<?xml version="1.0" encoding="utf-8"?>
				<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/"
				 xmlns:annotate="http://purl.org/rss/1.0/modules/annotate/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
			    <channel> 
			    <generator>Filter Forge Site</generator> 
			    <title>www.filterforge.com - User Gallery</title> 
			    <description></description> 
			    <link>http://www.filterforge.com/forum/list.php?FID=14</link> 
			    <language>en</language> 
			    <webMaster>support@filterforge.com</webMaster> 
			    <copyright>(C) 2006</copyright> 
			    <pubDate>Tue, 21 May 2013 09:03:07 -0400</pubDate> 
			    <lastBuildDate>Tue, 21 May 2013 09:03:07 -0400</lastBuildDate> 
			    <item><title>The Orange Head</title> 
		             <dc:creator>Indigo Ray</dc:creator> 
		             <category></category> 
		             <pubDate>Thu, 16 May 2013 12:23:59 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=6405</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=6405</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;Indigo Ray&lt;/b&gt;, &lt;em&gt;Sat, 30 May 2009 11:47:46 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Here's where I'll be posting my filter creations from now on.&lt;br /&gt;&lt;br /&gt;So let's start with this one. I think it's based on ThreeDee's Smeary Oil Painting. With the life saver:&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Indigo Ray&lt;/b&gt;, &lt;em&gt;Sat, 30 May 2009 11:50:08 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Another from the same filter:&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Indigo Ray&lt;/b&gt;, &lt;em&gt;Sat, 30 May 2009 11:52:58 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And another. For this one, I upped the contrast and brightness in photoshop due to the darkness of the original image:&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Indigo Ray&lt;/b&gt;, &lt;em&gt;Sat, 30 May 2009 12:13:42 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;:)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CorvusCroax&lt;/b&gt;, &lt;em&gt;Sat, 30 May 2009 13:31:47 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Hey, nifty, Indigo Ray. &lt;br /&gt;One thing that seems to be missing from all the 'painting' filters is some kind of way for getting brushstrokes. I wonder if anyone has tried doing that with, say, a selection mask (of a brushstroke) as an input?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Sat, 30 May 2009 14:22:28 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;nice, indigo. i particularly like that last one.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Sun, 31 May 2009 15:51:54 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Yep the last one looks good and the eye also looks cool.. :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Indigo Ray&lt;/b&gt;, &lt;em&gt;Wed, 03 Jun 2009 13:52:11 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;The toaster's broken, but the bread's still good.  ;)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Wed, 03 Jun 2009 15:45:20 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;hehe, more food :) nice.&lt;br /&gt;&lt;br /&gt;the crust is great. a little less contrast in the center bread part maybe.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Indigo Ray&lt;/b&gt;, &lt;em&gt;Tue, 09 Jun 2009 16:15:38 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I was experimenting with brightness when I came up with this one. If you were to turn up the brightness of an image to 100% (not lightness, brightness, the Y axis in color pickers), then the image would look noisy (middle image). This is caused by very dark but not black areas that tend to have their saturation turned all the way up (which still looks almost black). By controlling the saturation (right image), you can keep really dark or light areas in the original image from popping out with random colors. This is my doggy by the way  :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Indigo Ray&lt;/b&gt;, &lt;em&gt;Thu, 11 Jun 2009 15:54:37 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Some water caustics. I'm still working on adding colorful refractive highlights, but what I have so far is pretty cool.&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Thu, 11 Jun 2009 17:18:43 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;i dont quite understand the term 'water caustics' here. but then, maybe i'm missing a definition of 'caustics'? i mean, what the heck is caustic about water? kind of interesting, though :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Indigo Ray&lt;/b&gt;, &lt;em&gt;Thu, 11 Jun 2009 19:12:53 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Craig, you're half-correct. First of all, the definition you're using for caustic is causing corrosion. Water is usually a harmless substance, but it can corrode things, like iron (into rust). The definition I'm using here is:&lt;br /&gt;&lt;br /&gt;&lt;i&gt;In optics, a caustic is the envelope of light rays reflected or refracted by a curved surface or object, or the projection of that envelope of rays on another surface.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Water are always moving up and down and flowing around. This is why certain patterns are found on the bottom of swimming pools or the seafloor. Which gives me an idea... ;) &lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Indigo Ray&lt;/b&gt;, &lt;em&gt;Thu, 11 Jun 2009 19:45:30 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;...that was quick. When I said caustics on the seafloor, I thought of replacing the blue color with an image of the seafloor. Or any image of your choice.  :D &lt;br /&gt;&lt;br /&gt;Not exactly the colored highlights i was thinking of, but pretty nice anyway. Vivid light FTW!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Thu, 11 Jun 2009 21:42:09 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;ok, thanks for the definition. however, my problem with anything technical is that it's often explained in more technical terms, i.e. 'envelope'. what is an 'envelope of light'? i sort of get an idea of that, but the word envelope here is almost meaningless to me. does it mean like a bundle, a packet, what?&lt;br /&gt;&lt;br /&gt;nice pic on that second one :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Fri, 12 Jun 2009 07:33:05 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;He might want the whole article Indigo.  ;) &lt;br /&gt;&lt;br /&gt;&lt;a href='http://en.wikipedia.org/wiki/Caustic_(optics)' target='_blank' rel='nofollow'&gt;http://en.wikipedia.org/wiki/Caustic_(optics)&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;^^^&lt;br /&gt;Did not work as a link.  :?:&lt;br /&gt;&lt;br /&gt;Just select the whole line and paste it in, unless you just click the optics link on the caustic page.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Fri, 12 Jun 2009 11:32:33 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;oh, i might have known it would be a wiki article. they tend to be really bad about using ten other technical words you dont know to try and explain the one you're looking up. thus, i tend to stay away from wiki as much as possible.&lt;br /&gt;&lt;br /&gt;and, it still doesnt explain what 'envelope' means in that sentence.&lt;/p&gt;<script>
if (phpVars == null || typeof(phpVars) != "object")
{
	var phpVars = {
		'ADMIN_THEME_ID': '.default',
		'titlePrefix': 'Filter Forge - '};
}

window.onForumImageLoad = function(oImg, w, h, family, oImg1)
{
	if (typeof oImg == "string")
	{
		oImg = document.getElementById(oImg);
	}
	if (oImg == null || typeof oImg != "object")
	{
		return false;
	}
	
	family = (family && family.length > 0 ? family : "");
    var img = {'width' : 0, 'height' : 0};
    
	if (oImg.naturalWidth)
	{
		img['width'] = oImg.naturalWidth;
		img['height'] = oImg.naturalHeight;
	}
	else
	{
		img['width'] = oImg.width;
		img['height'] = oImg.height;
	}
	var k = 1;
	w = parseInt(w);
	w = (w > 0 ? w : 100);
	h = parseInt(h);
	
	
	if (h <= 0 && img['width'] > w)
	{
    	k = w/img['width'];
	}
	else if (h > 0 && (img['width'] > w || h > img['height']))
	{
		if (img['width'] <= 0)
			k = h/img['height'];
		else
			k = Math.min(w/img['width'], h/img['height']);
	}
	
	if (0 < k && k < 1)
	{
        oImg.style.cursor = 'pointer';
        oImg.onclick = new Function("onForumImageClick(this, '" + img['width'] + "', '" + img['height'] + "', '" + family +"')");
        if (h > 0)
        {
	        var width = parseInt(img['width'] * k);
	        var height = parseInt(img['height'] * k);
	        oImg.width = width;
	        oImg.height = height;
        }
	}
}
window.onForumImageClick = function(oImg, w, h, family)
{
	if (oImg == null || typeof oImg != "object")
		return false;

	w = (w <= 0 ? 100 : w);
	h = (h <= 0 ? 100 : h);
	family = (family && family.length > 0 ? family : "");
	var div = null;
	var id = 'div_image' + (family.length > 0 ? family : oImg.id);
	if (family.length > 0)
	{
		div = document.getElementById(id);
		if (div != null && typeof div == "object")
			div.parentNode.removeChild(div);
	}
	div = document.createElement('div');
	div.id = id;
	div.className = 'forum-popup-image';
	div.style.position = 'absolute';
	div.style.width = w + 'px';
	div.style.height = h + 'px';
	div.style.zIndex = 80;
	div.onclick = function(){
		jsFloatDiv.Close(this);
		this.parentNode.removeChild(this);};
	
	var pos = {};
	var res = jsUtils.GetRealPos(oImg);
	var win = jsUtils.GetWindowScrollPos();
	var win_size = jsUtils.GetWindowInnerSize();
	var img = new Image();
	var div1 = document.createElement('div');
	
	pos['top'] = parseInt(res['top'] + oImg.offsetHeight/2 - h/2);
	if ((parseInt(pos['top']) + parseInt(h)) > (win['scrollTop'] + win_size['innerHeight']))
	{
		pos['top'] = (win['scrollTop'] + win_size['innerHeight'] - h - 10);
	}
	if (pos['top'] <= win['scrollTop'])
	{
		pos['top'] = win['scrollTop'] + 10;
	}
	
	pos['left'] = parseInt(res['left'] + oImg.offsetWidth/2 - w/2);
	pos['left'] = (pos['left'] <= 0 ? 10 : pos['left']);
	
	div1.style.left = (w - 14) + "px";
	div1.style.top = "0px";
	
	div1.className = 'empty';
	div1.style.zIndex = 82;
	div1.style.position = 'absolute';
	div1.style
	div.appendChild(div1);
	
	img.width = w;
	img.height = h;
	img.style.cursor = 'pointer';
	img.src = oImg.src;
	
	div.appendChild(img);
	document.body.appendChild(div);
	jsFloatDiv.Show(div, pos['left'], pos['top']);
}

function onForumImagesLoad()
{
	if (oForumForm && oForumForm['images_for_resize'] && oForumForm['images_for_resize'].length > 0)
	{
		for (var ii = 0; ii < oForumForm['images_for_resize'].length; ii++)
		{
			var img = document.getElementById(oForumForm['images_for_resize'][ii]);
			if (img != 'null' && img && img.tagName == "IMG")
			{
				img.onload();
			}
		}
	}
}
if (jsUtils.IsIE())
{
	jsUtils.addEvent(window, "load", onForumImagesLoad);
}
if (typeof oForumForm != "object")
	var oForumForm = {};
oForumForm['images_for_resize'] = [];
</script>
<script>oForumForm['images_for_resize'].push('popup_1551201720');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Fri, 12 Jun 2009 19:00:34 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;But the pictures give you an example, no? I agree, I don't understand what that kind of envelope is anyway. It might be a modulator to the light that is shining through. Here's a quick picture I made that might help.&lt;br /&gt;&lt;br /&gt;&lt;a href='http://s400.photobucket.com/albums/pp90/profbetis/?action=view&amp;current=CausticExplanation.jpg' target='_blank' rel='nofollow'&gt;&lt;img src='http://i400.photobucket.com/albums/pp90/profbetis/th_CausticExplanation.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1551201720' border='0' /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;I forgot to finish the very middle part; It's supposed to say Concentrated Light&lt;br /&gt;&lt;br /&gt;Hope it helps  :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Indigo Ray&lt;/b&gt;, &lt;em&gt;Sun, 14 Jun 2009 12:06:44 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Yeah, you get it. Light passes through an object (water/marble), bends (due to molecular arrangement/object shape and motion), and hits a surface (seafloor/gray disc). And yes, envelopes are curves, or a &quot;bundle&quot; of curves as Craig said.&lt;br /&gt;&lt;br /&gt;I added a large-scale refraction to the image and a small-scale refraction for the caustics. The time for 600 x 600 on my depressing computer is 1min 11sec (w/AAx5). Would a perlin noise/refraction be faster, or a noise distortion???&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Sun, 14 Jun 2009 23:01:53 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;so an envelope of light is basically just a bundle of light rays?&lt;br /&gt;&lt;br /&gt;so, the caustic is once the light is bent by whatever? it's the end result of that bending or going through something and bending and how it 'splashes' onto something after that?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Sun, 14 Jun 2009 23:14:03 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;You know how taking a magnifying glass to ants can burn them with that dot of light? That is a caustic, focused light. Think of the surface of the water as a dynamically changing lens (or magnifying glass).  :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Sun, 14 Jun 2009 23:17:28 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;because it's been through the bending of the glass. ok. i still dont like the name 'caustic' for that. bent beam would have worked just as well, in my book :) but, ok. so, 'envelope' in your example, would be the beam of light coming through the glass? yes, no?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Sun, 14 Jun 2009 23:22:45 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I think it's more where the light is bent TO and bent AWAY From. Like a shadow map.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Sun, 14 Jun 2009 23:28:57 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;would that come from the common word definition then of envelope? where an envelope of the something (in this case, light) sort of spreads out and covers something? as in, 'there was an envelope of rain all around us.' something like that definition of envelope where something is actually enveloping in a way? if so, then i think i get it better now.&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1971288929');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Sun, 14 Jun 2009 23:45:01 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Mmmm, I don't think so... Do you know a little bit about wave physics? Like sound waves? You can have an envelope that defines the shape of a sound, it's much like a Curve in FF. I shall illustrate another picture.&lt;br /&gt;&lt;br /&gt;&lt;a href='http://s400.photobucket.com/albums/pp90/profbetis/?action=view&amp;current=CausticExplanation2.jpg' target='_blank' rel='nofollow'&gt;&lt;img src='http://i400.photobucket.com/albums/pp90/profbetis/th_CausticExplanation2.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1971288929' border='0' /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt; :|  :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Mon, 15 Jun 2009 12:54:52 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;no clue, betis. i'll just take it that 'caustic' means the end result of light being bent or refracted or reflected when going to a different medium than the one it's currently in. the whole 'envelope', to me, at this point, means a bundle, or array or shape of light and doesnt matter that much, since i'm not really studying optics at the moment. but, thanks :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Indigo Ray&lt;/b&gt;, &lt;em&gt;Mon, 15 Jun 2009 14:21:28 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Now for something opposite of water: FIYA!!!!!! :evil:  :evil:  :evil: &lt;br /&gt;&lt;br /&gt;Actually, it's the sun, I think resembling the ultraviolet spectrum???&lt;br /&gt;Here's trial one, without those awesome solar flares:&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Mon, 15 Jun 2009 19:43:12 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;It seems you have the same problem I have with my Galaxy Explorer. The refraction map for the sun is a sphere, white on the inside and black on the outside? replace the sun texture with a grid and you will see it is quite incorrect. Invert the Refract map and try it with a global refract height of about 7.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Mon, 15 Jun 2009 20:58:07 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;that's pretty cool, indigo :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Indigo Ray&lt;/b&gt;, &lt;em&gt;Wed, 17 Jun 2009 12:04:32 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thanks Betis. I think I knew that at one point but I forgot to do that with this filter. And I will continue to post an image with every response, so here's Betis' suggestion &amp; a surface glow:&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Wed, 17 Jun 2009 15:42:26 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;in a way, i like the first one better. that second is just a bit too perfectly spherical for a sun, ya know?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Indigo Ray&lt;/b&gt;, &lt;em&gt;Wed, 17 Jun 2009 21:06:37 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I actually agree with you, Craig. Maybe I could turn down the refraction (#1 was at 2, Betis told me to use 7 for #2). I'll be working on those solar flares, too.&lt;br /&gt;&lt;br /&gt;Now here's what I meant to post. I like perspective stuff (in case you haven't noticed), and I've been trying to create an alternative to &lt;a href='http://www.filterforge.com/forum/read.php?FID=10&amp;TID=5566&amp;MID=63120&amp;phrase_id=994263#message63120' target='_blank' rel='nofollow'&gt;ThreeDee's method&lt;/a&gt; of a planar perspective. In ThreeDee's, you have to scale down everything (image, noise) in order to get the desired effect (the offset scales up). &lt;br /&gt;Mine is based on a logarithmic pattern as demonstrated by &lt;a href='http://www.filterforge.com/filters/7247.html' target='_blank' rel='nofollow'&gt;this filter&lt;/a&gt;, and the great thing about it is that you don't have to scale down anything (the offset scales down). It's not entirely accurate, and there's still some issue with the ratio of height to width. Here's a comparison:&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Indigo Ray&lt;/b&gt;, &lt;em&gt;Wed, 17 Jun 2009 21:13:01 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Oops! I forgot to check the &quot;seamless tiling&quot; box. If you look carefully, you'll notice that there is no way either filter is seamless horizontally. The reason for checking that box would be to preserve the image's original orientation (hence all the dis-orientations you see in the image). And don't expect a non-square version, I tried that, too.&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Indigo Ray&lt;/b&gt;, &lt;em&gt;Mon, 22 Jun 2009 16:41:19 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;;) &lt;br /&gt;This one took some formula-working. A formula for the path of the metal balls, a formula to cut off the length of the strings so they would end underneath the balls, and a separate (not in FF) formula to calculate the effect of gravity on ball speed. There is one error I would like to point out, and that is the length of the string. The string gets shorter and longer as the side balls move. If I changed the sectors on the circular arcs pertaining to the ball path, this might have worked perfectly.&lt;br /&gt;&lt;br /&gt;BTW, the balls are called &quot;kinetic balls&quot;, and the contraption &quot;Newton's Cradle&quot;.&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Mon, 22 Jun 2009 21:26:22 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Ahhh...Love the kinetic balls I can watch those for hours....I am easily entertained.. ;)  :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Mon, 22 Jun 2009 21:44:05 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;pretty freakin cool, indigo :)&lt;br /&gt;&lt;br /&gt;ya know, those balls look like they are coming forward, not side to side.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Indigo Ray&lt;/b&gt;, &lt;em&gt;Sat, 11 Jul 2009 08:59:55 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Just came back from a 2 week vacation in Italy!  :D  :D  :D  :D  :D &lt;br /&gt;&lt;br /&gt;One thing that I was particularly awed by (and that you guys might find interesting) was the amount and variance of stone textures found in the mountainsides, the buildings carved into them, the streets, statues, churches, and ruins.&lt;br /&gt;&lt;br /&gt;Here's a FF render of a close-up of a roman column, such as those found in the many ruins of Rome:&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Sat, 11 Jul 2009 14:10:32 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;nice. a bit eggshell crate or styrofoam in texture, though. maybe reduce the noise/grain? marble columns could indeed chip, but their overall smoothness didnt tend to change. also, that grey pattern/texture you've got mixed into the white, try increasing the scale on that. it looks a bit too regular as is.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Indigo Ray&lt;/b&gt;, &lt;em&gt;Mon, 13 Jul 2009 20:54:42 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Alright Craig, I increased the scale and reduced the grain, as you said. I also added a sort of rockiness to it, as well as changing the lighting a little. Check it out:&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Mon, 13 Jul 2009 22:13:09 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Wewt! Looks awesome!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Mon, 13 Jul 2009 22:57:11 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;yeah, i definitely like that better :) the cracks show up better, too.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Mon, 13 Jul 2009 23:39:27 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I say angle the cracks though, they're too straight.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Tue, 14 Jul 2009 00:09:36 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I totally looked at this and saw the light as coming from the right... My mind had inverted the heightmap.  :)  :(  :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Indigo Ray&lt;/b&gt;, &lt;em&gt;Sat, 18 Jul 2009 21:24:43 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Cant...stop...forging... :cry:  :D &lt;br /&gt;&lt;br /&gt;If we throw salt over our shoulders and cross our fingers, then maybe V2 will see fractal branching, but if not, we'll just have to make do with what we have. To make the dark cracks in this dry mud bed, I applied a bias to stone noise. I then attached a perlin noise to the &quot;bias&quot; of the bias, which was added to tamper off the ends of the stone noise, one property that would be seen in fractal branching.&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Sat, 18 Jul 2009 23:00:53 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Wow, thy looks great! I do see that something I haven't really seen before, the fake fractiliciousness. ;D&lt;br /&gt;&lt;br /&gt;If I may make some suggestions, I would say to raise  the ground noise (the color) scale, and make the cracks thinner, and not as dark. Keep up the good work.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Sun, 19 Jul 2009 10:51:35 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;very good on the mud cracks, indigo! i'd enjoy looking at that one. are you going to submit it?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Crapadilla&lt;/b&gt;, &lt;em&gt;Sun, 19 Jul 2009 14:07:50 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Looks like orange is becoming &lt;i&gt;teh nu pink&amp;#153;&lt;/i&gt;... &lt;br /&gt;&lt;br /&gt;Good stuff there, Indigo!  :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Indigo Ray&lt;/b&gt;, &lt;em&gt;Fri, 24 Jul 2009 22:59:19 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Just for fun, a mod on the mud cracks: light cracks.&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Sat, 25 Jul 2009 07:46:18 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;ok, that last one looks a little weird, though, with a threshold and set alpha, you could maybe separate the white cracks out from everything else and just have them on a transparent background, which you could then apply to other images... yes, no?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Sat, 25 Jul 2009 10:36:49 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;8)  :D&lt;/p&gt;
</description>
</item>
<item><title>CorvusCroax's Junkyard</title> 
		             <dc:creator>CorvusCroax</dc:creator> 
		             <category></category> 
		             <pubDate>Mon, 13 May 2013 03:57:40 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=5632</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=5632</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;CorvusCroax&lt;/b&gt;, &lt;em&gt;Thu, 02 Oct 2008 21:39:58 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Working on a pipe filter....&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CorvusCroax&lt;/b&gt;, &lt;em&gt;Thu, 02 Oct 2008 21:40:18 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Another&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CorvusCroax&lt;/b&gt;, &lt;em&gt;Thu, 02 Oct 2008 21:41:15 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;3 It's kind of steampunk, or something. I'd like to make it more inter-weaving.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CorvusCroax&lt;/b&gt;, &lt;em&gt;Thu, 02 Oct 2008 21:42:43 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;4 Another preset&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CorvusCroax&lt;/b&gt;, &lt;em&gt;Thu, 02 Oct 2008 21:45:02 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;It has 3 layers, plus 3 shadows. It uses Sphinxmorpher's trick for making uniform strokes using High Pass.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Thu, 02 Oct 2008 23:21:33 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;you shld check out the other 'pipes' filters around. there's several.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Carl&lt;/b&gt;, &lt;em&gt;Fri, 03 Oct 2008 00:32:58 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I think I remember Uberzev gave away one in his unsubmitted filter thread ;)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CorvusCroax&lt;/b&gt;, &lt;em&gt;Fri, 03 Oct 2008 02:56:36 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Some techy noise ideas&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CorvusCroax&lt;/b&gt;, &lt;em&gt;Fri, 03 Oct 2008 02:57:04 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;another techy noise&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Fri, 03 Oct 2008 08:28:41 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;that first techy noise has some good depth. nice :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;ThreeDee&lt;/b&gt;, &lt;em&gt;Fri, 03 Oct 2008 09:10:45 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Good techy noises with nice detail touches there.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CorvusCroax&lt;/b&gt;, &lt;em&gt;Sun, 05 Oct 2008 00:59:24 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Having some fun w/ Unstable Weave, by 'dilla.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CorvusCroax&lt;/b&gt;, &lt;em&gt;Sun, 05 Oct 2008 01:00:33 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;This is a spherical distortion instead of 'dilla's noise distortion. Makes great hubcaps!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CorvusCroax&lt;/b&gt;, &lt;em&gt;Sun, 05 Oct 2008 01:11:33 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Here's a planet test. This uses a photograph (of the louisiana swamps from the air) and distorts it into a planet. The shadow is added in Pshop. Note the water reflectivity and the very slight amount of bump to the land.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CorvusCroax&lt;/b&gt;, &lt;em&gt;Sun, 05 Oct 2008 01:12:19 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Same filter applied to a 'gas giant' texture, of my own devising.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Crapadilla&lt;/b&gt;, &lt;em&gt;Sun, 05 Oct 2008 09:26:41 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Nice junkyard!  ;)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Sun, 05 Oct 2008 10:12:27 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;the weaves are kinda cool and i really like the planets. nice work :) you going to publish any of this?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Sun, 05 Oct 2008 12:37:58 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I like the direction of your last &quot;techy noise&quot; sample......for the same type of application as your first filter.....     8) &lt;br /&gt;&lt;br /&gt;First &quot;Unstable Weave&quot; mod is cool too!!!    8)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CorvusCroax&lt;/b&gt;, &lt;em&gt;Sun, 05 Oct 2008 14:57:38 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;Crapadilla wrote:&lt;/b&gt;&lt;br /&gt;Nice junkyard! &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Thanks! Yours was an inspiration. &lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;Kraellin wrote:&lt;/b&gt;&lt;br /&gt;the weaves are kinda cool and i really like the planets. nice work Smile you going to publish any of this?&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Thanks. Wasn't planning on submitting it, but maybe. It's, a junkyard, 'ya know. The Techy noise is annoyingly slow. The pipes were sort of an experiment. I think it all needs work, honestly, and to get them to be submission-friendly I'd have to spend some time with them. &lt;br /&gt;&lt;br /&gt;The planets are for a work project, and because the FF EULA flap freaks out our legal guy, I can't submit anything which would show up in-game. For the same reason, everything which would show up in-game, I must build myself.  :?: Maybe I'll submit the non-final versions.&lt;br /&gt;&lt;br /&gt;Here's the unstable weave mod. Called it 'Tin Samurai' b/c it looks like a metal version of the samurai crests to me.&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Crapadilla&lt;/b&gt;, &lt;em&gt;Sun, 05 Oct 2008 15:21:40 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I've simplified a few things in my recent update of 'Unstable Weave'... might be of interest to you.  :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Sun, 05 Oct 2008 21:00:52 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;you have a legal guy? cool 8)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CorvusCroax&lt;/b&gt;, &lt;em&gt;Sun, 05 Oct 2008 23:37:54 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;Kraellin wrote:&lt;/b&gt;&lt;br /&gt;you have a legal guy? cool&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;I should probably have put that in quotes...  He's our guy who A) knows the most about copyright B) has to power to tell the rest of us what's what. It's not as if he plays golf all day and smokes cigars in a big wood paneled office wearing a top hat.  ;)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Redcap&lt;/b&gt;, &lt;em&gt;Mon, 06 Oct 2008 01:49:15 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;With a little bit of tweaking you could turn your rock fracture filter into a planet surface filter.:&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Carl&lt;/b&gt;, &lt;em&gt;Mon, 06 Oct 2008 02:21:14 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;nice mod Red :) &lt;br /&gt;the unstable weave are a nice mod corvus, what games have you worked on?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CorvusCroax&lt;/b&gt;, &lt;em&gt;Wed, 08 Oct 2008 21:56:37 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;Redcap wrote:&lt;/b&gt;&lt;br /&gt;With a little bit of tweaking you could turn your rock fracture filter into a planet surface filter.:&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Hey that' fun. &lt;br /&gt;&lt;br /&gt;Check it out: &lt;br /&gt;Using the gas giant filter above, combined with ThreeDee's amazing sphere tilt filter. &lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CorvusCroax&lt;/b&gt;, &lt;em&gt;Thu, 09 Oct 2008 00:27:36 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;This is just a simple little take a font and make it into rocks. Or something.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Carl&lt;/b&gt;, &lt;em&gt;Thu, 09 Oct 2008 00:31:46 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Does it work on an alpha background :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CorvusCroax&lt;/b&gt;, &lt;em&gt;Thu, 09 Oct 2008 01:10:50 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Getting better:&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CorvusCroax&lt;/b&gt;, &lt;em&gt;Thu, 09 Oct 2008 01:21:01 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Added some nice drop shadow. Hey, this is looking cool. I might have to submit this one.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CorvusCroax&lt;/b&gt;, &lt;em&gt;Thu, 09 Oct 2008 01:21:50 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Here it is with just the standard FF image. It has a nice flagstone kind of effect. Note how the smaller stones get rounder, and the larger stones are sharper.&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1865055666');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;ThreeDee&lt;/b&gt;, &lt;em&gt;Thu, 09 Oct 2008 05:54:57 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;CorvusCroax wrote:&lt;/b&gt;&lt;br /&gt;Added some nice drop shadow. Hey, this is looking cool. I might have to submit this one.&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.filterforge.com/upload/forum/c7b/rockAlphabet5.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1865055666' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Very cool -- yes, we need some selection-based lettering filters for sure. Sorely missing and lots of potential for all kinds of wild stuff.&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Crapadilla&lt;/b&gt;, &lt;em&gt;Thu, 09 Oct 2008 06:06:52 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;CorvusCroax wrote:&lt;/b&gt;&lt;br /&gt;Hey, this is looking cool. I might have to submit this one.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Indeed!  ;)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Thu, 09 Oct 2008 08:55:41 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;pretty cool, corvus :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CorvusCroax&lt;/b&gt;, &lt;em&gt;Thu, 09 Oct 2008 11:23:03 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Ok, you talked me into it. I'll submit it. &lt;br /&gt;I messed around with it for a while after I posted the above pics - adding different noise types, etc to make a more brick-like version. I think I like the one above better. &lt;br /&gt;&lt;br /&gt;It uses not one, but 3 (!) blurs &amp;lt;smacks forehead&amp;gt;...  I can't figure out a way around it, b/c I need the blurs to have different radii.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Sphinx.&lt;/b&gt;, &lt;em&gt;Thu, 09 Oct 2008 17:20:00 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;CorvusCroax wrote:&lt;/b&gt;&lt;br /&gt;It uses not one, but 3 (!) blurs &amp;lt;smacks forehead&amp;gt;... I can't figure out a way around it, b/c I need the blurs to have different radii. &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;I don't know about your actual construction, but maybe you can somehow blur the first blur and that way get a third extra blurred result.. sounds blurry? it is :D&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CorvusCroax&lt;/b&gt;, &lt;em&gt;Fri, 10 Oct 2008 02:08:52 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Ok, it's submitted.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CorvusCroax&lt;/b&gt;, &lt;em&gt;Fri, 10 Oct 2008 02:09:27 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Nice fat text:&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CorvusCroax&lt;/b&gt;, &lt;em&gt;Fri, 10 Oct 2008 02:10:45 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Celtic Knot thingy&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CorvusCroax&lt;/b&gt;, &lt;em&gt;Fri, 10 Oct 2008 02:11:35 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Maze&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Redcap&lt;/b&gt;, &lt;em&gt;Fri, 10 Oct 2008 22:56:12 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Corvus, usually there is a learning curve to filter creation. Why are you so special that you can just skip the months of crappy filter creation and move straight to Awesome filters?  ;)  :D &lt;br /&gt;&lt;br /&gt;Keep up the awesome work, your filters are a breath of fresh air!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CorvusCroax&lt;/b&gt;, &lt;em&gt;Sat, 11 Oct 2008 13:00:03 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Aw, shucks ... Thanks! :beer: I'm guess I'm just curious. &lt;br /&gt;&lt;br /&gt;FF is an amazingly useful tool. Lately I've been using FF more than photoshop - which is really saying something. Now I can just put into filters all those complicated multi-step processes I'd normally would do by hand.  :loveff:  Glad you're enjoying my stuff! &lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CorvusCroax&lt;/b&gt;, &lt;em&gt;Sat, 11 Oct 2008 13:04:05 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Here's another thing I've been messing with: I was trying to find a way to take an arbitrary heightmap, like some letters, and 'bling' them out with metal ornament of similar shape to the originating shape. &lt;br /&gt;&lt;br /&gt;Came up with this, which runs the shape through kaliedoscope, and then makes that into little bits of metal bling.&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CorvusCroax&lt;/b&gt;, &lt;em&gt;Sat, 11 Oct 2008 13:04:30 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Another shape: check out how the bling is all symmetrical around the outer circle.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CorvusCroax&lt;/b&gt;, &lt;em&gt;Sat, 11 Oct 2008 13:06:04 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;It seems to do better with curvy shapes, but here you can see how the shape matches the shape of the letters.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CorvusCroax&lt;/b&gt;, &lt;em&gt;Sat, 11 Oct 2008 13:06:34 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Big Fish?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CorvusCroax&lt;/b&gt;, &lt;em&gt;Sat, 11 Oct 2008 13:07:52 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;super squirmy&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CorvusCroax&lt;/b&gt;, &lt;em&gt;Sat, 11 Oct 2008 13:09:02 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;same test shape as one of the stone things above. This one uses an offest to stretch the bling around the shape, similar to sphereize technique.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;ThreeDee&lt;/b&gt;, &lt;em&gt;Sat, 11 Oct 2008 16:49:00 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Ooh, another great idea.&lt;br /&gt;&lt;br /&gt;Gives a nice gothic decor touch to the letters and dingbats.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;jffe&lt;/b&gt;, &lt;em&gt;Sat, 11 Oct 2008 17:11:07 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;That stuff is looking pretty cool, clever offsets/alignments too. :)&lt;br /&gt;&lt;br /&gt;jffe&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Sat, 11 Oct 2008 18:16:57 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;yep, very clever, corvus. definitely going in a good direction. i had played around with a 'wrought iron' filter way back, but never could get it looking right. yours definitely has that wrought look to it. but, you're inputting the raw images and shapes and then texturizing them, right? you and 3D shld get together and do the whole thing in FF. that would be cool as hell, also.&lt;/p&gt;
</description>
</item>
<item><title>Dear Victoria by Chachah</title> 
		             <dc:creator>Jane Noel</dc:creator> 
		             <category></category> 
		             <pubDate>Sat, 11 May 2013 20:32:36 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=9611</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=9611</guid>
		             <description><script>oForumForm['images_for_resize'].push('popup_820439256');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;Jane Noel&lt;/b&gt;, &lt;em&gt;Tue, 06 Mar 2012 12:07:35 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Dear Victoria by Chachah&lt;br /&gt;&lt;a href='http://www.filterforge.com/gallery/206.html' target='_blank' rel='nofollow'&gt;http://www.filterforge.com/gallery/206.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.filterforge.com/gallery/206.html' target='_blank' rel='nofollow'&gt;&lt;img src='http://www.filterforge.com/gallery/206-small.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_820439256' border='0' /&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Jane Noel&lt;/b&gt;, &lt;em&gt;Tue, 06 Mar 2012 12:07:47 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Very nice job!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Chachah&lt;/b&gt;, &lt;em&gt;Tue, 06 Mar 2012 12:51:43 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thanks a lot.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Tue, 06 Mar 2012 12:54:25 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;What do you mean you overpainted it in Photopaint?&lt;br /&gt;Was it a grayscale render originaly?&lt;br /&gt;&lt;br /&gt;Very nice image!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Chachah&lt;/b&gt;, &lt;em&gt;Tue, 06 Mar 2012 16:35:10 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thank you very much for your comment.&lt;br /&gt;&lt;br /&gt;The original render had too much sharp details and dirty grayish colors. I decided to paint over as on a draft sketching, just for the fun and practice. I worked specially on the face and painted a backdrop. The result was still not satisfactory to me. So I tried several manipulations with some filters that I found here. Finally the emme's excellent &quot;Sketchy Painting Filter&quot; gave it that harmonious artistic touch that makes the model alive.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Wed, 07 Mar 2012 21:41:19 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;This is great work .... Vicky has never looked so good ....&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;ongacer&lt;/b&gt;, &lt;em&gt;Sat, 11 May 2013 20:32:36 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Do you remember which settings you used in Sketchy Painting filter?&lt;/p&gt;
</description>
</item>
<item><title>Stargazing!</title> 
		             <dc:creator>Betis</dc:creator> 
		             <category></category> 
		             <pubDate>Sat, 11 May 2013 16:41:47 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=10636</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=10636</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Sat, 27 Oct 2012 19:01:55 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;This baby renders in under 2 seconds!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Sat, 27 Oct 2012 19:06:13 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Very much a work in progress. Suggestions appreciated!&lt;br /&gt;&lt;br /&gt;Controls I have now: Time Elapsed, Stars, Star Brightness, Star Color Bias, Rotate Stars, Night Darkness, Horizontal Pan, Vertical Pan, Perspective, Atmosphere Color.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Sat, 27 Oct 2012 19:07:18 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I'm thinking there could be some sort of foreground but how could that be procedurally generated? I mean it could be but would it even be good enough to use?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Sun, 28 Oct 2012 05:47:00 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Time slider :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Sun, 28 Oct 2012 13:11:02 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Ah, the rotate stars does that. But I could rename it.&lt;br /&gt;&lt;br /&gt;Also this thing renders perfectly at incredible resolutions. I tried a 10,000 by 10,000 and zoomed in full res and it looked amazing before FF crashed  :loveff:&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Mon, 29 Oct 2012 20:06:01 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;There we go&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Mon, 29 Oct 2012 20:06:58 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;This one was randomly generated  :eek:&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Mon, 29 Oct 2012 20:08:41 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Mars gazing anyone?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Mon, 29 Oct 2012 20:10:51 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;The trick to having realistic atmosphere I figured out, is to have a haze color and an atmosphere color. The haze sits a lot lower and is additive to the atmosphere. You get rich blends further down&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Tue, 30 Oct 2012 01:16:52 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Man these are sweeeee!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Tue, 30 Oct 2012 06:00:18 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;These are looking great Betis...I use to do this all time and it was fun... :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Sharandra&lt;/b&gt;, &lt;em&gt;Tue, 30 Oct 2012 11:46:34 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Very nice :-)&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_178589052');</script>
<script>oForumForm['images_for_resize'].push('popup_70721365');</script>
<script>oForumForm['images_for_resize'].push('popup_1360205021');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Fri, 10 May 2013 14:27:05 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Auroras anyone? ~1s render time impact&lt;br /&gt;&lt;br /&gt;&lt;img src='https://lh4.googleusercontent.com/-zBUrrq7mqWs/UY07n6WLhWI/AAAAAAAABHI/9CPOszLug8A/s600-no/aurora01.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_178589052' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src='https://lh6.googleusercontent.com/-OKNmV10RFBw/UY07ocgdmcI/AAAAAAAABHQ/cQSWJ-0YEwo/s600-no/aurora02.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_70721365' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src='https://lh4.googleusercontent.com/-XY9M3we1Ln4/UY07ovpwxWI/AAAAAAAABHU/zyg5uTnA8uE/s600-no/aurora03.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1360205021' border='0' /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Indigo Ray&lt;/b&gt;, &lt;em&gt;Fri, 10 May 2013 20:53:15 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;YES! 8) You use smudge for the aurora? Or no, that's super fast rendering!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Fri, 10 May 2013 21:36:15 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Yay! amazing!!&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1880810495');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Sat, 11 May 2013 16:41:47 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;:D  :D &lt;br /&gt;&lt;br /&gt;Yeah I used a huge smudge trail with low density (1.5) &lt;br /&gt;&lt;br /&gt;Here's a part of the aurora tree&lt;br /&gt;&lt;img src='https://lh6.googleusercontent.com/-KkPvKq2UdCg/UY6s2V6AqhI/AAAAAAAABHs/YildetkOxvU/w2048-h1062-no/aurora_nodes.JPG'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1880810495' border='0' /&gt;&lt;/p&gt;
</description>
</item>
<item><title>Off the Deep End with ThreeDee</title> 
		             <dc:creator>ThreeDee</dc:creator> 
		             <category></category> 
		             <pubDate>Mon, 06 May 2013 10:27:25 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=5560</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=5560</guid>
		             <description><script>oForumForm['images_for_resize'].push('popup_547530137');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;ThreeDee&lt;/b&gt;, &lt;em&gt;Fri, 12 Sep 2008 16:04:24 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;After using FF for long enough, you can't help but start to come up with ideas that best fit in the category of &quot;why in the world would anybody do &lt;i&gt;that&lt;/i&gt; in Filter Forge?&quot;&lt;br /&gt;&lt;br /&gt;Not only do you come up with the ideas, but one day you find yourself making the filter although there is no logical reason to do it in FF. I suspect it is a sign of deepening addiction to Filter Forge from which there is no return.&lt;br /&gt;&lt;br /&gt;And on that note, it's only too appropriate to start this thread with my latest development along this line: Welcome to the Matrix.&lt;br /&gt;&lt;br /&gt;&lt;img src='http://i275.photobucket.com/albums/jj296/Three_Dee/BallsSmaller.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_547530137' border='0' /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Beliria&lt;/b&gt;, &lt;em&gt;Fri, 12 Sep 2008 16:24:26 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Wow Ron will be so proud of you  :D, lots and lots of balls.  &lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;ThreeDee wrote:&lt;/b&gt;&lt;br /&gt;why in the world would anybody do that in Filter Forge&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Also why not?  That is so cool ThreeDee, love it!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Redcap&lt;/b&gt;, &lt;em&gt;Fri, 12 Sep 2008 20:04:48 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;These &quot;use-less&quot; filters usually go editor's pick and get used the most! I love it!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Fri, 12 Sep 2008 22:34:48 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;whoa, man; that is wicked sick!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Fri, 12 Sep 2008 22:50:28 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;That looks way cool ThreeDee...BTW welcome to the deep end of the addition pool.. ;)  :D&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1618464290');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;ThreeDee&lt;/b&gt;, &lt;em&gt;Sat, 13 Sep 2008 02:15:59 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Of course, y'all could easily tell that was the Life Preserver, couldn't you? Here's a self portrait run through the same filter:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://i275.photobucket.com/albums/jj296/Three_Dee/SelfPortrait_Matrix.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1618464290' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_2051785080');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;ThreeDee&lt;/b&gt;, &lt;em&gt;Sat, 13 Sep 2008 02:28:13 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Speaking of self portraits, here's what can happen to your avatar when it gets sucked into the Matrix.&lt;br /&gt;&lt;br /&gt;&lt;img src='http://i275.photobucket.com/albums/jj296/Three_Dee/Avatar_matrix.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_2051785080' border='0' /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Sat, 13 Sep 2008 04:45:31 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;ThreeDee wrote:&lt;/b&gt;&lt;br /&gt;there is no logical reason to do it in FF&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;I disagree.....this replication method pushes FF well past 2D into 3D......and with perspective no less.....    :devil: &lt;br /&gt;&lt;br /&gt;The first one is awesome!!!    8)  8)  8)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Crapadilla&lt;/b&gt;, &lt;em&gt;Sat, 13 Sep 2008 06:02:25 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;ThreeDee wrote:&lt;/b&gt;&lt;br /&gt;[...] ideas that best fit in the category of &quot;why in the world would anybody do that in Filter Forge?&quot; &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Those are my favorites!  ;)  :D &lt;br /&gt;&lt;br /&gt;Excellent suff there, ThreeDee! I like the last sample, expecially!  :) &lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;ThreeDee wrote:&lt;/b&gt;&lt;br /&gt;but one day you find yourself making the filter although there is no logical reason to do it in FF. I suspect it is a sign of deepening addiction to Filter Forge from which there is no return. &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;CFandM wrote:&lt;/b&gt;&lt;br /&gt;welcome to the deep end of the addition pool..&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Hehe, indeed!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Beliria&lt;/b&gt;, &lt;em&gt;Sat, 13 Sep 2008 06:24:05 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;ThreeDee wrote:&lt;/b&gt;&lt;br /&gt;Speaking of self portraits, here's what can happen to your avatar when it gets sucked into the Matrix. &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Don't get so close next time!!  ;) &lt;br /&gt;&lt;br /&gt;Way Cool, you planning on submitting this one?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Carl&lt;/b&gt;, &lt;em&gt;Sat, 13 Sep 2008 08:44:29 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;wow this would be an EP ;)  :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Redcap&lt;/b&gt;, &lt;em&gt;Sat, 13 Sep 2008 10:23:36 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;How does it scale? Well?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;ThreeDee&lt;/b&gt;, &lt;em&gt;Mon, 15 Sep 2008 07:57:49 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Well, I'll be damned , it did make an EP.&lt;br /&gt;&lt;br /&gt;I put the most &quot;perspectivized&quot; examples in this thread, but quite a variety of effects can be made with the filter; if you decrease the &quot;depth&quot; low enough, you will begin to see the original picture. Well, you can see some of the other effects in the presets. &lt;br /&gt;&lt;br /&gt;The original idea probably goes back all the way to one of my all-time favorite movies, Brainstorm, with Christopher Walken, which had some computer-generated scenes similar to the look of the filter.&lt;br /&gt;&lt;br /&gt;I was actually surprised how easy it was to make correct depth perspective with the offset/gradient method. A linear increase in the offset percentage automatically creates exponential scaling. (Hold on -- I just realized something! I'll be right back. I gotta try something out...)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Mon, 15 Sep 2008 08:35:00 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;ThreeDee wrote:&lt;/b&gt;&lt;br /&gt;(Hold on -- I just realized something! I'll be right back. I gotta try something out...)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;hmmm :?: &lt;br /&gt;Dang! Got me curious in what this is...&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_735162675');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;ThreeDee&lt;/b&gt;, &lt;em&gt;Mon, 15 Sep 2008 08:46:21 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;It worked -- proper perspective planes!&lt;br /&gt;&lt;br /&gt;Why didn't I think of this before?!&lt;br /&gt;&lt;br /&gt;Man, I've been trying to achieve this in much more complicated ways!&lt;br /&gt;&lt;br /&gt;Now &lt;i&gt;this&lt;/i&gt; is exciting!&lt;br /&gt;&lt;br /&gt;&lt;img src='http://i275.photobucket.com/albums/jj296/Three_Dee/ImageBox.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_735162675' border='0' /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Sphinx.&lt;/b&gt;, &lt;em&gt;Mon, 15 Sep 2008 11:20:50 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;its not the same solution as this one? (or parts of it) &lt;a href='http://www.filterforge.com/filters/5419.html' target='_blank' rel='nofollow'&gt;http://www.filterforge.com/filters/5419.html&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Mon, 15 Sep 2008 11:30:05 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;ThreeDee wrote:&lt;/b&gt;&lt;br /&gt;Now this is exciting! &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;It certainly is!!!   This will cure alot of things.....    :devil:&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Crapadilla&lt;/b&gt;, &lt;em&gt;Mon, 15 Sep 2008 11:30:56 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;ThreeDee wrote:&lt;/b&gt;&lt;br /&gt;It worked -- proper perspective planes! &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;OMG! Can't wait to get my hands on your method... to finally realize some very far-out filter concepts! :dgrin:  :devil:&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Mon, 15 Sep 2008 11:35:41 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;It looks like it might take care of the &quot;Un-proportional Profile Gradient&quot; problem.....so you don't have to choose the longer side anymore.....    :beer:&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;ThreeDee&lt;/b&gt;, &lt;em&gt;Mon, 15 Sep 2008 12:46:12 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;Sphinx. wrote:&lt;/b&gt;&lt;br /&gt;its not the same solution as this one? (or parts of it) &lt;a href='http://www.filterforge.com/filters/5419.html' target='_blank' rel='nofollow'&gt;http://www.filterforge.com/filters/5419.html&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Now that I know what I'm looking for -- yes it is.&lt;br /&gt;&lt;br /&gt;I could not earlier quite figure out what made the perspective work in that filter, but the key is indeed mapping the image depth into the &lt;i&gt;percentage&lt;/i&gt; input of the offset.&lt;br /&gt;&lt;br /&gt;I'm thinking maybe we should start a thread to explain (in simple terms) how this perspective transformation works? There's a helluva lot of potential in it.&lt;br /&gt;&lt;br /&gt;Plus make some handy snippets/filters? &quot;Infinite Plane&quot; comes to mind first looking at the Pyramids filter.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Mon, 15 Sep 2008 13:24:18 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Will be interesting to see a solution to this..Theres a couple of filters that I have but they don't have a proper perspective...&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;ThreeDee&lt;/b&gt;, &lt;em&gt;Tue, 16 Sep 2008 01:37:21 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;You can find the perspective stuff on this thread: &lt;a href='http://www.filterforge.com/forum/read.php?FID=10&amp;TID=5566' target='_blank' rel='nofollow'&gt;Perspective Transformation&lt;/a&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_329000545');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;ThreeDee&lt;/b&gt;, &lt;em&gt;Tue, 16 Sep 2008 07:22:18 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Okay, some more crazy stuff.&lt;br /&gt;&lt;br /&gt;Here's my proof of concept of using perspective transformation for landscapes. A fairly complex image created purely in FF with one filter. (Once I can connect to the server again, I'll submit it...)&lt;br /&gt;&lt;br /&gt;This is called &quot;On the Road Again.&quot; I stuffed all kinds of things in there to test things out: ground place, cloud plane, water, somewhere to go and some way to get there.&lt;br /&gt;&lt;br /&gt;&lt;img src='http://i275.photobucket.com/albums/jj296/Three_Dee/OnTheRoadAgain.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_329000545' border='0' /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Crapadilla&lt;/b&gt;, &lt;em&gt;Tue, 16 Sep 2008 08:29:25 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;ThreeDee wrote:&lt;/b&gt;&lt;br /&gt;ere's my proof of concept of using perspective transformation for landscapes. A fairly complex image created purely in FF with one filter. (Once I can connect to the server again, I'll submit it...) &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;ThreeDee, that's amazing!  :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Tue, 16 Sep 2008 08:33:17 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;ThreeDee wrote:&lt;/b&gt;&lt;br /&gt;Here's my proof of concept of using perspective transformation for landscapes. A fairly complex image created purely in FF with one filter. (Once I can connect to the server again, I'll submit it...)&lt;br /&gt;&lt;br /&gt;This is called &quot;On the Road Again.&quot; I stuffed all kinds of things in there to test things out: ground place, cloud plane, water, somewhere to go and some way to get there. &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Very Cool..Its like Bryce 0.5 or 1.0 :D  :) &lt;br /&gt;Is there another EP on the horizon :?:  :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Tue, 16 Sep 2008 18:18:23 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Damn!!!   8) &lt;br /&gt;&lt;br /&gt;I'm liking the clouds and their perspective.....and think that I see a little &quot;Sands of Time&quot; in there.....all looks great to me!!!    8)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Wed, 17 Sep 2008 01:31:47 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;wow! i feel like such an amateur. quite amazing, 3D! :)&lt;br /&gt;&lt;br /&gt;uhm, one question here; someone did a perspective filter before. it was four walls going to the vanishing point/horizen. is this a similar means of doing that same thing?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Wed, 17 Sep 2008 02:42:35 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;i had to look at the guts on the 'welcome to the matrix'. i re-arranged things to make them a touch easier to read. i'm surprised how fast the filter renders, given all the components within.&lt;br /&gt;&lt;br /&gt;i also altered only one component. i set the 'sphere frequency' from 10 to 20 max. this gives a heavier density potential and makes for tighter art images, if you use the filter that way. attached is an example of the heavier density used that way.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Carl&lt;/b&gt;, &lt;em&gt;Wed, 17 Sep 2008 04:53:28 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;ThreeDee wrote:&lt;/b&gt;&lt;br /&gt;On the Road Again.&quot; &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;great stuff :)  threedee&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;ThreeDee&lt;/b&gt;, &lt;em&gt;Wed, 17 Sep 2008 09:17:36 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;Kraellin wrote:&lt;/b&gt;&lt;br /&gt;i also altered only one component. i set the 'sphere frequency' from 10 to 20 max. this gives a heavier density potential and makes for tighter art images, if you use the filter that way. attached is an example of the heavier density used that way.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Yeah, that's good, works nicely.&lt;br /&gt;&lt;br /&gt;Another thing you might want to try is to plug a 'Chaos' control into the Tiles components. It gets pretty interesting. That modification turns it into a 'particle generator' of sorts.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Wed, 17 Sep 2008 12:43:56 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;ah, that could be fun :) i'll bet there's some other variations that could produce some cool stuff, also.&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_460196347');</script>
