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Over 14100 user-submitted textures and effects!
#9417. This uses a Lua script to create a Ribbon which then can be used where you need Roads or Rivers or Rainbows. Keywords: Lua, Ribbon, Roads, Rivers, Rainbows. Controls: Road/River
#16223. This filter takes two sources and creates a lo-fi overlay out of them, which is excellent if you like adding interesting and unexpected artefacts to your image!. Keywords: chromatic, rainbow, colors, script. Controls: Source 1, Source 2, Image Swapper
#15878. This effect will Posterize the RGB channels of the input seperately with some enhancements to create interesting results. Keywords: Posterize, Posterization, Quantization, Channels, Saturation, Sharpen, Lua, Script. Controls: R Steps, G Steps, B Steps, Blend Mode, Sharpen, Saturation, Effects Mix
#15875. An effect that distorts a images RGB channels to create anaglyph style effects on the input. Keywords: RGB, Color, Effect, Anaglyph, Distort, Distortion, Lua, Script. Controls: R Direction, R Scale, R Variation, G Direction, G Scale, G Variation, B Direction, B Scale, B Variation, Distortion Amount
#14104. Replaces every pixel with closest one who's color differ from original by a certain value. Actually, there are no original pixels at all after such a dizzy way to recombine. Keywords: lua, script, cutter. Controls: Cut force, Angle speed
#16647. Allows you to animate drawing of any curve. Define your parametric curve with coordinates (X(t), Y(t)) as two bezier curves X(t) and Y(t). No script used. Keywords: drawing animation, parametric, bezier, line, curve, noscript. Controls: X(t), Y(t), Line Color, Line Thickness
#16407. Allows you to render your image on the surface of the tor. Contains a simple parametric ray tracer. No loops or scripts are used. Keywords: tor, raytracer. Controls: Camera Longitude, Tor inner radius, Camera Latitude, Camera Altitude, Camera FOV
#10116. This is a snippet of the script used in my radial blur filter. Some further documentation is on the forum. Keywords: radial blur spot starburst zoom snippet. Controls: Strength (big=slow), Blur Step Size, Orig vs new balance, Brightness Balance, Spot X Pos, Spot Y Pos
... from ancient time or outer space - you decide. Keywords: Glyphs, Symbols, Alien, Ancient, Text, Writing, Communication, Ink splatter, Stroke, Cryptic, Hieroglyphs, Logo, Figure. Controls: Ink, Simplicity, Stroke Radius, Alien Type, Repeat H, Repeat V, Script Type, Strokes
#10679. a kalidoscopic juliaset. Keywords: Julia set fractal art lua map scripting Mandelbrot kalidoscope hex hexagon hexagonal. Controls: Color - Inner, Color - Outer, Brightness, CX, CY, Gamma - Blue, Gamma - Green, Gamma - Red, Offset X, Offset Y, Scale, Shape Size, Zoom, square
#8991. This filter make torn edges on the image, and it works on non square images thanks to a modified version of ThreeDees Fill Proportionally Scrippet, which I based my script on. Keywords: paper, torn, tear, edge, old, worn. Controls: Tear X, Tear Y, Tear Type, Tear Scale, Tear Roughness, Tear Irregular
#12277. A curve scrippet that segments a circular curve evenly to N segments. For wireframe contructions and other evenly segmented things. The scrippet is really just the script part, the rest of the filter is there to make its function visible. Keywords: scrippet, segment, curve, circular, segment, wireframe, facet, flatness. Controls: Sections
#15036. Grids in Hexagon, Quadgon, and Trigon layouts. Script adapted from Scriptorium. Keywords: tri, sqaure, pixel, pattern, shape, hex, hexagon, hexagonal, grid, cool, fast, triangle, effect, 3d. Controls: Shape Index, Grid Size, Line Width, Line Color, Tile Color, Use Tile Color, Alpha Background
#10128. This filter creates all sorts of logarithmic spirals and vortices, as well as angular gradients. Keywords: lua script snippet scrippet gradient logarithmic spiral angular swirl vortex. Controls: Color 1, Color 2, Origin X, Origin Y, Vorticity, Spiral Arms, Angle, Radial Granularity, Angular Granularity, Invert, XY Anchor Mode, Custom Profile
#9407. Fractal art generating filter using Julia sets with the famous "Z = Z^2 + C" Mandelbrot equation. C can be tweaked in the X and Y planes for to generate all kinds of interesting results. Keywords: Julia set fractal art lua map scripting Mandelbrot. Controls: Color - Inner, Color - Outer, Brightness, CX, CY, Gamma - Blue, Gamma - Green, Gamma - Red, Offset X, Offset Y, Zoom
#8007. This generates patterns of scrawly illegible "handwriting" on antique paper, suitable for documents that don't need to be seen up close. Based on Crapadilla's "Old Parchment.". Keywords: paper parchment script scroll codex fabric scribe ancient scrawl handwriting scribble handwritten notation penmanship. Controls: Fibre Angle, Parchment Color, Contrast, Paper Dust & Wear, Margins
#15965. A simple Color Control filter using Lua scripts which lets you modify the RGB channels of an input in various ways. Keywords: color colour control modify photo image rgb channels adjust hue saturation invert swap red green blue. Controls: Hue, Saturation, R Invert, G Invert, B Invert, R Min,...
