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Normal Map Flipper

By Duke of Frags

Normal Map Flipper (Effect)Original Image
4.0
This filter requires Filter Forge 4.0
This filter does not support seamless tiling.

“Normal Map Flipper” is one of 6773 effect filters in Filter Forge – mighty graphics software for Windows and Mac with thousands of photo effects and seamless textures, and a visual editor to create your own filters. Apply this effect to any image in one click, tweak filter settings, or browse through 30,000 randomized variations to alter its appearance. Download Filter Forge to use this effect.

To open this filter, you must have Filter Forge 4.0 or higher installed on your computer. If you don't have it installed yet, click here to download Filter Forge.

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About This Filter

Author

Description
Please note, this filter will not generate a normal map, it is for flipping one or more dimensions of a normal map that you open into it.This filter flips the directional components of a normal map. I made this as I found that most normal maps in filterforge actually render inverted in some engines such as unity. You can test this by moving a light around in your 3d Scene and checking what "side" of a detail (such as a brick) is lit up (it should be the edge facing the light).Extra Info:The way normal maps work is that each RGB channel of the image represents a dimension of the surface for the texture.The red and green channels represent the X and Y surface and the blue channel represents the 3rd dimension which is depth, (effectively a hightmap/depthmap).This filter effectively just inverts 1 or more of these channels. each flipping the data of the respective dimension and as such the directions of the shadows.:)

Keywords
Normal map 3d unity flip invert channel swap direction light turn angle RGB

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