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Infinite Industrial Panels

By Fatal Strategies

Infinite Industrial Panels (Texture)
12.0
This filter requires Filter Forge 12.0
This filter does not support seamless tiling.

“Infinite Industrial Panels” is one of 7353 texture filters in Filter Forge – mighty graphics software for Windows and Mac with thousands of photo effects and seamless textures, and a visual editor to create custom filters. All textures in Filter Forge are procedural, resolution-independent, and can be seamless. You can change the look of this texture using the filter settings, browse through its 30,000 randomized variations, and render texture maps for game engines. Download Filter Forge to use this texture.

To open this filter, you must have Filter Forge 12.0 or higher installed on your computer. If you don't have it installed yet, click here to download Filter Forge.

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Textures for Unity

This filter can generate PBR textures for Unity engine (version 2018.3 or higher). Channel packing for popular shaders is included. For the full list, see Infinite Industrial Panels – Unity Textures

Textures for Unreal Engine

This filter can also generate PBR textures for UE4, with several channel packing options (RMA, MRA, AMR). For the full list, see Infinite Industrial Panels – Unreal Engine Textures

Generic PBR Textures

You can also generate generic PBR textures without any engine-specific channel packing. For the full list, see Infinite Industrial Panels – Generic PBR Textures

About This Filter

Author

Description
Rather than relying on traditional techniques, this recipe leverages a unique sampling artifact* in FF. It plays well with the Randomizer, and all 7 generator seeds are independently exposed = maximum controlled chaos.[1] Offset Y fields accept unlimited values; type directly into the box rather than using the sliders for best results. (Offset X is constrained because very little variation occurs on the X axis). [2] "Scale" parameter is too sensitive because FF wouldn't let me upload with floating pt value inputs. Alas, integers only. [3] 1st World Problems: Blend Mode picks from the 19 Photoshop-style blending types, but their names do not populate. [4] AA is off by default because it looked bad here.*Open the editor and have a look at one of those Chaff nodes. The fact that I have not been able to reproduce this behavior in Substance Designer, Blender, etc. makes this extremely special and interesting to me, even though it is most likely a (very fortunate!) accident.

Keywords
industrial, factory, glitch, yellow, abstract, geometric, minimalism, stylized, wall, background, sci-fi, metallic, chaos, construction, complex

Filter Details

Filter Controls