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Redcap
Redcap

Posts: 1290
Filters: 100
Window Generic by CorvusCroax
http://www.filterforge.com/filters/8221.html




If you are bored check out my unpractical math website
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Redcap
Redcap

Posts: 1290
Filters: 100
Hey Totte, check this one out!!!

This one is amazing Corvus, will personally make it go HU myself!!!!



If you are bored check out my unpractical math website
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Kraellin
Kraellin

Posts: 12749
Filters: 99
very nice! you wont need to work hard, redcap; i think that one will go HU without too much trouble smile:)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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CorvusCroax
CorvusCroax

Posts: 1227
Filters: 18
Hey, thanks guys!

I'm hoping that people will use this as a generic framework to mod into lots of different kinds of windows filters.

Also: just updated it w/ better presets.
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ScaryKitty
This is as Normal as I get...

Posts: 150
Filters: 40
Oooh, very nice! I must look at its guts, preciousss!
Kat

-----------------------

"Listen, gotta dash, things happening. Well, four things. Well, four things and a lizard." -The Doctor
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CorvusCroax
CorvusCroax

Posts: 1227
Filters: 18
Quote
ScaryKitty wrote:
Oooh, very nice! I must look at its guts, preciousss!
Kat


In there, you'll be able to see a couple of the ways to add more shape to the windows, that I dropped for this one, keeping it simple. If you just blend some additional shape into the 'main form', you'll get windows of other configurations.

You can also edit the jamb profile, at the bottom. If you feed a bitmap component (like a gradient or something) into any of those curves, you can get radically different shapes.

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CorvusCroax
CorvusCroax

Posts: 1227
Filters: 18
Also, one of the things I was going to add was a thing to change how the materials are handled. Specifically, blend everything up as an RGB image, and then separate out the materials into the R channel, the G channel and the B channel, then create a big threshold stack for each one's (Color, Spec, Spec Exp, Shinyness, etc). That would give you a lot of flexibility, and wouldn't have to deal with all the blending etc of each part.
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