#12657. Transformations, frames, patterns, kaleidoscope and many more using your image. See filter comments for description. Keywords: effect kaleidoscope pattern shape script border transformation frame mosaic. Controls: Rotation, Offset X1, Offset Y1, Offset X2, Offset Y2, Color Noise, Color Background, Kal-Mode, Kal-Shape Size, Kal-Offset V, Kal-Offset H, Reflectivity, Metallic, Type Selector
#12028. This generates fractals, which I somehow managed to do without scripting. Don't depend on variations. They don't really give you any good results. Instead just mess with the controls and you'll find lots of interesting patterns. Keywords: fractal iterative loop. Controls: Iterations, Rotation, Offset 2, Offset 1,...
#16589. Creates fractals. The MinX, MaxX, MInY and the MaxY sliders set the boundaries of the fractal, which you can use to pan, zoom and stretch. Have fun!. Keywords: fractal, 3d, zoom, pan, stretch, art, repeat, iterations, map script, creative. Controls: MinX, MaxX, MinY, MaxY, ShapeX, ShapeY, Color 1, Color 2, Color 3, Color 4, Color 5, Color 6, Color 7, Color 8, Color 9, Color A
#16523. A classic 3x3 convolution matrix done without scripting. Various bluring, sharpening, and edge effects are possible. Lowering the Size, Pixels control will fade the effect. Keywords: convolution matrix kernel blur sharpen edge effect. Controls: Top Left, Top Middle, Top Right, Center Left, Middle,...
... rainbow colors. You can offset the source input before the remap gets applied which is good for variations. You can also enable or disable the remap for each axis. Keywords: Psychedelic, Rainbow, Colorful, Groovy, Retro, Abstract, Remap, Lua, Script. Controls: Hue, Color Repeat, X Factor, Y Factor, X Grain, Y Grain, X Offset, Y Offset, Use X Remap, Use Y Remap
#10173. This is a filter that simulated the color fringing effect of poor quality lenses. Great though for a softened retro look when combined with other effects. Many thanks to Bertie for his Radial Blur script. Keywords: blender forge blenderforge chromatic abberation distortion photography radial blur lens camera color fringe fringing. Controls: Blue Blur, Green Blur, Centerpoint X, Centerpoint Y
#13029. Transformations, frames, patterns, kaleidoscope and many more using your image. See filter comments for description. Keywords: effect kaleidoscope pattern shape script border transformation checker pavement frame. Controls: K1-Mode, K1-Size, K1-Offset-H, K1-Offset-V, M1-Offset X1, M1-Offset Y1, M1-Offset X2, M1-Offset Y2, M1-Offset X3, M1-Offset Y3, M1-Formula, K2-Mode, K2-Size, K2-Offset-H, K2-Offset-V, ND-Scale,...
