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Over 14100 user-submitted textures and effects!
#9243. Create old weathery rocks. Cool and stunning effects. Keywords: weathery, rock, cool, color. Controls: Basic Brick Color, BG color (Dark), BG NOise Suppression, Corners, H Range, L Range, Mortar Width, Noise Contrast, Noise Scale, Noise Stretch, Noise Stretch Angle, S Range,...
#5642. This filter reminds me of a cross between rough metal, lava rocks to dry mud after a rain storm etc. Makes some fun looking 3d'ish 2d images. Keywords: rough metal, mud, rough rock, material, unusual terrain. Controls: Main color, Secondary color, Metallic, Reflectivity, Roughness one, Roughness two, Surface ...
... more. Decide for yourself, if you're not too bejeweled and bedazzled. But beware, you might lose your marbles! New Features: - Lose as many marbles as you like! - Find the ultra-secret slider that turns your work into a 21st Century Pet Rock Collection!!! - Background Color is now tweakable. Tips: - Be sure to turn 'Cast Shadows' off when working on the look of the buttons. This bypasses the time-consuming blur calculations for the Drop Shadows and results in much faster ...
#8658. Designed to create realistic and lifelike concrete textures, including the various small stones and rough textures common to real life concrete. Can also be used for various types of other stone/rock type textures. Keywords: mortar concrete pavement stone granite rock plaster stucco. Controls: Base Concrete Color, 2nd Concrete Color, Brightness Variance, Surface Roughness, Small Stones Amount, Striations, Dirt, Base Contrast
#14719. Jagged, bubbly volcanic rock. Also makes great asteroids, nuclear waste, or maybe really badly damaged concrete. Keywords: rock volcanic scoria cinder stone mineral foam igneous basalt asteroid lunar corroded craters bubbles why are you reading these. Controls: Mineral 1, Mineral ...
..., for you notice the cave is mystically dark. As more steps are taken forward, you feel less and less confident. The licking flames appear to be taunted by the chilling blackness. You feel you have made a grave decision by entering this esophagus of rock and are about to head back , but what's that? Orange. Out of the corner of your eye you see a tint of orange. Confident that it is not a trick of the mind, you investigate, and come to find that you have not been the only one inside this tunnel before....
... Contrast, M1 Reflect 1, M1 Reflect 2, M2 variant X, M2 to M6 Ambient, M2 to M6 Diffuse Map, M2 to M6 Shadow, M2-M6 Rotate Shadow, M2 to M6 Variant, M2 to M6 Rotate, M2 to M6 Variant Y, M2 to M6 Variant X, Snow or Water On/Off, Water or Snow, Snow or Rock Level, Water Color 1, Water Color 2, Water Variation, Water Level, Final Move X, Final Move Y, Contrast, Brightness, Snow or Rock shadow, Snow or Rock Color
#10215. Mud, clay, grainy rocks or veined marbles... This filter can forge all of them for you! Some presets use AO. Please note that, depending on settings, the rendering time may be quite long. So be patient and enjoy!. Keywords: rock stone marble clay mud. Controls: Main Color,...
#6865. Adds clumps of dirt to the grooves in your image. Includes presets for making mud, dirt, rock, coal, ice, sand, rust, and moss. Based on Crapadilla's excellent Sands of Time filter. Keywords: Dirt Mud Rock Sand Moss Ice Dirty Erosion Excavation Bury Buried Covered Ice Coal. Controls: Relief Channel (HSB), Excavation, Relief Smoothness,...
... and controls to give you different results yet it maintains good looks with almost any variation. Enjoy!. Keywords: tech ancient alien sci-fi construction building wall floor panel city corridor door texture stone crack grunge dirt rust rustic rock concrete cement. Controls: Color 1, Color 2, Texture Roughness, Reflection Blur, Metallic, Angle, Details, Dirt Scale, Dirt Roughness
#15397. Stoned simulates ... stone surfaces! And you were thinking about smoking mari...uh, never mind. Anyway, This filter will enable you to create reasonably realistic stone surfaces. Keywords: stone, rock, stone surface, rock surface, granite, basalt, pumice, quartz, claystone, limestone, sandstone, bluechist, marble, tachylite. Controls: Color 1, Color 2, Color 3, Sharpen, Contrast, Brightness, Strata Angle, Strata Length, Refraction, Grain Size,...
#2322. This is like Stone Generator 3, but with light colored veins on dark rock. Can be slow to render. Keywords: stone rock marble. Controls: Vein Color, Vein Offset, Vein Rotate, Vein Density, Vein Contrast, Vein Angle, Vein Details, Color 1, Color 2, Color 3, Color 1 Position, Color 2 Position, Color 3 Position, Color ...
