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traycaa
Posts: 13
Hi,

I was wondering if it was possible to have an efficient way to control each rounded corner of a polygon, specifically a triangle.

The current polygon nodes allow for control of the outer corners/inner corners of a polygon all at once, but I would like to
create a system that allows me to control each individual corner and have variation in the roundedness of each corner.

Is there a way to do this efficiently, and if the polygon node doesnt allow for this, what technique can?
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emme
Posts: 718
Filters: 8
After trying out a bunch of different methods, this is the most efficient one I could come up with.

Should be a useful snippet for future projects, good suggestion smile;)

rounded_regular_polygon_v001.ffxml
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traycaa
Posts: 13
wow emme, thank you so much for that!

as expected it requires a bit of a specific setup XD

maybe a feature they can implement in the future where they give us control over the specific corners directly in the polygon/free polygon nodes smile:)

thanks for your effort once again smile:beer:
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