SpaceRay
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Posted: February 25, 2022 6:18 am | ||||
SpaceRay
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This seems to be very interesting way to have irregular sizes of tiling of geometric shapes and a good way to use the bomber plus opacity to mask the options.
I still have to see how I can use this to be able to make this kind of tiling shown below here I have already made the geometric shapes in FF, and now I need to be able to combine them is DIFFERENT sizes and different tiling as shown here below and I think that this kind of Perlin Tiling could work for this example ![]() |
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Posted: February 25, 2022 6:32 am | ||||
Rachel Duim
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This can be done. I’m going to give it a shot
Math meets art meets psychedelia. |
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Posted: February 25, 2022 10:01 pm | ||||
SpaceRay
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Thanks very much for trying to do it is much appreciated And to help you make it quicker here is all that I have already made with a whole full collection of geometric shapes and stripes to be used This filter is For FF 9 AND does not have yet any connections between the different components is just the shapes themselves Geometric Shapes collection.ffxml |
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Posted: February 26, 2022 5:37 am | ||||
SpaceRay
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And here is the same filter BUT with Two map scripts and 2 map switch connected to plain Bomber Plus
Geometric Shapes collection Bomber.ffxml |
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Posted: February 26, 2022 5:39 am | ||||
Jacob Mesick |
Is this something you guys are still interested in ? I'd like to help....
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Posted: September 12, 2022 12:56 pm | ||||
SpaceRay
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Yes, I am still interested as I have not found yet the way to do it right and is to be able to have multiple sizes of the shapes together I have thought that seeing the image below, it seems that it may be a way if you make first arrangements in groups of rectangles with the same size and make them in different sizes of the shapes, but although this can be good and right, it would be better if there could be a way to make random order of different sizes as this is what filter forge is for ![]() |
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Posted: September 16, 2022 12:06 am | ||||
Jacob Mesick | ||||
Posted: September 17, 2022 6:19 pm | ||||
Rachel Duim
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Geometry Etcetera
Math meets art meets psychedelia. |
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Posted: September 17, 2022 9:47 pm | ||||
Rachel Duim
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Thanks for your comment on my filter. I like yours too! Apples and oranges, they look different. Keep up the good work.
Math meets art meets psychedelia. |
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Posted: September 20, 2022 3:02 pm | ||||
Jacob Mesick |
no worries....... I don't think I am completely done with mine. I find the whole study of Perlin noise fascinating as an artist. This all started as my thought of finding a way to add randomness to pattern, Increasing it's useable size. https://gokcetaskan.com/artofcode/random-perlin-noise here is some good information on Perlin noise. I feel that I need to rethink this idea for it's intended use however, I still feel this could be a great solution for a repeatable pattern that has some randomness and continues on for infinity. I think I need to create three patterns that interlink at all intersections but could be tiled together to make a repeating replaceable pattern. Like the Infinite pattern that never repeats. This is a good read :https://theconversation.com/the-maths-...erns-63801
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Posted: September 21, 2022 8:33 am | ||||
SpaceRay
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Sorry that I did not have time to test it and see what can be done
I already know the great and awesome work that Rachel have made with the Geometry Etcetera, but I still feel that is not exactly the way to do it, although maybe I am wrong as I have not tried much to really understand and study how it works
I wish you the best and that you can find a way to rethink it and make it as you want with non repeated pattern tiling Thanks for your work and help |
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Posted: October 3, 2022 5:41 pm |
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