<script>oForumForm['images_for_resize'].push('popup_964839400');</script>
<script>oForumForm['images_for_resize'].push('popup_417300222');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;ThreeDee&lt;/b&gt;, &lt;em&gt;Sat, 20 Sep 2008 06:38:33 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And now for something completely different: &lt;br /&gt;&lt;br /&gt;I got this idea doing the Halloween Party Drink filter. See -- the strangest ideas give birth to... even stranger ideas.&lt;br /&gt;&lt;br /&gt;Lathing a custom profile in FF!&lt;br /&gt;&lt;br /&gt;Gotta admit, this one was a real challenge. I decided at least three times along the way it was impossible. In fact, it probably is. Nevertheless, the solution eventually arose.&lt;br /&gt;&lt;br /&gt;Here's an example:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://i275.photobucket.com/albums/jj296/Three_Dee/LatheTest_bottle_256px.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_460196347' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;Here is the original image before running it through the filter.&lt;br /&gt;&lt;br /&gt;Image (texture):&lt;br /&gt;&lt;img src='http://i275.photobucket.com/albums/jj296/Three_Dee/LatheTest_bottleTexture_256px.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_964839400' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;Selection (profile):&lt;br /&gt;&lt;img src='http://i275.photobucket.com/albums/jj296/Three_Dee/LatheTest_bottleProfile_256px.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_417300222' border='0' /&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_346206257');</script>
<script>oForumForm['images_for_resize'].push('popup_137943653');</script>
<script>oForumForm['images_for_resize'].push('popup_1974054329');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;ThreeDee&lt;/b&gt;, &lt;em&gt;Sat, 20 Sep 2008 06:43:53 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Another example.&lt;br /&gt;&lt;br /&gt;The filter features optional advanced controls for Reflection, Reflection Blur and Metallic, which can be derived from one of the RGB channels. Since you can't get any extra alpha channels into FF, I went that route. As in the previous example, you can see that different texture areas have different Reflection, Reflection Blur and Metallic properties.&lt;br /&gt;&lt;br /&gt;Image:&lt;br /&gt;&lt;img src='http://i275.photobucket.com/albums/jj296/Three_Dee/LatheTest_bulbTexture_256px.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_346206257' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;Selection:&lt;br /&gt;&lt;img src='http://i275.photobucket.com/albums/jj296/Three_Dee/LatheTest_bulbProfile_256px.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_137943653' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;Result:&lt;br /&gt;&lt;img src='http://i275.photobucket.com/albums/jj296/Three_Dee/LatheTest_bulb_256px.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1974054329' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_384868820');</script>
<script>oForumForm['images_for_resize'].push('popup_230483861');</script>
<script>oForumForm['images_for_resize'].push('popup_940098541');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;ThreeDee&lt;/b&gt;, &lt;em&gt;Sat, 20 Sep 2008 07:13:15 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And one more.&lt;br /&gt;&lt;br /&gt;&lt;img src='http://i275.photobucket.com/albums/jj296/Three_Dee/LatheTest_column_256px.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_384868820' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src='http://i275.photobucket.com/albums/jj296/Three_Dee/LatheTest_columnTexture_256px.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_230483861' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src='http://i275.photobucket.com/albums/jj296/Three_Dee/LatheTest_columnProfile_256px.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_940098541' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;I'm still thinking of adding bump-map-from-channel creation into it.&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1579154187');</script>
<script>oForumForm['images_for_resize'].push('popup_234842835');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;ThreeDee&lt;/b&gt;, &lt;em&gt;Sat, 20 Sep 2008 08:43:10 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;With bump mapping added:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://i275.photobucket.com/albums/jj296/Three_Dee/LatheTest_columnBump.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1579154187' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src='http://i275.photobucket.com/albums/jj296/Three_Dee/LatheTest_bottleBump.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_234842835' border='0' /&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1697967365');</script>
<script>oForumForm['images_for_resize'].push('popup_1933654772');</script>
<script>oForumForm['images_for_resize'].push('popup_1036941073');</script>
<script>oForumForm['images_for_resize'].push('popup_842122387');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;ThreeDee&lt;/b&gt;, &lt;em&gt;Sat, 20 Sep 2008 10:32:38 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Some modern art samples from the &quot;Random Shape&quot; generator of the Lathe filter with various textures.&lt;br /&gt;&lt;br /&gt;Stone Flooring by Ayeuka:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://i275.photobucket.com/albums/jj296/Three_Dee/StoneFlooring_lathe_256px.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1697967365' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;Rough Plaster by Crapadilla:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://i275.photobucket.com/albums/jj296/Three_Dee/RoughPlaster_lathe_256px.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1933654772' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;Parquet by Kochubey:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://i275.photobucket.com/albums/jj296/Three_Dee/Parquet_lathe_256px.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1036941073' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;Space Hulk by CorvusCroax:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://i275.photobucket.com/albums/jj296/Three_Dee/SpaceHulk_lathe_256px.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_842122387' border='0' /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Sat, 20 Sep 2008 11:45:13 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;whoa, slow down there, 3D :) lol. you do realize that you're about a mile and a half ahead of most of us here, right? ;)&lt;br /&gt;&lt;br /&gt;let's go back to that bottle image. you did that bottle completely in FF or are you just talking about a treatment done to the bottle image that already existed?&lt;br /&gt;&lt;br /&gt;and what is 'lathing a custom profile'? i sort of have an idea of what you're talking about, but i want to be clear on this. so, walk us ignorant savages through it, if you would :)&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Crapadilla&lt;/b&gt;, &lt;em&gt;Sat, 20 Sep 2008 14:40:38 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;Kraellin wrote:&lt;/b&gt;&lt;br /&gt;whoa, slow down there, 3D Smile lol. you do realize that you're about a mile and a half ahead of most of us here, right? Wink &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Yeah... I've already set my fruity cyborg platoon upon him, and set a reward of 1 trrrrrillion woolongs on his head!  ;) &lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;ThreeDee wrote:&lt;/b&gt;&lt;br /&gt;And now for something completely different: Lathing a custom profile in FF! &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Nice idea!  :)  :dgrin:  :devil:&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1222177122');</script>
<script>oForumForm['images_for_resize'].push('popup_702266768');</script>
<script>oForumForm['images_for_resize'].push('popup_816760500');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;ThreeDee&lt;/b&gt;, &lt;em&gt;Sat, 20 Sep 2008 15:43:34 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;Kraellin wrote:&lt;/b&gt;&lt;br /&gt;whoa, slow down there, 3D Smile lol. you do realize that you're about a mile and a half ahead of most of us here, right? Wink&lt;br /&gt;&lt;br /&gt;let's go back to that bottle image. you did that bottle completely in FF or are you just talking about a treatment done to the bottle image that already existed?&lt;br /&gt;&lt;br /&gt;and what is 'lathing a custom profile'? i sort of have an idea of what you're talking about, but i want to be clear on this. so, walk us ignorant savages through it, if you would Smile &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Oops. You mean you can't see my monitor...?&lt;br /&gt;&lt;br /&gt;In this case, the 3D object itself is created in FF, not the textures.&lt;br /&gt;&lt;br /&gt;Going back to the bottle image, I made the flat texture and the bottle profile in Photoshop and then Filter forge made it into a &quot;3D&quot; bottle based on those two images. Kinda like doing 3D without a 3D program.&lt;br /&gt;&lt;br /&gt;Okay, let's take that one step at a time:&lt;br /&gt;&lt;br /&gt;I made this image in Photoshop (not FF):&lt;br /&gt;&lt;br /&gt;&lt;img src='http://i275.photobucket.com/albums/jj296/Three_Dee/LatheTest_bottleTexture_256px.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1222177122' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;Then in the same image I made this alpha channel (selection):&lt;br /&gt;&lt;br /&gt;&lt;img src='http://i275.photobucket.com/albums/jj296/Three_Dee/LatheTest_bottleProfile_256px.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_702266768' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;With the selection active, I opened FF and run the filter on it and, voila, I got this:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://i275.photobucket.com/albums/jj296/Three_Dee/LatheTest_bottleBump.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_816760500' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;In 3D modeling &quot;lathe&quot; is an operation where you rotate a flat profile (such as the profile of the bottle here) around an axis to create a 3-dimensional object. Any object which is a circle in cross section along one axis can be made with a lathe operation; this includes things like bottles, glasses and cups, light bulbs and lamp shades, plates, pots, plungers, and so on.&lt;br /&gt;&lt;br /&gt;In real life lathe is a machine where some material (generally a wood or metal rod) rotates around at great speed while you carve it into a shape. &lt;br /&gt;&lt;br /&gt;This all started when I was doing the glass for the Halloween Party Drink and was frustrated at how difficult it is to make a good shape for the glass with FF Components. This started me wondering whether is was possible to start with a profile done in some other way and have FF turn it into an object.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;ThreeDee&lt;/b&gt;, &lt;em&gt;Sat, 20 Sep 2008 15:46:32 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;Crapadilla wrote:&lt;/b&gt;&lt;br /&gt;fruity cyborg &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Mm, sounds yummy!&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_408090346');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;ThreeDee&lt;/b&gt;, &lt;em&gt;Sat, 20 Sep 2008 15:57:45 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Here's what the same lathe (or &quot;revolve&quot;) operation looks like in 3D.&lt;br /&gt;&lt;br /&gt;&lt;img src='http://i275.photobucket.com/albums/jj296/Three_Dee/lathe.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_408090346' border='0' /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Sat, 20 Sep 2008 17:44:43 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;wow! that is freaking brilliant! so, how do you do the lathe operation in FF? that's just remarkable!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;KGtheway2B&lt;/b&gt;, &lt;em&gt;Sat, 20 Sep 2008 20:14:36 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;You are insane.  :D &lt;br /&gt;&lt;br /&gt;In a good way.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Sun, 21 Sep 2008 06:52:33 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I have a 3d shape method that I have been slowly improving on but this lathe seems that it would be a whole lot simpler of a method...Good work 3d..Can't wait to see it... ;)  :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Beliria&lt;/b&gt;, &lt;em&gt;Sun, 21 Sep 2008 08:17:01 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;ThreeDee wrote:&lt;/b&gt;&lt;br /&gt;I made this image in Photoshop (not FF): &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Um.. that made me think of the cigarette filter.. probably is possible to knock up a filter to use as the image as well.  Kinda overlaying different filters. &lt;br /&gt;&lt;br /&gt;Makes me think there might be away to do the alpha shapes too.. Then build up the picture using layers and the different filters.&lt;br /&gt;&lt;br /&gt;Cool one 3d! :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Sphinx.&lt;/b&gt;, &lt;em&gt;Sun, 21 Sep 2008 11:48:28 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Wow.. how the heck did you pull that off? I'm really curious to how you made that filter ;) Very very interesting...&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1360672494');</script>
<script>oForumForm['images_for_resize'].push('popup_1226745032');</script>
<script>oForumForm['images_for_resize'].push('popup_1504416909');</script>
<script>oForumForm['images_for_resize'].push('popup_1192402908');</script>
<script>oForumForm['images_for_resize'].push('popup_2067204037');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;ThreeDee&lt;/b&gt;, &lt;em&gt;Sun, 21 Sep 2008 13:18:29 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;Beliria wrote:&lt;/b&gt;&lt;br /&gt;Um.. that made me think of the cigarette filter.. probably is possible to knock up a filter to use as the image as well. Kinda overlaying different filters.&lt;br /&gt;&lt;br /&gt;Makes me think there might be away to do the alpha shapes too.. Then build up the picture using layers and the different filters. &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Indeed it would be, and quite easily; the point is, you don't have to: you can just render the texture, make a selection for the shape you want to roll the texture around, lathe it and have yourself a cigarette. &lt;br /&gt;&lt;br /&gt;&lt;img src='http://i275.photobucket.com/albums/jj296/Three_Dee/cigarette.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1360672494' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;...or a cigarette-lampshade, or a cigarette-cosmetics-bottle or a cigarette-vase or a cigarette-whatever.&lt;br /&gt;&lt;br /&gt;&lt;img src='http://i275.photobucket.com/albums/jj296/Three_Dee/cigarette_lampshade.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1226745032' border='0' /&gt;&lt;br /&gt;&lt;img src='http://i275.photobucket.com/albums/jj296/Three_Dee/cigarette_cosmetics.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1504416909' border='0' /&gt;&lt;br /&gt;&lt;img src='http://i275.photobucket.com/albums/jj296/Three_Dee/cigarette_vase.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1192402908' border='0' /&gt;&lt;br /&gt;&lt;img src='http://i275.photobucket.com/albums/jj296/Three_Dee/cigarette_meathammer.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_2067204037' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;Each took 2-3 minutes to do. Now imagine trying to build a filter that you could make those shapes with, using sliders!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;ThreeDee&lt;/b&gt;, &lt;em&gt;Sun, 21 Sep 2008 13:43:44 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;Sphinx. wrote:&lt;/b&gt;&lt;br /&gt;Wow.. how the heck did you pull that off? I'm really curious to how you made that filter Wink Very very interesting...&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;All will be revealed as soon as it goes through the queue. It's a pretty out-there method, but it works.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Sun, 21 Sep 2008 14:24:23 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;ThreeDee wrote:&lt;/b&gt;&lt;br /&gt;All will be revealed as soon as it goes through the queue. It's a pretty out-there method, but it works.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;That is all that matters.. ;)  :D  And I know pretty out there methods.. :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Mon, 22 Sep 2008 04:04:57 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;muahahaha! they're in the library. they're mine! all mine! no! you cant have them! they're mine!&lt;/p&gt;
</description>
</item>
<item><title>PixelSlaughter tryout death metal</title> 
		             <dc:creator>PixelSlaughter</dc:creator> 
		             <category></category> 
		             <pubDate>Wed, 01 May 2013 08:17:50 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=10765</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=10765</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Wed, 26 Dec 2012 14:34:37 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I would buy soon the app, 119$ is the right price for the pro version. I would expect in future batch processing, better filter organizer (I WANT TO NAME AND RENAME MY FILTERS AND PRESETS), and animating some parameters just like Genetica, at least uncompressed avi's are not so difficult.&lt;br /&gt;Probably stacking filters is a good idea, there are CPU power nowadays.&lt;br /&gt;&lt;br /&gt;Cheerz&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Wed, 26 Dec 2012 14:37:12 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;No multiple uploads blyad...&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Wed, 26 Dec 2012 14:39:29 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;me, some death metal style effects were created&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Wed, 26 Dec 2012 14:43:08 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;more of me, blyad&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Wed, 26 Dec 2012 14:46:27 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;not my artwork were processed thr. my filter&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Wed, 26 Dec 2012 14:49:23 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;not me (is Cthulhu)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Wed, 26 Dec 2012 14:52:01 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;me again&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Wed, 26 Dec 2012 14:55:12 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;a friend at the beach&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Wed, 26 Dec 2012 14:57:41 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;me as vacuumed bakon. I started this filter as &quot;throught the little vodka's sight&quot; see below&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Wed, 26 Dec 2012 15:21:04 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;the vodka&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Wed, 26 Dec 2012 15:23:37 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;some wedding style&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Wed, 26 Dec 2012 15:24:20 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;some more&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Wed, 26 Dec 2012 15:28:56 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;the Russian (a friend of mine)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Wed, 26 Dec 2012 15:36:40 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Not bad app, in 2 weeks I created about 600 (very sleazy) textures for death metal use, and &quot;processed&quot; all my metal friends. The program has its limitations so I did not used more, today I just found the old files&lt;br /&gt;&lt;br /&gt;cheerz&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 28 Dec 2012 03:45:21 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Nice and well done examples of using FF, like it&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;PixelSlaughter&lt;br /&gt;&lt;br /&gt;I would expect in future batch processing, better filter organizer&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Well, according to GMM there will be NO batch processing done inside Filter Forge 4.0, the only way available is using the command line renderer.&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Probably stacking filters is a good idea, there are CPU power nowadays. &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;YES!!! YES!!! Stacking filters (is like filters in layers) would be really great and wonderful to have inside FF, it has already been added in 2012 to another 3 filter plugins software available for photoshop and they work beautifully and are very useful, and would really love to have these stacking filters also inside filter forge, AND the power needed is the same as they are processed individually and not all toghether.&lt;br /&gt;&lt;br /&gt;I did already request this stacking filters in April 2011, but there is no news that this will be added soon and do not have hopes about it  :(  :cry: , you can see it here -&amp;gt; &lt;a href='http://filterforge.com/forum/read.php?FID=17&amp;TID=8385' target='_blank' rel='nofollow'&gt;Would be possible MULTIPLE FILTER EFFECTS applied to the SAME image ?&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Fri, 28 Dec 2012 12:40:28 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Well stacking filters while a good ideal but...IMHO...There are two important parts that make this not so good....If you have a two filters that are slow and you stack those then it will make it even more slow to render......Then you have the fact of the filters that use &quot;Surface&quot;.....One filter may use certain lights and maps, etc...While another that you want to stack would use a totally different setting on the lights which may not make the first one look the way it was intended......&lt;br /&gt;&lt;br /&gt;You can already stack them by just applying one filter and save the result then open that filters resulting image and apply the other filter to that image....The other option is to edit the filters and blend them together but you may not get the result that you want.....&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 29 Dec 2012 03:11:26 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;CFandM&lt;br /&gt;&lt;br /&gt;If you have a two filters that are slow and you stack those then it will make it even more slow to render......&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Sorry to say that the stacking does not mix the filters, I mean that each of the filters is processed always in it´s own, so the time to render is always from one filter alone, and does not matter wich filter is from the previous layer or on the next layer, and then after when you finally apply the stacked filters, each filter is processed individually each one after the other, so there is no problem with the time of rendering, it will be the same as if you would have made alone, so it is &lt;b&gt;not more slow&lt;/b&gt; to render&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;CFandM&lt;br /&gt;Then you have the fact of the filters that use &quot;Surface&quot;.....One filter may use certain lights and maps, etc...While another that you want to stack would use a totally different setting on the lights which may not make the first one look the way it was intended......&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;As said, filters are handled individually when applied (at least in the other 3 software I have tried that already have this included) so it does not matter if the filters are very different between each other, and they do not interchange or mix, the next filter after the first one is applied over the result of the first one, and the third over the result of the second one, and so on, there is no mix.&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;CFandM&lt;br /&gt;You can already stack them by just applying one filter and save the result then open that filters resulting image and apply the other filter to that image....&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Yes, is true that you can do it this way now, but it takes much more time to do it this way, as you have to fully render each result and name it and save it before applying the next filter, and with some slow filters this can take between 15 or 40 minutes for each filter, AND so the main difference would be that you could apply the filters all at once without needing to render them (well using the preview mode) and then after when you hit render or finally apply them all, you can go away and leave them all rendering all the needed time, even if it would be 2 or 3 hours if they are in high resolution.&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;CFandM&lt;br /&gt;The other option is to edit the filters and blend them together but you may not get the result that you want.....&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Yes, although you can mix filters, is not always EASY or good to mix filters, or possible if one have surface type and the other does not, or  know HOW to mix them to get the same result.&lt;br /&gt;&lt;br /&gt;And also there is some experiences from some tests that shows that even if you can mix succesfuly two filters and get the same result the time to render the result can be much higher than to render both filter separately.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Sat, 29 Dec 2012 11:06:41 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Oh... I did not knew there is a command line renderrer, its really useful enough.&lt;br /&gt;I believe After Effects cannot use FF, but I will try to process a TGA sequence as in the past century. I used to program Photoshop in the past using AdobeScript, Im not sure if I can fool it to use presets... However just now is beer drinking time, CHEERZ&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 30 Dec 2012 12:10:48 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Well, for Batch processing there is more than the command line renderer, please see the &lt;a href='http://filterforge.com/wiki/index.php/Main_Page' target='_blank' rel='nofollow'&gt;FF Wiki&lt;/a&gt; and search for the part where is put &quot;&lt;b&gt;External Filter Forge tools&lt;/b&gt;&quot;&lt;br /&gt;&lt;br /&gt;As far as I know FF is not compatible with After Effects, only with some still 2D graphics software&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Wed, 02 Jan 2013 10:32:53 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Some death metal and grindcore textures, I started with&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Wed, 02 Jan 2013 10:33:35 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;2 Some death metal and grindcore textures, I started with&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Wed, 02 Jan 2013 10:33:50 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;3 Some death metal and grindcore textures, I started with&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Wed, 02 Jan 2013 10:34:07 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;4 Some death metal and grindcore textures, I started with&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Wed, 02 Jan 2013 10:34:31 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;5. Some death metal and grindcore textures, I started with&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Wed, 02 Jan 2013 10:34:52 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;6. Some death metal and grindcore textures, I started with&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Wed, 02 Jan 2013 10:45:35 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;These are from the first, I still wonder to use AdobeScript or FF, while Photoshop can do miracles with scripts. Below some random generated textures of my scripts&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Wed, 02 Jan 2013 10:46:03 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Below some random generated textures of my scripts&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Wed, 02 Jan 2013 10:50:40 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;2 Below some random generated textures of my scripts&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Wed, 02 Jan 2013 10:50:56 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;3 Below some random generated textures of my scripts&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Wed, 02 Jan 2013 10:53:05 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;4 Below some random generated textures of my scripts&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Wed, 02 Jan 2013 10:53:51 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;5 Below some random generated textures of my scripts&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Wed, 02 Jan 2013 10:54:12 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;6 Below some random generated textures of my scripts&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Wed, 02 Jan 2013 10:54:30 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;7 Below some random generated textures of my scripts&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Wed, 02 Jan 2013 10:54:47 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;8 Below some random generated textures of my scripts&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Fri, 01 Mar 2013 16:03:25 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;An experiment with a filter&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Fri, 01 Mar 2013 16:03:39 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;other preset&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Fri, 01 Mar 2013 16:04:11 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;and other preset&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Fri, 01 Mar 2013 16:05:09 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;and  other preset&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Fri, 01 Mar 2013 16:05:50 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;one more&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Fri, 01 Mar 2013 16:06:08 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;and more&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Thu, 14 Mar 2013 08:04:34 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Some friends, members of metal bands&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Thu, 14 Mar 2013 08:07:14 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Another one&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Thu, 18 Apr 2013 13:54:19 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;From sketch to veins&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Thu, 18 Apr 2013 13:55:10 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;some photo&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Thu, 18 Apr 2013 14:10:32 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;some mix&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Thu, 18 Apr 2013 14:12:01 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;some giger&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Sat, 20 Apr 2013 05:57:02 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;more&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Sat, 20 Apr 2013 05:57:18 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;other&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Sat, 20 Apr 2013 05:57:46 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;rust&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Sat, 20 Apr 2013 05:58:06 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;comic&lt;/p&gt;
</description>
</item>
<item><title>Clowning around by Gary Howe</title> 
		             <dc:creator>Luci45</dc:creator> 
		             <category></category> 
		             <pubDate>Wed, 01 May 2013 03:17:02 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=11219</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=11219</guid>
		             <description><script>oForumForm['images_for_resize'].push('popup_1178106005');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;Luci45&lt;/b&gt;, &lt;em&gt;Sun, 28 Apr 2013 18:59:34 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Clowning around by Gary Howe&lt;br /&gt;&lt;a href='http://www.filterforge.com/gallery/244.html' target='_blank' rel='nofollow'&gt;http://www.filterforge.com/gallery/244.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.filterforge.com/gallery/244.html' target='_blank' rel='nofollow'&gt;&lt;img src='http://www.filterforge.com/gallery/244-small.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1178106005' border='0' /&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Luci45&lt;/b&gt;, &lt;em&gt;Sun, 28 Apr 2013 19:01:10 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I love the way you used that really cool filter. A perfect effect for that photo.  :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Alexander Gutkin&lt;/b&gt;, &lt;em&gt;Wed, 01 May 2013 03:17:02 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Wow! Great! Absolutely amazing work with fine source photo image.  ;)&lt;/p&gt;
</description>
</item>
<item><title>Blocky</title> 
		             <dc:creator>uberzev</dc:creator> 
		             <category></category> 
		             <pubDate>Mon, 29 Apr 2013 04:12:14 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=1809</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=1809</guid>
		             <description><script>oForumForm['images_for_resize'].push('popup_658443190');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Sat, 31 Mar 2007 19:27:16 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;img src='http://img214.imageshack.us/img214/5828/coolbg8.gif'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_658443190' border='0' /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Torley&lt;/b&gt;, &lt;em&gt;Sun, 01 Apr 2007 02:42:13 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;That'd be a cool seamless tiling texture for some maze walls with grit added. If you color in red, yellow, and blue, it could be a Mondrian!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Sun, 01 Apr 2007 04:29:43 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Good idea&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Sun, 01 Apr 2007 12:13:54 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;might be interesting to run this through the anaglyph filters too.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Thu, 03 May 2012 02:19:45 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Cool and well looking as base source for another filters and textures.&lt;br /&gt;&lt;br /&gt;Please, how have you done this ? &lt;br /&gt;&lt;br /&gt;Thanks&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 29 Apr 2013 03:51:17 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Please, Is there any filter that could make something like this shown by uberzev?&lt;br /&gt;&lt;br /&gt;Thanks&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Mon, 29 Apr 2013 04:12:14 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Feed bomber with several gray scale squares, apply squeeze chaos, set particle mode to difference. &lt;br /&gt;&lt;br /&gt;[Edit] Actually you can do this with 1 bomber. Only takes a couple clicks of a button!&lt;br /&gt;&lt;br /&gt;Set particles 1 2 and 3 to different grayscale values. Set chance 1 2 3 to 100. Size = 100. Background = full black. Opacity Chaos = 100. Size Chaos = 50. (You may want to experiment with H and V chaos amounts). Set the tint amount to 0. Change the Particle mode to difference. Density to 3. Repeat should be a low value (like 1).&lt;br /&gt;&lt;br /&gt;That's it. Pretty simple. Also... this thread's from the FF1 era!! What makes it special is that it probably doesn't use bombers. (Or unless I got dates wrong.) &lt;br /&gt;&lt;br /&gt;SpaceRay, go do more experiments and do more self-created homework before asking. It's been a year, you could have figured this out if you tried. Read the stuff we've spoken up about you (they're littered all across these forums) and there are a ton of new ones you probably don't know about. They contain hints on how you can get better at using FilterForge, rather than a guy who just asks for answers. Like I say, I can help you with tutorials, but you won't get better without your own initiatives.&lt;br /&gt;&lt;br /&gt;Do it yourself. Good luck.&lt;/p&gt;
</description>
</item>
<item><title>Blocky</title> 
		             <dc:creator>uberzev</dc:creator> 
		             <category></category> 
		             <pubDate>Mon, 29 Apr 2013 04:05:25 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=10009</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=10009</guid>
		             <description><script>oForumForm['images_for_resize'].push('popup_1478075253');</script>
<script>oForumForm['images_for_resize'].push('popup_1118772318');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Sun, 03 Jun 2012 07:07:17 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;img src='http://i.imgur.com/i25uR.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1478075253' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src='http://i.imgur.com/Ie1dX.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1118772318' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;For your minimalist album cover needs. :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Sun, 03 Jun 2012 08:35:58 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;That would come in handy uber.. :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 03 Jun 2012 08:46:20 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;beautifl and great shapes, well done!&lt;br /&gt;&lt;br /&gt;Preset 1&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 03 Jun 2012 08:48:53 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Preset 4&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 15 Jul 2012 17:46:10 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;In this filter there was some unlinked components and now I have linked them to the bomber component and got some great and beautiful results, specially when using the &quot;size pixels&quot; setting and reducing the amount gets lots of interesting patterns&lt;br /&gt;&lt;br /&gt;Also very good to use now the &quot;next variant&quot; setting&lt;br /&gt;&lt;br /&gt;Also I have also added the ability to mix the result with a source image using thew color control in the settings&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 15 Jul 2012 17:49:32 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And here is the updated filter for anyone to use it&lt;br /&gt;&lt;br /&gt;see that there are some plain presets and then some complex presets available&lt;br /&gt;&lt;br /&gt;You can colorize the plain designs by using the color control (unload any image)&lt;br /&gt;&lt;br /&gt;The main source image will act and be used only for the size resolution&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 15 Jul 2012 17:52:05 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;In the updated filter above there are included &lt;b&gt;23 PRESETS&lt;/b&gt; :) &lt;br /&gt;&lt;br /&gt;Colorized with blue although also I have changed the blend mode to get this&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Mon, 16 Jul 2012 02:40:53 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Cool stuff.&lt;br /&gt;Thanks Uberzev, for uploading the filter, and thank you, SpaceRay, too, for upgrading it  :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 16 Jul 2012 04:18:14 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Glad you like it Morgantao.&lt;br /&gt;&lt;br /&gt;I think this filter hides a great potential and can be made even better and have more possible and artistic uses.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 29 Apr 2013 04:05:25 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I have just found this again searching for another thing and still like it very much and makes some cool and beautiful patterns.&lt;br /&gt;&lt;br /&gt;Ans still think that this could be even better if added more things and variations, although I had no time to do it yet, but will see if I can do some more work with it.&lt;br /&gt;&lt;br /&gt;This below is one of the presets I have put in the filter that is available 3 posts above.&lt;br /&gt;&lt;br /&gt;Thanks again to uberzev for making this.&lt;/p&gt;
</description>
</item>
<item><title>merging effects?</title> 
		             <dc:creator>Pam Friedman</dc:creator> 
		             <category></category> 
		             <pubDate>Sat, 27 Apr 2013 08:37:30 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=11217</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=11217</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;Pam Friedman&lt;/b&gt;, &lt;em&gt;Fri, 26 Apr 2013 14:10:47 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Hello,&lt;br /&gt;Your &quot;Red Lady&quot; is absolutely breath-taking. I am brand new at this and just downloaded Filter Forge and found your picture when hunting for more filters. If I may ask, how did or do you merge the different filters you used for this piece. Did you do it through Filter Forge or Photoshop, which I also have. Is there a tutorial that I can log onto to learn how to merge the different filters? Your help would be greatly appreciated. Pam&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Fri, 26 Apr 2013 22:20:45 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I'm not the author of the image but I can answer some questions:&lt;br /&gt;&lt;br /&gt;There are a couple ways. The easiest method is just render (save) the filtered result and then open that filtered image to apply other filters. &lt;br /&gt;&lt;br /&gt;You can also copy and paste entire filter structures into the resulting output of another filter. (Requires some basic knowledge with filter editing). The method results in sluggish renders and otherwise it gets pretty complex quickly. I suggest not doing that if you're just looking for results. But it can be pretty fun making new filters out of it.&lt;br /&gt;&lt;br /&gt;:)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 27 Apr 2013 04:37:10 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Welcome to the forum and to Filter Forge (FF)! &lt;br /&gt;&lt;br /&gt;I suposse that you are refering to the &lt;a href='http://www.filterforge.com/gallery/156.html' target='_blank' rel='nofollow'&gt;Lady Red by RainDog&lt;/a&gt; that have used 6 different filters to make that awesome work and very artistic.&lt;br /&gt;&lt;br /&gt;You are asking how to merge filters and you said that you have already Photoshop, so to merge filter effects can be done in a couple of ways I know for beginners.&lt;br /&gt;&lt;br /&gt;One way is as Skybase have already told you, and is to use Filter forge in standalone mode without Photoshop&lt;br /&gt;&lt;br /&gt;1 - load the original image into Filter Forge (FF)&lt;br /&gt;2 - adjust the settings for your desired effect&lt;br /&gt;3 - save the result (render it)&lt;br /&gt;4 - Load the saved result and repeat steps 2 and 3 above.&lt;br /&gt;&lt;br /&gt;Regretably on this one you do not have a control over how much of the filter is going to be applied over the image and it is all or nothing, I mean you can´t control how much of the filter is going to be applied over the image, unless you modify the filter you are going to use and add some kind of blending control with the source image (although this way will make invalid the usage rank that the author deserves)and also you could use alternative blend modes to mix the effect.&lt;br /&gt;&lt;br /&gt;Also you can do the same as above perhaps easier when you use Photoshop &lt;br /&gt;&lt;br /&gt;1 - load the original image into Photoshop and then activate FF plug-in&lt;br /&gt;2 - adjust the settings for your desired effect&lt;br /&gt;3 - save the result (render it) and will be taken directly to Photoshop screen and so you do not have to load it back again&lt;br /&gt;4 - Now as you already have the image with the filter already applied and loaded you can repeat steps 2 and 3 as many times as you want or need&lt;br /&gt;&lt;br /&gt;Also another alternative and different possible way if you want to have other effects and more control with blend modes and do not want to use the blend modes inside FF would be to do the following:&lt;br /&gt;&lt;br /&gt;1 - load Photoshop, load the original image into Photoshop, duplicate the image into another layer, select the first layer again, and then activate FF plug-in&lt;br /&gt;2 - adjust the settings for your desired effect&lt;br /&gt;3 - save the result (render it) and will be shown in Photoshop&lt;br /&gt;4 - Select the second layer with the original image to have a clean image again,  and then activate again the FF plug-in and repeat steps 2 and 3 above&lt;br /&gt;5 - Now you have two layers each one with a different effect applied and you can mix them with Photoshop blend modes.&lt;br /&gt;&lt;br /&gt;If you have the idea of applying more than 2 filters, you have to keep always a copy of the original image in another layer so you can keep adding FF filters and be able to use different blend modes.&lt;br /&gt;&lt;br /&gt;With this you can have more layers and more effects.&lt;br /&gt;&lt;br /&gt;Although you do not have to apply always the FF filters to the original image, you can also used a mix of both ways, and apply some filters to the orinal image, and apply some other filters to the results image and mix both of them with Photoshop blend modes.&lt;br /&gt;&lt;br /&gt;Sorry that I will not be abale to answer soon, as I am very busy now and do not know when I will be able to connect again, and now I have to go. Hope this helps you.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Sharandra&lt;/b&gt;, &lt;em&gt;Sat, 27 Apr 2013 08:37:30 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;If you use FF as a Photoshop Plugin, you can also press ctrl-shift-F and Fade the effect ;-)&lt;/p&gt;
</description>
</item>
<item><title>Lady Red by RainDog</title> 
		             <dc:creator>lipebianc</dc:creator> 
		             <category></category> 
		             <pubDate>Sat, 27 Apr 2013 04:56:56 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=8722</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=8722</guid>
		             <description><script>oForumForm['images_for_resize'].push('popup_1811195705');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;lipebianc&lt;/b&gt;, &lt;em&gt;Tue, 09 Aug 2011 22:11:32 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Lady Red by RainDog&lt;br /&gt;&lt;a href='http://www.filterforge.com/gallery/156.html' target='_blank' rel='nofollow'&gt;http://www.filterforge.com/gallery/156.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.filterforge.com/gallery/156.html' target='_blank' rel='nofollow'&gt;&lt;img src='http://www.filterforge.com/gallery/156-small.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1811195705' border='0' /&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;lipebianc&lt;/b&gt;, &lt;em&gt;Tue, 09 Aug 2011 22:14:29 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;b&gt;Fantastic!&lt;/b&gt;  :) &lt;br /&gt;Creative combo of filters coupled with your great vision!&lt;br /&gt;Congratulations!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;RainDog&lt;/b&gt;, &lt;em&gt;Wed, 10 Aug 2011 10:31:32 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thank you ;)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Indigo Ray&lt;/b&gt;, &lt;em&gt;Wed, 10 Aug 2011 20:32:11 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Very nice! And you used 6 different filters, not just emme's painting filter. It takes talent to make filters, but it takes a different kind of talent to know how to use them and combine them, and you definitely have that. 8) &lt;br /&gt;&lt;br /&gt;...and her coat wasn't even red...&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;lipebianc&lt;/b&gt;, &lt;em&gt;Mon, 15 Aug 2011 05:25:36 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;Indigo Ray wrote:&lt;/b&gt;&lt;br /&gt; It takes talent to make filters, but it takes a different kind of talent to know how to use them and combine them, and you definitely have that.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;I couldn't have said it better!  :)&lt;br /&gt;Like cooking or doing an arrangement for a song (to name a few examples), combining elements wisely is a whole different art...and that's the fantastic thing about FF: You have thousand of filters and billions of possibilites -- all you need is your creativity!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;RosyBijou&lt;/b&gt;, &lt;em&gt;Mon, 15 Aug 2011 09:42:45 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;This is lovely!  On so many levels... Just wonderful!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Mon, 15 Aug 2011 16:54:54 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;nice work, raindog :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;RainDog&lt;/b&gt;, &lt;em&gt;Tue, 16 Aug 2011 05:35:17 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Happy You are enjoying it :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Ron4885&lt;/b&gt;, &lt;em&gt;Tue, 16 Aug 2011 22:05:21 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Rain Dog,&lt;br /&gt;&lt;br /&gt;This is outstanding. Another perfect reason to update the the new version. I have not done that yet and am unable to use this filter.&lt;br /&gt;&lt;br /&gt;This is the kind of piece that I really appreciate. Thank you so much for the work.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 27 Apr 2013 04:56:56 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;This is awesome artistic work and you have made a very good mix of FF filters very well mixed and beautifully done. Congratulations!&lt;br /&gt;&lt;br /&gt; From the original to the final result is really great. &lt;br /&gt;&lt;br /&gt;Love the textures, colors and artistic strokes you have made here&lt;/p&gt;
</description>
</item>
<item><title>Just because im bored</title> 
		             <dc:creator>edchr</dc:creator> 
		             <category></category> 
