.
Dots and Stars Painter.ffxml Math meets art meets psychedelia. |
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Posted: March 30, 2016 3:22 pm | ||||||
LexArt
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Posts: 256 |
Here I have found this gradients circles that maybe it could be useful in some way Gradient Circles by Skybase You can change the circles to polygons to get the same effect |
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Posted: March 30, 2016 3:51 pm | ||||||
Miss Fancy Pants
Posts: 7 |
Thanks LexArt these are all good. I wouldn't have thought to search for circles. We do a lot of gloss and raised gloss that would look really cool on something like this with a matte background and matte text on top.
Miss Fancy Pants |
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Posted: March 30, 2016 6:19 pm | ||||||
Skybase
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Already did the hard work for people. https://filterforge.com/filters/10705.html Also check the comments section for an "image based" version. https://filterforge.com/forum/read.php...sage107073 |
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Posted: March 30, 2016 10:57 pm | ||||||
ddaydreams |
I liked the apparent depth on this and the voroni cells within cells. Especially like the lefthand side. I was wondering if there's an FF filter that can generate a similar pattern and have that depth look as well? If not then this a filter request.
Here's where I got the picture. rickosborne.org ![]() |
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Posted: April 25, 2016 1:48 am | ||||||
LexArt
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Posts: 256 |
Yes, this is a good idea and like much the well done and beautiful voronoi cells you are showing, I do not know if this would be possible in FF |
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Posted: April 26, 2016 2:57 am | ||||||
ThreeDee
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Posted: May 3, 2016 3:14 pm | ||||||
Erik Pedersen
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Posts: 290 |
![]() The Joy is in The Work |
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Posted: May 3, 2016 8:29 pm | ||||||
ddaydreams |
Hey threedee
that's real good, I did not think of layers, but yes if drop show layers were used that would work well |
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Posted: May 3, 2016 9:40 pm | ||||||
SpaceRay
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WOW!!!! WOW!!!! This is awesome and amazing what you have done and is really very similar to the original. congratulations for the great work and know expertly how to make it and spend the time to do it, I admire that you know so much about FF Like Erik, I would also love much to know how it is made thanks |
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Posted: May 4, 2016 1:03 am | ||||||
SpaceRay
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I think the great and excellent Fast Cast Shadows by ThreeDee could work nice on this
I think that it would be good if there was more specific examples with screenshots or graphic examples |
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Posted: May 4, 2016 4:46 am | ||||||
LexArt
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Posts: 256 |
This is very good and well done and it looks similar to the original without the shadows, cool and beautiful complex pattern |
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Posted: May 4, 2016 7:08 am | ||||||
Miss Fancy Pants
Posts: 7 |
When I was thinking of the polygons with (ps term) average fills or gradient fills.. I was thinking of this background I did. I want to do something similar. I like the softness of the color so you can tell it was a sunrise. I added a couple layers in PS for focus and drama. Circles forever by skybase is wonderful. Galaxy 3-6 by Ramlyn is also has a lot of potential for me. Polygon painting was very close but some segments seem to be multiplied. I just love the shapes applied to natural landscapes. So far I've been getting this look using online software one called triangulation. ![]() Miss Fancy Pants |
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Posted: May 4, 2016 11:08 am | ||||||
Miss Fancy Pants
Posts: 7 |
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Posted: May 4, 2016 11:48 am | ||||||
ddaydreams | ||||||
Posted: May 6, 2016 7:17 pm | ||||||
Ramlyn
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No. You can do all just using FF and simply connecting 3 Stones components.
Set 3 different size Stones components : small, medium and large. Connect the small Stones to the Background plug of the medium Stones. Connect the medium Stone to the background plug of the large stone. For the color, as you can see from the picture, it is set as the medium stones size. You can do a medium Stones component, selecting Solid Fill. Connect it to the background of small Stones ( or blend it with Small stones, depending on the effect you want to give. |
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Posted: May 7, 2016 1:18 am | ||||||
LexArt
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Posts: 256 |
Thanks for explaining how this may be done, will try it and see if I can make what you suggest and how it works |
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Posted: May 7, 2016 3:23 am | ||||||
Rachel Duim
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Here's my take on this using layered cells. I'm not sure on the technique, so I made it up as I went along..
Layered Cells test version.ffxml Math meets art meets psychedelia. |
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Posted: May 7, 2016 3:05 pm | ||||||
Rachel Duim
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Posted: May 7, 2016 3:07 pm | ||||||
ddaydreams |
Thanks to all for the helpful info. And I'm trying to add depth to Ricks test version. Thanks Rick
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Posted: May 11, 2016 2:23 pm | ||||||
Rachel Duim
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Posted: May 11, 2016 10:13 pm | ||||||
Rachel Duim
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Posted: May 11, 2016 10:15 pm | ||||||
Sunnytime
Posts: 4 |
I am fascinated from your creativity, altering filters and making new ones. I work with Filter Forge a lot, but so far only using filters as they are (which is still great, with all the opportunities) But now I do have a "stupid" question: when you post links to the ffxml files here in the forums - are these different versions of filters, that are not available in the regular Filter section? And how can I try them? With a right click, I can kind of "load imbedded file", is that what I have to do and then later load it from the Filter Forge app?
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Posted: May 12, 2016 1:51 am | ||||||
Rachel Duim
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You should be able to click on the .ffxml link and it is then placed in your My Filters folder in the left upper pane of FF and it should run automatically. If this does not work, and the link below does not help, contact support.
Here is a link on downloading filters: Download Help. And yes, the filters in the forum are not part of the regular library. Also note that filters made in Filter Forge 5 will not work in Filter Forge 4. Math meets art meets psychedelia. |
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Posted: May 12, 2016 11:23 am | ||||||
ddaydreams |
Hi Rick.
Thanks for posting the filter. It's a beautiful thing. In the editor I can see the process you used for shadows and WOW it really makes the image pop. It does make me wonder if there is a way for each cell to have it's own set of complete smaller cells within that stop at each host cells edge. If that makes any sense. Looking at this in the editor makes me want experiment with other shapes such as caustics lines or rounded cells. |
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Posted: May 12, 2016 11:45 am | ||||||
Sunnytime
Posts: 4 |
Thank you very much Rick, I will try that out. I have Filter Forge 5, so I should be fine.
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Posted: May 12, 2016 3:19 pm | ||||||
LexArt
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Posts: 256 |
Thanks very much Rick duim for making and sharing this beautiful and well done filter, like it
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Posted: May 12, 2016 5:08 pm | ||||||
Rachel Duim
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You are all welcome!
![]() Math meets art meets psychedelia. |
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Posted: May 12, 2016 5:53 pm |
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