#1356. If left within the general settings of the pressets this filter allows for very nice looking rock and marble effects but as usual I crammed in a bunch of settings to allow users to tweak the final results any way they wish. Keywords: wet rock streaks. Controls: Angle_crack, Vertical Stretch, noise, bkground, Mode_undertones, Black Point_cracls,...
#12137. Filter based on a common Bordeax street floor. Generates stone tiles with nice damage effect. Keywords: stone, wall, brick, floor, rock, France, Bordeaux, street, pavement, ground, pedestrian, tile. Controls: Stone Color 1, Stone Color 2, Row Shift, Repeat V, Repeat H, Rock Bevel, Tile Chaos, Tile Corners, Brevel Width, Stone Saturation, Tile Damage Scale, Tile Crack Threshold, Small ...
#12140. Filter based on a common Bordeax street floor. Generates stone tiles with nice damage effect. Keywords: stone, wall, brick, floor, rock, France, Bordeaux, street, pavement, ground, pedestrian, tile. Controls: Stone Color 1, Stone Color 2, Row Shift, Repeat V, Repeat H, Rock Bevel, Tile Chaos, Tile Corners, Brevel Width, Stone Saturation, Tile Damage Scale, Tile Crack Threshold, Small ...
#9569. Splatter blocks is a variant of the Rough Block Wall Filter. It adds a different method for rock texture generation as well as adds a customizable "Splatter" to the blocks. Keywords: rock, wall, stone, splatter, blood, organic, block, brick. Controls: Base Color, Mortar Color, Splatter Color, Splatter Color 3, Corners, Highlights, ...
... Can make Dirt and/or grass. Simple, no? Allows for Only Dirt, only Grass, or both. Masks are available on both. Can also make ugly root systems. Keywords: Dirt, grass, stones roots, dirty, mask, valas. Controls: Dirt Color, Dirt Scale, Roots?, Rocks?, Rock Scale, Grass?, Only Grass?, Grass Color 1, Dead Grass Color 1, Grass Color 2, Dead Grass Color 2, Grass Style, Grass Variation, Grass Brightness, Brightness (100=0), Mask?, Mask: Grass/Dirt
#15219. Filter based on a common Bordeax street floor. Generates stone tiles with nice damage effect, this is the PBR version for the original filter. Keywords: stone, wall, brick, floor, rock, France, Bordeaux, street, pavement, ground, pedestrian, tile. Controls: Row Shift, Stone Color 1, Small Damage, Tile Crack Threshold, Tile Corners, Brevel Width, Repeat V, Repeat H, Tile Chaos, Tile Damage Scale, Rock Bevel, Mortar, Stone Color ...
#9322. This is my first filter, it generates a huge range of paving stones, bricks, stepping stones, tiles and a lot of other rocky floor things. Keywords: Pavement Paving Stone Stones Bricks Brick Ground Floor Path Rock Rocks Stepping Steping. Controls: TileColour, H Range, L Range, S Range, Mortar Colour, Mortar Width, Tile Jitter, Pattern, Pattern Repeats, Bevel Width, Bevel Type, Damage Depth, Damage Detail, Damage Scale, Tile Distortion, Distortion Roughness,...
#2321. Yet another stone material generator. This one creates dark veined rock. Vein creation components built upon from socalboy's Classic Marble. Can be slow to render. Keywords: stone rock marble. Controls: Vein Color, Vein Offset, Vein Rotate, Vein Density, Vein Details, Vein Contrast, Vein Angle, Color 1, Color 2, Color ...
... Noise Stones Distortion Layers Colorful Texture Abstract Art Jumbled Shapes. Controls: Curve Selector, Height Blur, Contrast, Design Scale, Repeat Layers, Flat Noise, Design Variation, Rotate Design, Scale Design, Offset Horizontal, Offset Vertical, Rock Color, Texture Color, Texture Variation, H Range, L Range, S Range, Color Hue, Color Saturation
#15594. This can be a tile or a brick. Many different styles available. Some very fun color combinations. Hope you guys like :). Keywords: Brick, Stone, Rock, Tile, Wall, Building. Controls: Main Color Deep, Main Color Deep Edge, Main Color, Main Color Mid, Main Color High, Grout Color Low, Grout Color Mid, Grout Color High, Repeat H, Repeat V, Morter Width, Tile Light Range, Detail Stretch, Detail Scale,...
#11395. Filter based on the stone street pavement of Venice. An evolution of my Aged Stone Tiles. Keywords: stone, wall, brick, floor, rock, Venice, Venezia, street, pavement, ground, pedestrian, street. Controls: Stone Color 1, Stone Color 2, Aged Color, Tile Crack Scale, Tile Crack Opacity, Tile Crack Threshold, Stoge Age, Stone Age Size, Stone Saturation, Top Dirt Cover, Top Dirt ...
