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Rawn (RawArt)
Texture Artist

Posts: 812
Filters: 105
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Rawn (RawArt)
Texture Artist

Posts: 812
Filters: 105
Awesome snippet, I just used it to update my "unda-da-sea" filter.

Brilliant smile:)

Rawn

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ronviers
lighter/generalist

Posts: 4456
Filters: 35
Thank you. smile:D

FWIW there is an alternate, and far shorter, method that you can find discussed in this thread:

http://www.filterforge.com/forum/read...0&TID=2752

I have not played around with it enough to be sure it allows for the same control or if there is a performance hit but I thought I would mention it. Also there is no snippet for it so I do not know the etiquette for using it but I wanted to point it out in case it would be more appropriate for your filter.

You have a beautiful gallery of filters by the way.
@ronviers
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Rawn (RawArt)
Texture Artist

Posts: 812
Filters: 105
smile:D Thanx for your comment on my gallery smile:D

I am quite content with how your snippet worked, I think it punched up the effect I had 100%.

Rawn

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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Ron, this looks very useful!!! Nice work!!! smile:)
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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voldemort
voldemort
Posts: 872
Filters: 649
Very clever the way you offset that I have jsut allways used a refraction but the way I do it renders much slower

Very usefull indeed smile:D
lets all whine for a wine port
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Kraellin
Kraellin

Posts: 12749
Filters: 99
i would think that using the snippet 'any angle rotate' here might also have some use in this one.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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ronviers
lighter/generalist

Posts: 4456
Filters: 35
Quote
I have jsut allways used a refraction but the way I do it renders much slower


Thanks Voldemort – there may be other places this technique of flipping the curve halfway will eliminate some refractions. I will keep an eye of for them.

Quote
using the snippet 'any angle rotate' here might also have some use


Hi Kraellin. It turns out that it is exceptionally easy to add rotate – just a slider. I should have added it but I didn’t think of it. I will submit an update. Thanks for the suggestion. Here is the modified version. I hope this is what you were talking about. smile:|



Reposition Rays v1.1.ffxml
@ronviers
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Kraellin
Kraellin

Posts: 12749
Filters: 99
yup, that's what i was talking about. works nicely. thanks smile:)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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voldemort
voldemort
Posts: 872
Filters: 649
okay after one update you might want to punch me in the mouth for saying this but one other addition might be to use a curve switch to illustrate the different effects curves can have on the effect smile:)
lets all whine for a wine port
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ronviers
lighter/generalist

Posts: 4456
Filters: 35
Hi voldemort,
Thanks for the suggestion but I want to be sure I understand what you mean. Before I resubmit this would you take a look to see if this is what you are talking about and if the implementation is acceptable? smile:?: I tried adding a switch for selecting a curve adjustment slider but it looked confusing and intimidating so I took it out.


Reposition Rays v1.1.ffxml
@ronviers
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voldemort
voldemort
Posts: 872
Filters: 649
Yes that was what I was talking about I added a few more components to illustrate the strength of your creation

Reposition Rays v1.1b.ffxml
lets all whine for a wine port
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ronviers
lighter/generalist

Posts: 4456
Filters: 35
It’s great! smile:beer: I could play with it for hours.
Do you it might be a little confusing or intimidating for novice forgers? Maybe I should submit it as a demo to support the simple one. What do you think? If I submit it as a demo I could even add some color. The problem with that is I am not very good yet at adding color - usually I just blend with a color control. smile:?:
@ronviers
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Kraellin
Kraellin

Posts: 12749
Filters: 99
interesting alterations. i like the cooperation and exchange here smile:)

i added one other little option, a 'final opacity' and 'final mode' so that one could blend with the original if desired.

am also including a rendition of steve's cup here... 'picasso's cup'

If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Kraellin
Kraellin

Posts: 12749
Filters: 99
and here's my slight alteration:

Reposition Rays v1.1ba.ffxml
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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ronviers
lighter/generalist

Posts: 4456
Filters: 35
Nice job Kraellin. It reminds me that the 'Stretch by Corners' filter is just a scaled back version of 'Reposition Rays'. If we added some low frequency noise the rays could easily be made to look like a wavy flag or banner fastened at one end by two corners.

@ronviers
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voldemort
voldemort
Posts: 872
Filters: 649
It also works really well with my distortion filters here are 2 examples

example 1 next gen swirl

897354879345879879354.ffxml
lets all whine for a wine port
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voldemort
voldemort
Posts: 872
Filters: 649
here is another example

3453453453454.ffxml
lets all whine for a wine port
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ronviers
lighter/generalist

Posts: 4456
Filters: 35
Wow! I really like 897354879345879879354 - instant mandala. smile:eek:



BTW, remind me to never try to find a file on your hard drive. smile;) That is one crazy naming strategy you have.
@ronviers
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Kraellin
Kraellin

Posts: 12749
Filters: 99
thanks, ron smile:) and ron, that's actually not so much a file name that volde used there; it's actually the number of filters he's got on his harddrive smile:D
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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voldemort
voldemort
Posts: 872
Filters: 649
Quote
Kraellin wrote:
that's actually not so much a file name that volde used there; it's actually the number of filters he's got on his harddrive


If you only knew the truth you might not be laughing after all
no I just give random names starting with a number to filters in progress so that they are at the top of the list and I know they are not complete

I decided to tally up the number of filters in works all in all that are spread out everywhere

get ready for this

329 at last count
smile:D
lets all whine for a wine port
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Kraellin
Kraellin

Posts: 12749
Filters: 99
hehehe, i wasnt kidding smile;)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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ronviers
lighter/generalist

Posts: 4456
Filters: 35
Kraellin and voldemort – I finally submitted the update and I gave you guys credit for the new section but I put it in the ‘New it this update’ section and it does not show up. This was my first shot at updates and I didn’t realize that information would not be presented. Don’t worry I will resubmit with recognition placed in the description tonight.
@ronviers
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Kraellin
Kraellin

Posts: 12749
Filters: 99
that's cool, ron. thanks smile:)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Presidio
Presidio

Posts: 2915
Filters: 43
Ron ... this is amazing! Good job!! smile:D smile:D smile:D

Kraellin and Voldemort... nice teamwork!!! Amazing collaboration here!

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Kraellin
Kraellin

Posts: 12749
Filters: 99
thanks, jean. yeah, fun to work with others sometimes smile:)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Quote
Persidio wrote:
Kraellin and Voldemort... nice teamwork!!! Amazing collaboration here!

Yeah, that's what makes it really nice around here!!! smile:) smile:) smile:)
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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ronviers
lighter/generalist

Posts: 4456
Filters: 35
I got a chance to play around with this for the first time since the new section was added by Kraellin and voldemort - and I have to say - this filter is *fun*. For anyone that has not tried the new release - give this new one a try - play with it for just fifteen minutes, it will generate a ton of ideas - be sure to try the mode selection with the curves.

@ronviers
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