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voldemort
voldemort
Posts: 872
Filters: 649
help with 3d visual hints
In my filter
http://www.filterforge.com/filters/1506.html
I added a reflection
basically i scaled the source photo to fit in the frame then took a very light copy of the original scale and added it in screen blend mode trying to get a glass reflection kind of look to it the problem is you see it but it really dosnt look 3d Im missing some key element to give the visual ques that it is an inch or two above the source photo (glass) any Ideas on how to fix this

Thnaks
lets all whine for a wine port
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angelboiii
maya dude
Posts: 107
Filters: 20
if it is an inch above the surface then the frame around it is an inch deep also and it would cast some shadow? maybe that would give you a hint of depth?
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voldemort
voldemort
Posts: 872
Filters: 649
You know thats awesome shows that I really have no art background I kept thinking in terms of light highlights to do it --its obvious when you mention it thanks much
lets all whine for a wine port
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