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jhantares
Posts: 305
Filters: 272
Kaleidoscope Generator 3 by jhantares
http://www.filterforge.com/filters/12280.html

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jhantares
Posts: 305
Filters: 272
How to use this filter

The source image is connected to a map script component which uses 10 formulas to transform it. Up to 6 sliders alter the generated pattern by this component.
The resulting pattern is connected to 5 other component inputs. Every of these components, selectable by "Select pattern (5)", generates a different pattern.
The resulting pattern is connected to a kaleidoscope and at the end to a surface result component.
See following lines for details in altering the different patterns.

Set "Select pattern" to 1
Map script output gets to this input. Use map script sliders to alter pattern.

Set "Select pattern" to 2
Your image is altered by "Noise Distortion" components. Use map script and distortion, scale and angle sliders to alter pattern.

Set "Select pattern" to 3
Your image is altered by "Tiles" component. Use map script sliders to alter pattern.

Set "Select pattern" to 4
Your image is altered by kaleidoscope "Kal1" and Pavements component. Use map script, "Kal1" and pavements sliders to alter pattern.

Set "Select pattern" to 5
Your image is altered by kaleidoscope "Kal1" and checker component. Use map script, "Kal1", Chaos, Corners, Mortar width and Bond sliders to alter pattern.


Every pattern passes a second kaleidoscope "Kal2" component. You can alter the resulting pattern by sliders:
Kal2 Offset H, Kal2 Offset V, Kal2 Size, Kal2 Mode and Reflectivity, Reflection Blur, Metallic


Have fun to explore the capabilities of this filter.
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