#7088. Alien Rock Metal with 20 presets. Lots of combinations with the Selectors. Enjoy! Special Thanks again to Crappadilla for the very cool snippet, "Noise Lab Scratches". You just have to love, experimentation! Ronjonie. Keywords: ...
#11808. Pavement stones with moss. Curved stones option. Moss settings. Keywords: stone, pavement, rock, granite, moss, stain, flagstone, tiles, ground, road, ruins, medieval, fantasy. Controls: Stone Color 1, Stone Color 2, Stone Size, Stone Curves, Stone Repeats Curved, Stone Roughness, Stone Bumpiness, Stone Hollowness, Mortar Color 1, Mortar Color ...
#13737. Advanced tarmac filter without road paint. Combines two elevation gradients based on their height, allowing you to mix two different types rock into a single road texture. You may also build metallic maps for state-of-the-art rendering engines by adjusting the alpha of each color input (metallic = 1 - alpha) and add metal specks that closely mimic crystals and metal shavings often ...
#11382. Geology 1 generates a wide variation of complex self-similar structures very useful as surfaces for planets, landscapes, or rocks. Keywords: surface, stone, rock, planet, continent, mountain, canyon, plaster, hill, gypsum, wall, mineral, landscape. Controls: Color 1A, Color 1B, Color 1C, Color 1D, Color 1E, Color 2C, Color 2B, Color 2A, Position 1, Position 2, Position 3, ...
#4695. A damaged and gouged, erroded stone/rock surface texture. Use the lighting HDRI coupled with the control sliders for full texture variety. Thanks to Crappadilla for the great snippet "Noise Lab : Scratches" a modified version lives in this filter. Thanks also to Mike ...
#12685. Need to fool an assay office? Here you go! (Nathan "jitspoe" Wulf's lighting engine kicks the absolute ore out of even the basic FF lighting engine. Thus far I've only seen it used for his rock engine, but it seems to me that it could be used for a LOT of things. We are all in your debt, jitspoe.). Keywords: ore rock realistic shadows metal mining gold silver platinum electrum. Controls: Base Color, Scale, Roughness, Colnoise 1, Colnoise ...
... contrast of the noise with "Noise contrast". -You can play with the colors with " H, L and S Range Gradient". -You can have only big stones, little stones or both by using the ground texture control. Keywords: stone ground rock field cave rocky mud rough texture rocks stones. Controls: Ground texture, Ground Roughness, Noise Contrast, Base Gradient Color, H Range Gradient, L Range Gradient, S Range Gradient
#8421. Cartoon styled stone. This is an experimental filter. It is not a Surface Filter. All the lighting and 3D effects are fake, and there's fog and bloom too. Keywords: stone fog bloom 3d bump offset paralax crystal gold light lighting rock crack cracks cracked rocks glow. Controls: Detail, Roughness, Scale, Upper Stone, Lower Stone, Left Light, Right Light, Back Light, Back Light Width, AO Contrast, Noise Type, Noise Invert, Alt Noise Type, Alt Noise Invert, Alt Noise Opacity, Alt ...
... for a game and want to make the lava look like it's glowing, just create two different diffuse maps. One with a darker lava color and one with a brighter one. (main preset is actually the preset from cracked earth) Enjoy. Keywords: lava rock boiling hot burn volcano ash glow melt red rough. Controls: Lava 1 Color, Lava 2 Color, Rock Color, Crack Thickness, Edge Style, Graininess, Width Between, Layout, Cracks
#14003. This filter creates a stylized or cartoony looking cracked ground with pebbles. Keywords: Cracked ground, rock, stone, dirt, soil, gravel, pebbles desert, volcanic, mars, wasteland. Controls: CracksTile More/Less, Crack Depth, Cracks Dirt Bleed, Blend Color w/dirt, Blend Color, Highlight Edge -/+, Dirt Saturation, Dirt Hue, Dirt ColorRoughness, Dirt Lightness,...
#12473. Let it rain, let it rain, let it rain! Features a dedicated wetness map to darken wet areas. Control the reflectivity of the water and it features a depth-falloff the higher the water surface rises. The Rock is taken from my other filter "Fast Stone Surface". To achieve the optimal sky-tint effect, I use light additionally to the HDR lighting. I use a blueish light with a 90° angle to simulate the sky and a yellowish light with a 10° ...
#11482. A texture generator for slate-plates as used for modern floor covers, a fine-grained metamorphic rock that splits into thin, smooth-surfaced layers. This is a more enhanced version of crapadilas nice slate and slate-flooring filter with some more control on the overall structure and hightrelief. Modern slate flooring is more even and smoother ...