		             <pubDate>Tue, 23 Apr 2013 11:02:21 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=10888</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=10888</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;edchr&lt;/b&gt;, &lt;em&gt;Fri, 01 Feb 2013 20:54:10 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Yup, thats my reason for messing around with FilterForge.&lt;br /&gt;&lt;br /&gt;here is my first share....&lt;br /&gt;&lt;br /&gt;Filters used are: The Photon Chamber and HDRi. Both used with fairly standard settings. And then cropped in photoshop.&lt;br /&gt;&lt;br /&gt;Original photo is of a polar bear in Prague Zoo, CZ in 2008, shoot by a friend.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Sat, 02 Feb 2013 07:09:49 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Cool.. :) &lt;br /&gt;Well boredom is how it begins you have been warned.. ;)  :) &lt;br /&gt;First its a couple of tweaks here and there..Then its, think I will add this certain functionality...Then its on to hmmmm I can create that rug pattern in Filter Forge then its all fun from there.. :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;McGyver&lt;/b&gt;, &lt;em&gt;Sun, 03 Feb 2013 22:26:25 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Good use of boredom... most people don't do boredom so well... after all, boredom killed the cat... no, wait... that was curiosity killed the cat... boredom killed the penguin... no wait... a car killed the penguin, but a polar bear was driving the car, so I suppose the polar bear actually killed the penguin... But then again the polar bear was actually rushing to the cat's house because he heard his friend the cat (I think his name was Ted) had just died because he had opened up the toaster to see how it worked and had forgotten to unplug it (and he was taking a bath at the same time as well), so I suppose in a way, curiosity killed the penguin too... technically, curiosity killed the polar bear also, because when the police tried to pull him over for hit and run (he was driving with a suspended license for a previous DWI offense), he panicked and tried to run a road block and flipped his car over and crashed into a pool of piranas (it was a really dangerous neighborhood where he lived)... so actually, in a way the cat is more or less responsible for everyone's death... which is really due to the cat's stupidity more that anything (who open's up a plugged in toaster in the bath?... thats more for lawn mower repair)... I suppose in the end we can say stupidity killed the cat... and Larry the polar bear and that stupid tap dancing penguin (I mean who in their right mind drinks a whole bottle of sardine vodka and tap dances in the middle of the street?)... Yeah, in the end, stupidity killed them all, one way or another...&lt;br /&gt;What the hell was my point?&lt;br /&gt;Oh yeah... Nice image!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;edchr&lt;/b&gt;, &lt;em&gt;Sun, 03 Feb 2013 23:26:00 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thanks for the replies. I love reading responses (it gives something to do). Highly appreciated.&lt;br /&gt;&lt;br /&gt;on with the show.....&lt;br /&gt;&lt;br /&gt;This is a resized version of a desktop background i made. Apart from the text it was made entirely from a blank piece of paper that was send through a few filters in Filter Forge.&lt;br /&gt;&lt;br /&gt;Source:&lt;br /&gt;1920x1080 blank image.&lt;br /&gt;&lt;br /&gt;Filters used: &lt;br /&gt;old brick/stone/ruin wall&lt;br /&gt;text play&lt;br /&gt;Runny water colorizer&lt;br /&gt;grunge&lt;br /&gt;&lt;br /&gt;Text set with:&lt;br /&gt;3Dtextmaker.com&lt;br /&gt;&lt;br /&gt;tossed up in photo shop.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;edchr&lt;/b&gt;, &lt;em&gt;Tue, 23 Apr 2013 11:02:21 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;filter: Crayon Master v2&lt;/p&gt;
</description>
</item>
<item><title>LAB#3015 Skybase</title> 
		             <dc:creator>Skybase</dc:creator> 
		             <category></category> 
		             <pubDate>Wed, 10 Apr 2013 10:36:28 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=6267</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=6267</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Wed, 08 Apr 2009 01:19:09 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Hello and welcome to the lab where fun things kinda happen now and then. Okay to be really honest, its just what I've been doing with FilterForge for the last couple months.&lt;br /&gt;&lt;br /&gt;Just to give you a glimpse of what I do with FF here's a picture from my Memory Series. &lt;br /&gt;&lt;br /&gt;By the way Lab#3015 is where I'm in right now.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Wed, 08 Apr 2009 01:22:01 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;You can remember things... but you feel fuzzy about them. You somehow know where you are, but you kinda started forgetting about them....&lt;br /&gt;&lt;br /&gt;The day before I made this filter, I was having trouble remembering a place I knew for quite a long time. I was hitting my head against a wall and I came up with the filter. Serious. &lt;br /&gt;&lt;br /&gt;Here's another....&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Wed, 08 Apr 2009 01:23:58 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;These photographs were shot specifically in areas of Tokyo where I often go. Otherwise they're photographs taken from trains. &lt;br /&gt;&lt;br /&gt;Most of these pictures are ultra resolution for printing purposes. Generally I like printing huge for the overall impact and experience.&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Wed, 08 Apr 2009 01:29:07 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I tend to remember color very well.&lt;br /&gt;&lt;br /&gt;Uhh... well yeah. I do.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Wed, 08 Apr 2009 08:00:54 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;that's an interesting series, skybase. sort of a super saturation, dreamscape, paint with light kind of thing. sort of like lucisart meets dreamscape or something out of a battlestar galactica scene.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Thu, 09 Apr 2009 16:23:45 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Photo Countries is the &quot;higher-end&quot; version of the countries filter!&lt;br /&gt;&lt;br /&gt;Here are some interesting results.&lt;br /&gt;&lt;br /&gt;Below we have an input image.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Thu, 09 Apr 2009 16:23:57 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Then... the output&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Thu, 09 Apr 2009 16:24:47 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Just another fun example using text.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Thu, 09 Apr 2009 16:25:20 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And FilterForge will do some magic!&lt;br /&gt;&lt;br /&gt;Now you have a FilterForge Island community. Who wants a spot? :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Indigo Ray&lt;/b&gt;, &lt;em&gt;Thu, 09 Apr 2009 17:08:20 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Reminds me of those luxury man-made islands off the coast of Dubai.  8)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Redcap&lt;/b&gt;, &lt;em&gt;Thu, 09 Apr 2009 20:05:00 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I like the photo filters.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Fri, 24 Apr 2009 01:44:13 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;FilterForge text effects!&lt;br /&gt;&lt;br /&gt;What makes Filter Forge interesting is that its also an effector. Of course that's logic. But what that basically means is that I can take any image and use it to generate more interesting compositions.&lt;br /&gt;&lt;br /&gt;Here I wrote my user name, Skybase, in Arial Black and applied one of the new filters I made just for fun.&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Fri, 24 Apr 2009 01:49:16 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Lowering the resolution of the tiling, we start seeing new ways of looking at the same text. The text actually becomes something different and unexpected. Rather than &quot;reading&quot; you see a sort of simplified language ... or some kind of brail-like system.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Fri, 24 Apr 2009 01:56:13 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;The text finally becomes incomprehensible and completely a different object to view. A new ascetically pleasing object is born from simply lowering the resolution of tiling. It's more than just &quot;text&quot; but rather something to generate new ideas out of.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Fri, 24 Apr 2009 13:48:33 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I like it all.....but especially the &quot;Countries&quot; effect applied to the letters.....really good stuff!!!    8)  8)  8)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Mon, 04 May 2009 00:59:29 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;So what if FilterForge is a designer? Hmm...&lt;br /&gt;&lt;br /&gt;Just as an experiment here are several interesting circular results.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Mon, 04 May 2009 01:02:17 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Another example using much more bold text. Often times gives better results.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Mon, 04 May 2009 01:09:00 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;One last one. This was a picture of a cat, but due to extreme quality reduction through FilterForge, the picture has turned into a completely interesting thing.&lt;br /&gt;&lt;br /&gt;It's not that it matters what the subject is, it's the beauty of how things look after processes have taken place.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Mon, 01 Jun 2009 20:52:55 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I haven't posted here for a while.... Here are some examples of what you can do with the Nebulae generator.&lt;br /&gt;&lt;br /&gt;First off, a quick input image.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Mon, 01 Jun 2009 20:53:42 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And... the output looks like this.&lt;br /&gt;&lt;br /&gt;Certainly can have some working around the filled areas. This is where things get quite tricky as I may need to go in and delete some nodes for a better effect. Works nicely though. ;)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Mon, 01 Jun 2009 21:07:03 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;i like that you can import an image for that. nice idea :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Mon, 01 Jun 2009 21:26:30 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;One last example for the Nebulae.&lt;br /&gt;&lt;br /&gt;I love that preset myself ;)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Wed, 03 Jun 2009 03:32:57 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I feel like a kid&lt;br /&gt;&lt;br /&gt;Yay! Rollie Color Stamps!&lt;br /&gt;&lt;br /&gt;This new filter takes your image and transforms it into a glittery, silk print. Hey the stars are just a bonus feature, though they do a good job making things look fun.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Wed, 03 Jun 2009 03:34:04 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;... and night time settles on the city.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Wed, 03 Jun 2009 04:55:08 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;One last example.&lt;br /&gt;&lt;br /&gt;Filter can also bypass the threshold effect and apply the gradient directly on the image.&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Wed, 03 Jun 2009 11:27:42 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;that's an interesting effect. i like the roller coaster one best of those.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Wed, 17 Jun 2009 02:19:53 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;SICK! The most gruesome abstracts were made with FilterForge. Experimental stuff I made for a poster idea. I was brainstorming and came out with a headache so I messed up the filter I was just trying to make and... well somehow ended up with this cool looking one. &lt;br /&gt;&lt;br /&gt;It was originally going to be heavily CMY colors and K was going to be the color of the text. Some sort of &quot;oops&quot; happened and I'm now using Flickr colors lol.&lt;br /&gt;&lt;br /&gt;Inspired by Crapadilla's Synthetic Cubism, only extremely simpler and not as complex.&lt;br /&gt;&lt;br /&gt;BY THE WAY, you can view a much higher resolution here &lt;a href='http://skybase.deviantart.com/art/Sick001-126216392' target='_blank' rel='nofollow'&gt;Sick poster&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Wed, 17 Jun 2009 15:44:39 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;interesting rearrangement, but a bit too much 'blown out' white for my tastes.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Thu, 18 Jun 2009 10:55:24 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;:o Yeah, when I was requested to do this, I was given suggestions to do something crazy and wild.&lt;br /&gt;&lt;br /&gt;Here's another variation of it. The photograph is just... so distorted....&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Thu, 18 Jun 2009 10:56:07 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;COLORS! COLORS! COLORS!&lt;br /&gt;&lt;br /&gt;I yell at myself when I construct stuff like this.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Thu, 18 Jun 2009 10:56:55 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I'm going to skip a couple within the series cause it becomes too much ;) There are 11 total.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Thu, 18 Jun 2009 11:00:48 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;This one was done by limiting the rate of fragmentation. The white part is actually the sky which was pretty much alpha'd out.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Thu, 18 Jun 2009 11:03:38 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Some how after entertaining myself, I became obsessed with the idea of technology being like a monster. Oh boy....&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Thu, 18 Jun 2009 11:05:51 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Pictures are carefully selected to represent a range of things in cities. Such as this picture of an alley which was transformed into something a bit more than that.&lt;br /&gt;&lt;br /&gt;It's hard to explain when you make literal things into abstract.... Aside from the technology behind Filter Forge, what intrigues me is how they all come together to form something interesting.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Thu, 18 Jun 2009 11:07:39 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Photographs are photographs... but when they pass through the tunnel of nodes, it becomes &quot;not photograph.&quot;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Thu, 18 Jun 2009 11:10:13 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Last one for the forums.&lt;br /&gt;&lt;br /&gt;It's always fun to make something from the ground.... This was one hell of an experiment, and I think it went well.&lt;br /&gt;&lt;br /&gt;You can view higher resolution versions of this on &lt;a href='http://skybase.deviantart.com/gallery/?10843087#Procedural' target='_blank' rel='nofollow'&gt;my deviantart page among other Filter Forge / Procedural works.&lt;/a&gt;http://skybase.deviantart.com/gallery/?10843087#Procedural&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Thu, 18 Jun 2009 15:17:34 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;aint abstracts fun :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Wed, 24 Jun 2009 10:54:26 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I was imagining of using a Holga. Then I thought to myself &quot;HEY I CAN USE FILTER FORGE.&quot;&lt;br /&gt;&lt;br /&gt;So I took my old Dreamer filter, took some of its components apart, and reassembled something that made images look like I took them in the 1970s. &lt;br /&gt;&lt;br /&gt;Either way, this new filter can do the following:&lt;br /&gt;&lt;br /&gt;A) Simulate bad colors / tints / and crap that happens with expired film.&lt;br /&gt;B) Simulate heavy Vignette and burn effects on edges (happens often with Holga)&lt;br /&gt;C) Simulate UV Rays affecting the printed photograph. Or in other words, if you leave a print out too long, the UV rays will make the picture look bluish. &lt;br /&gt;&lt;br /&gt;What it cannot do yet:&lt;br /&gt;A) Simulate light leaks.&lt;br /&gt;B) &quot;blur&quot; yes... really.&lt;br /&gt;C) Simulate smudges, dust, and other rubbish.&lt;br /&gt;&lt;br /&gt;So anyway here's the original image.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Wed, 24 Jun 2009 10:54:50 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And here's what happens when you Filter Forge process it.&lt;br /&gt;&lt;br /&gt;Tada!!! Lo-Fi&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Wed, 24 Jun 2009 10:56:05 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Using a similar preset... you can go back in time and take a picture back in 1974 and bring it back to 2009. (wow I just confused myself)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Wed, 24 Jun 2009 10:56:51 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Anything now looks ... candid.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Wed, 24 Jun 2009 11:04:09 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Oh when did I take this? uhh 1972?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Wed, 24 Jun 2009 13:16:24 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;ok, i stopped reading when i got to 'holga'. what is holga or a holga?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Wed, 24 Jun 2009 20:33:52 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Holga = The Holga is an inexpensive, medium format 120 film toy camera, made in China, appreciated for its low-fidelity aesthetic. &lt;br /&gt;&lt;br /&gt;- Wikipedia&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Wed, 24 Jun 2009 20:52:37 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Those look heavily affected, is there an &quot;Effect&quot; slider that tones it down (the whole effect)?&lt;br /&gt;&lt;br /&gt; :!: &lt;br /&gt;&lt;br /&gt;Better yet, you should make a time line slider. 1960-2010. 8)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Wed, 24 Jun 2009 21:14:46 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;ah. ok, so it's not a swedish girl with a missspelled name.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Wed, 24 Jun 2009 22:07:48 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Those look heavily affected, is there an &quot;Effect&quot; slider that tones it down (the whole effect)?&lt;br /&gt;&lt;br /&gt;Exclamation&lt;br /&gt;&lt;br /&gt;Better yet, you should make a time line slider. 1960-2010. Cool&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Yeah, Dry - Wet slider! Though I kinda had a guilty feeling that it defies the purpose of what the filter is supposed to do. Oh well, might as well add it in cuase yeah it does get a bit too much sometimes for some pictures.&lt;br /&gt;&lt;br /&gt;In fact, the problem I have with adding a slider like that is that Holga actually does take images like the ones above. And they can go from something light to something extreme.&lt;br /&gt;&lt;br /&gt;&lt;a href='http://microsites.lomography.com/holga/galleries/the-effects-of-holga-mania' target='_blank' rel='nofollow'&gt;Examples of Holga images&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Lo-fi is actually an ascetic than a problematic over-kill effect.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Thu, 25 Jun 2009 15:11:06 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;it always amazes me what makes it as a fad. lol. and a plastic lens? omg!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Tue, 07 Jul 2009 10:20:47 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;While scratching my head on the Polaroid filter, I encountered another problem with another filter!&lt;br /&gt;&lt;br /&gt;Countries filter. That generator that made maps every time you press variation. Oh wait no.&lt;br /&gt;&lt;br /&gt;Here's what was happening with Countries.&lt;br /&gt;&lt;br /&gt;1. Every time you pressed the randomize button you got ugly results.&lt;br /&gt;2. It didn't look cool enough.&lt;br /&gt;3. It was cleaver, but it was slow. Damn slow. TOO SLOW.&lt;br /&gt;&lt;br /&gt;Just as an example, here's what Countries version 1 looks like when you randomize it.&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Tue, 07 Jul 2009 10:37:57 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Oh man that was terrifying. Even pressing that random button scares me when I use my own filter. I mean here's a rule: &quot;Make sure it's Randomizer Button Safe.&quot; Probably just call it RBS* or NVBS (Next Variation Button Safe.) &lt;br /&gt;&lt;br /&gt;Aside from joking around on the forums, I got to serious work. I basically remade the whole filter again and made sure this time, that it was NVBS. Hey the results are much more delightful.&lt;br /&gt;&lt;br /&gt;Solves problems mentioned:&lt;br /&gt;1. Good results per next variation. Yes it's totally NVBS. &lt;br /&gt;2. It looks BETTER. Aside from the technical aspects, the filter significantly improves the look and feel. Looks rather artistic.&lt;br /&gt;3. And it's 3 times faster!&lt;br /&gt;&lt;br /&gt;Some testing results with 600X600 defaults (core2duo 2.6GHz mac)&lt;br /&gt;Countries Version 1: 1min 3seconds&lt;br /&gt;Countries Version 2: 17 seconds.  &amp;lt;---- YAY&lt;br /&gt;&lt;br /&gt;*Not Royal Bank of Scotland&lt;br /&gt;&lt;br /&gt;So how does it look? Well here's a capture! It's quite the same... but actually very different.&lt;/p&gt;
</description>
</item>
<item><title>Watercolor Venice by Kochubey</title> 
		             <dc:creator>Sjeiti</dc:creator> 
		             <category></category> 
		             <pubDate>Wed, 20 Mar 2013 06:19:13 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=6314</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=6314</guid>
		             <description><script>oForumForm['images_for_resize'].push('popup_1785580176');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;Sjeiti&lt;/b&gt;, &lt;em&gt;Wed, 22 Apr 2009 15:46:28 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Watercolor Venice by Kochubey&lt;br /&gt;&lt;a href='http://www.filterforge.com/gallery/7.html' target='_blank' rel='nofollow'&gt;http://www.filterforge.com/gallery/7.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.filterforge.com/gallery/7.html' target='_blank' rel='nofollow'&gt;&lt;img src='http://www.filterforge.com/gallery/7-small.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1785580176' border='0' /&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Sjeiti&lt;/b&gt;, &lt;em&gt;Wed, 22 Apr 2009 15:50:36 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Wow... all this from a photo and three filters. I'm really impressed with this one (even after three years of doing Filter Forge).&lt;br /&gt;&lt;br /&gt;... really really really impressed &lt;br /&gt;If I didn't know better I'd say it was an actual watercolor painting.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Lucato&lt;/b&gt;, &lt;em&gt;Wed, 22 Apr 2009 16:45:00 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Amazing work and techinic with the  combination of the used filters Kochubey. Congratulations!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Wed, 22 Apr 2009 20:08:25 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;yup, another nice one. you shld drop in to retouchpro, kochubey, and visit our photo art forum!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Vladimir Golovin&lt;/b&gt;, &lt;em&gt;Thu, 23 Apr 2009 01:17:54 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt; Sjeiti wrote:&lt;/b&gt;&lt;br /&gt;Wow... all this from a photo and three filters. &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;You forgot a scanned sheet of paper ;)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kochubey&lt;/b&gt;, &lt;em&gt;Thu, 23 Apr 2009 02:18:36 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thanks  :loveff: &lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;Kraellin wrote:&lt;/b&gt;&lt;br /&gt;you shld drop in to retouchpro, kochubey, and visit our photo art forum!&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;I'll drop in to retouchpro :)&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Genie&lt;/b&gt;, &lt;em&gt;Thu, 23 Apr 2009 06:00:39 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;Sjeiti wrote:&lt;/b&gt;&lt;br /&gt;Wow... all this from a photo and three filters. I'm really impressed with this one&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;+1 &lt;br /&gt;&lt;br /&gt;REALLY impressive work! Now I have the urge to watercolor all the family photos!  :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Thu, 23 Apr 2009 21:01:12 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Some great work and eye on this image Kochubey :)  :beer:&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Professor Fate&lt;/b&gt;, &lt;em&gt;Thu, 23 Apr 2009 21:25:06 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;If I didn't know better I'd say it was an actual watercolor painting. &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Agreed! Great job! I love the colors.&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1374171362');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;K.Roach&lt;/b&gt;, &lt;em&gt;Fri, 05 Jun 2009 11:28:49 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I tried to emulate Kochubey's result. It's not as nice as hers but what a great set of filters. Thanks Kochubey!!&lt;br /&gt;&lt;br /&gt;&lt;img src='http://img.villagephotos.com/p/2003-10/459194/7-original%20copy.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1374171362' border='0' /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Vince519&lt;/b&gt;, &lt;em&gt;Wed, 17 Jun 2009 11:51:26 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;That is the best 'watercolor' effect I have ever seen. However, I'm puzzled by one point. What effect exactly does the following instruction seek? ...&lt;br /&gt;&lt;br /&gt;&quot;7. Finally, I scanned a sheet of white paper, enhanced it with Levels, and placed it over the image with the Multiply mode.&quot;&lt;br /&gt;&lt;br /&gt;Are you seeking a paper texture? Do you mean 'SoftLight&quot; or &quot;Overlay&quot; mode. What can Levels do to a plain white sheet of paper?&lt;br /&gt;&lt;br /&gt;BTW I am new to Filter Forge, but an old hand at Photoshop.&lt;br /&gt;&lt;br /&gt;Any help would be appreciated. TIA&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kochubey&lt;/b&gt;, &lt;em&gt;Thu, 18 Jun 2009 05:10:17 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;Vince519 wrote:&lt;/b&gt;&lt;br /&gt;Do you mean 'SoftLight&quot; or &quot;Overlay&quot; mode.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;Oh, sorry! It's a mistake.  :blush: I mean that I placed the first watercolor layer over the paper layer with the Multiply mode and 100% Opacity. Then I duplicated the watercolor layer and placed it over all layers with the Multiply mode and 30% Opacity.&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;Vince519 wrote:&lt;/b&gt;&lt;br /&gt;What can Levels do to a plain white sheet of paper? &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;It is not a plain paper. There are some fibers and grains on the sheet of paper. I enhanced a contrast with Levels.&lt;br /&gt;&lt;br /&gt;Thank you for point me to this instruction imperfection!  :) &lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Lime&lt;/b&gt;, &lt;em&gt;Fri, 10 Sep 2010 15:52:31 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Awesome. Excellent.  Downright pretty.  This single image is why I downloaded Filter Forge.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Jayant&lt;/b&gt;, &lt;em&gt;Wed, 20 Mar 2013 06:19:13 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Great !&lt;br /&gt;I created my first Image using FF and it was your lesson/instr. Thanks ! &lt;br /&gt;Jayant&lt;/p&gt;
</description>
</item>
<item><title>3d-ish grid lines</title> 
		             <dc:creator>uberzev</dc:creator> 
		             <category></category> 
		             <pubDate>Sat, 16 Mar 2013 09:23:12 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=4859</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=4859</guid>
		             <description><script>oForumForm['images_for_resize'].push('popup_1808153180');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Mon, 24 Mar 2008 21:03:05 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;img src='http://img301.imageshack.us/img301/2464/blowyourmindpg6.gif'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1808153180' border='0' /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Tue, 25 Mar 2008 01:11:15 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Cool!!!    8)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Tue, 25 Mar 2008 08:42:01 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;nice depth. i think i've only seen that much once in a filter before.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 15 Feb 2013 01:36:01 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;WOW!! This is very good and well done, and as Kraellin have said, it has a good depth feeling, I could never know or discover how to make this with FF, this is only available to expert and masters of FF.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 16 Mar 2013 05:59:15 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Anyone else than uberzev knows how this could be done?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Sat, 16 Mar 2013 06:16:47 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Here are a couple thoughts: probably created 1 corner and then reflected those on all other corners. My other guess is that it was done in one shot, or the whole grid was generated in 1 go. You can distort images using scale or xy lookup. That's pretty general. Oh well. Not like I know exactly myself.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Sharandra&lt;/b&gt;, &lt;em&gt;Sat, 16 Mar 2013 07:13:59 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;What Skybase said.&lt;br /&gt;&lt;br /&gt;Do some experiments! :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Sharandra&lt;/b&gt;, &lt;em&gt;Sat, 16 Mar 2013 07:52:56 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Hint, my approach involved polygons and a scale component. It´s very simple.&lt;br /&gt;Now go do your homework and replicate it! :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 16 Mar 2013 07:57:50 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Cool and well done Sharandra, great example  :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;ThreeDee&lt;/b&gt;, &lt;em&gt;Sat, 16 Mar 2013 09:23:12 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Pretty close... although the method is probably very different. Uber's grid is from 2008, rather different a task back then.&lt;/p&gt;
</description>
</item>
<item><title>SpaceRay´s Lab and Forge - For tests, experiments and varied things</title> 
		             <dc:creator>SpaceRay</dc:creator> 
		             <category></category> 
		             <pubDate>Mon, 11 Mar 2013 19:46:19 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=11086</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=11086</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 08 Mar 2013 22:41:29 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Finally I have decided to have also my own thread to put things I could make from filter forge tests, experiments and other similar things like the ones like Skybase Lab, Shar´s Forge or CorvusCroax´s Junkyard to name only 3 as example&lt;br /&gt;&lt;br /&gt;Many of this could be filters that I could be making, or variations of others filters, or mixing filters, or any other thing.&lt;br /&gt;&lt;br /&gt;As the symbol for FF is the lifesaver, for the first thing to show is something curious I have done with it and lots of tiny arrows containing also the lifesaver filling (well at least the center)&lt;br /&gt;&lt;br /&gt;This is based on 3 different filters mixed together to make this&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 08 Mar 2013 22:43:37 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;FF Kingfisher filler with lifesaver filled arrows&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 08 Mar 2013 22:49:05 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;FF Kinfisher source image filled with arrows filled with the FF Lionfish&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 08 Mar 2013 22:57:17 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;FF Lionfish with Arrow filled by FF tree&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Fri, 08 Mar 2013 23:28:52 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Very nice!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 08 Mar 2013 23:50:48 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thanks Skybase, is not surely up to your high and awesome level, but will try  :) &lt;br /&gt;&lt;br /&gt;This is using the &lt;a href='http://www.filterforge.com/filters/2911.html' target='_blank' rel='nofollow'&gt;Electric Fire by Zone12&lt;/a&gt; and then multiply and use blend modes to mix them in Photoshop&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 08 Mar 2013 23:56:54 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Here I have been trying to use 10 source photos with transparent background to put them in tiny color paper frames and using you own background image (although I have not been able yet to show all the 10 at once)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 09 Mar 2013 00:15:05 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Here is one I like much, and is what would really wish to have in FF 4.0 -- &lt;b&gt;FONTS!!!&lt;/b&gt; but regretably I think that this will not happen  :cry: &lt;br /&gt;&lt;br /&gt;BUT all is not lost, as with the excelent and awesome work that ThreeDee have made with his Filter Forge own built fonts &lt;a href='http://filterforge.com/filters/10470.html' target='_blank' rel='nofollow'&gt;TD Europa Sans Caps Proc Font Advanced by ThreeDee&lt;/a&gt; you can build your own font designs. Love you ThreeDee for making this. &lt;br /&gt;&lt;br /&gt;And also using this fonts as shapes with the awesome, special and very artistic &lt;a href='http://filterforge.com/forum/read.php?FID=11&amp;TID=9855' target='_blank' rel='nofollow'&gt;Gradient Circles by Skybase&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;I got this here below&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 09 Mar 2013 00:22:37 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I have to say that I always try to use the filters as they come from the FF library, and want to respect and use them this way so the author can get the usage rank it deserves but sometimes I want to mix some things from one and use it with another one like in this case, although as said, as far as I can I always use the factory filter without any modification.&lt;br /&gt;&lt;br /&gt;Here is the same from above but in bigger size to see better the details&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 09 Mar 2013 00:23:41 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;and even bigger and more closer to see the alphabet tangled even better&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 09 Mar 2013 00:27:39 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;and this is how it looks the FF Lifesaver with this Gradient Alphabets&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 09 Mar 2013 00:30:05 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And another variation with different settings to see better the 26 letters of the alphabet&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 09 Mar 2013 00:33:02 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And the color stripes with this bigger letters and less tangled&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 09 Mar 2013 00:37:02 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;a black and white tiger head with eyes and nose&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 09 Mar 2013 00:40:47 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;and for last one the FF Lionfish with this filter&lt;br /&gt;&lt;br /&gt;I have to say that if anyone is interested, I could submit this to the library as it has been a long time and hard work modifying all and mixing it so it can work right and be it like this as shown here, and adding LOTS of more controls to use all the letters and customize them with sliders and checkboxes.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 09 Mar 2013 00:44:52 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Also thanks to the good help from CFandM with this lines shapes I have been able to make a filter to mix different lines and add shadows&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 09 Mar 2013 00:48:31 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;or mixing two images&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 09 Mar 2013 00:52:20 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;or mixing the lines of 1 image with a different background (here the FF garlic)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 09 Mar 2013 00:54:55 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Converting to metal the FF lifesaver&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 09 Mar 2013 01:02:31 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;The FF Lionfish in a Polygon web with shadows thanks to the help of uberzev, ThreeDee and Skybase snippets and experiment filters published in the forum&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 09 Mar 2013 01:06:28 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And here is the same FF Lionfish but with other settings inverting the colors and effects and showing much more the shadows&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 09 Mar 2013 01:08:40 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;and here with multi-color&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 09 Mar 2013 01:12:12 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;or this other version&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 09 Mar 2013 01:17:35 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;What do you get when mixing the FF Kingfisher and the Lionfish in an artistic grunge way?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 09 Mar 2013 01:24:19 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;now some filter I have made from a very different one to shown bold black and white shapes in seamless tiling&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 09 Mar 2013 01:27:31 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;and this one is with shadows activated to see them more&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 09 Mar 2013 01:32:54 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Colorful Stones&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_899806524');</script>
<script>oForumForm['images_for_resize'].push('popup_1048521473');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 09 Mar 2013 01:47:23 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Also you can find many more experiments I made in this other thread&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.filterforge.com/forum/read.php?FID=14&amp;TID=9966' target='_blank' rel='nofollow'&gt;What about Spirography making with images and PHOTOS ?&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;This ones have been done from my filter &lt;a href='http://www.filterforge.com/filters/10608.html' target='_blank' rel='nofollow'&gt;Spirograph Break Out by SpaceRay&lt;/a&gt;, you have to modify the inside shapes with your own ones with transparent backgrounds.&lt;br /&gt;&lt;br /&gt;Examples shown on that thread&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.filterforge.com/upload/forum/upload/7f0/Objects%20based%20Spirography%205.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_899806524' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.filterforge.com/upload/forum/upload/fc5/Objects%20based%20Spirography%20vertical.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1048521473' border='0' /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 09 Mar 2013 01:59:49 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Also have tried to make this Scribble filter&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 09 Mar 2013 02:03:12 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;another example of the scribble with different settings&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 09 Mar 2013 02:10:42 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;and the inverted version&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 09 Mar 2013 02:11:13 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And when trying to make another different thing I got this curious effect&lt;br /&gt;&lt;br /&gt;This is using the FF Kingfisher&lt;br /&gt;&lt;br /&gt;Transparencies squares&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 09 Mar 2013 02:15:25 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;and this is reducing the size pixels to have more detail&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 09 Mar 2013 02:15:54 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;and another example with this&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 09 Mar 2013 11:48:28 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Also I am making a simple filter to mix two different images with geometrical stripes or triangles, or squares.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 09 Mar 2013 11:51:51 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;X shape stripes&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 09 Mar 2013 11:52:13 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;and triangles&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 09 Mar 2013 11:53:38 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Zig zag stripes&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 09 Mar 2013 12:05:54 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;and now with other images&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 09 Mar 2013 12:08:59 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;All these works above mixing two images with stripes have been inspired by the artworks of the Artist &lt;a href='http://en.wikipedia.org/wiki/Ji%C5%99%C3%AD_Kol%C3%A1%C5%99' target='_blank' rel='nofollow'&gt;Jiri Kolar&lt;/a&gt; and here are &lt;a href='http://www.google.es/search?q=jiri+kolar&amp;hl=en&amp;tbm=isch&amp;tbo=u&amp;source=univ&amp;sa=X&amp;ei=2247UfiyAoKyhAe7-ICYBg&amp;sqi=2&amp;ved=0CDQQsAQ&amp;biw=1280&amp;bih=623' target='_blank' rel='nofollow'&gt; some of his works &lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Sat, 09 Mar 2013 12:52:11 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Well you got a ton of stuff going on over these months. I do like your bomber experiments. &lt;br /&gt;&lt;br /&gt;I see where you got your inspiration for those last images. Kolar's works seems to juxtapose essences of western culture and phenomenon. Kinda like viewing two ideologies engraved in society and culture forced into a single image. Very Dada-esque. Would be interested in seeing what images you'd use instead of just samples. ;)&lt;br /&gt;&lt;br /&gt;I feel as for the filters, they can be pushed further and almost compliment Kolar, given it's done through computers. The current filter is like a general overview of what Kolar's done, so adding to that would benefit the overall progression of his works. So for example, what if you can have more than two images? Have the 2nd and 3rd images randomly appear between different bars or have them cris-cross at exact angles. The triangle mask can be some kind of window into a separate image, where each image is represented scattered across multiple triangles. Zigzags are interesting... maybe the 3rd image is woven between the mountains and valleys, like a basket weave. The images alone can be processed individually so they can compliment, juxtapose, coalesce once together. &lt;br /&gt;&lt;br /&gt;Excuse me... my critical art-student side came out.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Burt&lt;/b&gt;, &lt;em&gt;Mon, 11 Mar 2013 19:46:19 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Well some cool and interesting work here.&lt;/p&gt;
</description>
</item>
<item><title>Illusion Fields</title> 
		             <dc:creator>xirja</dc:creator> 
		             <category></category> 
		             <pubDate>Fri, 08 Mar 2013 21:41:56 -0500</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=10589</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=10589</guid>
		             <description><script>oForumForm['images_for_resize'].push('popup_1640396789');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Thu, 11 Oct 2012 16:56:26 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Mainly black and white high contrast examples of my filters not submitted will be posted here.&lt;br /&gt;&lt;br /&gt;To start, one of the first filters built, primarily with curves:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.xirja.com/F/Geometric/Test/Test2.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1640396789' border='0' /&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1853930870');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Thu, 11 Oct 2012 17:02:21 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Then once that was solid, to emulate marbling techniques and color wasn't a great stretch:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.xirja.com/F/Geometric/Test/Test4.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1853930870' border='0' /&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1448953495');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Thu, 11 Oct 2012 17:07:36 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;and of course re-coloring without marbling is nice too:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.xirja.com/pcock.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1448953495' border='0' /&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_183788378');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Thu, 11 Oct 2012 17:11:36 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;but anything taken to the extreme can be ghoulish:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.xirja.com/F/Geometric/Test/Test5.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_183788378' border='0' /&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_798281254');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Thu, 11 Oct 2012 17:13:24 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;and frightening:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.xirja.com/F/Geometric/Test/Test3.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_798281254' border='0' /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Sharandra&lt;/b&gt;, &lt;em&gt;Thu, 11 Oct 2012 18:04:00 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Ohh pretty! I like them, especially the last 2 :-)&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_478890558');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Fri, 12 Oct 2012 07:16:22 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;8) , thanks&lt;br /&gt;&lt;br /&gt;Not a big fan of checkers and chess, but I never thought the board could be coxed into doing this:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.xirja.com/F/Geometric/EdgeGlitch/EdgeGlitch6.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_478890558' border='0' /&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1602383344');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Fri, 12 Oct 2012 07:20:02 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;or something a bit more like a woven tapestry:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.xirja.com/F/Geometric/EdgeGlitch/EdgeGlitch3.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1602383344' border='0' /&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1241852452');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Fri, 12 Oct 2012 07:23:26 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;but then a very interesting phenomenon regarding scaling became apparent:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.xirja.com/F/Geometric/EdgeGlitch/EdgeGlitch5.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1241852452' border='0' /&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1346260656');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Fri, 12 Oct 2012 07:28:13 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Moiré:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.xirja.com/F/Geometric/EdgeGlitch/EdgeGlitch1.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1346260656' border='0' /&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_49737678');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Fri, 12 Oct 2012 07:29:56 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;more moiré:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.xirja.com/F/Geometric/EdgeGlitch/EdgeGlitch7.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_49737678' border='0' /&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_221370866');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Fri, 12 Oct 2012 07:33:18 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;and more moiré:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.xirja.com/F/Geometric/EdgeGlitch/EdgeGlitch2.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_221370866' border='0' /&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1515807159');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Fri, 12 Oct 2012 07:37:57 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Then of course the natural extension of this was to replace the checkers with other objects or re-color with other methods:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.xirja.com/F/Geometric/TestNew2d/New2d2.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1515807159' border='0' /&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_548107856');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Fri, 12 Oct 2012 07:40:52 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;and a kaleidoscope helped too:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.xirja.com/F/Geometric/TestNew2e/New2e1.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_548107856' border='0' /&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1524496710');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Fri, 12 Oct 2012 07:42:56 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;but to have a good re-coloring scheme is key:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.xirja.com/F/Geometric/TestNew2d/New2d3.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1524496710' border='0' /&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1653906723');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Fri, 12 Oct 2012 07:45:53 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;oh the choices:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.xirja.com/F/Geometric/TestNew2d/New2d1.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1653906723' border='0' /&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_608327602');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Fri, 12 Oct 2012 07:47:40 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;zoom:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.xirja.com/F/Geometric/TestNew2d/New2d4.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_608327602' border='0' /&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_687244856');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Fri, 12 Oct 2012 07:49:29 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;zoom zoom zoom:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.xirja.com/F/Geometric/TestNew2e/New2e3.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_687244856' border='0' /&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1866478037');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Fri, 12 Oct 2012 07:54:25 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Now once upon a time, so please was I to be able to generate density plots...&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.xirja.com/rugged2.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1866478037' border='0' /&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1525638957');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Fri, 12 Oct 2012 07:57:41 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;...that I cared little for the fact that I lost all my hair trying to program Mathematica, and the bitmap processing was sloooow:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.xirja.com/CityScape2.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1525638957' border='0' /&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_482587459');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Fri, 12 Oct 2012 08:14:10 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;but then FF2 came along with the map script component, and miraculously I was 20 again flying through the fields, with a full head of hair nonetheless:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.xirja.com/F/Geometric/Mod1/Mod12.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_482587459' border='0' /&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_6291535');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Fri, 12 Oct 2012 08:16:30 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;oh the joys of sample based architecture!:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.xirja.com/F/Geometric/Mod1/Mod11.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_6291535' border='0' /&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_5340175');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Fri, 12 Oct 2012 08:20:54 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;not too many times can I praise thee enough:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.xirja.com/F/Geometric/Mod3/Mod32.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_5340175' border='0' /&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_2098811766');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Fri, 12 Oct 2012 08:23:14 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;From seconds per masterpiece to masterpieces per second!:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.xirja.com/F/Geometric/Mod3/Mod31.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_2098811766' border='0' /&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_394166180');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Fri, 12 Oct 2012 08:34:07 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;...and regarding masterpieces, the computer/artist slips into a dream...&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.xirja.com/Milla2b.png'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_394166180' border='0' /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Sharandra&lt;/b&gt;, &lt;em&gt;Fri, 12 Oct 2012 16:57:10 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Hehe, creating patterns in FF can be highly addictive ^^ Nice examples. The last one is very cool :-)&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1460333749');</script>
<script>oForumForm['images_for_resize'].push('popup_160077840');</script>
<script>oForumForm['images_for_resize'].push('popup_131738064');</script>
<script>oForumForm['images_for_resize'].push('popup_1129763195');</script>
<script>oForumForm['images_for_resize'].push('popup_704878042');</script>
