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Grosvenor
Posts: 20 |
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| Posted: May 21, 2014 10:52 am | ||
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Grosvenor
Posts: 20 |
This is brilliant. Just wow. Congrats on the well deserved EP.
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| Posted: May 21, 2014 10:54 am | ||
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xirja
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Needs a little fine tuning, but its a start.
_____________________________________________________
http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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| Posted: May 21, 2014 11:11 am | ||
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CFandM
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Very cool to see others diving into shapes..
Stupid things happen to computers for stupid reasons at stupid times! |
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| Posted: May 21, 2014 12:48 pm | ||
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Indigo Ray
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| Posted: May 21, 2014 2:25 pm | ||
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CFandM
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Thats some serious yoga....
Stupid things happen to computers for stupid reasons at stupid times! |
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| Posted: May 21, 2014 4:47 pm | ||
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xirja
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yeah, she's crazy like that. Now if we can just get a ribbon in her hand:
Any takers on a not so random path like?: https://www.filterforge.com/forum/read...&TID=11197 Iterative linkage is it? _____________________________________________________
http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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| Posted: May 21, 2014 10:13 pm | ||
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Crapadilla
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Added challenge: Do some texturing & shading for this. Wooden mannequin style would be the obvious choice.
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;) |
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| Posted: May 22, 2014 6:40 am | ||
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GMM
Moderator
Posts: 3493 |
It's freakin' awesome. Great work. This filter needs a hundred sequential presets to feed into the batch renderer and animate the figure.
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| Posted: May 22, 2014 8:10 am | ||
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xirja
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Thanks! Animation!
The disconnected parts inside have shading and texturing, but there were other concerns, the result wasn't so good. _____________________________________________________
http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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| Posted: May 22, 2014 9:50 am | ||
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softhunterdevil
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Superb
check my filters please |
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| Posted: May 22, 2014 3:52 pm | ||
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xirja
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Here is the link to the snippet detailing the Iterative Linkage process used in Go Figure. Hoping to get this into loop format and EXPAND! _____________________________________________________
http://web.archive.org/web/2021062908...rjadesign/ _____________________________________________________ |
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| Posted: May 23, 2014 10:10 am | ||
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Sphinx.
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Nicely done! I'm thinking a depth shaded version would be really cool too.
Seems they're low on EP's.. this one definitely deserves an EP |
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| Posted: May 26, 2014 7:13 am | ||
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