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David Roberson
Artist
Posts: 407
Filters: 37
Yo. Been a while. I recently got back into exploring terrain and world generating filters. One of my interests has been improving on my erosion (with help from things others have published or shared here on the forums).

[img]https://1drv.ms/u/c/0bded853d814cd9b/IQCOSI453vR9QakLkjeGxhPYAXFfI3hLE_bPY9zWfXsaREI[/img]

I developed this "If Refined" snippet to quickly test the idea on the filter I first encountered using If to fake erosion details. I plan on using it as part of my own approach to erosion in FF, but my working prototypes are not optimized. I did a few branches off of Landform by emme as some of my first published filters, but was not planning to do it again once I had figured things out. I don't see the harm in sharing the snippet on the forum, though. If emme endorses it as a way for users to create HQ Landform renders, it might be worth the effort to optimize and integrate it properly and publish in the Library.
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David Roberson
Artist
Posts: 407
Filters: 37
Huh. Okay, that did not display. Maybe this? If it shows up, that's good for a preview. Use the link above to see it at 4K.

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David Roberson
Artist
Posts: 407
Filters: 37
  Details E-Mail

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