<script>oForumForm['images_for_resize'].push('popup_2127760300');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Fri, 12 Oct 2012 17:38:32 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;:)&lt;br /&gt;&lt;br /&gt;But I forgot the all important mesmer's dream sequence initiator:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.xirja.com/filagreef.gif'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1460333749' border='0' /&gt;&lt;img src='http://www.xirja.com/filagreef.gif'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_160077840' border='0' /&gt;&lt;img src='http://www.xirja.com/filagreef.gif'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_131738064' border='0' /&gt;&lt;br /&gt;&lt;img src='http://www.xirja.com/filagreef.gif'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1129763195' border='0' /&gt;&lt;img src='http://www.xirja.com/filagreef.gif'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_704878042' border='0' /&gt;&lt;img src='http://www.xirja.com/filagreef.gif'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_2127760300' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;hmm...&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Sharandra&lt;/b&gt;, &lt;em&gt;Fri, 12 Oct 2012 17:51:54 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Eeek! :eek: My brain just crashed.&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_932310794');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Sat, 13 Oct 2012 07:58:58 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Should have given more forewarning on that one, oops.&lt;br /&gt;&lt;br /&gt;So, that face, oh that face, was done with a mod of an earlier version of &lt;a href='http://www.filterforge.com/filters/9503.html' target='_blank' rel='nofollow'&gt;Cutline v18 by CorvusCroax&lt;/a&gt;.   ;) &lt;br /&gt;&lt;br /&gt;Using a random gradient and regular offsetting can be interesting:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.xirja.com/F/Distortion/ImageDistort/ImageDistort2.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_932310794' border='0' /&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1358120981');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Sat, 13 Oct 2012 08:02:09 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Or with an intermediate slight angle that repeats:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.xirja.com/F/Distortion/ImageDistortC2/ImageDistortC22.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1358120981' border='0' /&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_903379079');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Sat, 13 Oct 2012 08:05:03 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;and again, anything taken to extremes, can be very hairy:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.xirja.com/F/Distortion/ImageDistortC2/ImageDistortC23.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_903379079' border='0' /&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1608270353');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Sat, 13 Oct 2012 08:06:46 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;or electrifying:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.xirja.com/F/Distortion/ImageDistortC2/ImageDistortC24.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1608270353' border='0' /&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_979898138');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Sat, 13 Oct 2012 08:10:11 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;A similar kaleidoscoped random gradient with offsetting whilst unsuccessfully trying to create the 17 wallpaper groups:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.xirja.com/F/Distortion/Repeat/Repeat1.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_979898138' border='0' /&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_457970952');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Sat, 13 Oct 2012 08:12:36 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;getting there, but:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.xirja.com/F/Distortion/Repeat/Repeat2.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_457970952' border='0' /&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_904852182');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Sat, 13 Oct 2012 08:14:52 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Ah screw it, this is pretty though:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.xirja.com/F/Distortion/Repeat/Repeat4.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_904852182' border='0' /&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_447380904');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Sat, 13 Oct 2012 08:17:20 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;and off onto feathers and smoke and stuff:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.xirja.com/F/Distortion/ImageDistortC4/ImageDistortC41.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_447380904' border='0' /&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1710503754');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Sat, 13 Oct 2012 08:19:24 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;or flaming alien pine cones?&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.xirja.com/F/Distortion/ImageDistortC4/ImageDistortC44.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1710503754' border='0' /&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_6285427');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Sat, 13 Oct 2012 08:21:05 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Amateur iterative turbulence, I know:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.xirja.com/F/Distortion/ImageDistortC4/ImageDistortC42.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_6285427' border='0' /&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1285450942');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Sat, 13 Oct 2012 08:23:11 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;But feathers, or palm fronds, whatever!:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.xirja.com/F/Distortion/ImageDistortC4/ImageDistortC43.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1285450942' border='0' /&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_557574823');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Sat, 13 Oct 2012 08:26:54 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I forgot the rivers:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.xirja.com/F/Distortion/ImageDistortC2/ImageDistortC21.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_557574823' border='0' /&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1842248267');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Sat, 13 Oct 2012 08:28:34 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;and the tree bark?&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.xirja.com/F/Distortion/ImageDistort/ImageDistort4.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1842248267' border='0' /&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_2097034926');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Sat, 13 Oct 2012 08:30:30 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;No, tree bark:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.xirja.com/F/Organic/NoiseLab/NoiseLab4.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_2097034926' border='0' /&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_46630628');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Sat, 13 Oct 2012 08:31:57 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Matrix tree bark?&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.xirja.com/F/Organic/NoiseLab/NoiseLab7.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_46630628' border='0' /&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_610943779');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Sat, 13 Oct 2012 08:33:26 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;No, granite tree bark:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.xirja.com/F/Organic/NoiseLab/NoiseLab5.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_610943779' border='0' /&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_518432185');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Sat, 13 Oct 2012 08:35:49 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Or charcoal tree bark, either way really:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.xirja.com/F/Organic/Terrain/Terrain4.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_518432185' border='0' /&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_451013424');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Sat, 13 Oct 2012 08:38:19 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;and then of course you'll need some water:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.xirja.com/F/Organic/TestNew5g/TestNew5g3.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_451013424' border='0' /&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_898696483');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Sat, 13 Oct 2012 08:39:20 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;but then it gets cold:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.xirja.com/F/Organic/TestNew5g/TestNew5g1.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_898696483' border='0' /&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1703345653');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Sat, 13 Oct 2012 08:40:25 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;and then it gets really cold:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.xirja.com/F/Organic/TestNew5g/TestNew5g4.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1703345653' border='0' /&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_2002657943');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Sat, 13 Oct 2012 08:41:59 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;and you discover its too late to save yourself:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.xirja.com/F/Organic/TestNew5g/TestNew5g2.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_2002657943' border='0' /&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_717300647');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Sat, 13 Oct 2012 08:43:38 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;But then you find some oil:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.xirja.com/F/Organic/TestNew5e/TestNew5e6.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_717300647' border='0' /&gt;&lt;/p&gt;
</description>
</item>
<item><title>New Guy</title> 
		             <dc:creator>snuffyny</dc:creator> 
		             <category></category> 
		             <pubDate>Fri, 08 Mar 2013 15:22:14 -0500</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=11084</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=11084</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;snuffyny&lt;/b&gt;, &lt;em&gt;Fri, 08 Mar 2013 12:54:20 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Hello,&lt;br /&gt;Want to introduce myself ...&lt;br /&gt;I'm a retired soldier who is learning to dabble in the graphic arts.&lt;br /&gt;Been having fun. Thought to show some of my work with Filter Forge ...&lt;br /&gt;&lt;br /&gt;&lt;a href='http://fineartamerica.com/featured/howre-you-gonna-keep-em-down-on-the-farm-after-theyve-seen-dali-joseph-welsh.html' target='_blank' rel='nofollow'&gt;Fine Art America&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Sharandra&lt;/b&gt;, &lt;em&gt;Fri, 08 Mar 2013 13:15:04 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Welcome! :-)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Fri, 08 Mar 2013 13:27:15 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Hello!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 08 Mar 2013 15:22:14 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Hello, welcome and good to have more FFF´s (Filter Forge Fans)  ;) also welcome to the Filter Forge Addiction  :D &lt;br /&gt;&lt;br /&gt;I have seen some of your works and they are nice and good, I like this one&lt;br /&gt;&lt;br /&gt;&lt;a href='http://fineartamerica.com/featured/ghost-bug-joseph-welsh.html' target='_blank' rel='nofollow'&gt;Ghost Bug&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;On these amaryllis I like how you have made the beautiful grunge and scratched artistically background&lt;br /&gt;&lt;br /&gt;&lt;a href='http://fineartamerica.com/featured/amaryllis-2-joseph-welsh.html' target='_blank' rel='nofollow'&gt;Amaryllis 2&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://fineartamerica.com/featured/bouquet-again-joseph-welsh.html' target='_blank' rel='nofollow'&gt;Bouquet&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://fineartamerica.com/featured/driveway-berries-joseph-welsh.html' target='_blank' rel='nofollow'&gt;Berries&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://fineartamerica.com/featured/callas-joseph-welsh.html' target='_blank' rel='nofollow'&gt;Callas&lt;/a&gt;&lt;/p&gt;
</description>
</item>
<item><title>Pointillism by garbanzo</title> 
		             <dc:creator>lipebianc</dc:creator> 
		             <category></category> 
		             <pubDate>Wed, 06 Mar 2013 05:30:48 -0500</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=11065</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=11065</guid>
		             <description><script>oForumForm['images_for_resize'].push('popup_477144084');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;lipebianc&lt;/b&gt;, &lt;em&gt;Wed, 06 Mar 2013 05:27:09 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Pointillism by garbanzo&lt;br /&gt;&lt;a href='http://www.filterforge.com/gallery/230.html' target='_blank' rel='nofollow'&gt;http://www.filterforge.com/gallery/230.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.filterforge.com/gallery/230.html' target='_blank' rel='nofollow'&gt;&lt;img src='http://www.filterforge.com/gallery/230-small.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_477144084' border='0' /&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;lipebianc&lt;/b&gt;, &lt;em&gt;Wed, 06 Mar 2013 05:30:48 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Beautiful art, Garbanzo!! &lt;br /&gt;The filter that created this surely deserves to be revisited:&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.filterforge.com/filters/4606.html' target='_blank' rel='nofollow'&gt;http://www.filterforge.com/filters/4606.html&lt;/a&gt;&lt;br /&gt;(and perphaps even an update with a few more features?)&lt;/p&gt;
</description>
</item>
<item><title>uberzev's universe</title> 
		             <dc:creator>uberzev</dc:creator> 
		             <category></category> 
		             <pubDate>Tue, 05 Mar 2013 00:23:55 -0500</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=6237</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=6237</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Fri, 27 Mar 2009 07:18:37 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Sine Is Pain&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Fri, 27 Mar 2009 08:33:54 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;8)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Sun, 19 Apr 2009 18:52:45 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;8)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Sun, 19 Apr 2009 19:18:08 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;oh, that's cool.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Tue, 28 Apr 2009 07:42:16 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Need a name for this one...&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Tue, 28 Apr 2009 10:06:58 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&quot;Kaliedoscope - 3D Gradient&quot; was the first name that came to mind......    :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Sjeiti&lt;/b&gt;, &lt;em&gt;Tue, 28 Apr 2009 10:41:31 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;...or Fraggletail&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Tue, 28 Apr 2009 14:42:24 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;it reminds me of a christmas wreath. certainly not exact, but reminds me of :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Wed, 29 Apr 2009 19:12:43 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;:D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Wed, 29 Apr 2009 19:39:31 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;fractal flakes! cool 8) would love to see that one released or stuck up here on the forum!&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1616206778');</script>
<script>oForumForm['images_for_resize'].push('popup_2006228636');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Fri, 01 May 2009 06:55:55 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;another one that needs a name... &lt;br /&gt;&lt;br /&gt;&lt;img src='http://img12.imageshack.us/img12/4218/whirl.png'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1616206778' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src='http://img10.imageshack.us/img10/333/whirl2l.png'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_2006228636' border='0' /&gt;&lt;br /&gt;&lt;br /&gt; 8)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Fri, 01 May 2009 08:14:58 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;wow. those are really different! the central shape is a bit like a torx wrench on both of those. so maybe &quot;Torx&quot; or &quot;Torx Thread&quot; or something along those lines? those lines also have a bit of an intaglio look, but that's a bit of a stretch. whatever you end up calling it, it's certainly not something i would have ever expected FF to be able to do. nice :)&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1063518045');</script>
<script>oForumForm['images_for_resize'].push('popup_1788855472');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Thu, 14 May 2009 07:34:04 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I call this the &quot;bizarre wax figure effect&quot;&lt;br /&gt;&lt;br /&gt;&lt;img src='http://img9.imageshack.us/img9/8515/barackobamas.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1063518045' border='0' /&gt;&lt;br /&gt;&lt;img src='http://img9.imageshack.us/img9/9218/barackobama2d.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1788855472' border='0' /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Thu, 14 May 2009 10:57:29 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;dude, publish! or, if you're not going to publish, send them to me :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Thu, 14 May 2009 16:05:05 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;8)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Vladimir Golovin&lt;/b&gt;, &lt;em&gt;Fri, 15 May 2009 10:41:30 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Wow.&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_413901289');</script>
<script>oForumForm['images_for_resize'].push('popup_1160947239');</script>
<script>oForumForm['images_for_resize'].push('popup_1883262753');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Sat, 16 May 2009 06:42:16 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;img src='http://img31.imageshack.us/img31/823/cool.png'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_413901289' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src='http://img200.imageshack.us/img200/4056/cool2.png'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1160947239' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src='http://img35.imageshack.us/img35/1930/cool3.png'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1883262753' border='0' /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Sat, 16 May 2009 08:53:09 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;shld i say i'm a-&lt;i&gt;mazed&lt;/i&gt;? ;)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Crapadilla&lt;/b&gt;, &lt;em&gt;Sat, 16 May 2009 09:23:23 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Now you're being cruel!  ;)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Beliria&lt;/b&gt;, &lt;em&gt;Sat, 16 May 2009 19:28:32 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;uberzev wrote:&lt;/b&gt;&lt;br /&gt;another one that needs a name...&lt;br /&gt;&lt;br /&gt;User added an image&lt;br /&gt;&lt;br /&gt;User added an image &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;them two remind me of the spiral graph technique could name it something along that?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Beliria&lt;/b&gt;, &lt;em&gt;Sat, 16 May 2009 19:30:07 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;uberzev wrote:&lt;/b&gt;&lt;br /&gt;I call this the &quot;bizarre wax figure effect&quot; &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Wax work, might work for a name if you need a name for that one :)&lt;br /&gt;&lt;br /&gt;And nice to see you around Uber!! :)&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_293280498');</script>
<script>oForumForm['images_for_resize'].push('popup_39035642');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Sun, 17 May 2009 07:57:16 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;img src='http://img198.imageshack.us/img198/435/coolw.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_293280498' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src='http://img200.imageshack.us/img200/5122/cool2.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_39035642' border='0' /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Sun, 17 May 2009 10:07:22 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;whoa! those last two are some seriously cool looking stuff!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Sun, 17 May 2009 12:27:40 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;Beliria wrote:&lt;/b&gt;&lt;br /&gt;uberzev wrote: another one that needs a name...&lt;br /&gt;&lt;br /&gt;User added an image&lt;br /&gt;&lt;br /&gt;User added an image&lt;br /&gt;&lt;br /&gt; them two remind me of the spiral graph technique could name it something along that?&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;These are cool looking...Yep have to agree with bel on this one..Looking like some spiralgraph doodles... ;)  :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Mike Blackney&lt;/b&gt;, &lt;em&gt;Sun, 17 May 2009 16:55:08 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I like this universe of yours.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Wow, the maze one and the wax one I seriously want to play with.&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_168303996');</script>
<script>oForumForm['images_for_resize'].push('popup_86040300');</script>
<script>oForumForm['images_for_resize'].push('popup_401849196');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Tue, 01 May 2012 15:22:59 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;This ones are amazeing  :D &lt;br /&gt;&lt;br /&gt;Looks too like fingerprints in large scale&lt;br /&gt;&lt;br /&gt;&lt;img src='http://img31.imageshack.us/img31/823/cool.png'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_168303996' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src='http://img200.imageshack.us/img200/4056/cool2.png'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_86040300' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src='http://img35.imageshack.us/img35/1930/cool3.png'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_401849196' border='0' /&gt;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_798111454');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 18 Feb 2013 02:42:43 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Please, anyone knows if there is a FF Filter that makes this Fractal Images flakes as shown by uberzev?&lt;br /&gt;&lt;br /&gt;&lt;img src='http://filterforge.com/upload/forum/65b/frac.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_798111454' border='0' /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;ddaydreams&lt;/b&gt;, &lt;em&gt;Mon, 18 Feb 2013 14:28:18 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;so some of these looks like finger prints, is this filter available for download?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Tue, 05 Mar 2013 00:23:55 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;ddaydreams &lt;br /&gt;&lt;br /&gt;so some of these looks like finger prints, is this filter available for download? &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;no, as many of uberzev filters, this is not available neither in the library or in the forum, is just a sample of how it looks, also is the same from the fractal thing here above.&lt;/p&gt;
</description>
</item>
<item><title>Asiatic Lillies by Alice Gebura</title> 
		             <dc:creator>Rubina Schicker</dc:creator> 
		             <category></category> 
		             <pubDate>Sat, 02 Mar 2013 17:51:37 -0500</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=11057</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=11057</guid>
		             <description><script>oForumForm['images_for_resize'].push('popup_1803218910');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;Rubina Schicker&lt;/b&gt;, &lt;em&gt;Sat, 02 Mar 2013 17:48:05 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Asiatic Lillies by Alice Gebura&lt;br /&gt;&lt;a href='http://www.filterforge.com/gallery/237.html' target='_blank' rel='nofollow'&gt;http://www.filterforge.com/gallery/237.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.filterforge.com/gallery/237.html' target='_blank' rel='nofollow'&gt;&lt;img src='http://www.filterforge.com/gallery/237-small.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1803218910' border='0' /&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Rubina Schicker&lt;/b&gt;, &lt;em&gt;Sat, 02 Mar 2013 17:51:37 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Very nice, love the tone of color, the composition, delicacy and simplicity. Filters used excellent.&lt;/p&gt;
</description>
</item>
<item><title>All matter is merely energy condensed to a slow vibration</title> 
		             <dc:creator>uberzev</dc:creator> 
		             <category></category> 
		             <pubDate>Thu, 28 Feb 2013 09:48:01 -0500</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=9948</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=9948</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Wed, 23 May 2012 01:33:43 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;8)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Wed, 23 May 2012 02:19:08 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;This is awesome man :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Wed, 23 May 2012 02:59:23 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;:D&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1017049969');</script>
<script>oForumForm['images_for_resize'].push('popup_532610005');</script>
<script>oForumForm['images_for_resize'].push('popup_173043536');</script>
<script>oForumForm['images_for_resize'].push('popup_2108265304');</script>
<script>oForumForm['images_for_resize'].push('popup_1535550925');</script>
<script>oForumForm['images_for_resize'].push('popup_710170802');</script>
<script>oForumForm['images_for_resize'].push('popup_1085773572');</script>
<script>oForumForm['images_for_resize'].push('popup_165421134');</script>
<script>oForumForm['images_for_resize'].push('popup_931212260');</script>
<script>oForumForm['images_for_resize'].push('popup_1168275561');</script>
<script>oForumForm['images_for_resize'].push('popup_1270414316');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Wed, 23 May 2012 03:10:06 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;img src='http://th152.photobucket.com/albums/s171/fartybumbum/Aagifsforforums/th_jaw-drop.gif'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1017049969' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src='http://msnsmileys.net/l/smileys/Love_Words/Shadow_Effect.gif'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_532610005' border='0' /&gt;   &lt;img src='http://msnsmileys.net/w/smileys/Wow/Wow_Spin.gif'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_173043536' border='0' /&gt;    &lt;img src='http://msnsmileys.net/w/smileys/Wow/Wow_Bounce.gif'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_2108265304' border='0' /&gt;    &lt;img src='http://msnsmileys.net/c/smileys/Cool_Words/Type.gif'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1535550925' border='0' /&gt;    &lt;img src='http://msnsmileys.net/c/smileys/Cool_Words/Splash.gif'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_710170802' border='0' /&gt;   &lt;img src='http://msnsmileys.net/t/smileys/Thankful/Bounce.gif'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1085773572' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.soompi.com/forums/style_emoticons/default/w00t.gif'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_165421134' border='0' /&gt; WOW! I am really breathless &lt;img src='http://thmg.photobucket.com/albums/v336/buckee/GIFs/th_jawdrop.gif'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_931212260' border='0' /&gt; &lt;br /&gt;   &lt;img src='http://asianfuse.net/discuzz/public/style_emoticons/default/clap3.gif'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1168275561' border='0' /&gt;  &lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.dailychatter.co.uk/style_emoticons/default/th_N1Thanks3HL.gif'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1270414316' border='0' /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Wed, 23 May 2012 04:05:07 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thats pretty cool Uber...Gotta admit thou that thread title sounded like the beginning of one of those spam threads.. ;)  :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Wed, 23 May 2012 04:36:41 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Looking good!&lt;br /&gt;How long does it take to render?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Wed, 23 May 2012 12:56:50 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Morgantao wrote: &lt;br /&gt;Looking good! &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;ONLY and just looking good ?  :?:  :?: &lt;br /&gt;&lt;br /&gt;This oozes awesomeness fr om every pixel of the screen wh ere this are shown&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Wed, 23 May 2012 16:00:35 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Just a figure of speech SpaceRay  :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Wed, 23 May 2012 19:10:25 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;How long does it take to render? &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt; 6 Secs for first image.  My computer is slow though...&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Thu, 24 May 2012 00:27:45 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;uberzev wrote:&lt;br /&gt;6 Secs for first image. My computer is slow though...&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;6 seconds on a slow computer ?&lt;br /&gt;&lt;br /&gt;I think this is really very good after viewing the very complex graphic generated result.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Thu, 24 May 2012 00:27:52 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;:evil:&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1460296969');</script>
<script>oForumForm['images_for_resize'].push('popup_256096389');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Thu, 24 May 2012 00:42:56 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;img src='http://msnsmileys.net/l/smileys/Love_Words/Shadow_Effect.gif'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1460296969' border='0' /&gt;  &lt;img src='http://www.soompi.com/forums/style_emoticons/default/w00t.gif'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_256096389' border='0' /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Thu, 24 May 2012 03:00:23 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;6 seconds is much faster than I thought.&lt;br /&gt;This just keeps getting better and better  :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Thu, 24 May 2012 03:42:30 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Wicked! Add a bit of glow though to complete the effect  8)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Thu, 24 May 2012 07:13:58 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;6 secs...not fast enough.. ;)  :) I can't wait that long.. :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Totte&lt;/b&gt;, &lt;em&gt;Thu, 24 May 2012 11:28:00 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Great stuff uber!!!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Carl&lt;/b&gt;, &lt;em&gt;Thu, 24 May 2012 18:33:28 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;interesting :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 25 May 2012 02:38:49 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;For me this looks amazing how this looks like electricity in some way and also like electric fiery fire, and also like great organic filaments from inside a body. &lt;br /&gt;&lt;br /&gt;Look spectacular from my point of view.&lt;br /&gt;&lt;br /&gt;This also reminds me of the new Doctor House TV series intro credits&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.youtube.com/watch?v=Tu5PmU_JUB4&amp;feature=related' target='_blank' rel='nofollow'&gt;Video that shows it on the 19th second&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Fri, 25 May 2012 03:09:51 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Have fun...&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 25 May 2012 03:39:48 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;WOW!! You have given the pre-release filter!!! &lt;br /&gt;&lt;br /&gt;THANKS VERY MUCH !!!&lt;br /&gt;&lt;br /&gt;Congratulations for having this unusual and original ideas and have the great skills and experience to make them in such a good and well done way.&lt;br /&gt;&lt;br /&gt;Very good name for this filter too, Like much how &lt;b&gt;Quantum Energy&lt;/b&gt; sounds.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 25 May 2012 03:42:18 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;8)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 25 May 2012 03:45:22 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;This is the same as above here in bigger detail&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 25 May 2012 03:52:46 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And this below is reducing the size pixels to the half value of the original source image &lt;br /&gt;&lt;br /&gt;I think that this has a GREAT AND WIDE potential for MANY possible uses and in different ways, modifying the colors and the shadings, and using this as a mask for other things, and as soft overlay for textures, and for creating multiple texture using many layer of this duplicated, or for fonts text effects, or etc....&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 25 May 2012 04:00:08 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;This here below is the same as here above but using Photoshop to apply a rainbow gradient color with overlay blend mode&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 25 May 2012 04:11:46 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;b&gt;NOTE&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Sorry I told above that this above was done with the half value of the original source image and is wrong, because the original was 2000 and the value I have put is 500, so it is really a quarter of the original value and not half.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 25 May 2012 04:15:03 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Here is the black background textures of the result BUT applied with Difference blend mode to a white background image&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 25 May 2012 04:27:48 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Also used with blend modes as a mask texture for electrifying objects, photos or textures&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 25 May 2012 04:32:03 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And with double layers of the great results from this filter using different blend modes and adding colorize to the second one to convert it all to the same color and make it more white.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 25 May 2012 04:51:27 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Here I have updated the filter slightly by adding some color controls to be able to modify the color of the energy and also can use gradient images loaded in the color controls to be able to have more than one color&lt;br /&gt;&lt;br /&gt;Also have added 4 presets color to show it&lt;br /&gt;&lt;br /&gt;The gradients colors image can´t have any kind of blacks or whites or transparency&lt;br /&gt;&lt;br /&gt;Also you can use stripes colors or images with plain colors that are FULL screen.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 25 May 2012 05:11:51 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;This is loading a plain colors stripes for coloring the energy texture&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 25 May 2012 05:19:33 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;This is the same as here above but using Morgantao´s filter  &lt;a href='http://www.filterforge.com/filters/10545.html' target='_blank' rel='nofollow'&gt;M_Shadows and Highlights Advanced&lt;/a&gt; to modify the colors and give more light and contrast&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 25 May 2012 05:26:04 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I forgot a very important thing, and that most of the above images are using the SEAMLESS TILING to get a bigger and better effect and is NOT just the plain result from FF.&lt;br /&gt;&lt;br /&gt;So please if you want to get bigger and better results activate the seamless tiling&lt;br /&gt;&lt;br /&gt;ALSO this is very important NOT only for the seamless tiling, because ALSO I have seen that the result is much different when activating the seamless tiling than when it is not active, and is done probably more complex.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 25 May 2012 05:31:49 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Exactly the same setting as the one above here BUT this one is without seamless tiling activated&lt;br /&gt;&lt;br /&gt;As you can see is much different from the above with the same settings&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 25 May 2012 05:49:54 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;b&gt;EVEN MORE COMPLEX&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;and what happens when you make a duplicate of the same layer with the quantum energy textures and then you flip it horizontally and vertically and mix it with the below layer (the original one from FF) with lighten blend mode and then after rotate the layer to adjust&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 01 Jul 2012 12:35:53 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Love really MUCH all the curly, awesome and electrifying textures that you can make with this filter and are really excellent&lt;br /&gt;&lt;br /&gt;Why do not upload it to the library ? &lt;br /&gt;&lt;br /&gt;Is really very well done and gives awesome and amazing results.&lt;br /&gt;&lt;br /&gt;Or do you prefer to just give the filter in the forum and do not make it for the library ?&lt;br /&gt;&lt;br /&gt;This is too good to be lost in the ocean of forum posts&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 18 Feb 2013 02:25:18 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Now searching for another thing in the forum I found a link to this awesome and great filter and wanted to upload a new upgrade allowing you to use external images as backgrounds to mix them with this beautiful and wonderful energy effects&lt;br /&gt;&lt;br /&gt;As said I have just upgraded this filter to be able to use also source images as background instead of only a black background, it also includes the above upgrade for choosing your own colors&lt;br /&gt;&lt;br /&gt;&lt;b&gt;IMPORTANT&lt;/b&gt; &lt;b&gt;To be able to use this you MUST change the Opacity or change the Blend Mode from 1 to another one you may choose, or both.&lt;/b&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 18 Feb 2013 02:33:53 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I have added also to the above upgrade a few more presets to show how it works&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Sharandra&lt;/b&gt;, &lt;em&gt;Mon, 18 Feb 2013 14:37:07 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Oh wow! Beautiful filter, Uber! :-)&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_998356921');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Thu, 28 Feb 2013 09:48:01 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Truly, nice simple method there that can lead to this&lt;br /&gt;&lt;br /&gt;&lt;img src='http://filterforge.com/upload/forum/upload/191/testbump7.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_998356921' border='0' /&gt;&lt;/p&gt;
</description>
</item>
<item><title>uber's Unfinished Filter Dump - 41 filters</title> 
		             <dc:creator>uberzev</dc:creator> 
		             <category></category> 
		             <pubDate>Fri, 22 Feb 2013 13:10:29 -0500</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=3563</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=3563</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Fri, 10 Aug 2007 00:40:33 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I'd really love to put the finishing touches on these but I'm just to busy right now.&lt;br /&gt;&lt;b&gt;&lt;br /&gt;&lt;a href='http://uberzev.googlepages.com/ubersUnfinishedFilterDump.zip' target='_blank' rel='nofollow'&gt;http://uberzev.googlepages.com/ubersU...erDump.zip&lt;/a&gt;&lt;br /&gt;&lt;/b&gt;&lt;br /&gt;If you release a filter that incorporates my work please credit me in the filter description.  Thanks and enjoy.  :loveff:&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Fri, 10 Aug 2007 02:34:21 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Cool!!!&lt;br /&gt;&lt;br /&gt;Guys, leave me some good ones.....scratch that.....the worst one is probably better than the best one I've ever made    ;)  :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Fri, 10 Aug 2007 14:53:53 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Bump!!!    :D   Carl, check these out.....there are alot effects here towards the type that you like.....and each one is an excellent tutorial to boot.....&lt;br /&gt;&lt;br /&gt;I would dive into them, but I'm neck deep in other things I'm trying to finish.....&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;MysticBlueRaven&lt;/b&gt;, &lt;em&gt;Fri, 10 Aug 2007 15:36:02 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thank you very much uberzev, I agree with you Steve they do make awesome tutorials. I haven't had a chance to play with them yet. I am trying to finish up what I have started.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Carl&lt;/b&gt;, &lt;em&gt;Fri, 10 Aug 2007 22:10:58 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;But But you'll need these for when you come back :|&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Sat, 11 Aug 2007 01:37:34 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I was actually touched by the way that read    :dgrin:&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Sun, 12 Aug 2007 16:01:51 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;eh-ehhrrrmmmm    :D   Fellow authors:   I would suggest gobbling these babies up.....some of them have &quot;Editor's Pick&quot; written on them.....    :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Foxxee&lt;/b&gt;, &lt;em&gt;Sun, 12 Aug 2007 16:14:07 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;StevieJ wrote:&lt;/b&gt;&lt;br /&gt;Fellow authors: I would suggest gobbling these babies up.....some of them have &quot;Editor's Pick&quot; written on them.....&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Have used 2 myself already... 'Fruit Stained' was the first and another coming tomorrow.&lt;br /&gt;&lt;br /&gt;Would love to see someone use that crystal cluster though, didn't want to be stingy and grab it right away. But you know what's going to be fun, Steve?, is to see what others use the same filters for, all the imaginative ideas that could come from just one alone :D &lt;br /&gt;&lt;br /&gt;Thanks so much for these, Uberzev, this was so very generous of you ;)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Sun, 12 Aug 2007 20:52:25 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Okay, I couldn't let everyone else have all the fun.....I re-workded and modified &quot;Find Edges&quot;.....and is now &quot;UberEdge&quot;    ;)  :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;ahimsa&lt;/b&gt;, &lt;em&gt;Sun, 12 Aug 2007 21:22:11 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I am working on one that I found in the older threads, Busted.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Sun, 12 Aug 2007 21:22:43 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Foxxee, which one is the crystal clusters???&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Sun, 12 Aug 2007 21:26:57 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Ahimsa, I'm sorry, I didn't know that.....I just submitted it   :|   I changed it quite a bit from what it was.....actually simplified it down to just outline edges and added colorizations.....&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;ahimsa&lt;/b&gt;, &lt;em&gt;Sun, 12 Aug 2007 21:27:39 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Maybe mine is different from yours&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;ahimsa&lt;/b&gt;, &lt;em&gt;Sun, 12 Aug 2007 21:30:38 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Here's mine&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Sun, 12 Aug 2007 21:33:22 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;LOL.....  I don't think we are talking about the same one    :)  :)  :)   This is what I'm getting from my mod of Uber's &quot;Find Edges&quot; filter.....&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Sun, 12 Aug 2007 21:33:35 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;:)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Sun, 12 Aug 2007 21:37:15 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;:)  :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;ahimsa&lt;/b&gt;, &lt;em&gt;Sun, 12 Aug 2007 21:38:37 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;I am working on one that I found in the older threads, Busted.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Guess I should have used quotation marks around the word &quot;Busted&quot;.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Sun, 12 Aug 2007 21:40:39 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;b&gt;Authors:  Post which ones you are doing so multiples of the same one don't get submitted.....&lt;/b&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Sun, 12 Aug 2007 21:43:26 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;ahimsa wrote:&lt;/b&gt;&lt;br /&gt;Guess I should have used quotation marks around the word &quot;Busted&quot;.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;Yeah, I didn't know you meant that was the name of it    :) &lt;br /&gt;&lt;br /&gt;Do you know which one is the crystal clusters???&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;ahimsa&lt;/b&gt;, &lt;em&gt;Sun, 12 Aug 2007 21:45:26 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Do you mean this one?  This one is &quot;Snowflake&quot;  I would like this one and &quot;Braid&quot; if no one else is doing them.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Sun, 12 Aug 2007 21:48:13 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I'm not sure, but it looks really nice!!!   Do you want to do it???    :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;ahimsa&lt;/b&gt;, &lt;em&gt;Sun, 12 Aug 2007 21:49:03 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Yeah, I do.  Unless Carl would like to use it to make me some flowers.   :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Sun, 12 Aug 2007 21:51:43 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;It's all yours    :)  :)  :)   Oh, I hope we are not doing the ones Foxxee is working on    :| &lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;ahimsa wrote:&lt;/b&gt;&lt;br /&gt;Carl would like to use it to make me some flowers.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt; :| .......  :dgrin:  LOL.....&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;ahimsa&lt;/b&gt;, &lt;em&gt;Sun, 12 Aug 2007 22:04:51 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Well after her Three Stooges remark,  :-p&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Sun, 12 Aug 2007 22:06:42 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I'm Mo.....and Carl is Curly.....woop woop woop.....yuk yuk yuk   :dgrin:   LOL.....&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;ahimsa&lt;/b&gt;, &lt;em&gt;Sun, 12 Aug 2007 22:09:18 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Yeah, and I'm the curly headed one.  What was his name?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Sun, 12 Aug 2007 22:13:20 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Larry    :D   LOL....&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;ahimsa&lt;/b&gt;, &lt;em&gt;Sun, 12 Aug 2007 22:15:06 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Larry on hormones  :D &lt;br /&gt;&lt;br /&gt;You have mail&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Sun, 12 Aug 2007 22:25:00 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;ahimsa wrote:&lt;/b&gt;&lt;br /&gt;You have mail&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;I do???    :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;ahimsa&lt;/b&gt;, &lt;em&gt;Sun, 12 Aug 2007 22:28:18 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Probably in your spam folder.   :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Sun, 12 Aug 2007 22:53:19 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Oh, thank you for the nice compliment on my filters    ;)  :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;ahimsa&lt;/b&gt;, &lt;em&gt;Sun, 12 Aug 2007 22:55:40 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;No problem.  &lt;br /&gt;&lt;br /&gt;So we agree, since Foxxee compared us to the three stooges we will copy all her filters.   ;)  :D &lt;br /&gt;&lt;br /&gt;She's such a brat. :-p&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;voldemort&lt;/b&gt;, &lt;em&gt;Mon, 13 Aug 2007 11:47:42 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;been going through theese gems and one thing I did notice&lt;br /&gt;After all the grief Ive gotten for my nameing conventions for filters Im working on its nice to see Im not the only one that uses non-sensical names for them till they are close to finish'&lt;br /&gt;And I couldnt think of better company then Uber&lt;br /&gt;&lt;br /&gt;anyhow great little gems here even though I had planned on takeing a break from FF for a while It looks like Im going to get sucked back in after all :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Mon, 13 Aug 2007 12:05:05 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;voldemort wrote:&lt;/b&gt;&lt;br /&gt;It looks like Im going to get sucked back in after all &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;I hope so.....I've been using your filters most of all in combination with my own for my art works.  I also have been enjoying the concepts, tips, and tricks that I'm getting from your filters.....so you have my thanks and appreciation    :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Persidio&lt;/b&gt;, &lt;em&gt;Mon, 13 Aug 2007 13:25:25 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;voldemort wrote: &lt;br /&gt;It looks like Im going to get sucked back in after all &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Welcome back~ :) &lt;br /&gt;&lt;br /&gt;Have been too busy to take a look at Ub's stuff.. just downloaded. See if I can't pick one to play with. If I do and upload I'll credit Ub on the description page and also give a gallery showing.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Persidio&lt;/b&gt;, &lt;em&gt;Mon, 13 Aug 2007 13:33:50 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Just took a look... some kewl filters... however... I started with z.. was working my way up and saw the Yin Yang Sex filter... last night I download a Yin Yang filter by Bentski... with 120 downloads and a low rating.. I thought it was a great filter and downloaded it to use on web projects. &lt;br /&gt;&lt;br /&gt;Yin Yang by Bentski&lt;br /&gt;&lt;a href='http://www.filterforge.com/filters/1041.html' target='_blank' rel='nofollow'&gt;http://www.filterforge.com/filters/1041.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Just something Ub was playin with I guess... was nice for him to let us use his filter stash~ Thank you Ub~  :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;ahimsa&lt;/b&gt;, &lt;em&gt;Mon, 13 Aug 2007 13:35:09 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I'm going to pass on the &quot;Snowflake&quot; one, so it's back for grabs. :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Persidio&lt;/b&gt;, &lt;em&gt;Mon, 13 Aug 2007 13:50:50 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Got one... working on it now~ &lt;br /&gt;&lt;br /&gt;I had another filter ... brand new that I had not released yet... keeping the two seperate and merging with a blend box near the results screen... the result is amazing... chocolate and peanut butter.. yummy. Not only giving him credit, but blending the two names together... I'll have a Gallery Showing in an hour.. merging all sliders to work as a theme.. one thing I have not done is photo testing.. so I'll get that done as well... &lt;br /&gt;&lt;br /&gt; :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Tue, 14 Aug 2007 10:30:57 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Jean, glad to see that you have gotten into these.....alot of neat concepts that can be polished up and expanded upon    :) &lt;br /&gt;&lt;br /&gt;Okay, I've grabbed the &quot;snowflake&quot; one.....really cool!!!    :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;ahimsa&lt;/b&gt;, &lt;em&gt;Tue, 14 Aug 2007 16:42:23 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;That's so much better than what I did to it.  Mine was limited to just one design with the same two colors.  I couldn't get it to do anything more.  It wasn't meant for me.   :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Persidio&lt;/b&gt;, &lt;em&gt;Tue, 14 Aug 2007 17:23:21 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;:D  :D &lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Jean, glad to see that you have gotten into these.....alot of neat concepts that can be polished up and expanded upon &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Okay,,, first I have to say... ((((The Flake is kewl))))&lt;br /&gt;&lt;br /&gt;Second... Watercolor Weave ended up being a lot more complicated then just blending the two at the results screen... it was way to slow on render when the two filters came together (mine was at least twice the size of Ubers)... I had no choice but to rip and blend the two. I just reread my fantasy of plugging them in at the 'results' screen.. .I hadn't yet realized the render time... Now it renders GREAT ... but they had to have a proper marriage~  :D  :D  :D &lt;br /&gt;&lt;br /&gt;Watercolor and Weavee are now Honeymooning on the recent filters list~  ;) &lt;br /&gt;&lt;br /&gt;I havn't had a chance to do more today.. then from 7 to 9:30... Revelation and I are watching a movie, so most likely will be up later making filters again. &lt;br /&gt;&lt;br /&gt;And of course I need to mention the 6 components from weavee that went into Decoupage... 42 coponents from two of my other filters... plus general creative bursts,,, and 6 from Uber on that one. &lt;br /&gt;&lt;br /&gt;Steve I was thinking,,, and it's just a thought... don't know if it would work... but maybe you can mull this idea over and make something of it. But... would be possible to set up a 'trash can'.. (wrong word???)... or 'slush pile' (like this word better)... somewhere in the forums... where instead of deleting filters we don't want anymore,,, we can post them for others to create with??? Of course we could have the courtsey credit... so that it doesn't turn filter artists away.. just like Ub did here... then before we delete a ffxml file we don't want anymore,,, we just drop it in the proper forum or thread first? Just a whacky creative thought,, like I said.. not sure this sort of thing is plausible but maybe you can twist the idea into something... ??? &lt;br /&gt;&lt;br /&gt;P.S. I've seen your wonderful Ub filters in the recent list.  :D  :D  :D Good filters!! Beautiful!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Persidio&lt;/b&gt;, &lt;em&gt;Tue, 14 Aug 2007 18:44:25 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Ub's filter asdf,,, married to two of my filters.. &lt;br /&gt;&lt;br /&gt;Click to view larger image... ((thank you Ub))&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Tue, 14 Aug 2007 19:18:44 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;Persidio wrote:&lt;/b&gt;&lt;br /&gt;where instead of deleting filters we don't want anymore,,, we can post them for others to create with??? &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;Might be a good idea to post in the &quot;Feature Wishlist&quot;.....but for now, I think what Uber has done is it......create a new string and say &quot;Come and get 'em!!!&quot;     ;)  :) &lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;ahimsa wrote:&lt;/b&gt;&lt;br /&gt;It wasn't meant for me. &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;It was a tough little bugger to narrow down.....so I did some stripping and reconstruction.....StevieJ style.....only has two components now    ;)  :D   LOL....&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;ahimsa&lt;/b&gt;, &lt;em&gt;Tue, 14 Aug 2007 19:26:38 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;It was tough.....so I did some stripping.....StevieJ style.....&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Gee Steve!  TMI!  :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Tue, 14 Aug 2007 19:39:09 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;LOL.....  good one!!!    :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;ahimsa&lt;/b&gt;, &lt;em&gt;Tue, 14 Aug 2007 19:41:27 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;LOL..... good one!!!&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;That'll teach you to tempt me with chocolate!  :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Persidio&lt;/b&gt;, &lt;em&gt;Wed, 15 Aug 2007 01:52:36 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Might be a good idea to post in the &quot;Feature Wishlist&quot;.....but for now, I think what Uber has done is it......create a new string and say &quot;Come and get 'em!!!&quot;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;LOL on 'come and get 'em!!!&quot; Was like feeding seagulls~  :D Was thinking it would be great for newcomers... I don't have a crystallized idea on it though, just the general concept I passed to you. &lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;It was a tough little bugger to narrow down.....so I did some stripping and reconstruction.....StevieJ style.....only has two components now&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;LOL Maybe I didn't read this right... are you saying you stripped out Ub's filter to two components? Well okay then~  :D  That's funny~ You know I havn't had a chance to play with the snowflake yet...&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Thu, 16 Aug 2007 12:46:42 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;Persidio wrote:&lt;/b&gt;&lt;br /&gt;are you saying you stripped out Ub's filter to two components?&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;Well, I was expecting Uber to break in and say &quot;&lt;i&gt;&lt;b&gt;your full of #$@&amp;%$@!!!&lt;/b&gt;&lt;/i&gt;&quot;    ;)  :D   LOL....&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Persidio&lt;/b&gt;, &lt;em&gt;Thu, 16 Aug 2007 14:41:36 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Well, I was expecting Uber to break in and say &quot;your full of #$@&amp;%$@!!!&quot; &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;LOL&lt;br /&gt;&lt;br /&gt;If he reads the thread I did put the thank you image in... that's from all of us... he's propably too busy to post with school coming and all. &lt;br /&gt;&lt;br /&gt;I've been meaning to come back here and post another sample... I made two filters (Gold Chain and Celtic Knots) using parts of Ub's 'Braid Filter'... can't miss it in the file dump.&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.filterforge.com/filters/4044.html' target='_blank' rel='nofollow'&gt;http://www.filterforge.com/filters/4044.html&lt;/a&gt; Gold Chain&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.filterforge.com/filters/4041.html' target='_blank' rel='nofollow'&gt;http://www.filterforge.com/filters/4041.html&lt;/a&gt; Celtic Knots&lt;br /&gt;&lt;br /&gt;The funny thing about the two filters is that you would think I made Gold Chain first then Celtic Knots... was actually the other way around. After I made Celtic Knots I figured I should make just the chain... making a second series filter for the chain today. Also making at least two maybe three more Celtic filters...&lt;br /&gt;&lt;br /&gt;It's such an honor to work with Ub's filters or snippets from them. Have to admit there is a weight of responsability when using them... It's one thing if I mess up on my own, it's another thing if I mess up and Ub's filter is on board,, ya know?&lt;/p&gt;