#12245. Transformations, frames, patterns, transparency, kaleidoscope and many more using your image. See filter comments for description. Keywords: effect kaleidoscope pattern shape script frame transformation transparency. Controls: Formula, Offset Y2, Offset X2, Offset X1, Offset Y1, Shift 1, Shift 2, Select pattern (6), Distortion, Scale, Stretch, Angle, Kal Mode, Kal Size, Kal Offset H, Kal Offset V, Metallic, Reflection Blur,...
#10769. Just another bubble toy. You can load a second image as background, choose a solid color or make it transparent. Tanks to Sphinx for help with the script :-). Keywords: bubble, orb, globe, sphere. Controls: Background Image, Background Mode, Radius, Bubble Count, Bubble Chaos, Variation, repeat, Spacing, Bubble Distortion, Refraction, Reflection Blur, Blend Mode, Opacity, Offset X, Offset Y
#8957. Fills the image proportionally with the repeat square content. Useful for making proportional filters. This version disables Size, pixels. To see how it works, create a filter with FF components and put the script as the last component before Result. Then make a non-square image. The result is non-square image filled proportionally with the (originally) square filter output. Keywords: scrippet, size, pixels, disable. Controls: Fill Proportionately
#12286. A scrippet that takes any curve and simplifies it to N segments of straight lines. For graphing, wireframe contructions and other quantized things. The scrippet is really just the script part, the rest of the filter is there to make its function visible. ("Flatness" term comes from Postscript function of similar kind.). Keywords: Scrippet, flatten, quantize, simplify, curve, segments, wireframe, graph, statistic,...
... demonstrates a nice method of remapping a square texture to a hemisphere. At lower settings, the texture is less bloated, but tiling can become more apparent around the edge. An optimized group component is included so you can import this into your own scripts with minimal hassle. Keywords: square to hemisphere texture remapping snippet. Controls: Selector, Source, Divisor, Opacity, Angle, Black Mask
#12192. Transformations, borders, patterns, new kaleidoscope and many more using your image. See filter comments for description. Keywords: effect kaleidoscope pattern shape script border transformation. Controls: Formula, Offset X1, Offset Y1, Offset X2, Offset Y2, Shift 1, Shift 2, Select pattern (5), Origin X, Origin Y, Rotation, Invert R, Invert G, Invert B, Angle, Scale, Stretch, Distortion, Kal Mode, Kal Size, Kal Offset ...
#12703. IKS-pattern 14 means: Image Kaleidoscope script, controls, effects, transformation. Details see filter comment. Keywords: kaleidoscope effect 3d transformation. Controls: Image/Pattern, GR-Color 1, GR-Position 1, GR-Color 2, GR-Position 2, GR-Color 3, GR-Position 3, GR-Flip, TR-Invert, TR-Steps,...
#12996. Transformations, frames, patterns, kaleidoscope and many more using your image. See filter comments for description. Keywords: effect kaleidoscope pattern shape script border transformation checker pavement frame. Controls: M1-Offset X1, M1-Offset X2, M1-Offset Y1, M1-Offset Y2, M1-Shift 1, M1-Shift 2, M1-Formula, K1-Mode, K1-Size, K1-Offset H, K1-Offset V, K1-Pattern Repeat H, K1-Pattern Repeat V, FL-Flip X,...
#14823. Bomber based faux bokeh. Realized with a map script by Betis and Sphinx found in the forum. Keywords: bokeh, particles, light, bloom. Controls: Camera Aperture, Depth chaos, Quality, Size Chaos, Density, Repeat, Light amount, High opacity, Low opacity, Diaphram, Blades (+2), Gradient1/2/3/image,...
#10155. Tall ones ! Small ones ! Pretty ones ! Ugly ones ! Presents for pretty damn near everybody ! Uses a script snippet by Sphinx ( http://www.filterforge.com/forum/read.php?FID=18&TID=7581 ). Keywords: present gift christmas santa claus giving party wrapping paper holiday december snow 3d perspective. Controls: Wrapping color, Ribbon color, Wrapping design,...
#9416. This uses 2 lua scripts. One repeats a pattern in an X, Y grid where you can control the number of cells in both axes - this is is not possible using the Bomber component. The second lua component is the arc component which rotates the input map into an arc. Together ...