Rawn (RawArt)
Texture Artist

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Posted: July 18, 2007 9:56 am |
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Rawn (RawArt)
Texture Artist

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well...here it is, thanx to Redcap and his partical board.
I was trying something different with the rivets, but I am not too crazy with the effect now, so I may revisit them.
but there are rivetless versions, so no worries
Rawn
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Posted: July 18, 2007 9:57 am |
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
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Hey Rawn, got the galvinization down pat on this  I would suggest the plain rounded rivet heads spread apart more if you are looking to improve the realism.....and maybe lighten it up a tad.....
Excellent work!!! I certainly will be able to put this one to good use  Steve
"Buzzards gotta eat...same as worms..." - Clint :)
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Posted: July 18, 2007 10:03 am |
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Redcap
Redcap

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 Love the effect
Only suggestion for this filter is to refract the galvinized texure over the rippled metal. Good filter.
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Posted: July 18, 2007 2:59 pm |
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Redcap
Redcap

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Sorry looking closer at this filter I have just one more suggestion, on the highest surfaces of the texture there are very small veritical lines. If you could get rid of these lines it would appear more realistic.
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Posted: July 18, 2007 3:00 pm |
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
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Redcap wrote:
on the highest surfaces of the texture there are very small veritical lines. If you could get rid of these lines it would appear more realistic. |
I agree..... Steve
"Buzzards gotta eat...same as worms..." - Clint :)
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Posted: July 18, 2007 3:13 pm |
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Rawn (RawArt)
Texture Artist

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yeah...I didnt see them when I was making it, but it definatly shows up in the windows here.
I will work on it...soon
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Posted: July 18, 2007 3:24 pm |
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Rawn (RawArt)
Texture Artist

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Just a small update to the nails on this set...the old ones looked weird
Rawn
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Posted: May 8, 2008 6:56 am |
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Rawn (RawArt)
Texture Artist

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aha...and I finally tracked down that vertical line problem...so another update is being sent as we speak
Rawn
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Posted: May 8, 2008 7:29 am |
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Rawn (RawArt)
Texture Artist

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that update is already in the store...they are fast
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Posted: May 8, 2008 10:46 am |
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Tsu Dho Nimh
Bottom-Feeding Filter Scavenger
Posts: 190
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Marvelously realistic crystallization on the galvanizing ...
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Posted: January 23, 2009 11:41 am |
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Totte
Übernerd

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Now when my focus have changed from fantasy to more modern textures, it is like discovering a virgin continent again, so much cool filters, I like this one, very nice, looks even better under 2.0 with some AO turned on. - I never expected the Spanish inquisition
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Posted: May 27, 2010 12:36 am |
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Rawn (RawArt)
Texture Artist

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Thanx!
I may have to revisit alot of old filters under V2.0 and see what needs updating
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Posted: May 27, 2010 7:13 am |
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