</description>
</item>
<item><title>Demonic Woodcut</title> 
		             <dc:creator>uberzev</dc:creator> 
		             <category></category> 
		             <pubDate>Mon, 18 Feb 2013 04:00:18 -0500</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=9961</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=9961</guid>
		             <description><script>oForumForm['images_for_resize'].push('popup_2119169657');</script>
<script>oForumForm['images_for_resize'].push('popup_422136297');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Sat, 26 May 2012 04:38:32 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;img src='http://i.minus.com/jb0zg0lQci08vA.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_2119169657' border='0' /&gt;&lt;br /&gt;&lt;img src='http://i.minus.com/jbkzZIhXKQNBhw.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_422136297' border='0' /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 26 May 2012 09:43:16 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Weird and surprising filter that gives so great artistic psychedelic style when in color, and also great textures can be done in black and white.&lt;br /&gt;&lt;br /&gt;well done the examples above !! like much&lt;br /&gt;&lt;br /&gt;How can you have so many great, unusual, innovative, original, awesome and amazing ideas ?  :) &lt;br /&gt;&lt;br /&gt;And better that you have the ideas AND can make them real and have the experience and skills to build the filter according to this.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Thanks really very much for uploading the pre-release version to be able to try it ourselves.&lt;/b&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 26 May 2012 09:45:47 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Incredibly and stunning HOW from this crackle texture  you can get THIS jaw dropping and beautiful weird and alien style texture !!!!!&lt;br /&gt;&lt;br /&gt;Here is the same as above in bigger detail&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 26 May 2012 09:53:13 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And now enter psychedelic artistic world&lt;br /&gt;&lt;br /&gt;Look how surprising and amazing result you can get from a simple pansies flowers in rows&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 26 May 2012 10:01:09 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;and the same as above here but with the monochrome active&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Carl&lt;/b&gt;, &lt;em&gt;Sat, 26 May 2012 11:48:35 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;great looking filter, looks like skeletal remains 8)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 26 May 2012 12:00:12 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And reducing the size pixels from the 2750 to 600 yo get that the great and weird sketch effect follows the original edges of the source as you can see here&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 26 May 2012 17:01:05 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;and this the built in window image that transforms it totally&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 26 May 2012 17:02:42 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And this is sam window image reducing much the size pixel slider setting&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 26 May 2012 17:12:30 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I think that this filter has a GREAT POTENTIAL for excellent and weird things !!! I have just tested this with a tiger head photo and really CAN´T BELIEVE how stunning and impressive the result can be  :eek:  :eek:&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Sat, 26 May 2012 17:19:05 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thanks  :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 26 May 2012 17:23:11 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Here is a detail of the tiger compared to the original source photo&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 26 May 2012 17:56:51 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And what would happen if the tiger is rusterized with the great Rusterizer filter by Corvus Croax? &lt;br /&gt;&lt;br /&gt;Well, see it below. I have added some postwork in Photoshop&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;uberzev wrote:&lt;br /&gt;Thanks&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;THANKS to YOU for having created this beauty !!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 26 May 2012 17:57:53 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And here is in bigger detail&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Sat, 26 May 2012 18:38:56 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Great filter uberzev!&lt;br /&gt;Really gives a cool and unexpected effect.&lt;br /&gt;&lt;br /&gt;Say, aren't you getting bored of blowing our minds with all these unique filters, that for the life of me, I can't imagine how you come up with  :D &lt;br /&gt;&lt;br /&gt;SpaceRay, I like your examples.  The demonic-rusterized tiger looks like an old leather book cover.&lt;br /&gt;&lt;br /&gt;And the pansy flower examples look like crazy skull masks, I love it  :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 27 May 2012 01:07:29 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thanks for your comment, glad you like them.&lt;br /&gt;&lt;br /&gt;I agree that the pansies flowers looks like crazy skull masks as this is the FIRST thing I though after seeing the result :D&lt;br /&gt;&lt;br /&gt;Is true that it may look like carved old leather after the rusterizer filter, good point.&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Morgantao wrote&lt;br /&gt;Say, aren't you getting bored of blowing our minds with all these unique filters, that for the life of me, I can't imagine how you come up with  :D &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;I hope and wish that he is NOT getting bored of making mind blowing and jaw droppings filters.&lt;br /&gt;&lt;br /&gt;And if you can´t imagine HOW he has made this, imagine how I feel trying to understand HOW with a very few components and simple looking you can get such a complex and excellent results.&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_786971529');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 27 May 2012 01:09:28 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;If in the above example I applied the Rusterizer filter, in this one here below I have the BuzzSim effect from Topaz Labs Simplify 3.&lt;br /&gt;&lt;br /&gt;Here is the original result from this filter&lt;br /&gt;&lt;br /&gt;&lt;img src='http://filterforge.com/upload/forum/a11/Demonic%20Woodcut%20tiger.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_786971529' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;and then after Simplify&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 27 May 2012 01:17:30 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;and with a layer of red color with color blend mode so it looks more &quot;demonic&quot;  :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 27 May 2012 01:23:10 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And if you add and additional layer of yellow with overlay blend mode you get a MORE demonic fire tiger&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 27 May 2012 01:30:09 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;AND if the above fire tiger you put it through &lt;b&gt;AGAIN&lt;/b&gt; through this filter with preset 5?&lt;br /&gt;&lt;br /&gt;changed later the hue colors&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 27 May 2012 02:21:53 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;This is a photo of a garden through the eyes of this filter  :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 27 May 2012 02:23:02 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And I have applied the Buzz Sim effect of Topaz Labs Simplify and got this better version&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Sun, 27 May 2012 02:53:01 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;More sophisticated formula, now preserves more details where it finds edges...&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1474509077');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Sun, 27 May 2012 04:33:46 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;img src='http://i.imgur.com/9Cr66.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1474509077' border='0' /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 27 May 2012 04:39:06 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;GOOD idea for the update and this morning I was ALREADY making some tests on portraits  to see how WEIRD and unexpected the result could be and with version 1.0 I got this&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 27 May 2012 04:41:32 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Then after this I reduced the size pixels much and got this other one&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Sun, 27 May 2012 04:42:11 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Very cool spaceray.  8) &lt;br /&gt;&lt;br /&gt;Only thing I wish I could improve about my filter is the graininess.&lt;br /&gt;&lt;br /&gt;PS&lt;br /&gt;&quot;Uniform Detail Mode&quot; allows the same functionality as version 1 of the filter.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 27 May 2012 05:20:42 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thanks, glad you like it&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;uberzev wrote:&lt;br /&gt;&lt;br /&gt;PS &lt;br /&gt;&quot;Uniform Detail Mode&quot; allows the same functionality as version 1 of the filter.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Good to know that if you activate the &quot;Uniform Detail Mode&quot; it wil be like the first version. &lt;br /&gt;&lt;br /&gt;Will have to test this second version&lt;br /&gt;&lt;br /&gt;Thanks for the update&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1346101296');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Sun, 27 May 2012 09:45:25 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;img src='http://www.filterforge.com/upload/forum/upload/7f7/obamacrazy.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1346101296' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;Wow, you can see Obama's brain here   ;) &lt;br /&gt;And he looks like a hand puppet  :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Ghislaine&lt;/b&gt;, &lt;em&gt;Sun, 27 May 2012 15:13:59 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Love this filter uber ! &lt;br /&gt;&lt;br /&gt;Nice examples SR !&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Wed, 30 May 2012 22:11:13 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Minor update, should be a bit faster&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Sphinx.&lt;/b&gt;, &lt;em&gt;Thu, 31 May 2012 10:51:43 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Very cool! Can't wait to play with that one :-)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 01 Jul 2012 12:12:35 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;why do not release this great filter to the library ? &lt;br /&gt;&lt;br /&gt;What else is missing or need to be added ?&lt;br /&gt;&lt;br /&gt;or do you want to optimize it more or make it better in some way ?&lt;br /&gt;&lt;br /&gt;I do not want this amazing filter gets lost in the forum as it happens with many others interesting and useful filters.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Wed, 18 Jul 2012 12:03:09 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Love much this filter and how from a nearly plain color of the background you can get SO MUCH details and great and lovely textures and the result is really amazing and awesome.&lt;br /&gt;&lt;br /&gt;This is done with pre release version V2.0&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Wed, 18 Jul 2012 12:16:03 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And a Lion through the preset 4 of this filter and then activated the monochrome checkbox in settings&lt;br /&gt;&lt;br /&gt;Also the above one here is made also in the same way&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 18 Feb 2013 03:00:12 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Now searching for another thing in the forum I found a link to this awesome and great filter and wanted to upload a new upgrade allowing you to use external images as overlay to mix them with this beautiful and wonderful effect &lt;br /&gt;&lt;br /&gt;&lt;b&gt;IMPORTANT To be able to use this you MUST change the Opacity or change the Blend Mode from 1 to another one you may choose, or both.&lt;/b&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 18 Feb 2013 03:02:32 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Also with the upgrade posted here above I have added some new presets to show what can be done&lt;br /&gt;&lt;br /&gt;Mixing the FF Lifesaver from the filter with the Ladybug image&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Mon, 18 Feb 2013 03:34:39 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Kinda looks like you just slapped on some image blend at the end of the process. :p My hard words sir. &lt;br /&gt;&lt;br /&gt;I think you should create a nice blend of two images before the image is processed by the demonic filter, then route the colors out from the blended images and apply it to the end of the chain lighten / multiply (or threshold) to apply the color scheme. That I think respects the overall appearance of the filter rather than a simple blend at the end. ;)&lt;br /&gt;&lt;br /&gt;I think you made this to serve your purpose, but it can be so much cooler.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 18 Feb 2013 04:00:18 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt; Skybase&lt;br /&gt;&lt;br /&gt;Kinda looks like you just slapped on some image blend at the end of the process.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;YES!  :blush: Sorry if this has been a very simple way to add a image blending to the result, but this is as much I can know on how to do it as far until now&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt; Skybase&lt;br /&gt;I think you should create a nice blend of two images before the image is processed by the demonic filter, then route the colors out from the blended images and apply it to the end of the chain lighten / multiply (or threshold) to apply the color scheme. That I think respects the overall appearance of the filter rather than a simple blend at the end. &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;It sounds interesting and could be good, but regretably do not have as much experience as you and can´t do it as you suggest, it would be good that if you know it and if you want, you could do it yourself and show it.&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt; Skybase&lt;br /&gt;I think you made this to serve your purpose, but it can be so much cooler.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;My idea was that the great black and white effect from the filter could be used as background to be overlaid with the colors of another different image, or even the same image overlaid over the woodcut effect&lt;br /&gt;&lt;br /&gt;I do not want mixing to images so that both of them are with the woodcut effect.&lt;br /&gt;&lt;br /&gt;If it can be so much cooler as you suggest, I would like to see how cooler can it be, if you want of course to make it and show it&lt;/p&gt;
</description>
</item>
<item><title>What about Spirography making with images and PHOTOS ?</title> 
		             <dc:creator>SpaceRay</dc:creator> 
		             <category></category> 
		             <pubDate>Fri, 15 Feb 2013 03:45:24 -0500</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=9966</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=9966</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 27 May 2012 15:52:06 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;In the rising filter trend of Spirograph, Spirograms, Spirostars, Spiro Wire, Spirography,Sine-o-graphs, and Wireframes, and similar styles (thanks to Ghislaine, uberzev, and Morgantao) I have seen that all this are based on LINES, different kind of them and different styles, BUT always the result comes from modifying and multiplying LINES (curves, circles, stars, or whatever shapes made with lines)&lt;br /&gt;&lt;br /&gt;&lt;b&gt;And WHY not use specially prepared and made images or photos for MAKING those Spirographs ?&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Instead of using lines you would use simple objects that would be rotated a number of times around the same point and then create circular shapes based on this object&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 27 May 2012 16:04:18 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;The above example is NOT really very good and does NOT show well my idea, but this is because I am just preparing it and seeing how this can be done.&lt;br /&gt;&lt;br /&gt;This will be possible MAINLY thanks to the great work done by uberzev when he made the snippet or test filter for making spirography based on &quot;bomber on the same spot&quot;&lt;br /&gt;&lt;br /&gt;And this was the source for my Spirography Break Out filter based on the unreleased filter of uberzev&lt;br /&gt;&lt;br /&gt;I will make and put more examples that will show better what my idea is about when I prepare the special images and photos needed to be feed into my new filter that I am doing.&lt;br /&gt;&lt;br /&gt;BE AWARE that when I am telling about PHOTOS, is NOT obviously NORMAL photos.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 27 May 2012 16:21:20 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;For example if you have created this image shown below&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 27 May 2012 16:24:43 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And then you feed it into the filter you will get this shown below.&lt;br /&gt;&lt;br /&gt;Although this is a very simple example, wait until you see what OTHER things you can rotate and you will the great potential of this idea, that can offer &lt;b&gt;MUCH MORE&lt;/b&gt; than this&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 27 May 2012 16:45:55 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;:) This is still very simple, please wait for more complex ones&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 27 May 2012 16:58:33 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Using this lightning photo as source object&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 27 May 2012 17:00:32 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;You get this  8)&lt;br /&gt;&lt;br /&gt;The text is ALSO a PNG object&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 27 May 2012 17:07:37 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;This is just the beginning and ONLY barely scratching the surface of what can be possible&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 27 May 2012 17:14:47 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Let´s BREAK OUT the design horizontally&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 27 May 2012 17:19:50 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;and making multiply lines&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 27 May 2012 17:25:05 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;b&gt;Something very important&lt;/b&gt;, I will upload THESE interesting shapes in the filters page so you will be able to use them yourself with the filters as FF does not allow to submit external images with the filter, BUT I can offer them for you here in the forum&lt;br /&gt;&lt;br /&gt;Horizontal and vertical Break Out&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 27 May 2012 17:30:47 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And this above is the basic part as this is with just ONE loaded external shape and without using the source image or the many blend modes.&lt;br /&gt;&lt;br /&gt;Here is one mixing it with the source image&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 27 May 2012 17:37:49 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;making vertical spirography break out and reducing much the tint color so all have about the same color overlay&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 27 May 2012 17:43:16 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Now using this simple image&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 27 May 2012 17:45:22 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;You can get this&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 27 May 2012 17:49:39 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;and if you multiply the object many times around itself you can get more complex ones&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 27 May 2012 17:51:19 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;and the same as the one above but in color&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 27 May 2012 17:59:16 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;back to the original rotated single spirograph with the above last simple object and using the Lionfish built in image&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 28 May 2012 03:45:13 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;This could be good also for artistic portraits art&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 28 May 2012 03:54:32 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Also for loading textures as main image and adding the spirographs result with one of the available blend modes (specially luminosity and color blend modes) adn get a customized texture like for example this one below&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 28 May 2012 03:57:55 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;or this other one more complex&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 28 May 2012 04:07:48 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And for filling inside of text with this&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_49092999');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Mon, 28 May 2012 04:22:59 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;img src='http://www.filterforge.com/upload/forum/upload/968/Objects%20based%20Spirography%20with%20main%20source%20photo.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_49092999' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;This is really good!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 28 May 2012 07:37:54 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thanks Morgantao, glad you like it. &lt;br /&gt;&lt;br /&gt;I have tried many ways to do it mixing the blend modes or moving the textures and finally got it right.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;All the examples shown in this thread are ONLY done with this filter I am making in Filter Forge without any postwork in Photoshop&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;The only thing from photoshop was making the text selection in the Filter Forge text example above&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Tue, 29 May 2012 16:25:31 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I have tried to use some pansies flowers with transparent background thinking that this would not work well, and I was wrong, they can be seen well and right&lt;br /&gt;&lt;br /&gt;The main source image for colors is the built in kingsfisher&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Ghislaine&lt;/b&gt;, &lt;em&gt;Tue, 29 May 2012 18:34:42 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Also with just a number 6 or a simple little spiral !!! The image is a variation of the version 6 of my spirograms serie. The filter must be in the galery tomorrow.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 15 Feb 2013 03:45:24 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I wanted to upload this filter to the library but is not possible as it is because it uses external images to work and without loading them, the presets with FF built-in image look very bad.&lt;br /&gt;&lt;br /&gt;I will have to see if I can find another way to do it&lt;/p&gt;
</description>
</item>
<item><title>Digitally Aging by workhard</title> 
		             <dc:creator>Carl</dc:creator> 
		             <category></category> 
		             <pubDate>Sun, 10 Feb 2013 06:48:00 -0500</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=10909</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=10909</guid>
		             <description><script>oForumForm['images_for_resize'].push('popup_1037444213');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;Carl&lt;/b&gt;, &lt;em&gt;Sun, 10 Feb 2013 06:46:40 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Digitally Aging by workhard&lt;br /&gt;&lt;a href='http://www.filterforge.com/gallery/232.html' target='_blank' rel='nofollow'&gt;http://www.filterforge.com/gallery/232.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.filterforge.com/gallery/232.html' target='_blank' rel='nofollow'&gt;&lt;img src='http://www.filterforge.com/gallery/232-small.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1037444213' border='0' /&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Carl&lt;/b&gt;, &lt;em&gt;Sun, 10 Feb 2013 06:48:00 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;very nice usage/construction workhard  8)&lt;/p&gt;
</description>
</item>
<item><title>3d glasses anyone</title> 
		             <dc:creator>CFandM</dc:creator> 
		             <category></category> 
		             <pubDate>Wed, 30 Jan 2013 21:59:32 -0500</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=902</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=902</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Thu, 28 Sep 2006 17:42:14 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Another filter I have been working on......Well heres a pict. Anyone have the&lt;br /&gt;red and blue 3d glasses. If so let me know how this image looks.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Sun, 01 Oct 2006 21:52:54 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;i just happen to have several sets of those glasses and tried this out. nope, doesnt work. i think, for one, your offset may be too far apart.&lt;br /&gt;&lt;br /&gt;i had a photoshop plugin that claimed to do this effect also, but i could never get it to work right.&lt;br /&gt;&lt;br /&gt;craig&lt;br /&gt;&lt;br /&gt;edit: btw, i tried it both ways, with the red pane over one eye and then flipped the glasses so it was over the other. neither way worked :(&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Sjeiti&lt;/b&gt;, &lt;em&gt;Mon, 02 Oct 2006 07:35:56 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;The reason it doesn't work is that both the red and blue are identical images. The only difference is their offset: this might result in one image but it wil only look like a flat plane.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Mon, 02 Oct 2006 17:28:05 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Hmmm, both interesting. This is why I posted instead of submitting. Have to make sure it works. Anyway I'll post the filter so far if anyone wants to mess with it or finish it thats cool to.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Mon, 30 Oct 2006 17:47:51 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Well some good news and some bad news..First the bad news is the end of my beta is almost near..The good news is I finally found some glasses to work with..Here is a pict of the progress so far..If anyone wants to take a look and see how and IF this works that would be cool...&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Mon, 30 Oct 2006 19:08:51 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Heres one more..&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;jffe&lt;/b&gt;, &lt;em&gt;Mon, 30 Oct 2006 19:36:05 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;They didn't send you a new key yet ?  You've already qualified for a full release copy no ?  Now, if I don't get a new beta-extension key, well, that won't be terribley odd ha-ha.  ;) &lt;br /&gt;&lt;br /&gt;jffe&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Mon, 30 Oct 2006 21:39:46 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;One more here..Watch the eyes on this one its a very metallic chessboard..&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;jffe&lt;/b&gt;, &lt;em&gt;Tue, 31 Oct 2006 02:08:01 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I dun have any 3-D glasses to try  :(   Seems like a cool idea for a filter though. :)&lt;br /&gt;&lt;br /&gt;jffe&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Tue, 31 Oct 2006 21:05:23 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;CF, you're getting closer. the last one, the chess set is the best so far. the two previous ones i could sort of, maybe, somewhat see it, but the last one i can see it in the red chess pieces a bit.&lt;br /&gt;&lt;br /&gt;i tried reversing the glasses, but that didnt help.&lt;br /&gt;&lt;br /&gt;Craig&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_536137140');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;Richard Bartlett&lt;/b&gt;, &lt;em&gt;Tue, 31 Oct 2006 23:46:07 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Shouldn't an anaglyph look more like this...&lt;br /&gt;&lt;br /&gt;&lt;img src='http://img.photobucket.com/albums/v36/rich_is_bored/General%20Purpose/stereo.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_536137140' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;It's kind of hard to do right without a proper height map. And I don't quite understand how offset maps work yet.&lt;br /&gt;&lt;br /&gt;Anyway...&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Wed, 01 Nov 2006 04:39:16 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thats excatly what one would look like..Should submit that one...I was also going for some different looks in here also..Aside from that I just got glasses so I can mess with this filter some more..&lt;br /&gt;They are easy to find with a search...&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Sjeiti&lt;/b&gt;, &lt;em&gt;Wed, 01 Nov 2006 11:51:50 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;You don't actually need glasses to see 3D. You could make two seperate images and cross your eyes (&lt;a href='http://www.pikespeakphoto.com/images/treepar.jpg' target='_blank' rel='nofollow'&gt;found an online example&lt;/a&gt;). The downside for this method is that this only works with small images (your eyes don't rotate that far) and you might get a headache. I attached a quick try, it doesn't really look 3d but it illustrates the idea.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Sjeiti&lt;/b&gt;, &lt;em&gt;Wed, 01 Nov 2006 17:11:52 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;ah hold on... this ones way better...&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Sjeiti&lt;/b&gt;, &lt;em&gt;Wed, 01 Nov 2006 17:13:33 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;plus a screenshot&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Sjeiti&lt;/b&gt;, &lt;em&gt;Wed, 01 Nov 2006 17:37:02 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Did a little digging: it's called a &lt;a href='http://en.wikipedia.org/wiki/Stereogram' target='_blank' rel='nofollow'&gt;stereogram&lt;/a&gt;. I wonder if it's possible to create one of those autostereograms with FF.&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_482898194');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;Richard Bartlett&lt;/b&gt;, &lt;em&gt;Wed, 01 Nov 2006 18:32:04 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I had a breakthrough today just toying around and I've found out how to turn a height map into it's respective horizontal and vertical offset maps.&lt;br /&gt;&lt;br /&gt;The method has a few quirks that need to be worked out yet but here's something cool I did using it...&lt;br /&gt;&lt;br /&gt;&lt;img src='http://img.photobucket.com/albums/v36/rich_is_bored/General%20Purpose/hidden_skull.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_482898194' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;Can you spot it? Put on your 3D glasses.&lt;br /&gt;&lt;br /&gt;Once I work out the problems, I'll submit the filter.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Wed, 01 Nov 2006 20:34:35 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;Sjeiti wrote:&lt;/b&gt;&lt;br /&gt;Did a little digging: it's called a stereogram. I wonder if it's possible to create one of those autostereograms with FF.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;That was my first goal, but it looks like I started something :D  Maybe more FF filters being uploaded using these methods... :D &lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;Richard Bartlett wrote:&lt;/b&gt;&lt;br /&gt;I had a breakthrough today just toying around and I've found out how to turn a height map into it's respective horizontal and vertical offset maps. &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Very cool Richard, easily create not only textures, but textures for use with 3d glasses... :beer: &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Since you are working on that one which is one I was also thinking about..I will travel down another filter road...This is kinda like my Optical Illusions filters.&lt;br /&gt;Only use it with 3d glasses..But still neat looking..This pict relax the eyes and you can see the blue center...Stare at the center for a moment and blink and the blue will be gone for a split second..Hopeful its not just my eyes...&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Wed, 01 Nov 2006 20:51:38 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;Sjeiti wrote:&lt;/b&gt;&lt;br /&gt;he downside for this method is that this only works with small images (your eyes don't rotate that far) and you might get a headache. &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;If my eyes rotated that far I would really need some aspirin......Although cool&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Thu, 02 Nov 2006 05:57:51 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;Richard Bartlett wrote:&lt;/b&gt;&lt;br /&gt;Once I work out the problems, I'll submit the filter.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;I took part of your filter (hope you don't mind) edited it and it is an interesting one...Here is a pict&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Thu, 02 Nov 2006 05:58:28 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Its interesting when you have red in the pict.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Thu, 02 Nov 2006 20:42:33 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;OK I am still in experimental stadge with this very cool method from Richard. Some mey remember my post about a 3d cube of sorts found here. &lt;a href='http://www.filterforge.com/forum/read.php?FID=10&amp;TID=747' target='_blank' rel='nofollow'&gt;http://www.filterforge.com/forum/read...10&amp;TID=747&lt;/a&gt;&lt;br /&gt;More experimental things..I was curious as to how this would look using the anaglyph.&lt;br /&gt;Heres a pict, don't forget the glasses...&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Thu, 02 Nov 2006 20:44:17 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Heres the FF file..The controls I did not delete or do anything with so they are kinda weird and out of order.....Its also kinda slow due to the texture on the globe...&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Richard Bartlett&lt;/b&gt;, &lt;em&gt;Thu, 02 Nov 2006 23:37:17 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I don't mind. The filter certainly isn't very useful outside of tearing it apart.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Fri, 03 Nov 2006 19:10:49 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Here is one more from this one..I will submit this one...Its about as far as depth as it can go without getting blurry...A ghost image appears in the foreground which gives an interesting effect....&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Fri, 03 Nov 2006 19:47:03 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;OK this is the last post for a bit on this...Really it is ..I just had to post this one it just came out so cool looking...Don't forget the glasses...I will submit this filter. Now have a depth of field of sorts on this filter..When looking at the rose from Kraellin when you move the picture moves also..Need to make those creepy eyes that follow you around the room.. :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;jffe&lt;/b&gt;, &lt;em&gt;Fri, 03 Nov 2006 21:44:07 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;----FF is gonna havta have a boxed version now.....So they can include 3-D glasses with every purchase  :D &lt;br /&gt;&lt;br /&gt;jffe&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Sat, 04 Nov 2006 17:42:17 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;jffe wrote:&lt;/b&gt;&lt;br /&gt;FF is gonna havta have a boxed version now.....So they can include 3-D glasses with every purchase&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt; :D  :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Sun, 05 Nov 2006 13:57:18 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;While working on another filter using this 3d glasses method..Sorry to post for those that don't have glasses but it may be of interest one day ..:) &lt;br /&gt;Anyway I thought I would try a crazy pattern with this method..I guess you can call it a breakthrough of sorts. I discovered a way to get height, just put on the glasses and here is a pict...&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Mon, 06 Nov 2006 15:48:31 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;CF, you're getting this down! the rose pic really has depth! both it and your last image sit 'beneath' the surface of the page. very well done!&lt;br /&gt;&lt;br /&gt;now, can you make it pop out and touch me? i remember going to a theatre years ago and watching some class B horror movie that was done in 3d. they did a limited number of 3d effects, but the ones i remember were things like a bat flying out into the audience. it was really quite amazing. i remember taking off the 3d glasses at one point and looking at the screen to see where these were coming from... quite hilarious looking back on it now :) but you've really got some depth there. i'm impressed! i found myself trying to see under the edge of the page on those last two. i'm now keeping my 3d glasses close at hand awaiting your next marvel :)&lt;br /&gt;&lt;br /&gt;Craig&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;jffe&lt;/b&gt;, &lt;em&gt;Mon, 06 Nov 2006 22:18:08 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Yeah, I may havta nag ya for those glasses, I'm getting curious-er and curious-er ha-ha.  :) &lt;br /&gt;&lt;br /&gt;jffe&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Tue, 07 Nov 2006 11:35:01 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;jffe wrote:&lt;/b&gt;&lt;br /&gt;Yeah, I may havta nag ya for those glasses&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt; :D  :D  :D &lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;Kraellin wrote:&lt;/b&gt;&lt;br /&gt;i found myself trying to see under the edge of the page on those last two&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Thats what I kept doing also.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;I did make two seperate filters for the two picts above...&lt;br /&gt;&lt;a href='http://www.filterforge.com/filters/1509.html' target='_blank' rel='nofollow'&gt;http://www.filterforge.com/filters/1509.html&lt;/a&gt;&lt;br /&gt;Anaglyph Patterns&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Depth of Anaglyph&lt;br /&gt;&lt;a href='http://www.filterforge.com/filters/1499.html' target='_blank' rel='nofollow'&gt;http://www.filterforge.com/filters/1499.html&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Tue, 07 Nov 2006 11:37:30 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;Kraellin wrote:&lt;/b&gt;&lt;br /&gt;very well done! &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Well at least so far so good...Still need to get the pictures to come out of the background..I have a couple that do that but then some that don't so I have to figure out why.....Ill post about that one when I figure it out...&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Tue, 07 Nov 2006 11:58:46 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;cool beans. have you submitted any of these filter versions yet?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Tue, 07 Nov 2006 12:05:55 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;Kraellin wrote:&lt;/b&gt;&lt;br /&gt;cool beans. have you submitted any of these filter versions yet? &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Just the ones that I posted about so far I have submitted. They are up in the Library..... :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Fri, 10 Nov 2006 20:21:39 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Well heres an update for those interested...I have reached the second goal in the making of this filter..The first was to get some decent depth..The second was to make part of the image pop out from the background. The layer where the second image sits still needs to have some image controls in place. They could be considered layer controls of sorts..So here are some picts so far..The image looks weird since I have only just gotten as far as making the image come out of the background..&lt;br /&gt;Don't forget the glasses&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Fri, 10 Nov 2006 20:22:01 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Heres the chessboard again..&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Sat, 11 Nov 2006 21:43:53 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I thought this one came out kinda neat..There are now 3 levels but for some reason the grey picts are coming out better than the color..Here is a pict...&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Sun, 12 Nov 2006 16:34:00 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Well some good news, bad news....First the bad news theres a lot of controls on this. But thinking in terms of Photoshop there are 5 different layers or filters in this one..The background which has the basic depth, then the other four layers has their own seperate effects and depth controls. Just in case the user wants to have one part of the pict come out further than another part...The good news is I only have left to name the controls then its done for now..It might look better with more layers but its still cool for now...Heres a pict..&lt;br /&gt;Royality-Free pict from Stock-Xchange&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Sun, 12 Nov 2006 16:38:23 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;Kraellin wrote:&lt;/b&gt;&lt;br /&gt;i had a photoshop plugin that claimed to do this effect also, but i could never get it to work right. &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Hopefully this one is much easier hehe...&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Mon, 13 Nov 2006 21:29:02 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Well this is now the last post for this really, Unless I think of something else ;) &lt;br /&gt;But this filter is done and has been submitted..I called it Anaglyph Images..&lt;br /&gt;I made the presets based on a lot of images so the default image might not look that good. One hint about this and other filters in the library. Sometimes they look a whole lot better running the picture through the filter then running that saved picture through the filter again..Running it through 3 or 4 times is good also..&lt;br /&gt;I ran this picture through 3 times and it brought the image out more of the background &lt;br /&gt;almost to a halographic level..Not quite there but it looks way cool...&lt;br /&gt;Don't forget the glasses....&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Mon, 13 Nov 2006 21:52:05 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;Kraellin wrote:&lt;/b&gt;&lt;br /&gt;now, can you make it pop out and touch me?&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;hehe Touched by an angel :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;jffe&lt;/b&gt;, &lt;em&gt;Mon, 13 Nov 2006 22:12:26 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Was the angel a b&amp;w pic to start with ?  I got varied results with colored pics so far, but I only spent 30 minutes with it, and that filter you submitted only has one control eh.  :) &lt;br /&gt;&lt;br /&gt;jffe&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Tue, 14 Nov 2006 06:34:41 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;jffe wrote:&lt;/b&gt;&lt;br /&gt;and that filter you submitted only has one control eh. Smile &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Find the latest here this the one I did the angel and the kayaker&lt;br /&gt;&lt;a href='http://www.filterforge.com/filters/1556.html' target='_blank' rel='nofollow'&gt;http://www.filterforge.com/filters/1556.html&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Tue, 14 Nov 2006 16:09:06 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;again, very cool, CF. got some real depth going there.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Sun, 19 Nov 2006 18:10:33 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;Kraellin wrote:&lt;/b&gt;&lt;br /&gt;again, very cool, CF. got some real depth going there.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Thanks Kraellin, I think the only thing now to do with the Anaglyph Images is figure out a method of making all the layers work as one, as far as using only one or two controls to balance what part of the image goes to what layer..So there would be no need for so many layer controls... :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Sun, 19 Nov 2006 21:37:37 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Did some more experimenting with this method..Is there a need for a second version of Anaglyph Patterns part 2..Heres one of the images so far..&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Sun, 19 Nov 2006 22:13:11 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;ya know, CF, with the new multiblend component, your 3d's might be refined even more... ?&lt;br /&gt;&lt;br /&gt;Craig&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Mon, 20 Nov 2006 21:58:52 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Well since you mentioned it ;) &lt;br /&gt;I was thinking of how I can use it to blend all the layers into one for Anaglyph Images.&lt;br /&gt;Either one or two controls for the blending of the layers..Maybe using the levels or the contrast of the pict to control the amount of the pict that can be seen on the different layers..Kinda scratching the head on this for a couple of days now..I did manage to do something with the above filter thou..its called Painted Anaglyph Glass.&lt;br /&gt;It does look better with the glasses on. :) You get the whole Glass illusion..&lt;br /&gt;Those without glasses it looks cool without them also.. :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Sat, 10 Feb 2007 06:30:58 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Had a sudden burst of thought :) &lt;br /&gt;I was going to do a toon filter but then I thought why not add an Anaglyph effect also. Heres some picts..&lt;/p&gt;
</description>
</item>
<item><title>Integrating FF in workflow.</title> 
		             <dc:creator>geekatplay</dc:creator> 
		             <category></category> 
		             <pubDate>Wed, 30 Jan 2013 15:04:09 -0500</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=10881</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=10881</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;geekatplay&lt;/b&gt;, &lt;em&gt;Wed, 30 Jan 2013 15:04:09 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I am so use to integrating FF in to my workflow. Awesome tool!&lt;br /&gt;Here few examples , FF was used for tone correction and curves adjustments:&lt;br /&gt;&lt;a href='http://500px.com/photo/24239289' target='_blank' rel='nofollow'&gt;http://500px.com/photo/24239289&lt;/a&gt;&lt;br /&gt;&lt;a href='http://500px.com/photo/23940861' target='_blank' rel='nofollow'&gt;http://500px.com/photo/23940861&lt;/a&gt;&lt;br /&gt;&lt;a href='http://500px.com/photo/24523977' target='_blank' rel='nofollow'&gt;http://500px.com/photo/24523977&lt;/a&gt;&lt;br /&gt;&lt;a href='http://500px.com/photo/21548391' target='_blank' rel='nofollow'&gt;http://500px.com/photo/21548391&lt;/a&gt;&lt;br /&gt;&lt;a href='http://500px.com/photo/21364253' target='_blank' rel='nofollow'&gt;http://500px.com/photo/21364253&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;i used my filter : &lt;a href='http://www.filterforge.com/filters/10230.html' target='_blank' rel='nofollow'&gt;http://www.filterforge.com/filters/10230.html&lt;/a&gt;&lt;br /&gt;Looking forward to new version!&lt;/p&gt;
</description>
</item>
<item><title>Efflorescence by Jane Noel</title> 
		             <dc:creator>Indigo Ray</dc:creator> 
		             <category></category> 
		             <pubDate>Sat, 19 Jan 2013 19:14:18 -0500</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=10843</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=10843</guid>
		             <description><script>oForumForm['images_for_resize'].push('popup_797286814');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;Indigo Ray&lt;/b&gt;, &lt;em&gt;Sat, 19 Jan 2013 19:12:28 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Efflorescence by Jane Noel&lt;br /&gt;&lt;a href='http://www.filterforge.com/gallery/235.html' target='_blank' rel='nofollow'&gt;http://www.filterforge.com/gallery/235.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.filterforge.com/gallery/235.html' target='_blank' rel='nofollow'&gt;&lt;img src='http://www.filterforge.com/gallery/235-small.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_797286814' border='0' /&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Indigo Ray&lt;/b&gt;, &lt;em&gt;Sat, 19 Jan 2013 19:14:18 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Beautiful. :)  Too bad the grunge texture(s) weren't also made with filter forge.&lt;/p&gt;
</description>
</item>
<item><title>Tonal correction</title> 
		             <dc:creator>geekatplay</dc:creator> 
		             <category></category> 
		             <pubDate>Sun, 06 Jan 2013 19:50:44 -0500</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=10800</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=10800</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;geekatplay&lt;/b&gt;, &lt;em&gt;Sun, 06 Jan 2013 19:50:44 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Here is some example of using FF in my works.&lt;br /&gt;Color and tonal adjustment filters.&lt;br /&gt;&lt;br /&gt;&lt;a href='http://500px.com/photo/21364253' target='_blank' rel='nofollow'&gt;http://500px.com/photo/21364253&lt;/a&gt;&lt;br /&gt;&lt;a href='http://500px.com/photo/21557123' target='_blank' rel='nofollow'&gt;http://500px.com/photo/21557123&lt;/a&gt;&lt;br /&gt;&lt;a href='http://500px.com/photo/21548391' target='_blank' rel='nofollow'&gt;http://500px.com/photo/21548391&lt;/a&gt;&lt;br /&gt;&lt;a href='http://500px.com/photo/20894819' target='_blank' rel='nofollow'&gt;http://500px.com/photo/20894819&lt;/a&gt;&lt;br /&gt;and more. &lt;br /&gt;&lt;br /&gt;Here is filter i used: &lt;a href='http://www.filterforge.com/filters/10230.html' target='_blank' rel='nofollow'&gt;http://www.filterforge.com/filters/10230.html&lt;/a&gt;&lt;/p&gt;
</description>
</item>
<item><title>Cracked</title> 
		             <dc:creator>uberzev</dc:creator> 
		             <category></category> 
