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Burt
Random Old Guy
Posts: 333
Filters: 12
I noticed yesterday that if you input stuff into the green nodes on a curve that information is stored with the curve somehow. What I am wondering if it is possible to store a pattern in a curve and then use that to 'texture' say the individual blocks of a Block component? I know this might not make sense the way I am saying it but I was playing with a greeble 'city' of sorts and was wondering if I could 'texture' the individual house roofs for example. Anyway here is a simple image. It 'seems' like the gradient is applied to individual blocks but I'm not sure. I thought it might be possible to increase the complexity of the greeble output somehwta.

Anyway hopefully you understand - the ideas are clearer in the brain but always come out mushed when I try to explain.

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Burt
Random Old Guy
Posts: 333
Filters: 12
Ok forget it. When I got back I tried building a roof pattern with shapes and it is only applied once. I thought it might be possible with some sort of curve magic that I'd get a nice little roof on each 'house.' Oh, well. Really do need a delete button on the forum. smile:)
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