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Orteil
but certainly

Posts: 85
Filters: 51
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Orteil
but certainly

Posts: 85
Filters: 51
I like this filter a lot... The colors are pretty, and the subtle depth effect is gorgeous.
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Redcap
Redcap

Posts: 1290
Filters: 100
Cool!



If you are bored check out my unpractical math website
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BenBeckwith
Posts: 136
Filters: 8
Hooray, it's up! So far it's only good for a pretty picture. I plan on making an option to show the foam mask which would be useful to 3D artists. I'm not sure it would get much use otherwise, lol.
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Tsu Dho Nimh
Bottom-Feeding Filter Scavenger
Posts: 190
Interesting. This would make really nice wall covering for a surfboard or swimwear shop.
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Genie
Genie
Posts: 179
Filters: 42
I really like this one! Pretty cool filter! smile:)
Dog - Men´s best friend... until internet came along.
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Betis
The Blacksmith

Posts: 1207
Filters: 76
I was working on the same exact filter yesterday, except mine is horizontal. Oh well, it's not really in my field anyway. I like it! smile:)
Roses are #FF0000
Violets are #0000FF
All my base are belong to you.
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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
That's a nice filter smile:D
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LycanthropeX

Posts: 43
Very kool, I like this one a lot. Only thing I would like to see is if there was a option to get rid of the sand and just have that part transparent. I haven't figured out how to edit filters yet or i'd try it my self.
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Sjeiti
sock puppet

Posts: 722
Filters: 71
Nice filter...
I just came back from vacation, this is not helping.
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Lucato
FF addicted

Posts: 505
Filters: 39
Amazing filter BenBeckwith.

Just some suggestions for future updates.
- Get a new slider for sand contrast only below the water;
- Get a new slider for water offset, but working as 'noise distortion', so you get to make it a little different from the wave and this way don't give the impression of a wave's shadow as the wave were levitating or flying. When a wave goes back the wet sand isn't always equal the wave shape.

Anyway, the way it is, it's a stunning filter. Congratulations!


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Indigo Ray
Adam

Posts: 1442
Filters: 82
*Steals foam and puts it in 3d Landscape*

Nice job! smile:)

Here's a rendering with my caustics effects. Maybe I shouldn't have applied the refractions to the foam, but here it is anyway. 8 min 2 sec on my machine, probably half that on yours...



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BenBeckwith
Posts: 136
Filters: 8
Thanks for the kind comments and suggestions. I'll try and get some of the requests in there for an update. This was the first filter I made from start to finish in one night (about 3 hours). I think I'm going to rework it so the node network is smarter. It's currently not very flexible (or super fast) as you can see in the presets.

Betis, my apologies, it's tough coming up with something original for FF these days. When I realized this hadn't been done (as far as I know) I jumped right on it hehe. There's no reason there can't be 2, there's multiples of most everything else hehe.

Ray, I didn't consider caustics, I might try and get some in there (with your blessing smile:D ).
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infiniview
digital artist

Posts: 202
Filters: 13
Nice work Ben!
at least 90 percent of all sensation is texture, even beyond the visual, with elements of noise, tone, gradients, interval and degree.
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CFandM
ForgeSmith

Posts: 4764
Filters: 266
Cool..Reminds me of this toy I had when I was a kid...It was plastic and had different colors of sand and water..You shook it up to get different looks..They looked like this filter....Very smile:pimp:
Stupid things happen to computers for stupid reasons at stupid times!
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Betis
The Blacksmith

Posts: 1207
Filters: 76
Don't feel bad at all Ben, I have never said anything about it, and it's not in the library, there was no way you could have known. smile;)

Besides, I already gave up, I was trying to make it a surface filter, and this looks better, and I never put much heart into it. Once you get lifetime upgrades, you start lacking motivation... smile:( So mine was one of those filters you make just to make a filter.
Roses are #FF0000
Violets are #0000FF
All my base are belong to you.
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Moss
Posts: 13
Filters: 2
Don't know how useful this filter is but it looks neat! Good job.
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BenBeckwith
Posts: 136
Filters: 8
I'm working on making it useful (as much as it can be lol). So far I've got it looking about the same but rendering in 1/3 the time. Optimizing is so much fun smile:D

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Totte
Übernerd

Posts: 1460
Filters: 107
Hello Ben,

I used parts of this filter (the foam) for a thing I did, was much quicker than making it myself smile;-)
- I never expected the Spanish inquisition
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