		             <pubDate>Sat, 05 Jan 2013 01:06:55 -0500</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=4385</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=4385</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Sat, 01 Dec 2007 17:25:07 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;8)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Sun, 02 Dec 2007 00:17:21 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Cool    8)   ......reminds me of the Stephen King &quot;Langoliers&quot; movie where the surface is breaking up and falling into blackness.....&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Sun, 02 Dec 2007 10:31:07 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;ah, very cool, uber. i do hope that's one that makes it to the library!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Carl&lt;/b&gt;, &lt;em&gt;Mon, 03 Dec 2007 02:03:53 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Excellent :)&lt;br /&gt; a humble maybe an option for something apart from the black :)  ;)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Thu, 03 May 2012 02:21:15 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Excellent breaking of the wall and cool effect. well done&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Tue, 08 May 2012 01:19:24 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Kraellin wrote:&lt;br /&gt;ah, very cool, uber. i do hope that's one that makes it to the library!&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;As Kraellin has said well, I also hope that this would be possible to see in the library or at least in the forum. This is very well done and realistic and none of the other filter I have seen in the library has this very good 3D breaking effect.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 03 Aug 2012 08:36:01 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Please uberzev, I still wonder how this was done, and would like to know if this is in some way related to your other broken tiles filter that Morgantao uploaded to the library &lt;a href='http://filterforge.com/forum/read.php?FID=11&amp;TID=9886' target='_blank' rel='nofollow'&gt;Busted Tiles&lt;/a&gt; &lt;br /&gt;&lt;br /&gt;Although the cracks seems to be similar, I feel that this are somewhat more realistic and more 3D feeling, or perhaps is only an illusion from me and they are the same as the busted tiles filter.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Wed, 02 Jan 2013 07:23:57 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Some years ago I created a serie of FX actions (the files are lost), will try to reproduce as FF some day...&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Wed, 02 Jan 2013 07:24:53 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;They were good to concrete-stone cracks only&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Wed, 02 Jan 2013 07:25:34 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Will be happy to see more people modelling nodes of this type&lt;br /&gt;&lt;br /&gt;cheerz&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Burt&lt;/b&gt;, &lt;em&gt;Sat, 05 Jan 2013 01:06:55 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I like this effect. As mentioned above it has a believable 3D effect.&lt;/p&gt;
</description>
</item>
<item><title>Skybase + FilterForge + Time = Solution to Boredom</title> 
		             <dc:creator>Skybase</dc:creator> 
		             <category></category> 
		             <pubDate>Thu, 03 Jan 2013 15:41:53 -0500</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=6010</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=6010</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Thu, 22 Jan 2009 11:33:50 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I tend to use Filter Forge for more artistic purposes not just processing images. So far, I used it in several exhibits and also for inspiration for new art works. (FF renders just looks great when printed huge.) &lt;br /&gt;&lt;br /&gt;I thought it'd be interesting if I shared some works where I used FilterForge, and some ideas about where I'm headed with them.&lt;br /&gt;&lt;br /&gt;To begin with, here's a personal filter that generates minimalist, blue prints of some city scape. It's a poster / t-shirt design ;)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Thu, 22 Jan 2009 11:36:45 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Note that these images are actually 6000X4000 pixels for printing purposes.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Thu, 22 Jan 2009 11:47:10 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And yes... variations variations variations.... I love Generative / Procedural art. &lt;br /&gt;&lt;br /&gt;Prior to FilterForge, I used Artmatic which was a Mac program similar to Filter Forge, only comes with an extensive component library (seriously, like 400+ mathematical components.) Artmatic was a completely new, radical tool for image creation during the time of its release. Because the components were mathematical it also allowed sound synthesis based on nodes. And yes, I made music using it. Unfortunately, it simply did not have the freedom similar to what Filter Forge could do. &lt;br /&gt;&lt;br /&gt;Oh well, I still use it when I feel like it.&lt;br /&gt;&lt;br /&gt;Last image from this series.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Sat, 24 Jan 2009 08:59:49 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;i'm curious, skybase, why you need such large files (6000 x 4000) for printing purposes. are you doing billboards or something?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Sat, 24 Jan 2009 17:33:35 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Kraellin,&lt;br /&gt;&lt;br /&gt;The more data I have to work with, the better my end result will be. Obviously the bigger quality (bigger amounts of data), the more I can work with and therefore I render huge qualities no matter what. It's basically multi-purpose archival / reference work. I just can't work with something like 2000X900 and be satisfied.&lt;br /&gt;&lt;br /&gt;Furthermore, because FF allows huge sizes, I think its still worth rendering huge images anyway.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Sat, 24 Jan 2009 23:08:08 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;that's fine. i was just curious if you had some unusual situation you were filling.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 18 Nov 2012 09:02:39 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;The title of this thread is true  :)&lt;br /&gt;&lt;br /&gt;Although there is more than this&lt;br /&gt;&lt;br /&gt;Skybase + Filter Forge + Time + Artistic ideas + Skills and experience = Wonderful and awesome art&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;PixelSlaughter&lt;/b&gt;, &lt;em&gt;Thu, 03 Jan 2013 15:41:53 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;OMG music using nodes... Do you know alternative under winboze? The idea itself sounds crazy. cheerz&lt;/p&gt;
</description>
</item>
<item><title>Venice Moon by Alexander Gutkin</title> 
		             <dc:creator>Alexander Gutkin</dc:creator> 
		             <category></category> 
		             <pubDate>Wed, 05 Dec 2012 11:41:20 -0500</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=7774</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=7774</guid>
		             <description><script>oForumForm['images_for_resize'].push('popup_1160259907');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;Alexander Gutkin&lt;/b&gt;, &lt;em&gt;Thu, 26 Aug 2010 07:16:09 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Venice Moon by Alexander Gutkin&lt;br /&gt;&lt;a href='http://www.filterforge.com/gallery/101.html' target='_blank' rel='nofollow'&gt;http://www.filterforge.com/gallery/101.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.filterforge.com/gallery/101.html' target='_blank' rel='nofollow'&gt;&lt;img src='http://www.filterforge.com/gallery/101-small.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1160259907' border='0' /&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Alexander Gutkin&lt;/b&gt;, &lt;em&gt;Thu, 26 Aug 2010 07:17:11 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And again these filters! :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Carl&lt;/b&gt;, &lt;em&gt;Thu, 26 Aug 2010 07:41:54 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Alexander the quality of your work is superb, you have a fan :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Alexander Gutkin&lt;/b&gt;, &lt;em&gt;Thu, 26 Aug 2010 08:31:28 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Alexander the quality of your work is superb, you have a fan smile:)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;Thanks, Carl! Your filters too!!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;ronjonnie&lt;/b&gt;, &lt;em&gt;Thu, 26 Aug 2010 11:33:44 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Hey Alexander,&lt;br /&gt;&lt;br /&gt;&lt;b&gt;I do like that, very nice!&lt;/b&gt; ;) &lt;br /&gt;&lt;br /&gt;&lt;b&gt;Have a GREAT day!&lt;/b&gt; :) &lt;br /&gt;&lt;br /&gt;Ron&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Thu, 26 Aug 2010 23:35:16 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;very cool. the towered part in the middle section of the arches doesnt quite work right for me with the building part just below it. i can justify it to my eye if i say the upper part is futher away in the background than the lower, but not as the same building.&lt;br /&gt;&lt;br /&gt;but, that's a minor criticism. love the cat and love how you dress up a rather mundane photo into something quite viewable!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;LoRo-ArtPhotos&lt;/b&gt;, &lt;em&gt;Wed, 19 Sep 2012 04:03:09 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;a very nide work !!!&lt;br /&gt;congrats&lt;br /&gt;lg rosi :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Silo13&lt;/b&gt;, &lt;em&gt;Wed, 05 Dec 2012 11:41:20 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;LOVELY! :)&lt;/p&gt;
</description>
</item>
<item><title>Optical Flares!</title> 
		             <dc:creator>Betis</dc:creator> 
		             <category></category> 
		             <pubDate>Fri, 30 Nov 2012 19:38:45 -0500</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=10675</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=10675</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Wed, 28 Nov 2012 18:35:22 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;What do you guys think about my new in-progress filter? Renders in 4 seconds&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_236874709');</script>
<script>oForumForm['images_for_resize'].push('popup_1154658285');</script>
<script>oForumForm['images_for_resize'].push('popup_1639645192');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Wed, 28 Nov 2012 18:47:27 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Here's some more:&lt;br /&gt;&lt;br /&gt;&lt;img src='https://lh6.googleusercontent.com/-WQMkhAAmn_w/ULahVt85RWI/AAAAAAAAA20/Zzg8J_q3LzY/s1024/op02.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_236874709' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src='https://lh6.googleusercontent.com/-2HgUhjGZQQI/ULahVkChGII/AAAAAAAAA24/7hkzPAS0AVs/s1024/op03.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1154658285' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;and one with content&lt;br /&gt;&lt;img src='https://lh5.googleusercontent.com/-31SOeVff5Zw/ULahVz7_2CI/AAAAAAAAA3A/SMSM3qNOn68/s1280/op04.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1639645192' border='0' /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Wed, 28 Nov 2012 18:50:39 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I haven't linked up many controls yet, I want to decide how I'm going to approach multiple flares. I could just duplicate the whole tree but use the same settings (kind of like instancing) and just have positions be unique... would probably have a maximum of 4 simultaneous flares.&lt;br /&gt;&lt;br /&gt;This is, in case you were wondering, heavily inspired by the Optical Flares plugin by Trapcode for After Effects.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Wed, 28 Nov 2012 22:23:15 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Been working so much on the version I had haha :p Very nice! :D &lt;br /&gt;&lt;br /&gt;Wait, if you can get a grime map for the lens, that'd be insane :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Wed, 28 Nov 2012 23:36:19 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;*by VIDEO COPILOT not Trapcode&lt;br /&gt;&lt;br /&gt;Skybase what do you mean a grime map? I'm imagining a mostly thresholded and subtle perlin noise, but how would it be used?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Thu, 29 Nov 2012 00:40:29 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;As in &quot;lens gunk&quot;&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1411834195');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Thu, 29 Nov 2012 00:57:12 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Like this? (found on google)&lt;br /&gt;&lt;img src='http://www.rockymountainparanormal.com/orbs/dustyorb.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1411834195' border='0' /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Thu, 29 Nov 2012 04:54:55 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Yeup :D its a feature in Optical flares!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Indigo Ray&lt;/b&gt;, &lt;em&gt;Thu, 29 Nov 2012 13:34:13 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;The sculpture photo is very nice, especially with that cool lens flare you made! 8) Good job making the filter so speedy!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;angelize&lt;/b&gt;, &lt;em&gt;Fri, 30 Nov 2012 01:53:28 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I spend so much time trying to get clean sharp photos why on earth would I want to purposely add lens gunk? Lol!&lt;br /&gt;&lt;br /&gt;The lens flares I can see many design uses for but the lens gunk not so much :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Sharandra&lt;/b&gt;, &lt;em&gt;Fri, 30 Nov 2012 02:13:42 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Very nice, Betis! :-)&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_317478870');</script>
<script>oForumForm['images_for_resize'].push('popup_1144610649');</script>
<script>oForumForm['images_for_resize'].push('popup_224772534');</script>
<script>oForumForm['images_for_resize'].push('popup_1694361469');</script>
<script>oForumForm['images_for_resize'].push('popup_744113596');</script>
<script>oForumForm['images_for_resize'].push('popup_987088696');</script>
<script>oForumForm['images_for_resize'].push('popup_1627147691');</script>
<script>oForumForm['images_for_resize'].push('popup_1552470396');</script>
<script>oForumForm['images_for_resize'].push('popup_2000267047');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Fri, 30 Nov 2012 03:28:05 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Here's some more presets and examples after some tweaking and features. I still plan to add fake caustics before release, I tried working on them today and they were quite tricky  ;) &lt;br /&gt;&lt;br /&gt;&lt;img src='https://lh3.googleusercontent.com/-qlzIRif9IyE/ULhsCkkACMI/AAAAAAAAA40/najl_55tWjw/s600/op05.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_317478870' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src='https://lh3.googleusercontent.com/-1LMyv8wz7ao/ULhsCuH0EWI/AAAAAAAAA40/pnrGLRUgAwE/s600/op06.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1144610649' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src='https://lh3.googleusercontent.com/-K5j-ttKCrmA/ULhsChtQv1I/AAAAAAAAA40/DvuZWXHKvEE/s600/op07.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_224772534' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src='https://lh6.googleusercontent.com/-hpVkKcoSwZk/ULhsDHHJNnI/AAAAAAAAA40/562L5ytDlQI/s600/op08.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1694361469' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src='https://lh5.googleusercontent.com/-Nu6RRhr9QWg/ULhsDsB6hpI/AAAAAAAAA40/2ZVQ-FzTfzs/s600/op09.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_744113596' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;Most of these were generated with Randomness on all controls, and tweaked slightly if needed, but in general this filter creates fantastic randomized controls.&lt;br /&gt;&lt;br /&gt;&lt;img src='https://lh6.googleusercontent.com/-XWb7f7PCPkI/ULhsDkIze4I/AAAAAAAAA40/blKMiRrLoQc/s1024/op10.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_987088696' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src='https://lh3.googleusercontent.com/-D0YFJxd08Tk/ULhsEBwmZ4I/AAAAAAAAA40/N2tDKIdRZLo/s1024/op11.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1627147691' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src='https://lh4.googleusercontent.com/-3YYzvH3g_CA/ULhsEvrxIzI/AAAAAAAAA40/7CSpSFVMF3c/s1280/op12.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1552470396' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;(And yes I do like making cubes  :) )&lt;br /&gt;&lt;br /&gt;And here's the beast of a control list, surely the longest I've ever created or intend to create! I've tried to make the list as visually and logically structured as possible. I know what it's like when technology gets in the way of creativity, but use it to your advantage! Great power comes with great responsibility  :D &lt;br /&gt;&lt;br /&gt;&lt;img src='https://lh4.googleusercontent.com/-RXBFSE4z0pk/ULhsE95gQdI/AAAAAAAAA40/zhJdgzCdZBU/s800/opticals_optionslist.JPG'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_2000267047' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;Each lens object begins with a Brightness value control which serves similarly as a horizontal break. Also, I saw this on the forums somewhere to add a list of characters to visually separate them to have that &quot;line break&quot; feel even more. Sorry it's such a mess! But if you learn to use it and take on object at a time it's very powerful and easy.&lt;br /&gt;&lt;br /&gt;I had to merge and drop controls to keep the list minimal, leaving only about 2 or 3 controls per object.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Fri, 30 Nov 2012 03:31:24 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Very nice...   8)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Fri, 30 Nov 2012 03:50:17 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Lensflare aglore!!!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 30 Nov 2012 06:33:14 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Nice lensflares and with good variety examples&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Skybase &lt;br /&gt;&lt;br /&gt;Lensflare aglore!!! &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;aglore&lt;/b&gt; ??  :?:  :?:  did you mean galore?  ;)  :D &lt;br /&gt;or this is a new word that google that not understand and know?  :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Fri, 30 Nov 2012 06:48:23 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;We invent words everyday our lives. You just don't wimkle it.&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_717359458');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Fri, 30 Nov 2012 15:16:01 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Way cool flares, but please tell me this 3d serpinski gasket thing isn't done in FF.   :?: &lt;br /&gt;&lt;br /&gt;&lt;img src='http://lh3.googleusercontent.com/-D0YFJxd08Tk/ULhsEBwmZ4I/AAAAAAAAA40/N2tDKIdRZLo/s1024/op11.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_717359458' border='0' /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Fri, 30 Nov 2012 17:07:57 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;LOL no that's a 3D Model I made and then rendered in Octane Render. It's actually a custom fractal I designed myself  ;)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Fri, 30 Nov 2012 18:48:59 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Phew, thank you!  Cause I was like, ok, &lt;a href='http://filterforge.com/forum/read.php?FID=18&amp;TID=7496' target='_blank' rel='nofollow'&gt;Fractal Explorer&lt;/a&gt; + &lt;a href='http://filterforge.com/forum/read.php?FID=10&amp;TID=10205' target='_blank' rel='nofollow'&gt;Fast cast shadows&lt;/a&gt; + &lt;a href='http://filterforge.com/filters/10000.html' target='_blank' rel='nofollow'&gt;Cubes&lt;/a&gt; + ? = wait a minute, did I just miss some massive FF upgrade in understanding.&lt;br /&gt;&lt;br /&gt;A 3D inverted Menger sponge / Serpinski gasket hybrid  8)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Fri, 30 Nov 2012 19:38:45 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Looking Awesome Betis.... :):)..... Although I don't think you will get a prize for the most controls. ;)  :D&lt;/p&gt;
</description>
</item>
<item><title>StevieJ's Lab   :)</title> 
		             <dc:creator>StevieJ</dc:creator> 
		             <category></category> 
		             <pubDate>Fri, 30 Nov 2012 03:45:09 -0500</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=4668</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=4668</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Mon, 28 Jan 2008 14:33:21 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Instead of making new strings, I'm just going to post all my mad experimentations in this string.....    :dgrin:  .....  :devil: &lt;br /&gt;&lt;br /&gt;Don't hesitate to let me know if you like something here.....because I submit filters on a &quot;need-to-know&quot; basis.....as in I &quot;need-to-know&quot; if you think it's crap or not.....    ;)  :D   LOL.....&lt;br /&gt;&lt;br /&gt;Okay, let's start with a simple 3-component effect.....my favorite.....    :D &lt;br /&gt;&lt;br /&gt;&lt;u&gt;&lt;b&gt;Modern Collage&lt;/b&gt;&lt;/u&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Mon, 28 Jan 2008 14:34:13 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Modern Collage #2&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Mon, 28 Jan 2008 14:34:33 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Modern Collage #3&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Mon, 28 Jan 2008 14:34:49 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Modern Collage #4&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Mon, 28 Jan 2008 14:35:08 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;original&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Mon, 28 Jan 2008 14:45:56 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;i&gt;&lt;b&gt;Glass Tiles w/ Shadows&lt;/b&gt;&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;I've almost got this one.....working on using the HDRI images to my advantage by manipulating them into shadows behind clear glass.....&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Mon, 28 Jan 2008 15:00:32 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;u&gt;&lt;b&gt;ArtGlass Textures&lt;/b&gt;&lt;/u&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Mon, 28 Jan 2008 15:02:09 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I'm currently working on these for sheet textures, frames, and image embossing.....&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;jffe&lt;/b&gt;, &lt;em&gt;Mon, 28 Jan 2008 15:06:01 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Modern Collage #2 kinda made me think of that one tile/pixel filter (it's a really old one) that has the different sized bits, and how it'd be cool to somehow control that with the threshold. In attempt to explain that, by controlling the Threshold, you could make the tiles bigger around the edges, or smaller around the edges (the thresholded edges of whatever pic you input that is), and have kind of *swarms* of tiles/pixel in that way. It's probably not what you had in mind for this filter, but it came to mind, so I figured why not say something before I get 10 more great-ideas-for-things-I'll-never-do and forget about it and go make a sandwich ha-ha.  :D &lt;br /&gt;&lt;br /&gt;jffe&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Crapadilla&lt;/b&gt;, &lt;em&gt;Mon, 28 Jan 2008 15:37:16 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;Kraellin says:&lt;/b&gt;&lt;br /&gt;well, i'm boycotting this thread...flagrant rip-off of my thread! bloody non-conformists gotta have their own thread... hrrrmmmph! &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt; :dgrin:  ;)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Mon, 28 Jan 2008 17:55:30 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;jffe, that's a good idea.....    :) &lt;br /&gt;&lt;br /&gt;I was kinda thinking about an offset construction to create overlapping and adding like tile shadows to give a raised 3D appearance to different tiles.....&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;Kraellin says:&lt;/b&gt;&lt;br /&gt;well, i'm boycotting this thread...flagrant rip-off of my thread! bloody non-conformists gotta have their own thread... hrrrmmmph! &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;I was jealous of all the attention you were getting in your &quot;Lab&quot; thread.....    :dgrin:&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Tue, 29 Jan 2008 11:39:51 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;u&gt;&lt;b&gt;AlienMetallix Series&lt;/b&gt;&lt;/u&gt;.....coming very soon.....    :dgrin:&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Tue, 29 Jan 2008 13:26:41 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;re the collages, 1 and 2, but i'd clean up 1 with less color differences and less of that sort of splotchy noise. so, i guess it would be a mix of sort of 1 and 2. i'd also be tempted to do a straight color and b&amp;w mix. that could be cool.&lt;br /&gt;&lt;br /&gt;good glass. i'd say you have tht field mastered pretty well.&lt;br /&gt;&lt;br /&gt;but it's the alien metal one that's totally cool! :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Tue, 29 Jan 2008 14:23:59 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Yeah, the &quot;Modern Collage&quot; one needs some work.....but I do already have it equipped to do random B&amp;W and color mixes......&lt;br /&gt;&lt;br /&gt;You wouldn't believe me if I told you how many unsubmitted glass filters I have in my archives.....    ;)  :) &lt;br /&gt;&lt;br /&gt;Glad you like the metal.....I have many different types in that series......and will start submitting them within a day or two.....as I get them polished up off of the assembly line.....    ;)  :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Tue, 29 Jan 2008 14:55:02 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;so, you've given up on the eula changes occurring?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Tue, 29 Jan 2008 16:12:03 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Yikes!!!   I almost forgot about that.....I've gotta find out what they intend to do.....if anything......so I'm on my way up to the EULA strings.....    ;)  :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Tue, 29 Jan 2008 22:58:26 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;u&gt;&lt;b&gt;Charcoal Drawing&lt;/b&gt;&lt;/u&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Tue, 29 Jan 2008 23:00:41 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Original.....Jenifer Aniston.....    :love:   .....    :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Tue, 29 Jan 2008 23:19:34 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;u&gt;&lt;b&gt;Canvas Painting&lt;/b&gt;&lt;/u&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Wed, 30 Jan 2008 23:35:52 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;damn, i kept meaning to get back to this thread and post, but kept forgetting. that's nice charcoal. nice and smudgy. and that canvas one is really quite unique. i like it :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Sat, 02 Feb 2008 21:52:11 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thanks!!!    :)   Yeah, I like the canvas one too......just needs a little work.....&lt;br /&gt;&lt;br /&gt;Okay.....I've almost got the &quot;Collage&quot; series under control.....&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Sat, 02 Feb 2008 22:15:07 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;u&gt;&lt;b&gt;Art Tile Collager&lt;/b&gt;&lt;/u&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Sat, 02 Feb 2008 22:16:46 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Pamela Anderson.....&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Sat, 02 Feb 2008 23:32:11 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;u&gt;&lt;b&gt;Abstact Collage&lt;/b&gt;&lt;/u&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Sun, 03 Feb 2008 00:02:20 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;oh cool. i like that first one. not real crazy about the art one, but ok, that's prolly just me, but i like the abstract! but, where's my color and b&amp;w mix? ;)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Sun, 03 Feb 2008 00:48:06 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;Kraellin wrote:&lt;/b&gt;&lt;br /&gt;where's my color and b&amp;w mix?&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;It's on the way.....still has some problems that I need to remedy.....    ;)  :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Sun, 03 Feb 2008 01:15:51 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;rokily dokily, good neighbor :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Thu, 07 Feb 2008 22:14:56 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;u&gt;&lt;b&gt;SandStone Carving&lt;/b&gt;&lt;/u&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Thu, 07 Feb 2008 23:26:13 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;oh, that's a good one!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Fri, 08 Feb 2008 00:05:13 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thanx, glad you like it.....    :) &lt;br /&gt;&lt;br /&gt;&lt;u&gt;&lt;b&gt;Brass MetalCast&lt;/b&gt;&lt;/u&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Fri, 08 Feb 2008 00:24:55 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;and another good one! keep em rollin! :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Fri, 08 Feb 2008 00:29:18 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I'm kinda liking this &quot;MetalCast&quot; concept......almost have the textures and antiquing where I want it.....&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Fri, 08 Feb 2008 00:35:43 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;cool :) make sure you test it on several image types.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Fri, 08 Feb 2008 00:57:26 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;seems to work best on simple images witout alot going on......&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Fri, 08 Feb 2008 01:05:44 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;good :) try it on the water lilly.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Fri, 08 Feb 2008 12:29:48 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Here ya go.....    :)   .....I've got to work on this further to get the high-polished brass.....&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Fri, 08 Feb 2008 12:51:52 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Rough brass.....&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Fri, 08 Feb 2008 14:15:24 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;cool! i'm liking these. try a little tint of red mixed in with the yellow?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Fri, 08 Feb 2008 14:31:32 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Yeah, I'm setting these up so you can choose whatever color you want for background noise.....slider with color range to keep it out of the undesirable areas.....&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Fri, 08 Feb 2008 14:36:21 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;cool beans :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Carl&lt;/b&gt;, &lt;em&gt;Fri, 08 Feb 2008 19:18:16 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Yeh these are looking good - is this going to be released into the wild :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Fri, 08 Feb 2008 21:52:48 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;Carl wrote:&lt;/b&gt;&lt;br /&gt;is this going to be released into the wild &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;Nope.....it's only for you and Craig.....the ones who have &quot;shown the love&quot;.....    ;)  :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Sat, 09 Feb 2008 00:47:18 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&quot;&lt;i&gt;What's wrong???  Don't you find me attractive&lt;/i&gt;???&quot;    :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Sat, 09 Feb 2008 02:21:47 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;jessica alba playing galadriel in lord of the rings?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Sat, 09 Feb 2008 02:48:15 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Well, a glowing zombie Jessica is better than nothing at all, eh???    ;)  :D   LOL.....&lt;br /&gt;&lt;br /&gt;&lt;u&gt;&lt;b&gt;AlienMetallix - Shale 6&lt;/b&gt;&lt;/u&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Carl&lt;/b&gt;, &lt;em&gt;Sat, 09 Feb 2008 07:51:08 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;O no what have you done Jessica very bad Steve, wait...... I'm sick I still like her even as a glowing zombie :D &lt;br /&gt;&lt;br /&gt;Both look good ;)  :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Sat, 09 Feb 2008 09:22:28 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;StevieJ wrote:&lt;/b&gt;&lt;br /&gt;Well, a glowing zombie Jessica is better than nothing at all, eh??? &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;well, it actually brings out some detail i might have otherwise missed.&lt;br /&gt;&lt;br /&gt;is your alienmetal one basically from perlins?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Sat, 09 Feb 2008 14:48:42 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;Carl wrote:&lt;/b&gt;&lt;br /&gt;I still like her even as a glowing zombie&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;I can really mess her up if you want.....    :| .....  :dgrin: &lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;Kraellin wrote:&lt;/b&gt;&lt;br /&gt;is your alienmetal one basically from perlins?&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;Chaffs and Perlin difference blending.....multi-directional profile grad mapping.....and color range control.....you like???    ;)  :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Sat, 09 Feb 2008 17:52:27 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;it's ok. what i like about it is the depth and that it's lateral. some of the surfaces are good also. by itself, as is, it's just ok. needs a direction and more development.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Sat, 09 Feb 2008 18:05:14 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;oooooooo!!!!!! :D &lt;br /&gt;I really like that one at the top there stevie.. :) &lt;br /&gt;&lt;br /&gt;The brass one could also be a gold bar relief sort of filter...&lt;/p&gt;
</description>
</item>
<item><title>Ben's filter thing</title> 
		             <dc:creator>BenBeckwith</dc:creator> 
		             <category></category> 
		             <pubDate>Fri, 30 Nov 2012 03:35:53 -0500</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=10643</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=10643</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;BenBeckwith&lt;/b&gt;, &lt;em&gt;Tue, 30 Oct 2012 21:26:01 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I'm not creative with titles like everyone else, so in case you're wondering, this is where I'm going to dump images of my filters. I've got quite a pile of filters, but hardly any rendered, so it might trickle out. &lt;br /&gt;&lt;br /&gt;Here are some fall leaves in a puddle. The water looks like plastic right now :|&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;BenBeckwith&lt;/b&gt;, &lt;em&gt;Tue, 30 Oct 2012 21:29:21 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Fall, and now winter...&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;BenBeckwith&lt;/b&gt;, &lt;em&gt;Tue, 30 Oct 2012 21:33:31 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;... and spring, on Life Saver Isle. Originally posted in the FF2 beta, but I finally fixed the sort order that was missing back then. BTW most of these filters are quite slow and are a real mess, or I would have submitted them.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;BenBeckwith&lt;/b&gt;, &lt;em&gt;Tue, 30 Oct 2012 21:35:02 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Summer? I had to try. This one is pretty old.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;BenBeckwith&lt;/b&gt;, &lt;em&gt;Tue, 30 Oct 2012 21:37:02 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;This one I very much like, I need to do some more renders from it.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Tue, 30 Oct 2012 21:40:29 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Ben, when you made that nebulae filter and posted it back on the 2.0 beta gallery (or somewhere), I was going... that's just awesome. You have no idea how long and far I've gone to just get nebulesque results and still haven't got the look I want. But that filter just nails it and I think you can use more praise.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;BenBeckwith&lt;/b&gt;, &lt;em&gt;Tue, 30 Oct 2012 21:41:36 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Lens flares made for a mobile game *cough*ARC Squadron*cough*. The nebula was too, but I'm not sure it got used.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;BenBeckwith&lt;/b&gt;, &lt;em&gt;Tue, 30 Oct 2012 21:44:09 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Skybase, thank you. I forgot that I posted that one too. I really do want to finish that one up, I may just throw a few of them (the actual filters) up in here at some point...as unorganized and slow as they are.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;BenBeckwith&lt;/b&gt;, &lt;em&gt;Tue, 30 Oct 2012 21:48:02 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Some more textures made for our game. We have lots of beam based weapons.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;BenBeckwith&lt;/b&gt;, &lt;em&gt;Tue, 30 Oct 2012 21:50:42 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Those beam textures are squished to allow more variance along the beam, the end result looks a bit different.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;BenBeckwith&lt;/b&gt;, &lt;em&gt;Fri, 02 Nov 2012 02:14:35 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Messing with nebulae.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;BenBeckwith&lt;/b&gt;, &lt;em&gt;Fri, 02 Nov 2012 02:15:06 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;and another&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Indigo Ray&lt;/b&gt;, &lt;em&gt;Fri, 02 Nov 2012 19:50:24 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;This is quite a catalog you have here already!  8) I hope you post some of the filters up here so the rest of us filter authors can learn.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Fri, 16 Nov 2012 18:13:30 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Submit all those filters, PLEASE!&lt;br /&gt;Several people have shown their interest in these filters, even if they may be slow, but the forum was reset...&lt;br /&gt;&lt;br /&gt;I remember I said something like some things are worth the wait.  :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;BenBeckwith&lt;/b&gt;, &lt;em&gt;Tue, 20 Nov 2012 07:21:26 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Yeah, I'm pretty sure I posted a download before this all went down, well here it is again. It's just the cartoon islands one for now. I did a bit of organizing but it's really quite ugly inside still. I hope something can be learned from it (maybe how not to organize). It could certainly do with a FF4 cleanup pass lol. I'd like to post the nebula one but I'm trying to locate the actual latest version.&lt;br /&gt;&lt;br /&gt;Oh and this supports images as height maps. The 3 coverage properties specify height thresholds and are all backwards so it's confusing and things break easily. Also time of day doesn't really look good except at sunset. Set gradient to 0 for fully seamless.&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1301995397');</script>
<script>oForumForm['images_for_resize'].push('popup_468148941');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;BenBeckwith&lt;/b&gt;, &lt;em&gt;Tue, 20 Nov 2012 07:54:36 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;This has been my desktop for a few years now. It's meant to look like  the drapes in my room at night with the moon out. All FF of course, made for dual monitors.&lt;br /&gt;&lt;br /&gt;&lt;img src='http://i.imgur.com/3zo2N.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1301995397' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;And I think I posted this before the site went down too? This one's recent.&lt;br /&gt;&lt;br /&gt;&lt;img src='http://i.imgur.com/F5L0e.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_468148941' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;I decided to post this filter too since it does some cool (but simple) things.&lt;br /&gt;&lt;br /&gt;*Edit: web image links not working? You may need to right click the images and open in new tab to properly view.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;BenBeckwith&lt;/b&gt;, &lt;em&gt;Tue, 20 Nov 2012 08:15:11 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Finally, an image that shows different stages, in order, of making the cartoon islands filter.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Tue, 20 Nov 2012 11:34:56 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Cool stuff!&lt;br /&gt;Thanks for sharing it with us :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Fri, 30 Nov 2012 03:35:53 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Grabbed the Shrub filter...  like that alot...   8)&lt;/p&gt;
</description>
</item>
<item><title>Making graphics with FF ... my Gallery</title> 
		             <dc:creator>Gene S Morgan</dc:creator> 
		             <category></category> 
		             <pubDate>Wed, 24 Oct 2012 20:18:06 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=8280</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=8280</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Tue, 22 Mar 2011 21:21:20 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I always hoped more people would post their own artwork using FF. I was inspired lately by Chazzy's Blocky filter because I mentiond to him that it would be more useful to me if he added a saturation node. To my surprise he did. This how I recently used it.&lt;br /&gt;&lt;br /&gt;I design T-shirt artwork and this is one example of what I do. I'm not any kind of great artist but some crazy folks do buy my stuff sometimes.&lt;br /&gt;&lt;br /&gt; The figure was created in Poser and I applied my own Old Book Illustrator filter to it. The background was started with a design I made with my Puzzles, Streaks,and Strings filter followed by Chazzy's Blocky and finished with my Colored Dirt filter as a final.&lt;br /&gt;&lt;br /&gt;My T-shirt site is &lt;a href='http://www.cafepress.com/cidgraphics' target='_blank' rel='nofollow'&gt;Captured Image Design&lt;/a&gt; in case you want to check out more designs.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Tue, 22 Mar 2011 21:34:13 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Here is the graphic&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Chazzy&lt;/b&gt;, &lt;em&gt;Sat, 26 Mar 2011 07:35:31 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Wow!  Amazing work!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Sat, 26 Mar 2011 22:09:53 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thanks Chazzy .... Hoped I was doing good with your filter .....&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Sat, 26 Mar 2011 22:33:39 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Here is another music related design of mine of a banjo picker. Again I used my Old Book Illustrator on the figure. The background was created by starting with a blank file with a filled background. Then I applied some random contrasting colored lines and splashes. Then I applied my This Way and That Way filter. To produce a rough wall kind of feel I used my Color Texture Emboss filter.&lt;br /&gt;&lt;br /&gt;My Website.....&lt;a href='http://cafepress.com/cidgraphics' target='_blank' rel='nofollow'&gt;Captured Image Design&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Mon, 28 Mar 2011 20:21:07 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I have often used abstract artwork as backgrounds in my graphics. I always liked to use painter's glass distortion to create abstracts. I find FF has so many cool ways to produce abstracts which are easier and require fewer steps. Abstract painting depends on balance between color, light and dark, structure and texture. By using lines and shapes in photoshop in a file with those elements in mind and distorting in some way you can end up with some very cool abstract art. This image was made that way with only a variation of my This Way That Way filter to get these results .....&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;My Website ....&lt;a href='http://cafepress.com/cidgraphics' target='_blank' rel='nofollow'&gt;Captured Image Design&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Wed, 30 Mar 2011 22:03:14 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;You can get Abstract art by just banging away on the random variations button on any distortion type filter and wait for something good to show up. If you use a filter that only does small area distortion or color effects you can get more control of the final results. Here is an image I did in just a couple of minutes withh the goal of an example rather than great art.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Wed, 30 Mar 2011 22:20:37 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;The lines and colors were painted on the previous image with some thought of color balance. There are a lot of cool filters up here that could mess this image up a bit and make it look more like abstract art. I use mine because that is why I made them. I started with my Exploding Globs(one of my first filters) filter to mix things up a bit. The key is to use a combination of filters to get a unique final look. I used my Image Abstractor Wild/Boxy filter to further change the image. I admit the result is not great art but then again I ain't no Picasso. It should give you an idea of what is possible. I have used this kind of random art in designing backgrounds for some of my work and also making jewelry designs .....&lt;br /&gt;&lt;br /&gt;My T-shirt website ....&lt;a href='http://cafepress.com/cidgraphics' target='_blank' rel='nofollow'&gt;Captured Image Design&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Fri, 01 Apr 2011 21:53:07 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Most of you folks have figured out by now that I'm not a rocket scientist when it comes to creating filters and making art. I have been trying to create computer art since 1979 with my trusty old Radio Shack Color Computer. Back then if you wanted software you had write it yourself, so I learned enough basic programing to create graphic software. I always believed that creating was as much an art form as a technical problem. I see making and using FF filters much the same way. I just sit down and play until something nice happens. That is why I like abstract art and texture backgrounds. Watching the pretty colors and shapes appear on the screen is kinda therapy for me.&lt;br /&gt;&lt;br /&gt;I started this abstract with a random graphic created with a basic program I wrote ..&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Fri, 01 Apr 2011 22:04:05 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;OK, so I messed up a bit. My finger got away from me wacking on the the variation button in my Rainbow Connection filter and I forgot to hit save. I'm not really sure how it happened, but I came up with a nice color combination. That is what I was trying to do, break things up a bit and add color, but I will probably never be able to get it again. Let that be a lesson to me. Then I ran my Modern Art Abstractor filter to get more texture. I got this .....&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Fri, 01 Apr 2011 22:26:02 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I liked the shapes and textures, but I ran the filter again and got more of a paint brush effect. Is It Art? Who knows, but I like it ....&lt;br /&gt;&lt;br /&gt;My T-shirt website ... &lt;a href='http://cafepress.com/cidgraphics' target='_blank' rel='nofollow'&gt;Captured Image Design&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Sun, 03 Apr 2011 23:52:24 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I have been doing graphics for quite awhile and over time I have tried to develope a kind of style. I never tried to make all my stuff look alike, but I wanted to have certain elements to be present in much of my artwork that might set it apart. I was really glad to start using FF because by creating specialized filters I could streamline my design methods and work much faster.&lt;br /&gt;&lt;br /&gt;There are 2 features that I often use in my work. The first is an illustration kind of look. That is smooth simplied color and detail and ink like outlines. I used to use the old Buzz Simplifier filter to smooth the image and a number of different methods to add outlines. To make it easier to accomplish that I have added those type of effects to many of my filters. On those first couple of examples I used the musicians looked like flat watercolor with ink outline. That is part of my style.&lt;br /&gt;&lt;br /&gt;This image is a background texture using filters that produce that kind of effect. I started with my Oil On Water and followed it with Rainbow Connection to add some color and ink. Color Grain Paint filter adds more outline and some texture.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Mon, 04 Apr 2011 00:18:04 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;The second element of my style has to do with embossed texture. One of the first graphic programs that could really do a job of embossed backgrounds was Painter. You could do so much with it's paper textures. You could make your art look like it was painted on everything from wood to plaster to anything in between you could emagine. FF added a whole new dimension to adding backgrounds. I found you could emboss both the image and add subtle embossed background texture as well. The texture did not have to be tiled and look very regular. It could vary in size and shape depending on color or lightness or flatness of image color. It Added possibilities to improving my texture style. Several of my filters have variations of this technic.&lt;br /&gt;&lt;br /&gt;This is a simple example of embossing texture. I started with my Puzzles, Streaks, and Strings filter. Then I applied my Color Texture Emboss filter. I love the ability to do this without using tons of layers and styles in Photo Shop. &lt;br /&gt;&lt;br /&gt;My T-Shirt shop website is ... &lt;a href='http://cafepress.com/cidgraphics' target='_blank' rel='nofollow'&gt;Captured Image Design&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Tue, 05 Apr 2011 21:41:32 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I'm pretty sure I have mentioned that I'm not a great artist. Most of my drawings and paintings look like cartoons. But, since my style is pretty cartoony it kinda works. I use lots of other tools to create graphics. I have mentioned Poser and Daz Studio. Photography is a big part of my work as well. I have tried 3D design programs, but most of them are so time consuming. Folks may have figured out that I'm an old dude and at my age time consuming is a deal breaker. I read these forums a lot and someone here once mentioned that they spent 20 hours making a filter. Gee, I'm not sure I have 20 hours of life left to spare. If it don't work in an hour or so I move on.(OK, there may be some A D D involved as well) To beat the 3D world time stealer I discovered a great free program called Sculptris. It allows you to create stuff like you were working in clay. It was made for me ...&lt;br /&gt;&lt;br /&gt;This image was made and colored in Sculptris. I have a thing about creating faces, especially kinda odd ones. I added the eye detail later in PhotoShop. This is the image before FF magic .....&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Tue, 05 Apr 2011 22:02:26 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;One of my first filters to use the technic of simplify and outline was Fake Buzz. It was an attempt to do in FF what I had been doing with other filters for quite some time. It was cool to come up with something that worked and was much faster than all the layer work I had been doing. It is more subtle than some of my other filters. It makes an image look a little less real. I wasn't trying for some kind of fake painting method, just some stylilized reality. That is what I used on this spooky guy .......&lt;br /&gt;&lt;br /&gt;My T-shirt web site is ... &lt;a href='http://cafepress.com/cidgraphics' target='_blank' rel='nofollow'&gt;Captured Image Design&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Thu, 07 Apr 2011 21:53:32 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Another spooky face. I always float my graphic image over the background in a separate layer. That way I can work on each one separatly. I gave the background a shot of my Color Texture Emboss filter to roughen it up a bit. The face is still unfiltered just as it was captured from my Sculptris sculpt. The real advantage of using diferent layers is that you can use PhotoShop layer styles. Sometimes I use stroke or outer glow. This time I added a drop shadow. This makes the top image stand out and separate itself from the background .....&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Thu, 07 Apr 2011 22:05:08 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I ran my Fake Buzz filter on the face and then flattened the layers. I ran my Color Texture Emboss filter on the whole image. It gave the background a more intense emboss and just some subtle areas of texture emboss on the face to give the feeling of it being carved from some imperfect material. I think art should have imperfections. It looks more real world that way ......&lt;br /&gt;&lt;br /&gt;My website ......&lt;a href='http://cafepress.com/cidgraphics' target='_blank' rel='nofollow'&gt;Captured Image Design&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Indigo Ray&lt;/b&gt;, &lt;em&gt;Fri, 08 Apr 2011 14:06:22 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;All of your designs have a similar style to them. It's cool to see them all together.  :) &lt;br /&gt;&lt;br /&gt;But I would not wear that face on a t-shirt. :dead:&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Sat, 09 Apr 2011 21:41:59 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I don't blame you, I wouldn't wear that face on a t-shirt either. But some folks have different taste than we do. I wouldn't wear a t-shirt with my face on it either, but some guys do .... Thanks for the comment .....&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Sat, 09 Apr 2011 22:04:11 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I thinks some folks are getting scared by my spooky faces, so this will be the last one. It is the most spooky of all. You may notice that the color and saturation of the past images is different in the final images. I really believe in hue and saturation control. That is the final node in most of my filters. I like that kind of control. I must admit that I don't often use other people's filters. I got involved in FF to refine my own art by designing my own filters. There are some really great filters up here and now and again I find some of them very useful. I used to add hue and saturation node to all the filters I downloaded. A few months back in this forum Kraellin mentioned that if you change someone elses filter they do not get credit for your use. Now I do not change any filters and do my color changes outside FF in PhotoShop. &lt;br /&gt;&lt;br /&gt;This guy was made much the same way as the others. The one comment I have is about the background. Sometimes my textures are too clean and I add some more texture. On this one I ran my Broken Tile Mosaic filter to add some Roughness.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Sat, 09 Apr 2011 22:17:17 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Just to show I'm not all about weird stuff. Here is a little cutie I designed from Daz3D's Victoria model. A nice subtle use of Old Book Illustrator on the figure  and a background created with 2 new filters I just submitted to FF. I first used my Ripples In Time filter and then then my Sand Blast filter. I'm finding the Sand Blast is not as predictable as I originally thought. I may have submitted it a little to soon. But I do like what it did in this image ....&lt;br /&gt;&lt;br /&gt;My T-shirt shop is .....&lt;a href='http://cafepress.com/cidgraphics' target='_blank' rel='nofollow'&gt;Captured Image Design&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;ronjonnie&lt;/b&gt;, &lt;em&gt;Sun, 10 Apr 2011 07:09:12 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;b&gt;Hey Everyone,&lt;/b&gt; :) &lt;br /&gt;&lt;br /&gt;Hi Gene,&lt;br /&gt;&lt;br /&gt;Cool work! That background you chose in the image 3rd. from bottom reminds me of one of my filters, it has a similar appearance, I like it. ;) &lt;br /&gt;&lt;br /&gt;&lt;b&gt;Have a Great day!