YOUR ACCOUNT

Login or Register to post new topics or replies
Rawn (RawArt)
Texture Artist

Posts: 812
Filters: 105
  Details E-Mail
Rawn (RawArt)
Texture Artist

Posts: 812
Filters: 105
hmmm...I think I will have to add a "lightness" control.
This filter didnt look so dark on my monitor at work, but at home...wow....very dark LOL

I will update it shortly

Rawn
  Details E-Mail
Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4365
Filters: 65
Haven't downloaded the filter yet, but this is looking very good! Nice work... smile:)

One nitpick: Check the spelling of the filter name! smile;) Also, the filter name deserves to be capitalized, from what I can see.

Furthermore, maybe you could add a few more controls (like Rock Color and Global Noise Detail, for example). Personally, I'd always provide 5-7 controls per filter as the ideal. smile:)
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
  Details E-Mail
Rawn (RawArt)
Texture Artist

Posts: 812
Filters: 105
Yikes...good catch on the spelling.
I have the update submitted, so it should be fixed soon.
(btw...Rock colour can be adjusted through the "rock hue" and "rock Saturation" control)

Rawn
  Details E-Mail
Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4365
Filters: 65
Just my personal taste, but the rock seems too smooth overall for something that travelled a frictionless void. smile;)

Maybe you could add some tweakable roughness/noise? smile:D
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
  Details E-Mail
Redcap
Redcap

Posts: 1290
Filters: 100
There already exsits a moon crater filter, but I have to say that yours appears superior. I like the effect.
Quote
Just my personal taste, but the rock seems too smooth overall for something that travelled a frictionless void.
I agree and would like to see a slider to control roughness; however, consider when looking at crators on the moon they are several meters or kilometers in diameter, so they would appear smooth as glass from a perspective in which you could see so many crators.



If you are bored check out my unpractical math website
  Details E-Mail
Rawn (RawArt)
Texture Artist

Posts: 812
Filters: 105
Yeah, there are a couple moon craters here, that is why I tried to do something slightly different and make it seem more like a pock marked rock instead of a dusty planetoid like the moon. That is also the reasoning behind why it is smoother than the others, to make it look more like solid rock.
I probably could mod it to be a little more jagged I guess, but I dont want it too close to what is already available.
No sense duplicating something (unless you can improve on it)

Rawn
  Details E-Mail
Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4365
Filters: 65
Quote
Rawn (RawArt) wrote:
I probably could mod it to be a little more jagged I guess, but I dont want it too close to what is already available.


Just give us sliders for noise detail and roughness and we'll answer the question of jaggedness/ruggedness ourselves... smile;) smile:D

*nudge nudge*
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
  Details E-Mail
Rawn (RawArt)
Texture Artist

Posts: 812
Filters: 105
LOL...I'll see what I can do

(I am wrestling with another weird one right now...which is either very cool, or completely useless...it just needs more play till i figure out what it is LOL)

Rawn
  Details E-Mail
PogS

Posts: 85
Filters: 44
Nice one indeed ! Waiting for the update smile;)
  Details E-Mail
Rawn (RawArt)
Texture Artist

Posts: 812
Filters: 105
Ok...updated to add some more control over the surface details.
(should be popping into the library sometime soon)



  Details E-Mail
Redcap
Redcap

Posts: 1290
Filters: 100
Looking... sweet. I only noticed one thing I am not to fond of with this filter, namely the smaller craters seem to not distort or bend with the bigger craters. Example: Look at the edge of the big Crater, I would think the smaller crater would be distort as they slope into the larger crater.

Just a thought, still think this is HU quality.



If you are bored check out my unpractical math website
  Details E-Mail
StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Wicked Cool!!! smile8)
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
  Details E-Mail

Join Our Community!

Filter Forge has a thriving, vibrant, knowledgeable user community. Feel free to join us and have fun!

33,711 Registered Users
+18 new in 30 days!

153,531 Posts
+36 new in 30 days!

15,347 Topics
+72 new in year!

Create an Account

Online Users Last minute:

21 unregistered users.