traycaa
Posts: 13 |
Hi,
I was wondering if it was possible to have an efficient way to control each rounded corner of a polygon, specifically a triangle. The current polygon nodes allow for control of the outer corners/inner corners of a polygon all at once, but I would like to create a system that allows me to control each individual corner and have variation in the roundedness of each corner. Is there a way to do this efficiently, and if the polygon node doesnt allow for this, what technique can? |
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Posted: May 21, 2022 8:55 am | ||
emme |
After trying out a bunch of different methods, this is the most efficient one I could come up with.
Should be a useful snippet for future projects, good suggestion ![]() rounded_regular_polygon_v001.ffxml |
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Posted: May 22, 2022 7:49 am | ||
traycaa
Posts: 13 |
wow emme, thank you so much for that!
as expected it requires a bit of a specific setup XD maybe a feature they can implement in the future where they give us control over the specific corners directly in the polygon/free polygon nodes ![]() thanks for your effort once again ![]() |
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Posted: May 22, 2022 10:41 am |
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