&lt;/b&gt; :) &lt;br /&gt;&lt;br /&gt;Ron&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Sun, 10 Apr 2011 19:41:40 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Ron ..... I checked back and I do think it was your filter .... Sorry I should have given you credit .... As I mentioned I am kinda old with attention issues .... Thanks much for the nice comment ....&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Mon, 11 Apr 2011 21:18:55 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;A little bit more about abstract backgrounds .... It is pretty easy to make background texture FF filters. I have made quite a few. Mine are quite simple, but not particularly fancy. The best kind are ones that take an input image and abstract it into something cool. Using different images each time produces a whole new effect with each image. On my second spooky guy image I used a filter made by ronjonnie. It is a filter that goes way beyond anything I have made. It is complex and produces some real nice abstracts. I have been using texture making software of some kind for almost 20 years. (going back to the days of the original KPT filters) I have always searched for something different. This fits the bill ....&lt;br /&gt;&lt;br /&gt;This image started with my girl image above. I cropped it square so it could be tiled and ran ronjonnie's Your Fractal Art filter and ended up with a great background with just one pass. Two things I like about this filter is that it is fairly fast (I don't like slow filters ... A lack of patience and short attention span) and the fact that there are some real nice effects hidden in it if you go beyond the presets .....&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Mon, 11 Apr 2011 22:12:22 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Today my 50th filter was posted. I'm not good but I'm persistent. If you aren't making filters yet, try. Just drop in an image input node, the output is already there, and put something in between. (It doesn't matter what .. keep trying) connect up some sliders and save the sucker. Hit the the variations button and watch the magic happen. Most fun you can have with your clothes on.&lt;br /&gt;&lt;br /&gt;On this image I used the only filter of mine that the FF folks rejected. I think it was because it was similar to one that already existed. That wasn't because I copied someone elses. Now and again one the old timers here in the forum will rant about how most of the new filters are crap and just copies of older better filters. I do not believe that FF is rocket science. Most of this has all been done before. It is pretty much PhotoShop actions with a GUI. Most of what you can do with it can be done with PhooShop and a few other add-ons. There are some folks up here who have the time and knowledge to produce some complex and really cool filter, and I appreciate their efforts. The rest of us can just have some fun trying everthing until something cool happens. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The image is the last image with my Hammered Metal filter applied .....&lt;br /&gt;&lt;br /&gt;My Website ...&lt;a href='http://cafepress.com/cidgraphics' target='_blank' rel='nofollow'&gt;Captured Image Design&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Wed, 13 Apr 2011 22:09:59 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I like art, so I hang where artist hangout. An artist once asked me if I did art. I said yes on the computer. He frowned at me and said &quot;Oh yeah, photos you turn into paintings with filters&quot; Well sure I've done some of that. But over time I have tried to develope a style that maybe looks like painting and uses some elements of painting but is truely computer art. In my youth I spent many hours in a darkroom (that is how we made photos back in the dark ages for you younger folks) trying to get unusual effects in the magic water. Now I do that with pixels. More fun and dosen't smell so bad.&lt;br /&gt;&lt;br /&gt;This is a photo of a Key West sunset where I applied my Pseudo-HDR Illustrator filter. It really blast up the color and the outline brings out detail especially in the clouds and water.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Wed, 13 Apr 2011 22:34:40 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I design T-shirts and specialize in music related artwork. I create the artwork lots of different ways. My site is called Captured Image Design because I thought in the begining I would use filtered photos of musicians I had taken over the years. Well, unfortunatly for me they have copyright laws that say you cannot sell images of anyone without their express permission. Like that was gonna happen. So I had to make do with some of the few friends I have and me.&lt;br /&gt;&lt;br /&gt;This is a photo of me playing the guitar very badly. I used my Fake Buzz filter with a little Pseudo-HDR Color filtering to improve color. I love making people wonder if it is art or is it a photo. Lots of color flakyness and strong texture and outlines.&lt;br /&gt;&lt;br /&gt;My Website ... &lt;a href='http://cafepress.com/cidgraphics' target='_blank' rel='nofollow'&gt;Captured Image Design&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Fri, 15 Apr 2011 21:40:08 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;There are certain things  that  will help a picture look better when printed. I have found that  to lighten up an image a bit and kick up the saturation will make a picture look better  when printed on satin or glossy paper. A lot of my music photos have been printed in  music organization newsletters. I take photos at roots music festivals whenever I can. I had one newsletter editor who would always come to me at his fest and ask me to make sure I submitted my photos. He always printed whatever I gave him, not because I am any kind of great photographer, but because I always prepared them for print. Increasing contrast and saturation really makes an image jump off the page.&lt;br /&gt;&lt;br /&gt;This photo of Larry McCray at the Mississippi Valley Blues Fest  was prepared with some color correction and  my Fake Buzz filter to add detail with outline.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Fri, 15 Apr 2011 21:45:32 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Some photos taken on a night stage are hard to get looking good because the background is so dark and the stage light make the musician  glow and loose definition. In this photo of  Eddie “The Chief” Clearwater I used my Fake Buzz filter again but with some extreme settings to really make it pop. You may notice that when enlarged it looks pretty rough with splotchy colors. The fact is that pictures printed on newsprint stock are usually only a couple of inches in size. When they are that small it is hard to see the roughness and the color intensity  really makes the photo look good. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;My T-shirt site ... &lt;a href='http://cafepress.com/cidgraphics' target='_blank' rel='nofollow'&gt;Captured Image Design&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Sun, 17 Apr 2011 22:39:49 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I have been showing ways to improve images for printing. To me the key issues are contrast, detail, and saturation. I have used filter of my own making to illustrate my methods. Folks may say I do this because I believe my filters to be better than others. The truth is that I believe that there are many filters far better than mine. You could get very good or better results from using some of these other filters. I have been a potter in the past, and one of the coolest things in pottery is making your own tools. You carve different shaped tools to use to shape your pots in different ways. I look at FF the same way. I like using tools I have designed for my own special needs. But you don’t need to use my tools to get good results.&lt;br /&gt;&lt;br /&gt;I’m going to use a photo of singer songwriter record producer  Bo Ramsey taken at the Mississippi Valley Blues Fest as my test image. I have said, taking pictures of musicians is not always easy. There is some blur in the image and because of  the stage lighting his face is a bit fuzzy. We will see if we can improve that.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Sun, 17 Apr 2011 22:44:27 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;This is an example of increasing contrast. Way back with the first KPT set of filters there was a filter called Color Contrast. With it you could create contrast that did not effect just light and dark but also the intensity of color. Using a method based  on high pass sharpening you can add contrast to and image that affects all the colors. My HDR Color Contrast filter attempts to do this. That is what I used in this  example. Notice how the face takes on more definition and sharpness. This image would be best viewed at a smaller size as the full size seems a little overdone.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Sun, 17 Apr 2011 22:54:30 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;This is my favorite style of art design. In truth it makes the photo look pretty unreal or you may think a little too real.  Lots of color smoothing and detail added using outlines. In this case I used my Pseudo-HDR Illustrator filter. This style always looks good in print.  There are lot of good outline and cartoon filters here in the library. The thing I have never seen mentioned,  when using outline methods such as those filters and mine, is that some really exact fine tuning of the results can be made by adjusting the Pixels Size slider. In this image I had that slider to the far left, which  made the outline look more like slight grain and detail  in the image. That makes it less cartoony and more graphic art like.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Sun, 17 Apr 2011 22:58:58 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;This filtering is similar to the last, but I did more color manipulating. It created a kind of dry brush look to some of the color. I like how this makes the face look. I like the way the grain and detail enhances the shapes on the leather jacket as well. I used my Old Book Illustrator with this image.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Sun, 17 Apr 2011 23:03:32 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;This final image would work well when printed on newspaper stock such as used in most newsletters and newspapers. It has nice strong colors and areas such as the face and guitar look sharper and would look good printed at any size.  I used my Fake Buzz filter on this image. This filter was one of the first type of filter I tried to create, but I never got very good results until FF V2 came along and added the medium node so I could get better smoothing. Also you may see why I believe a hue/saturation node should always be near the end of any filter. Having good control over color is important and makes all the difference in the final image.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Tue, 19 Apr 2011 21:41:33 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;You  may notice that several of my filters have HDR in their titles. High Dynamic Range effects give the ability to increase the range and brilliance of color and improve detail. The normal way to achieve this is by shooting a number of bracketed images and layer them together, combining them with different  modes. Man, that sounds like too much work for me. I try to fake it. There are several commercial filters such as Topaz and some online tutorials and actions that can create Pseudo-HDR images.  I used  ideas from some of the tutorials to try to come up with my own versions of fake HDR.&lt;br /&gt;&lt;br /&gt;This image was taken on a windy rainy day on Oahu’s North Shore. I actually don’t think it needs any improvement. When I see it I am reminded of a specific time and place. This moody image makes me feel the damp breeze on my face and smell the salty ocean mist. Let just say we need a postcard image. We need some HDR magic.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Tue, 19 Apr 2011 21:47:03 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;OK, more detail and sparkling colors is just what we get after running my Pseudo-HDR Color filter on the image. It’s perfect for a postcard to send home to let folks know it’s always sunny and perfect in paradise.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;My T-shirt web site .... &lt;a href='http://cafepress.com/cidgraphics' target='_blank' rel='nofollow'&gt;Captured Image Design&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Thu, 21 Apr 2011 22:44:48 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Another element of HDR photography is the increase of detail. That with the increased color range gives the image a kind of super realism. I started with this pumpkin image.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Thu, 21 Apr 2011 22:49:22 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;There are several HDR software programs that can create effects that imitate the process.  Rather than try to create one filter that does it all, I have made filters that try to duplicate  different elements of HDR. When I try to make large complex filters they  seem to run very slow. Slowness is my enemy. I get bored easily. I have read other folks suggestions and seen the tutorials, and try to follow the suggested practices.  I must be missing something. Maybe I’m expecting too much. Guys who do a lot of 3D work are used to long render times but I fall asleep waiting. Maybe I don’t get enough caffeine. I think it has to do with blending. Since I look at Photoshop effects as layer effects, blending is the main means to an end.  Every blend seems to add more time to each render. It would be nice if FF had a multilayer blend node with blending modes on each  layer. But, anyway that is my excuse for doing filters in pieces rather than make a really useful filter.&lt;br /&gt;&lt;br /&gt;The pumpkin image was created with my Pseudo-HDR Illustrator filter. It basically uses an outline method to increase the look of added detail.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;My T-shirt web site .... &lt;a href='http://cafepress.com/cidgraphics' target='_blank' rel='nofollow'&gt;Captured Image Design&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Sat, 23 Apr 2011 22:33:34 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;HDR taken to extreme can produce some very nice effects. I like the look of real and unreal together. We will start with this dark cone flower picture …..&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Sat, 23 Apr 2011 22:39:29 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Close-up photos of flowers are always pretty cool. When taking close-ups you  often get a depth of field effect that has the flower in focus and the background kinda blurry. With a little extra filter manipulation you can turn the background into a bit of an abstract. Using my Pseudo-HDR Illustrator filter I was able to alter the color and detail and produce an impressionist like computer painting. I like most the way some of the background greens turned a pale blue, making the weeds and grasses look sort of unreal. In Photoshop I gave the image some extra saturation. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;My T-shirt Web Site ... &lt;a href='http://cafepress.com/cidgraphics' target='_blank' rel='nofollow'&gt;Captured Image Design&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Mon, 25 Apr 2011 21:49:40 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;This field of clover photo was treated in a different way than previous ones, but the results have a similar look to them. The before image is a bit flat.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Mon, 25 Apr 2011 21:55:15 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I ran my Smooth Grain Outline filter on this picture. It is not a HDR filter, but it does affect color range. To create a different look to the color and outline I used the median node on the image to make the outline look somewhat different than the usual outline. Instead of ending with a black outline you get some extra color and saturation control in the final image. That is accomplished by allowing the outline to remain in color and using a multiply blend . You get a color and sometime a color grain boost. It is a nice effect with some images.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;My t-shirt Web Site ... &lt;a href='http://cafepress.com/cidgraphics' target='_blank' rel='nofollow'&gt;Captured Image Design&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Wed, 27 Apr 2011 21:09:51 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;The example photo I use here is a not very interesting image of  a Fort Lauderdale beach. It is too busy with no real center of interest to draw your eye to. A few years ago, not long after I took it, I ran a fake watercolor action on it and sold a couple of framed copies.  I was never very happy with it and pulled it back out recently and fooled with in in FF.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Wed, 27 Apr 2011 21:16:09 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I ran my Color Grain Paint filter on the image. It is similar to some of my HDR filters in that it affects color and detail. But, it also can make the shadow areas more intense and produces a color grain. I like color grain. Back in the old days I used  Tri X 35mm film because it had a nice grainy texture. I find color grain to be even more interesting. This is a kind of weird filter. With all kinds of different blending modes I combine 3 different outline effects to create a pretty complex blend. That is how I was able to bring out the grain and produce hard shadows. I like the grainy texture in the sky and sand. The most interesting part is the pattern of shadow of the palm trees that draws your eyes to the lower right corner of the image. That kind of makes this  rather dull image more interesting.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Wed, 27 Apr 2011 21:25:12 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I want to thank all you folks that have checked out my t-shirt site. It has upped my google rating a bit. It was never my intent to get you folks to buy my stuff, but it is really cool to me that some of Y'All took the time to have a look. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;My T-shirt site is .... &lt;a href='http://cafepress.com/cidgraphics' target='_blank' rel='nofollow'&gt;Captured Image Design&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Fri, 29 Apr 2011 21:51:28 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Another kind of boring bland photo. This is a photo of a Mississippi River bridge. It could be anywhere, they all look pretty much alike. The most interesting part of the picture is the clouds.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Fri, 29 Apr 2011 21:57:46 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I figured a little HDR type filtering would boost the image a bit. I ran my Color Grain Paint filter again and  brought the saturation up a little more in Photoshop. The water looks almost carved. New colors and lots of cool grain and texture comes out in the image. The clouds become unreal but even more interesting.  To me this is what computer art can be. It does not try to fake a painting style, but it is a style that can probably be done only on a computer.&lt;br /&gt;&lt;br /&gt;My T-shirt store ... &lt;a href='http://cafepress.com/cidgraphics' target='_blank' rel='nofollow'&gt;Captured Image Design&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Sun, 01 May 2011 21:36:20 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;While HDR filters can produce some unusual image effects, they are also good at just simple image improvements. I think this photo is of thistles, I‘m not a plant expert. I liked the blue over the green.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Sun, 01 May 2011 21:49:04 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I wanted to bring the blue out stronger in the image and at the same time get a little more detail in the background. I ran my Pseudo-HDR Illustrator filter on the photo. I faded the effect in Photoshop down about 60% and then upped the saturation a bit. Fading gives the opportunity to control the amount filtering that actually appears in the image. Actually this effect is similar to what I did in the previous cone flower image, but I wanted it to look more realistic. That is why I faded it back. The result is less dramatic, but I think the blue really brings the flowers forward in the picture and  by improving detail in the grass, weeds, and stems, it produces a very contrasting and busy background. I like the overall improvement.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;My T-shirt shop is .... &lt;a href='http://cafepress.com/cidgraphics' target='_blank' rel='nofollow'&gt;Captured Image Design&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Indigo Ray&lt;/b&gt;, &lt;em&gt;Tue, 03 May 2011 20:36:31 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Cool stuff here. I like how you turned the first cloudy beach scene into a sunny one, and yes I also noticed the shadows under the trees in the second beach scene. 8)&lt;/p&gt;
</description>
</item>
<item><title>The Disquisitions of Betis</title> 
		             <dc:creator>Betis</dc:creator> 
		             <category></category> 
		             <pubDate>Sun, 14 Oct 2012 03:41:54 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=6392</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=6392</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Mon, 25 May 2009 17:17:40 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I thought it would just be jolly to start one of these...&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Mon, 25 May 2009 17:21:14 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Anyway, I am having troubles with a technique I am trying, and I know it has been done before, but I can't stand to use someone else's work, so I am doing it myself. It is the Moon phases, but I am going to use it for my Galaxy Explorer v2 (it's an update, not a new filter). So far it's working, but gets iffy around Phase = 50.&lt;br /&gt;&lt;br /&gt;Help  :?:&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Indigo Ray&lt;/b&gt;, &lt;em&gt;Sun, 31 May 2009 11:19:42 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Betis, stop feeling guilty and use tigerAspect's, unless you have more than just the shadow in mind. It's a free filter library; use it to your advantage. I could even give you a shadow arc filter since I already made my own.&lt;br /&gt;&lt;br /&gt;Also, what's up with the planet names?  ;)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Sun, 31 May 2009 13:20:37 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Well, but I'm really close you see, and it's not that I feel guilty, I feel like I can't do it on my own. Oh and the planet names are just quickly fabricated just for the sake of having a name, and the picture itself influenced its own name too.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;tigerAspect&lt;/b&gt;, &lt;em&gt;Sun, 31 May 2009 18:25:20 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Dude, use it.&lt;br /&gt;Credit it in the filter description if you really want to.&lt;br /&gt;The only reason it's not a snippet is because I felt like slapping a moon-like texture on there. &lt;br /&gt;It's MEANT to be used by other people.&lt;br /&gt;&lt;br /&gt;You've made it way more complex than it has to be. I don't like tooting my own horn, but my method is precise, and extremely easy to tweak for whatever purpose you need.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Sun, 31 May 2009 18:35:47 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Alright, it is a lot better, I will use it.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Wed, 24 Jun 2009 21:00:37 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I would be eager to hear some comments on my new &quot;Gradual Blur&quot; filter. It uses a Black and White map (like a bumpmap) where darker is more blurred.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Tue, 28 Jul 2009 13:57:47 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I was thinking about doing a top-down pool filter, and started thinking about Unrefracting.  :devil: &lt;br /&gt;&lt;br /&gt;But it failed.  :( &lt;br /&gt;&lt;br /&gt;If someone who knows Refracts pretty well could assist me in my endeavors, that would be dandy.&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Wed, 29 Jul 2009 21:25:42 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;No comments to the above? Oh well, I'm now getting into depth blurs (not focal blurs) So far I'm really close, but have a problem with switching focus distance. Here's the filter if you guys want a look at it. It's similar to Gradual Blur, but is... not, obviously.&lt;br /&gt;&lt;br /&gt;Here are some Selections for Depth Maps and Images to test it on:&lt;br /&gt;&lt;br /&gt;&lt;a href='http://i400.photobucket.com/albums/pp90/profbetis/mountains_ter_depth.jpg' target='_blank' rel='nofollow'&gt;http://i400.photobucket.com/albums/pp..._depth.jpg&lt;/a&gt;&lt;br /&gt;&lt;a href='http://i400.photobucket.com/albums/pp90/profbetis/mountains_ter_vis.jpg' target='_blank' rel='nofollow'&gt;http://i400.photobucket.com/albums/pp...er_vis.jpg&lt;/a&gt;&lt;br /&gt;&lt;a href='http://i400.photobucket.com/albums/pp90/profbetis/16square.jpg' target='_blank' rel='nofollow'&gt;http://i400.photobucket.com/albums/pp...square.jpg&lt;/a&gt;&lt;br /&gt;&lt;a href='http://i400.photobucket.com/albums/pp90/profbetis/greyblocks.jpg' target='_blank' rel='nofollow'&gt;http://i400.photobucket.com/albums/pp...blocks.jpg&lt;/a&gt;&lt;br /&gt;&lt;a href='http://i400.photobucket.com/albums/pp90/profbetis/greyblocks_numbered.jpg' target='_blank' rel='nofollow'&gt;http://i400.photobucket.com/albums/pp...mbered.jpg&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Wed, 29 Jul 2009 22:04:42 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;betis,&lt;br /&gt;&lt;br /&gt;someone did the top down view of a pool already... something about caustics. i think it's in this forum. nonetheless, i'd replace the checker with another perlin. it's more versatile.&lt;br /&gt;&lt;br /&gt;when you're talking about depth blurs, do you mean depth of field type blurs or something else?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Wed, 29 Jul 2009 22:08:07 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Yeah, DOF.&lt;br /&gt;&lt;br /&gt;And the Checkerboard is just for the test, not for realism.&lt;br /&gt;&lt;br /&gt;And thanks for the heads up on the pool.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Wed, 29 Jul 2009 22:14:11 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;well, i'd love a good depth of field filter. the trick is separating out the foreground from the background. i've done a few test filters on just that in the past and gave it up for the time being. you can do it based on brightness, but that doesnt always work out, and the same with basing it on color or rgb value. so, not sure what you can do there.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Wed, 29 Jul 2009 22:17:59 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;In reality, you have to have a full 3D environment and 3D Map for the light to bend around. With 2D images, you cant blur the foreground and see behind it, like you can in real life. If you have already downloaded my filter and the two images:&lt;br /&gt;&lt;br /&gt;&lt;a href='http://i400.photobucket.com/albums/pp90/profbetis/mountains_ter_depth.jpg' target='_blank' rel='nofollow'&gt;http://i400.photobucket.com/albums/pp..._depth.jpg&lt;/a&gt;&lt;br /&gt;&lt;a href='http://i400.photobucket.com/albums/pp90/profbetis/mountains_ter_vis.jpg' target='_blank' rel='nofollow'&gt;http://i400.photobucket.com/albums/pp...er_vis.jpg&lt;/a&gt; &lt;br /&gt;&lt;br /&gt;You can see that it works fairly well, except when you get near focusing on infinity.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Wed, 29 Jul 2009 22:23:25 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;ok, i see what you're doing now. yes, that's a good approach, make a grayscale and apply that to an image. but, you're not really blurring anything ont hat mountain pic, are you? or are you just blurring the grayscale? and if so, why?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Wed, 29 Jul 2009 22:30:25 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Hmm? Use the greyscale image as the selection, It's an actual depth map, unless you're already doing that. The greyscale works similarly to my gradual blur map. Don't you see the chain of blurs that are blended on a layer-like system? Like depth?&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Wed, 29 Jul 2009 22:38:53 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Here's an updates version of the filter, just some focus curve changes.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Indigo Ray&lt;/b&gt;, &lt;em&gt;Thu, 30 Jul 2009 22:05:28 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I'm not sure how useful this would be. Cameras already blur things that are out of focus, and you can already choose what distance the camera focuses on. Plus, the way lenses cope with distance, far away things (like the mountains in your example), are grouped together and so are all either out of focus or in focus. &lt;br /&gt;&lt;br /&gt;Also, as Craig said, its pretty much impossible to create a depth map from a plain old photo anyway. Maybe you can with 3d environment generated in a computer program. And remember that if using a 3d environment, use the same rules as real lenses (the closer you are, the greater the chance two objects/points will be focused differently).&lt;br /&gt;&lt;br /&gt;Based on the above, I have three questions:&lt;br /&gt;1. How can you make a depth map in a 3d program?&lt;br /&gt;2. Are there cameras that can focus multiple times for one image to get everything into focus?&lt;br /&gt;3. Are there cameras that record depth in a file?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Thu, 30 Jul 2009 22:14:40 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Well, if you looked inside the filter, it copes with distance and how macro shots blur unfocused things more.&lt;br /&gt;&lt;br /&gt;Also, this filter is meant to replicate depth-blur if you don't have it, real optics are of course superior.&lt;br /&gt;&lt;br /&gt;For my Depth Map, I used Terragen to make the landscape, and applied a Distance Shader and re-rendered it with that.&lt;br /&gt;&lt;br /&gt;And as far as foci, setting the focus to infinity (in theory) should make everything in focus.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Thu, 30 Jul 2009 22:35:32 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;indigo,&lt;br /&gt;&lt;br /&gt;#1. no idea, really.&lt;br /&gt;&lt;br /&gt;#2. you dont need multiple shots or to focus multiple times. your depth of field is set by your f-stop. f-stop is just a fancy way of saying &lt;i&gt;&lt;b&gt;effective&lt;/b&gt;&lt;/i&gt; diameter of a lens (determined by the aperture setting) compared to the length of focusing (usually from the center of the furthest out lens to the film plane). the ratio of those two things determines how much and how far away is in focus. at least that's my understanding of it :)&lt;br /&gt;&lt;br /&gt;#3. cameras dont record depth, per se. they record light. in film cameras light burns a chemical emulsion on a film plane to create the image. in digital, light 'burns' a sensor to record light data. actual depth perception comes from what we consider we see and from viewing with essentially two points, our eyes. it's said that folks with only one eye have very little depth perception. there are also certain factors that contribute to depth perception, like blurring, black and white/light and dark and even color. a blurred object usually says i'm further away when compared to a sharp object. black usually fades into the background where white tends to stand in the foreground. and different colors can be seen to be further and closer, depending on what they're compared to.&lt;br /&gt;&lt;br /&gt;also, digital cameras all shoot in RAW. however, most low end cameras convert to something like .jpg before presenting them to you as a finished image. in better digitals, you can save the RAW and import it into photoshop or paint shop pro and work with the exact data you shot, rather than a transposition like .jpg. you always lose a little bit of data when the camera converts to .jpg or another format. and the reason i mention that at all, is your question about depth of field. RAW will show this better than .jpg just because you get more accurate data.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Indigo Ray&lt;/b&gt;, &lt;em&gt;Thu, 30 Jul 2009 22:39:38 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Ok, I did look inside your filter and I did see where you are going with it. If my previous post came out as &quot;this isn't useful&quot;, then I apologize. However, the usefulness of it does vary. I do think its cool, and it would definitely come in handy with 3d environments (maybe it would be more convincing if you had some close-up objects/areas of terrain in addition to the distant mountains). For photos it would be useless since you will always have depth-blur, unless you are blurring far-away objects unequally, in which case you are creating a new type of filter (not realistic, but potentially useful), providing you can get a depth-map for your photo in the first place.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Indigo Ray&lt;/b&gt;, &lt;em&gt;Thu, 30 Jul 2009 23:09:08 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;#2-Craig, assuming that a camera can tell how far away something is, would there be a way for the camera can focus on near objects, record an image for that selection, focus on far objects, record an image again, and blend them together to make both far and near objects in focus? FF can work by this same concept using thresholds and blends (take Betis' gradual blur filter or this depth one here). Sure, this method is not 100% accurate, but its enough to fool the eyes.&lt;br /&gt;&lt;br /&gt;#3-Correct me if I'm wrong, but don't cameras have to measure distance in order to focus? Unlike people with two eyes, cameras only have one lens. Being a person with only one fully-functional eye, I find that there are mental tricks like comparing scaling and shadows to create depth perception. However, cameras aren't very intelligent, so you can't rely on tricks alone. Don't cameras use infrared sensors to measure distance more accurately? And wouldn't it be possible for the camera to save this distance info it measured? Or is this included in RAW format? I looked up RAW on the web a bit and found nothing about distance.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Thu, 30 Jul 2009 23:57:14 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;It's fine Indigo, I actually don't think it's that useful either, just another FF test to see what we can do together.&lt;br /&gt;&lt;br /&gt;That was striking to find that you only have one functional eye... I feel bad though it's not my fault, and almost feel worse asking this, although I don't think you'll take it offensively, but what happened and can I have a picture?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Fri, 31 Jul 2009 13:17:23 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;indigo,&lt;br /&gt;&lt;br /&gt;what i was trying to say in that first post about cameras and depth of field is, you dont need two different focuses and then a blend. any half way decent camera can already do that with just one shot. it's done by the lenses. if you look at even small, inexpensive digital camera, you shld have both a close up range (very narrow depth of field) and a longer range focus (infinite depth of field). if you want everything in focus, just set the camera to 'landscape' and that will set the lenses and aperture to keep everything from about 18 inches to infinity in focus. if you want to take a picture of a flower, though, and fairly close, set the camera to 'closeup' and focus on the flower. the background will automatically be out of focus and blurry. that's all a function of the lenses and aperture of the camera. you dont need more than one shot.&lt;br /&gt;&lt;br /&gt;cameras dont 'measure' anything really. they are simply receptacles for the recording of light. focusing is done by the lens or lenses (some have multiple pieces of glass within). light comes into the tube of the lens and is focused by the lens, once or even several times till it reaches the destination, the film plane or sensor, where it is then recorded. so, all focusing is done by the lens. it is simply curving the light in such a manner as to make something visible and coherent on the film/sensor. the depth of field is captured by how the lenses are focused and by the aperture opening. those two things determine how the final image is focused and recorded.&lt;br /&gt;&lt;br /&gt;camera RAW is basically the data straight out of the sensor. it has no alterations and no header to the file. the header is what tells a viewing program how to arrange the data to be viewed. so, a .jpg file is a file that has a header and the data. the header data may contain things like image size, how many pixels by how many pixels and so on.&lt;br /&gt;&lt;br /&gt;and yes, there are mental tricks that can compensate for depth of field. i had an accident years ago that left a patch over one eye, temporarily. i still had to drive a car and so on and because i already knew distances and relative sizes of things and so on, i didnt have too much trouble compensating. the mind can almost completely substitute there. but, it also shows how optical illusions work, to some extent. the mind is so used to certain relationships and agreements, that you can trick it with optical illusions.&lt;br /&gt;&lt;br /&gt;and no, cameras do not use infrared to measure distances, at least none that i know of. RAW is basically just like film. the data is just the data. it's you and me that interpret that data to show depth or consider that something has depth. in actual fact, that data is strictly 2d, (at least until we start making true 3d cameras :) ) and therefore there is NO depth measurement or special recording. it's just raw data coming in from the lenses and captured by film or sensors. that's it.&lt;br /&gt;&lt;br /&gt;think of it this way, maybe; you've got all these colored photons flying around. they enter a lens and get arranged a certain way and hit the sensor or film and are recorded. there is no depth to the photon, per se. there is no method of truly capturing depth other than those photons flying around and they dont give a damn about depth, nor does your sensor. the sensor just records those photons hitting the sensor and that's it. that's all that is recorded :)&lt;br /&gt;&lt;br /&gt;now, you might could build a more intelligent camera. i'm not saying that your ideas along these lines wouldnt make for a better camera, but currently, a camera is only a photon catcher and that's it :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Indigo Ray&lt;/b&gt;, &lt;em&gt;Fri, 31 Jul 2009 20:19:20 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Eh, no infrared sensors...I'm not really sure why I thought cameras had them or needed them. They do exist, BTW, but I think only for shorter ranges, like up to approx. 100cm. :( &lt;br /&gt;&lt;br /&gt;And Betis, I'm too busy laughing at the fact that someone actually asked to see a picture to be offended right now.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Fri, 28 Aug 2009 01:20:18 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;So, Indigo, when will I get that picture? ;)  :D &lt;br /&gt;&lt;br /&gt;Anyway, I just submitted a filter about 1 minute ago called Paper People, it's pretty awesome and all, but that's not the point, the point is is that it's totally unprepared for presentation in Recent Filters. One of the sliders had all remapping backwards, there were Cul-de-sac node streets, and other trivial imperfections. I think you've all had this happen before, so you know what it's like. But finally, to get my point across for posting this whole message is that wait for an update before going, &quot;Betis, look at all this messy work you just tossed in the smoldering heap of a filter library he have here...&quot;&lt;br /&gt;&lt;br /&gt;I'm also just rambling because I feel like it though, so I'm actually not to stressed about anything... there I go again, well I guess I rambled (and am rambling) about rambling, so I'll just say good day, I'm off on my way.  :)  :loveff:  :fairy:&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_13326293');</script>
<script>oForumForm['images_for_resize'].push('popup_1088558136');</script>
<script>oForumForm['images_for_resize'].push('popup_886078253');</script>
<script>oForumForm['images_for_resize'].push('popup_2143489952');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Thu, 24 Sep 2009 00:21:01 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Guys. Very recently I've been working on Galaxy Explorer (don't worry, I made a backup of the original). It's like a v2, and I'll probably release it as one. It renders about 50% slower, which is terrible, even when I took out all blurs and replaced them with clever tone curves.  :?:  :cry: &lt;br /&gt;&lt;br /&gt;Well, here's a list of features that I can remember adding/changing and a picture:&lt;br /&gt;&lt;br /&gt;+Clouds&lt;br /&gt;   ----Actually float slightly above the planet (awesome, right?)&lt;br /&gt;   ----Fluffier (awesome, right?)&lt;br /&gt;   -----Sped clouds up by taking out extraneous and nearly invisible details. (awesome, right?)&lt;br /&gt;   ---Still improving (awesome, right?)&lt;br /&gt;+Atmosphere&lt;br /&gt;   ----Renders faster (replaced a blur with a tone curve)&lt;br /&gt;   ----Altered to match the new lighting system&lt;br /&gt;   ----Has clouds floating in it.&lt;br /&gt;+Shading&lt;br /&gt;   ----Does not use an enlarged, offset, and blurred shape of the planet anymore&lt;br /&gt;   ----Uses planet phases and angles&lt;br /&gt;   ----uses a new more realistic gradient to blend lit and non-lit regions&lt;br /&gt;+Backdrop&lt;br /&gt;   ----5 types of space gas&lt;br /&gt;   ----Added realism brings added render times&lt;br /&gt;   ----More controlled, but just as dynamic&lt;br /&gt;   ----Stars look sharper at higher resolutions&lt;br /&gt;&lt;br /&gt;Here's a set of 4 pictures while the planet is in it's Waning Crescent stage.&lt;br /&gt;&lt;br /&gt;Now keep in mind guys, I'm still making things look better, but I wanted to show you tonight, so I'm also open to suggestions and comments.  :) &lt;br /&gt;&lt;br /&gt;&lt;img src='http://i400.photobucket.com/albums/pp90/profbetis/Default_GEPE.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_13326293' border='0' /&gt;&lt;br /&gt;&lt;img src='http://i400.photobucket.com/albums/pp90/profbetis/Default_GEPE_waning1.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1088558136' border='0' /&gt;&lt;br /&gt;&lt;img src='http://i400.photobucket.com/albums/pp90/profbetis/Default_GEPE_waning2.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_886078253' border='0' /&gt;&lt;br /&gt;&lt;img src='http://i400.photobucket.com/albums/pp90/profbetis/Default_GEPE_waning3.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_2143489952' border='0' /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Thu, 24 Sep 2009 13:04:48 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;that's a pretty thick atmosphere. cut it back a bit, maybe?&lt;br /&gt;&lt;br /&gt;and the nebulae are competing too strongly for attention. tone em down a bit. attention shld either go mostly to the planet or mostly to the nebulae, but doing both strongly doesnt quite work for me.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Thu, 24 Sep 2009 17:57:19 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I'll take those as good suggestions for a default preset, but I'm looking more for suggestions about the filter itself.&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1736428888');</script>
<script>oForumForm['images_for_resize'].push('popup_1943172290');</script>
<script>oForumForm['images_for_resize'].push('popup_924715484');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Wed, 07 Oct 2009 22:32:53 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I have not forgotten about Galaxy Explorer, it's just hard to work on with such a high expectation.   ;) :D &lt;br /&gt;&lt;br /&gt;But I have a new filter that I'm also working on. Beams of Electromagnetic Radiation! I made this before seeing ThreeDee's Light Rays filter, and was not inspired by it (although it is inspirational). I have compared the two and deemed them very different, with dissimilar results as well. My filter also instead uses the selection as a depth map, to see where the object is placed in the scene, as well as which objects occlude the light.  The guts may also seem too much like Uber's Zoom Blur filter, but I came up with it on my own as well. Anyway, here are some samples.&lt;br /&gt;&lt;br /&gt;This is just a generic cool one where the light is behind the grate. Here you get to see how the Glow Effect control works.&lt;br /&gt;&lt;img src='http://i400.photobucket.com/albums/pp90/profbetis/grate_blue.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1736428888' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;I made a custom depth-map using the picture of Half Dome, and in this picture, the light is a giant glowing ball behind the trees, in front of Half Dome, and near on the same plane as that side cliff. This is a good representation of the 3D capacity. This also shows how the Glow Effect control has an effect.&lt;br /&gt;&lt;img src='http://i400.photobucket.com/albums/pp90/profbetis/halfdome_pink.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1943172290' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;And here you see mostly how the filter works, although it still looks cool.&lt;br /&gt;&lt;img src='http://i400.photobucket.com/albums/pp90/profbetis/keyboard_green.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_924715484' border='0' /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Apple&lt;/b&gt;, &lt;em&gt;Thu, 08 Oct 2009 06:06:35 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I like your new glowexperiment filter!&lt;br /&gt;Can we have the filter to look under the hood to see what kind of magic node setup you're using? :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Thu, 08 Oct 2009 07:04:13 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Why, yes of course, with another sample image&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Thu, 08 Oct 2009 09:11:24 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;Betis wrote:&lt;/b&gt;&lt;br /&gt;Why, yes of course, with another sample image&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;hmmm I smell an HU with that one Betis...Very cool and Nice looking results on that glow....&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Thu, 08 Oct 2009 12:16:53 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;very nice on the beam/glow filter!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Indigo Ray&lt;/b&gt;, &lt;em&gt;Thu, 08 Oct 2009 19:45:47 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;If it wasn't for stuff like AfterEffects, this would be incredibly sick! Awesome job! 8)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Crapadilla&lt;/b&gt;, &lt;em&gt;Fri, 09 Oct 2009 12:07:12 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;Betis wrote:&lt;/b&gt;&lt;br /&gt;Beams of Electromagnetic Radiation!&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Those rock!  :)&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1512999386');</script>
<script>oForumForm['images_for_resize'].push('popup_235545581');</script>
<script>oForumForm['images_for_resize'].push('popup_314552028');</script>
<script>oForumForm['images_for_resize'].push('popup_229653696');</script>
<script>oForumForm['images_for_resize'].push('popup_1878494456');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Sat, 23 Jan 2010 23:40:15 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Cloud Thought (my newest and currently under production filter)&lt;br /&gt;&lt;br /&gt;Although this doesn't use any Beta v2 features, I think it's pretty awesome anyway. Instead of just making some cool noise filter with some controls, I decided to make a filter for representation. I'm taking a psychology class right now (mostly stuff I learned by myself anyway, but it's still neat) and that is the source of my inspiration. If you've never heard of the OCEAN psychology tests (also known as The Big 5), it asks you a string of questions about 100 in length and analyzes your personality/cognition into 5 categories: Openness, Conscientiousness, Extraversion, Agreeableness, and Neuroticism. A score of 50 in any of these categories means that 50% of people got a lower score in that category (not necessarily bad), and 50% got higher. Numbers further from 50 indicate... I guess you could say strengths in a trait or category. By strength I mean more expressed than scores closer to 50.&lt;br /&gt;&lt;br /&gt;Anyway, there are 6 controls. The five categories (respectively) and a 6th (for some customization) called Personality Color, which is essentially a base hue for the &quot;thoughts&quot;. You can pretty much match anyone with a color, unless their personality hides any way to find out (in which case this control has little effect!).&lt;br /&gt;&lt;br /&gt;Here are some examples with labelled personalities attached along with OCEAN values.&lt;br /&gt;&lt;br /&gt;(Click the images for a bigger picture)&lt;br /&gt;&lt;br /&gt;My brain&lt;br /&gt;O: 80&lt;br /&gt;C: 30&lt;br /&gt;E: 48&lt;br /&gt;A: 63&lt;br /&gt;N: 12&lt;br /&gt;&lt;br /&gt;&lt;a href='http://s400.photobucket.com/albums/pp90/profbetis/?action=view&amp;current=ct_01.jpg' target='_blank' rel='nofollow'&gt;&lt;img src='http://i400.photobucket.com/albums/pp90/profbetis/th_ct_01.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1512999386' border='0' /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;A completely average brain (eww  ;) )&lt;br /&gt;O: 50&lt;br /&gt;C: 50&lt;br /&gt;E: 50&lt;br /&gt;A: 50&lt;br /&gt;N: 50&lt;br /&gt;&lt;br /&gt;&lt;a href='http://s400.photobucket.com/albums/pp90/profbetis/?action=view&amp;current=ct_02.jpg' target='_blank' rel='nofollow'&gt;&lt;img src='http://i400.photobucket.com/albums/pp90/profbetis/th_ct_02.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_235545581' border='0' /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;A depressed individual&lt;br /&gt;O: 7&lt;br /&gt;C: 43&lt;br /&gt;E: 16&lt;br /&gt;A: 11&lt;br /&gt;N: 50&lt;br /&gt;&lt;br /&gt;&lt;a href='http://s400.photobucket.com/albums/pp90/profbetis/?action=view&amp;current=ct_03.jpg' target='_blank' rel='nofollow'&gt;&lt;img src='http://i400.photobucket.com/albums/pp90/profbetis/th_ct_03.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_314552028' border='0' /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;An engineer&lt;br /&gt;O: 67&lt;br /&gt;C: 83&lt;br /&gt;E: 20&lt;br /&gt;A: 26&lt;br /&gt;N: 70&lt;br /&gt;&lt;br /&gt;&lt;a href='http://s400.photobucket.com/albums/pp90/profbetis/?action=view&amp;current=ct_04.jpg' target='_blank' rel='nofollow'&gt;&lt;img src='http://i400.photobucket.com/albums/pp90/profbetis/th_ct_04.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_229653696' border='0' /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;A very happy person&lt;br /&gt;O: 40&lt;br /&gt;C: 24&lt;br /&gt;E: 85&lt;br /&gt;A: 66&lt;br /&gt;N: 34&lt;br /&gt;&lt;br /&gt;&lt;a href='http://s400.photobucket.com/albums/pp90/profbetis/?action=view&amp;current=ct_05.jpg' target='_blank' rel='nofollow'&gt;&lt;img src='http://i400.photobucket.com/albums/pp90/profbetis/th_ct_05.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1878494456' border='0' /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;To take the test for yourself (a shorter, and probably negligibly more inaccurate, version I have found online (it will also help explain it) is available at &lt;a href='http://www.outofservice.com/bigfive/' target='_blank' rel='nofollow'&gt;this site&lt;/a&gt;.)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Mon, 25 Jan 2010 08:19:25 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;lookin good, but why post on photobucket when you can post as good here? i mean, maybe you can get larger file sizes and such on photobucket, but they've started to use popups and your image size there is fairly small. you could have posted a larger image size here at 250k and made it all easier.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Mon, 25 Jan 2010 15:04:19 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;All cool.....especially this one.....    8)  8)  8)&lt;br /&gt;&lt;br /&gt;Wher did you say this filter is???    :dgrin:  .....   :devil:&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;tigerAspect&lt;/b&gt;, &lt;em&gt;Mon, 25 Jan 2010 20:36:59 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Ok, i'm just going to say it. You need to plug that glow effect into a nebula filter ASAP, back-lit nebulas are like some kind of holy grail.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Mon, 25 Jan 2010 21:25:13 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Kraellin, I like to be nice to the Filter Forge servers  ;)  but I will take your advice anyway, it's a hassle to do it the way I did here too.&lt;br /&gt;&lt;br /&gt;Stevie, Beams of Electromagnetic Radiation (Light Rays, but it was already taken  ;) )&lt;br /&gt;&lt;br /&gt;Tiger, excellent, I will begin experimentation momentarily, but first I must find a more efficient method, for now it just uses about 40 offsets.  :(&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Thu, 28 Jan 2010 18:09:31 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I whipped this up in a few minutes, thanks to bombers.  :) &lt;br /&gt;&lt;br /&gt;Reminds me of Dilla's Cheese, but this is hopefully more recognizable as a sponge.  :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Thu, 28 Jan 2010 18:17:48 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;yup, pretty good sponge except the large hole opacity shld be stronger. looks weird now on the large holes.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Thu, 28 Jan 2010 18:21:02 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;It's weird, that's at maximum darkness and opacity. I'm using the Soft Light blend mode, but I think I can do some more passes.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Thu, 28 Jan 2010 18:33:25 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;well, it's freakin good. that's the only thing i see off on it. if you can do something with that... EP, baby!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Thu, 28 Jan 2010 18:35:22 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;:D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Thu, 28 Jan 2010 19:08:36 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Some modification (with a little different preset as well)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Fri, 29 Jan 2010 09:36:12 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;here, look at this one: &lt;a href='http://i.ehow.com/images/GlobalPhoto/Articles/2111303/Sponge_Full.jpg' target='_blank' rel='nofollow'&gt;http://i.ehow.com/images/GlobalPhoto/...e_Full.jpg&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;or this one: &lt;a href='http://www.justmommies.com/blog/wp-content/plugins/wp-o-matic/cache/4705c_sponge(1).jpg' target='_blank' rel='nofollow'&gt;http://www.justmommies.com/blog/wp-co...nge(1).jpg&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Fri, 29 Jan 2010 09:39:08 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;sorry, that 2nd one doesnt work. try this: &lt;a href='http://www.justmommies.com/blog/2009/07/is-there-an-environmentally-friendly-form-of-birth-control/' target='_blank' rel='nofollow'&gt;http://www.justmommies.com/blog/2009/...h-control/&lt;/a&gt; and scroll down a bit.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;ronjonnie&lt;/b&gt;, &lt;em&gt;Fri, 29 Jan 2010 17:28:30 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Hey Betis,&lt;br /&gt;&lt;br /&gt;Love the light Beam glow filter! That's a keeper! Are you trying to come up with a name? Confused.. How about ..well, let me know on that, ok.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Have a good evening! &lt;/b&gt; :) &lt;br /&gt;&lt;br /&gt;Ron&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Fri, 29 Jan 2010 19:58:27 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Kraellin, what an interesting link you have  ;) &lt;br /&gt;I think that sponge is like, really micro though, and isn't a good representative of sponges, but the first picture is a pretty good one, thanks.&lt;br /&gt;&lt;br /&gt;Ron, it's called Beams of Electromagnetic Radiation! (Light is Electromagnetic Radiation)&lt;br /&gt; :) &lt;br /&gt;&lt;/p&gt;
</description>
</item>
<item><title>Sedimentary Rock (preview)</title> 
		             <dc:creator>capnsparrow</dc:creator> 
		             <category></category> 
		             <pubDate>Fri, 12 Oct 2012 16:39:44 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=3991</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=3991</guid>
		             <description><script>oForumForm['images_for_resize'].push('popup_1754907367');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;capnsparrow&lt;/b&gt;, &lt;em&gt;Sun, 16 Sep 2007 18:13:34 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I guess I got hooked on a rock texture groove from working on my last filter.  Here's something I'm working on now:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://i144.photobucket.com/albums/r194/korbin_dallas/sedimentaryrock-beta001-sm.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1754907367' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;Comments and critique are always welcome! :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Sun, 16 Sep 2007 21:18:54 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;It's a very good concept.....definitely worth exploring everything you can get out of it.....&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;capnsparrow&lt;/b&gt;, &lt;em&gt;Mon, 17 Sep 2007 00:25:46 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I'm trying to work in some rounded stones too.  I originally wanted to make a sort of 'conglomerate' type of rock, with several types of rock in varying colors... but for now I'm focusing on individual rock types.  (I was a geology fan as a child, so I guess it has really stuck with me.  ;)  )&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Mon, 17 Sep 2007 00:33:18 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;capnsparrow wrote:&lt;/b&gt;&lt;br /&gt;I was a geology fan as a child, so I guess it has really stuck with me&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;I was too.....which is probably why I like these filters so much    ;)  :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Mon, 17 Sep 2007 08:54:13 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;this looks good, capn. and yeah, lots of rock possibilities seem possible in FF. not sure how you'd do the rounded ones and the conglomerate, but was also thinking along the lines of conglomerates. i wonder how many 'stones' components you could add before your computer exploded and came back with a message, 'hey, i'm not a quarry here!'.&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_732507310');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;capnsparrow&lt;/b&gt;, &lt;em&gt;Mon, 17 Sep 2007 10:12:32 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thanks guys :) &lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;Kraellin wrote:&lt;/b&gt;&lt;br /&gt;not sure how you'd do the rounded ones&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;I've been playing with stretched 'cells' noise for that, but it is difficult to get just a few, isolated cells.  I've tried various combinations with perlin noise, in an effort to 'thin out' the cells, but haven't been happy with the results yet.  (This is one of those times I wish FF had a &quot;sparse convolution&quot; noise type.)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;Kraellin wrote:&lt;/b&gt;&lt;br /&gt;'hey, i'm not a quarry here!'&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src='http://i144.photobucket.com/albums/r194/korbin_dallas/thimage004.gif'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_732507310' border='0' /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Mon, 17 Sep 2007 12:45:38 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;yeah, cells might give the rounded, but like you say, tough to isolate. try the stones. you might be able to curve the edges there by isolating the mortar lines and then distorting them and offsettting them and then putting them back. not sure. or maybe a cells combined with a stones. tricky stuff at times.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Tuxmask75&lt;/b&gt;, &lt;em&gt;Fri, 12 Oct 2012 16:39:44 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Planning to upload this one ? &lt;br /&gt;Im looking for lots of nice rock textures!&lt;/p&gt;
</description>
</item>
<item><title>Cabinete by 3DPaz</title> 
		             <dc:creator>LoRo-ArtPhotos</dc:creator> 
		             <category></category> 
		             <pubDate>Thu, 11 Oct 2012 00:15:48 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=10512</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=10512</guid>
		             <description><script>oForumForm['images_for_resize'].push('popup_178505984');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;LoRo-ArtPhotos&lt;/b&gt;, &lt;em&gt;Wed, 19 Sep 2012 04:32:56 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Cabinete by 3DPaz&lt;br /&gt;&lt;a href='http://www.filterforge.com/gallery/115.html' target='_blank' rel='nofollow'&gt;http://www.filterforge.com/gallery/115.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.filterforge.com/gallery/115.html' target='_blank' rel='nofollow'&gt;&lt;img src='http://www.filterforge.com/gallery/115-small.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_178505984' border='0' /&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;LoRo-ArtPhotos&lt;/b&gt;, &lt;em&gt;Wed, 19 Sep 2012 04:33:28 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;great work :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Thu, 11 Oct 2012 00:15:48 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;very nice! :)&lt;/p&gt;
</description>
</item>
<item><title>My attempts</title> 
		             <dc:creator>soho</dc:creator> 
		             <category></category> 
		             <pubDate>Sun, 16 Sep 2012 02:02:15 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=9614</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=9614</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Thu, 08 Mar 2012 02:55:43 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Keep playing with filters, you will get amazing results  :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;soho&lt;/b&gt;, &lt;em&gt;Thu, 08 Mar 2012 03:24:46 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Yes, it fascinates and charms ... Even forget the other programs&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;soho&lt;/b&gt;, &lt;em&gt;Thu, 08 Mar 2012 04:50:44 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;more&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Thu, 08 Mar 2012 15:16:09 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;What filter did you use for the last image?&lt;br /&gt;May I suggest you try &lt;a href='http://www.filterforge.com/filters/7811.html' target='_blank' rel='nofollow'&gt;Bronzerizer by CorvusCroax&lt;/a&gt;.  It's a cool filter that gives you a nice aged bronze look.&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_300805574');</script>
<script>oForumForm['images_for_resize'].push('popup_675979830');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;soho&lt;/b&gt;, &lt;em&gt;Fri, 09 Mar 2012 01:54:46 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Yes, he has excellent filters.I learn from CorvusCroax.&lt;br /&gt;I want to have filters that are similar:&lt;br /&gt;&lt;br /&gt;&lt;a href='http://imgbox.com/g/RBMOfgNVXB' target='_blank' rel='nofollow'&gt;Gallery&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://imgbox.com/aaySVDbF' target='_blank' rel='nofollow'&gt;&lt;img src='http://t.imgbox.com/aaySVDbF.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_300805574' border='0' /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://imgbox.com/aazSw6qX' target='_blank' rel='nofollow'&gt;&lt;img src='http://t.imgbox.com/aazSw6qX.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_675979830' border='0' /&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;soho&lt;/b&gt;, &lt;em&gt;Fri, 09 Mar 2012 08:22:29 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Experimented&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 09 Mar 2012 14:14:21 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Soho, this are beautiful and very interesting examples!! I like them much and could be very good. well done&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Ghislaine&lt;/b&gt;, &lt;em&gt;Fri, 09 Mar 2012 20:47:04 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Very nice Soho. I like.  :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;soho&lt;/b&gt;, &lt;em&gt;Sat, 10 Mar 2012 09:15:16 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thank you for your comments. There are many ideas, knowledge is not enough.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Sat, 10 Mar 2012 18:26:32 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Soho that last example is very nice.&lt;br /&gt;The only thing that I would change is the JPEG noise on the background of the original image.  After you apply the filter the compression noise looks obvious.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;soho&lt;/b&gt;, &lt;em&gt;Sat, 10 Mar 2012 23:15:38 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;This is just a quick sample. I will work on quality. Thank you.&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1844803763');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;soho&lt;/b&gt;, &lt;em&gt;Tue, 17 Jul 2012 08:49:27 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I liked the result:&lt;br /&gt;&lt;a href='http://www.filterforge.com/filters/8771.html' target='_blank' rel='nofollow'&gt;http://www.filterforge.com/filters/8771.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://imgbox.com/abrXXjqb' target='_blank' rel='nofollow'&gt;&lt;img src='http://t.imgbox.com/abrXXjqb.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1844803763' border='0' /&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Wed, 18 Jul 2012 03:08:29 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Very cool!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;soho&lt;/b&gt;, &lt;em&gt;Wed, 18 Jul 2012 06:26:42 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thanks!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Wed, 18 Jul 2012 13:24:50 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;If you are interested in the Droste filter by Egret perhaps you could be interested to see also these threads&lt;br /&gt;&lt;br /&gt;&lt;a href='http://filterforge.com/forum/read.php?FID=15&amp;TID=9559' target='_blank' rel='nofollow'&gt;Making photos with the Droste Spiral effect inside Photoshop and FF&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://filterforge.com/forum/read.php?FID=5&amp;TID=9557' target='_blank' rel='nofollow'&gt;How to use FF to get DROSTE effects like this 32 nice ones shown here?&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;BE AWARE that if you will use the Photoshop droste plugin seems that will only work in CS5 or CS5.5 and not in CS6&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;soho&lt;/b&gt;, &lt;em&gt;Wed, 18 Jul 2012 14:16:52 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;A lot of useful information. I will try to&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;soho&lt;/b&gt;, &lt;em&gt;Sat, 15 Sep 2012 10:36:52 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;...?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Sharandra&lt;/b&gt;, &lt;em&gt;Sat, 15 Sep 2012 10:54:41 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Haha, that´s cool :D Did you make these with FF?&lt;br /&gt;I also like your other examples :-)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Sat, 15 Sep 2012 11:16:15 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;dawww XD that's nice :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Ghislaine&lt;/b&gt;, &lt;em&gt;Sat, 15 Sep 2012 15:06:25 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Cool ! Very nice ! :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Sat, 15 Sep 2012 15:23:55 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;:D very cool!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;soho&lt;/b&gt;, &lt;em&gt;Sun, 16 Sep 2012 02:02:15 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;This work in 3D like to express my appreciation and thanks to all of you.&lt;br /&gt;C4Dtutorial+idea.Good ideas come in the morning...&lt;/p&gt;
</description>
</item>
<item><title>&quot;Wonder&quot; a 3d image made with the help of FF</title> 
		             <dc:creator>SteveR</dc:creator> 
		             <category></category> 
		             <pubDate>Wed, 12 Sep 2012 04:39:22 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=10425</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=10425</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;SteveR&lt;/b&gt;, &lt;em&gt;Tue, 11 Sep 2012 16:46:55 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Hi all, it takes me a while to make these things but I thought I'd post a link to my first render that has used filters from Filter Forge. Thanks to Emme (SpacePirate filter) and Skybase (Voyager filter) for their filters - I adapted them both a bit and used them to create the walls and nebula. Main software used was Modo, with a dash of Daz Pro 4.5 for the figure models.&lt;br /&gt;&lt;br /&gt;&lt;a href='http://stevereeves.deviantart.com/#/d5ehgf5' target='_blank' rel='nofollow'&gt;&quot;Wonder&quot;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;I assume it's ok to post this type of image in this thread, if not please accept my apologies and can the admin take this post down.&lt;br /&gt;&lt;br /&gt;Cheers all&lt;br /&gt;Steve&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Tue, 11 Sep 2012 17:36:45 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Yep sure can its a user gallery... :)  Good use of FF btw.. :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SteveR&lt;/b&gt;, &lt;em&gt;Wed, 12 Sep 2012 04:39:22 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thanks, glad you like it :)&lt;/p&gt;
</description>
</item>
<item><title>The Alphabet Photo Conversion - Typography Artistic</title> 
		             <dc:creator>SpaceRay</dc:creator> 
		             <category></category> 
		             <pubDate>Mon, 10 Sep 2012 03:24:47 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=10417</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=10417</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 09 Sep 2012 15:49:02 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I have been trying to make a filter that could simulate in some way this text effect, although obviously it would not be the same as FF still does not supports text, BUT there is some text fonts made by ThreeDee, see later.&lt;br /&gt;&lt;br /&gt;I have seen this image shown here from the cover of the book &quot;Let the Devil Sleep&quot; by John Verdon, this is the Spanish version of the book cover published.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 09 Sep 2012 15:51:41 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;and here you can see the eye behind and the text in more detail&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 09 Sep 2012 16:01:52 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;As said I can´t make in FF a text as thick and big as this and can´t make full phrases and repeat them as is shown here and in 2 different sizes.&lt;br /&gt;&lt;br /&gt;BUT thanks to the great, very well done and amazing work of ThreeDee with &lt;a href='http://filterforge.com/filters/10470.html' target='_blank' rel='nofollow'&gt;TD Europa Sans Caps Proc Font Advanced by ThreeDee&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;I have made a new filter that makes this much basic and simple pattern filled with 5 letters that you can choose easily with a slider from 25 available in 5 groups.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 09 Sep 2012 16:04:10 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;:)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 09 Sep 2012 16:07:10 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;FF Lifesaver&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 09 Sep 2012 16:08:31 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And using a solid color fill texture instead of a photo filling&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1742272394');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 09 Sep 2012 16:25:50 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;b&gt;The Numbers Game by CFandM&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src='http://filterforge.com/upload/forum/upload/70a/The%20numbers%20game%20detail%20numbers.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1742272394' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;Is possible and probably that before you have already seen something similar with the already available filter &lt;a href='http://filterforge.com/forum/read.php?FID=11&amp;TID=9333' target='_blank' rel='nofollow'&gt;The Numbers Game by CFandM&lt;/a&gt; &lt;br /&gt;&lt;br /&gt;BUT this filter I am making has no relation with this filter (it is not based on this filter) and it does NOT need any external source image to make it work as it happens with the CFandM´s filter.&lt;br /&gt;&lt;br /&gt;And also that this filter was made for numbers, and this one is for letters.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 09 Sep 2012 16:38:10 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Here is my own conversion with letters from inside FF instead of external numbers&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 10 Sep 2012 03:24:47 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Here is big version of the letters that give this possible result&lt;/p&gt;
</description>
</item>
<item><title>Nice Van Gogh Flow filter variations of the main shape used</title> 
		             <dc:creator>SpaceRay</dc:creator> 
		             <category></category> 
		             <pubDate>Mon, 10 Sep 2012 03:12:48 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=10415</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=10415</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 09 Sep 2012 05:14:40 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I have changed the main shape that makes possible to have the &lt;a href='http://www.filterforge.com/forum/read.php?FID=11&amp;TID=8666' target='_blank' rel='nofollow'&gt;Van Gogh Flow by Darrell Plank&lt;/a&gt; effect &lt;br /&gt;&lt;br /&gt;Experimenting with different shapes I got suprising results that looks very nice to me&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Rings&lt;/b&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 09 Sep 2012 05:19:07 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;b&gt;Squares&lt;/b&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 09 Sep 2012 05:22:20 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;b&gt;Cross&lt;/b&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 09 Sep 2012 05:26:13 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;another &lt;b&gt;Cross&lt;/b&gt; example&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 09 Sep 2012 05:26:40 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;one more&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 09 Sep 2012 05:29:05 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;b&gt;4 point star&lt;/b&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 09 Sep 2012 05:36:05 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Will put more later&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Sun, 09 Sep 2012 06:21:41 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I think the best, most effective of all is the &quot;rings&quot; one (the first one you posted.) Pretty cool experiments. &lt;br /&gt;&lt;br /&gt;Personally, the effect comes out best when elongated shapes are used rather than shapes which are close to a 1:1 ratio (like a square.) The beauty of the filter ultimately comes from the rotation of each particle which flows across the canvas space and not really the particle itself presenting that one part of the picture. So basically particles which represent directionality would best represent the filter's capabilities.&lt;br /&gt;&lt;br /&gt;Try arrows :p&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 09 Sep 2012 15:35:07 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Skybase &lt;br /&gt;&lt;br /&gt;I think the best, most effective of all is the &quot;rings&quot; one (the first one you posted.) Pretty cool experiments.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;I agree with you and I also think that the best is without doubt the first one, and that is why I have put it the first  ;) &lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Skybase &lt;br /&gt;Personally, the effect comes out best when elongated shapes are used rather than shapes which are close to a 1:1 ratio (like a square.)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;YES, is true that is much better to use enlongated shapes that gives better results than short and more square like shapes ratios, I have tried around 10 of this kind of shapes and the only good ones are the ones above. &lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Skybase &lt;br /&gt;The beauty of the filter ultimately comes from the rotation of each particle which flows across the canvas space and not really the particle itself presenting that one part of the picture&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;YES, true, you are right it must be done a particle that can be rotated and that can flow around the cnavas and the image shape and edges.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 10 Sep 2012 03:12:48 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Here are some Tooth Sticks that do not get bent by the filter with this settings&lt;/p&gt;
</description>
</item>
<item><title>Coming Soon</title> 
		             <dc:creator>uberzev</dc:creator> 
		             <category></category> 
		             <pubDate>Sun, 09 Sep 2012 14:10:30 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=1665</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=1665</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Mon, 12 Mar 2007 05:20:45 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Need a name for this one.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Sjeiti&lt;/b&gt;, &lt;em&gt;Mon, 12 Mar 2007 06:18:18 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;looks like 'Escher on LSD' to me&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Mon, 12 Mar 2007 06:28:46 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Like that name. :devil:&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Mon, 12 Mar 2007 06:57:33 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Good morning Uber   :)   I love the randomness of this one....a true abstract with nothing repeating....&lt;br /&gt;&lt;br /&gt;I would like to learn how to make filters like this....&lt;br /&gt;&lt;br /&gt;Name?  .....hmmmm....  &quot;UberTrip&quot;....&quot;UberCid&quot;....&quot;UberStract&quot;....&quot;UberStraction&quot;.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Sjeiti&lt;/b&gt;, &lt;em&gt;Mon, 12 Mar 2007 08:40:27 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;It inmediately reminded me of &lt;a href='http://escherdroste.math.leidenuniv.nl/index.php?menu=animation' target='_blank' rel='nofollow'&gt;http://escherdroste.math.leidenuniv.n...=animation&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Mon, 12 Mar 2007 11:07:34 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Is that a variation of uberCHAOS that was hiding in the back of the closet?&lt;br /&gt;&lt;br /&gt;I liked it then and I still like it..Don't have a name thou..&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Crapadilla&lt;/b&gt;, &lt;em&gt;Mon, 12 Mar 2007 11:18:42 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Looks like a Hyperspatial Junkyard to me...&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Mon, 12 Mar 2007 13:42:37 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;CFandM wrote:&lt;/b&gt;&lt;br /&gt;Is that a variation of uberCHAOS that was hiding in the back of the closet? &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt; lol, I try to pull a fast one and you call me out.  :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Mon, 12 Mar 2007 13:52:42 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;uberzev wrote:&lt;/b&gt;&lt;br /&gt;lol, I try to pull a fast one and you call me out. Big grin&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Hehe :D &lt;br /&gt;Open up that closet.. :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Mon, 12 Mar 2007 14:03:35 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;very interesting. i like the smooth, curved randomity of it. it's almost orderly chaos.&lt;br /&gt;&lt;br /&gt;for names: curved randomity; orderly chaos; eshcer-sketch; abstract uber-ism; uber-istic abstract; uber's first escher-sketch; tesseract squares; mad flow-lines; abstract flow-lines...&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_618131558');</script>
<script>oForumForm['images_for_resize'].push('popup_833943373');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Thu, 03 May 2012 13:23:19 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Coming Soon   :?: &lt;br /&gt;&lt;br /&gt;Please, What is the definition of &quot;Soon&quot; ? Because now we are in May 2012 and this was in March 2007, so I think that more than 5 years after is NOT SOON  ;)  :D  :D  :D &lt;br /&gt;&lt;br /&gt;This one and the one below here looks really amazing, awesome, wonderful, incredible.......etc....etc...etc.&lt;br /&gt;&lt;br /&gt;&lt;img src='http://filterforge.com/upload/forum/7f7/multiverse.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_618131558' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;Also there is this &quot;coming soon&quot; that never arrived from &lt;a href='http://filterforge.com/forum/read.php?FID=14&amp;TID=483&amp;MID=3365&amp;sphrase_id=1006764#postform' target='_blank' rel='nofollow'&gt;this thread&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;uberzev wrote:&lt;br /&gt;uberCHAOS (coming soon) &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt; &lt;br /&gt;&lt;br /&gt;&lt;img src='http://filterforge.com/upload/forum/b21/chaos.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_833943373' border='0' /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Thu, 03 May 2012 13:37:12 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;lol spaceray... you should probably try remaking some of these. They're a bit challenging but it looks pretty fun to remake.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Thu, 03 May 2012 14:42:14 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Yeah, I would remake some of those, but honestly I have no clue where to begin...&lt;br /&gt;Uberzev's filters are waaaaaaay too advanced for me.   :| &lt;br /&gt;Infact, I can't even figure out half the stuff in his released filters. :(&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 04 May 2012 01:00:43 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Skybase wrote:&lt;br /&gt;lol spaceray... you should probably try remaking some of these. They're a bit challenging but it looks pretty fun to remake.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;Morgantao wrote:&lt;/b&gt;&lt;br /&gt;Yeah, I would remake some of those, but honestly I have no clue where to begin... &lt;br /&gt;Uberzev's filters are waaaaaaay too advanced for me.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;I agree with Morgantao, I would surely try to remake them if I knew where to begin and I have no clue how this has been done. I think the same that some of Uberzev´s filters are too complex and advanced for me.&lt;br /&gt;&lt;br /&gt;If you find that they are a bit challenging and pretty fun to remake, probably you could like to do them yourself ?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Crapadilla&lt;/b&gt;, &lt;em&gt;Fri, 04 May 2012 09:25:14 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Looks like SpaceRay is attempting to tease uber out of hiding... all over the forums and across all posts! ;)  :devil:&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 04 May 2012 10:09:26 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Crapadilla wrote:&lt;br /&gt;Looks like SpaceRay is attempting to tease uber out of hiding... all over the forums and across all posts!&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt; :D &lt;br /&gt;&lt;br /&gt;Well in part yes and in part no, because I did not thought that Uberzev would be really interested to come back and really did not do this for this reason, and I wanted to show Uberzev´s work to others if they know how great lost filters from Uberzev could be done or remake.&lt;br /&gt;&lt;br /&gt;There is a story behind this thread hunt all over the forum and begins in &lt;a href='http://filterforge.com/forum/read.php?FID=10&amp;TID=9386' target='_blank' rel='nofollow'&gt;this thread here&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;I have found the Uberzev´s lost forgotten treasures in very old threads thanks to Ghislaine that had the spirograph idea and Skybase that have shown the great and beautiful unreleased Spirograph filter, and then Morgantao wanted to find lost unreleased filters and I discovered MUCH more threads and lost filters from Uberzev, from you and from CorvusCroax and others.&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1144935408');</script>
<script>oForumForm['images_for_resize'].push('popup_1903870311');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Tue, 08 May 2012 01:02:22 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Great and lovely that Uberzev is back  :) will this filter be really coming soon as in the title is put? &lt;br /&gt;&lt;br /&gt;I think this is really fascinating and stunning how uberzev has been able to make such a beautiful complex texture &lt;br /&gt;&lt;br /&gt;As I have told above This one and the one below here looks really amazing, awesome, wonderful, incredible.......etc....etc...etc. &lt;br /&gt;&lt;br /&gt;&lt;img src='http://filterforge.com/upload/forum/7f7/multiverse.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1144935408' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;uberChaos&lt;br /&gt;&lt;br /&gt;&lt;img src='http://filterforge.com/upload/forum/b21/chaos.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1903870311' border='0' /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Tue, 08 May 2012 01:08:13 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;It appears I no longer have that filter in my library.  :hammer: &lt;br /&gt;&lt;br /&gt;I can probably recreate it though. :)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;(Perhaps if FF had some type of built in organizer I would be better able to keep track of all my half-baked ideas.)  :dgrin:&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Tue, 08 May 2012 02:17:15 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Back again!  8)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Tue, 08 May 2012 02:29:57 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Back again!&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Does this mean that you STILL have the filter ? &lt;br /&gt;&lt;br /&gt;I think that the answer is YES  :) and this is really excellent how complex and beautiful this texture is &lt;br /&gt;&lt;br /&gt;Thanks&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Tue, 08 May 2012 02:36:22 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;No, remade it. &lt;br /&gt;&lt;br /&gt;Not sure I got the exact settings correct but I believe the structure is there.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Tue, 08 May 2012 17:42:07 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;WOW!! you have remade it ! Great, well done.&lt;br /&gt;&lt;br /&gt;This new one is not the same as the above examples, &lt;b&gt;IS BETTER&lt;/b&gt;  :D I like it much and is very good and awesome and impressive looking.&lt;br /&gt;&lt;br /&gt;Is possible to see this in seamless tiling or this is not supported?&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;uberzev wrote:&lt;br /&gt;Perhaps if FF had some type of built in organizer I would be better able to keep track of all my half-baked ideas.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Well you will not have to wait until FF 4.0, very soon you will be able to use the new Morgantao´s tool to organize and manage your FF filter library&lt;br /&gt;&lt;br /&gt;See this thread&lt;br /&gt;&lt;br /&gt;&lt;a href='http://filterforge.com/forum/read.php?FID=5&amp;TID=9806' target='_blank' rel='nofollow'&gt;http://filterforge.com/forum/read.php?FID=5&amp;TID=9806&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Tue, 08 May 2012 19:10:07 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;It tiles...&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Tue, 08 May 2012 19:13:03 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;It tiles...&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;GREAT!! I really like much and love this last example you have put, I love this kind of complex and intrincated designs and this one has a great movement and is really very well done.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 11 May 2012 02:44:06 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Please, would be possible if you want to have a beta preview or pre-release version of this wonderful and amazing texture design ?&lt;br /&gt;&lt;br /&gt;Please, do not feel forced to do it if you do not want or want to wait or not put it, you are totally free to decide what you want to do, I will not be upset if you do not want to.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Wed, 16 May 2012 16:35:03 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I have tried to tile the last example you have put and it really tiles very well and in a lovely and absorbing way if you look into it.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Wed, 16 May 2012 16:49:49 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And here I have used a textured image with a blend mode in Photoshop to be able to get this effect&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Wed, 16 May 2012 16:55:11 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And also made this one using a multicolor textured image using difference blend mode as a layer over your great uberchaos&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Wed, 16 May 2012 16:59:32 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Also can be colorized with overlay blend mode and so the tiling is much less noticeable&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Wed, 16 May 2012 20:54:00 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I have just thought that also could be possible to make a duplicate the layer of the same design to another layer, flip it vertical and horizontal and apply a overlay blend mode and then adjust the levels and get a different texture.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Fri, 18 May 2012 11:36:10 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;metal shredder, metal shred, shredded metal.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 18 May 2012 11:57:15 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Good to see you back Kraellin ON THE SAME THREAD five years after  :) &lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Kraellin wrote in March 2007: &lt;br /&gt;&lt;br /&gt;very interesting. i like the smooth, curved randomity of it. it's almost orderly chaos. &lt;br /&gt;&lt;br /&gt;for names: curved randomity; orderly chaos; eshcer-sketch; abstract uber-ism; uber-istic abstract; uber's first escher-sketch; tesseract squares; mad flow-lines; abstract flow-lines...&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 01 Jul 2012 12:24:50 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;uberzev are you still looking for a name for this ?&lt;br /&gt;&lt;br /&gt;uberTech ? uberAlien Nest ? uberShredded Metals? &lt;br /&gt;&lt;br /&gt;Please, I would like to know:&lt;br /&gt;&lt;br /&gt;If you have been able to remade it and it looks even better, will the title of this thread be true in a near coming future?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 09 Sep 2012 04:25:50 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;In May 2012 uberzev wrote:&lt;br /&gt;&lt;br /&gt;I remade it. &lt;br /&gt;&lt;br /&gt;Not sure I got the exact settings correct but I believe the structure is there.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;I suposse and think that you have remade it for your own private and secret use that I of course respect and would never force to tell how you have done this, it´s all up to you to decide what to do with your great, outstanding and amazing filters you are able to make.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Sun, 09 Sep 2012 04:40:40 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;here...&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 09 Sep 2012 05:05:31 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;WOW !!!! After more than 5 years since it was shown, finally we can see HOW this excellent beauty has been done AND be able to use it ourselves in FF !!!!&lt;br /&gt;&lt;br /&gt;After looking inside, I must congratulate you for finding simple ways to make awesome, unexpected and beautiful results not seen anywhere else. Like much the uber way  :) &lt;br /&gt;&lt;br /&gt;&lt;b&gt;Thanks very much for uploading the filter&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Will see more how it works and what I can do.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Sun, 09 Sep 2012 05:34:17 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Always good to see another uber filter  :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 09 Sep 2012 14:10:30 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;After trying to see how it works and what can be done I like this even more and is very well done done, and I still wonder HOW have you thought that mixing those simple perlin distortions couldf give such a beautiful and interesting result when mixed in that uber way. I suposse it was by experimenting.&lt;/p&gt;
</description>
</item>
<item><title>Fractal Fun</title> 
		             <dc:creator>uberzev</dc:creator> 
		             <category></category> 
		             <pubDate>Sun, 09 Sep 2012 05:07:43 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=10147</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=10147</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Sat, 07 Jul 2012 04:55:01 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;8)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Sat, 07 Jul 2012 08:41:46 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Very cool, organic faractal!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Indigo Ray&lt;/b&gt;, &lt;em&gt;Sat, 07 Jul 2012 09:04:07 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Awesome! 8) But how?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 07 Jul 2012 12:11:12 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;This are cool and organic beautifully shaded fractals, and I did not know that this was possible to make in FF, but you have done it.  8)&lt;br /&gt;&lt;br /&gt;Could be possible to see more examples ?&lt;br /&gt;&lt;br /&gt;Thanks&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Sun, 08 Jul 2012 01:58:27 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;:D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 08 Jul 2012 02:20:17 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;:) nice example of fractal iteration  :) and that it seems that it could be even larger iteration when it tiles&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Sun, 08 Jul 2012 02:31:47 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;That tiling doesn't look right SpaceRay.  My original image tiles fine...&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Sun, 08 Jul 2012 02:49:21 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;:evil:&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Mon, 09 Jul 2012 01:43:44 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;:!:&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Mon, 09 Jul 2012 02:31:53 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Last one is wuuuuuu indeed!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Mon, 09 Jul 2012 11:43:39 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Love the look on that last one Uber.. :pimp:&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 09 Sep 2012 04:19:28 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;No more beautiful examples of this fractals?&lt;br /&gt;&lt;br /&gt;I also like much the last example.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Sun, 09 Sep 2012 04:37:58 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Sorry SR.  FilterForge makes me crazy.  Too many infinite variations too obsess over.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 09 Sep 2012 05:07:43 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;:D  :D&lt;/p&gt;
</description>
</item>
<item><title>Fast Fire</title> 
		             <dc:creator>uberzev</dc:creator> 
		             <category></category> 
		             <pubDate>Sun, 09 Sep 2012 04:21:11 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=10048</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=10048</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Sun, 10 Jun 2012 08:56:11 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;:evil:&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 10 Jun 2012 10:43:45 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;WOW!! very hot and spectacular realistic fire  :)  very well done&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Indigo Ray&lt;/b&gt;, &lt;em&gt;Sun, 10 Jun 2012 15:40:42 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Scorching! 8) Is this one related to your &quot;fireforgeX&quot; or &quot;fumes&quot; filters? I love those two as well.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;ronjonnie&lt;/b&gt;, &lt;em&gt;Sun, 10 Jun 2012 16:15:00 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Hi Everyone, :) &lt;br /&gt;&lt;br /&gt;Wow uberzev, this is a Hot Ticket, :evil: &lt;br /&gt;I hope it will be released very soon!&lt;br /&gt;&lt;br /&gt;Have a great week! ;) &lt;br /&gt;Ron&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 11 Jun 2012 01:48:13 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Would like to see more examples of this amazing and &lt;b&gt;very realistic&lt;/b&gt; and excellent done fire that look so good.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Mon, 11 Jun 2012 02:50:27 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Cool Uber :)  :pimp:&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Mon, 11 Jun 2012 02:59:05 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Yep, would love to see more examples, with different input images.&lt;br /&gt;Looking very good so far  :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Mon, 11 Jun 2012 03:05:28 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;So would I, but it looks like this filter only works on life preservers.  :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 01 Jul 2012 11:59:12 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Morgantao wrote:&lt;br /&gt;&lt;br /&gt;Yep, would love to see more examples, with different input images. &lt;br /&gt;Looking very good so far&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Yes, this looks really awesome and very well done and realistic and would be good to see more examples&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;uberzev wrote: &lt;br /&gt;&lt;br /&gt;So would I, but it looks like this filter only works on life preservers&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt; :?: Only is useful to burn realistically lifesavers  :?:  ;)  :D &lt;br /&gt;&lt;br /&gt;Or is that the FF firemen came and have thrown digital water and have spoiled it?   :?: ;)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 09 Sep 2012 04:21:11 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Hot fire for the winter  ;)&lt;/p&gt;
</description>
</item>
<item><title>Circular Tiling with 5 images instead of having only one as source</title> 
		             <dc:creator>SpaceRay</dc:creator> 
		             <category></category> 
		             <pubDate>Thu, 06 Sep 2012 11:32:53 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=10331</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=10331</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 20 Aug 2012 02:29:27 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I like and love much the excellent and well done (with many possible customizations and ways to configure it) filter &lt;a href='http://filterforge.com/filters/6151.html' target='_blank' rel='nofollow'&gt;Circular Tiling by ThreeDee&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;This was made in FF 1.0 and so of course that there was not possible to include more than one single image.&lt;br /&gt;&lt;br /&gt;Now with FF 3.0 is possible to have a bomber with 5 images that can simulate the same pattern of the 21 images in each row made by the offset component shown in the beginning of the filter (in filter editor) and so you can be able to have 5 different rings of images instead of only one.&lt;br /&gt;&lt;br /&gt;I have made this updated filter and is like this&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 20 Aug 2012 02:31:46 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I want to make the suggestion to ThreeDee that if he want I can post the filter here and he could upload it to the library or have it available here in the forum if he wants.&lt;br /&gt;&lt;br /&gt;I do not want to post it here without his agreement.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 20 Aug 2012 02:39:45 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;This filter above is using the 5 images source in a RANDOM way, and you CAN´T choose how many images you want it display and which rings you want them on, as this is totally done through the variation slider and it gives a total random results for each ring and it could have any possible random combination of this 5 image sources, even designs with only 3 of the images instead of 5.&lt;br /&gt;&lt;br /&gt;AND also it could be randomly repeated some of the images on two or more rings and even have them together&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 20 Aug 2012 02:47:53 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I wanted to make also this filter so you COULD be able to choose which image will be in each ring but after looking at how this filter works, it could be possible BUT would involve much more work than just changing the image source and modifying a few of the settings so it looks right.&lt;br /&gt;&lt;br /&gt;And I think that this filter was thought to be used with just ONE image and not to be used with different ones, and probably to make it able to choose which images goes in each of the rings involves a different technique than the one used here.&lt;br /&gt;&lt;br /&gt;I have had an idea to make it possible with this filter as it is now, but would involve a lot of duplicating components to get the effect and surely there can be a simpler and easier way to do it.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 20 Aug 2012 03:02:34 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Here is another example using my own images&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 20 Aug 2012 03:04:47 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;one more&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 20 Aug 2012 03:06:25 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;and randomly choosing the design I have got this with just 2 of the source images&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 20 Aug 2012 03:08:46 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;and making something like a possible frame with 3 of the source images choosen randomly&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;ThreeDee&lt;/b&gt;, &lt;em&gt;Mon, 20 Aug 2012 03:18:08 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;SpaceRay wrote: I want to make the suggestion to ThreeDee that if he want I can post the filter here and he could upload it to the library or have it available here in the forum if he wants. &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Yes, no problem either way.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 20 Aug 2012 03:32:43 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;ThreeDee wrote:&lt;br /&gt;&lt;br /&gt;Yes, no problem either way.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Thanks, then I will upload it (when totally finished and tested) here for you or anyone other that wants to have this.&lt;br /&gt;&lt;br /&gt;Here is one with transparent objects and background texture&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 20 Aug 2012 03:39:44 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;another&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 20 Aug 2012 03:44:12 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;less frequency of the objects&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Wed, 22 Aug 2012 05:42:10 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;ThreeDee wrote&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;SpaceRay wrote: I want to make the suggestion to ThreeDee that if he want I can post the filter here and he could upload it to the library or have it available here in the forum if he wants.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Yes, no problem either way.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Ok, so here is the filter I have made with the 5 images variation and using new components of FF 3.0.&lt;br /&gt;&lt;br /&gt;Also there is 12 presets to choose.&lt;br /&gt;&lt;br /&gt;As I have already wrote above:&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;This filter above is using the 5 images source in a RANDOM way, and you CAN´T choose how many images you want it display and which rings you want them on, as this is totally done through the variation slider and it gives a total random results for each ring and it could have any possible random combination of this 5 image sources, even designs with only 3 of the images instead of 5. &lt;br /&gt;&lt;br /&gt;AND also it could be randomly repeated some of the images on two or more rings and even have them together&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Wed, 22 Aug 2012 05:49:25 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;b&gt;BE ABLE TO CHOOSE WHICH IMAGE GOES TO A CHOOSEN RING&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;SpaceRay wrote: &lt;br /&gt;&lt;br /&gt;I wanted to make also this filter so you COULD be able to choose which image will be in each ring but after looking at how this filter works, it could be possible BUT would involve much more work than just changing the image source and modifying a few of the settings so it looks right. &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;If anyone knows a way to be able to define and choose the image you want to appear on each ring instead of the random one would be very good, although surely this is not easy to do, and perhaps involves much work.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;BE ABLE TO MIX THE 5 IMAGES IN THE SAME RING  &lt;/b&gt;&lt;br /&gt;&lt;br /&gt;I have also thought about the idea of being able to make only one ring that could have all the 5 images in this same ring.&lt;br /&gt;&lt;br /&gt;Or have 1 or 3 rings that each one has random mix of images from the 5 images sources (does not need to have all 5 on the same ring) but also after some thinking and trying I do not know how to do it.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Wed, 29 Aug 2012 11:48:49 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Please, anyone could have any idea for making the suggested idea in my previous post above here?&lt;br /&gt;&lt;br /&gt;Thanks very much.&lt;br /&gt;&lt;br /&gt;I think that for making this would be needed bombers, but is not possible because the filter ONLY takes one line of elements for making the rings and only one element for each ring, so there is no way I can see that would make this possible.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Thu, 30 Aug 2012 09:37:11 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;You should try to randomize which element is placed on each spot on the ring.  You do that &lt;b&gt;before&lt;/b&gt; the line of elements is formed.&lt;br /&gt;&lt;br /&gt;Either that, or you make 5 lines and then randomize the blend between them.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Thu, 30 Aug 2012 09:48:36 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;You should try to randomize which element is placed on each spot on the ring. You do that before the line of elements is formed. &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;This is already done and how is made with the bomber source and they are all randomized and is how is possible to have one different element in each ring, BUT the filter is built to have ONLY ONE element and let´s you have one line of all those randomized elements, and you can´t duplicate or enlarge the number of elements selected.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Either that, or you make 5 lines and then randomize the blend between them. &lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Yes this could be possible and be a solution, but really do not know HOW it would be possible to mix 5 of them being this a complex way of making the rings, although I have not tried it yet, but think that would not be easy.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Here below is the source of the random images to make the rings (if you have not downloaded the filter I have put above)&lt;/b&gt; and from ALL this amount of randomized elements it takes ONLY one line of elements  :(&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Thu, 30 Aug 2012 09:58:13 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;hmm... I keep thinking to myself that the filter should be remade using 3.0 stuff. Wouldn't know how to do that because I haven't personally made attempts but I think by remaking it in 3.0, you have the benefit of doing more complex operations like described.&lt;br /&gt;&lt;br /&gt;And in some ways stringing 3.0 nodes into 1.0 nodes causes issues. :(&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Thu, 30 Aug 2012 10:11:03 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Yes Skybase I think so, and probably it should be remade in a different way, as this was made for having ONE single element on all the rings, and so the ONE line selection for the elements was a good choice and worked right for that ONE element, but If you want to have MORE is gets more complicated and more if you want to have MORE than you one in each ring, AND worse and more complex if you want to DECIDE wich element should be in each ring, something is not possible this way, as all is randomly done.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 01 Sep 2012 16:24:14 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I have tried to modify this filter in some way to be able to mix the lines as Morgantao suggested, BUT the way this filter is done is very complex and does NOT allow modifications and I have tried many things and all of them breaks and destroys the elements and you can only have ONE line of elements and if you try to combine more lines is a mess and they look awful and mixed in a weird way.&lt;br /&gt;&lt;br /&gt;So I will not continue searching for a way to do it UNLESS someone tells me HOW this filter works or someone can know a good way to make this.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Sat, 01 Sep 2012 18:14:52 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I didn't mean you should add more lines, I ment you should make the same line 5 times with 5 images, then blend the 5 lines back into one line using masks. Then feed the new single line into the rest of the filter, as it is now.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 03 Sep 2012 14:32:44 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Morgantao&lt;br /&gt;&lt;br /&gt;then blend the 5 lines back into one line using masks. Then feed the new single line into the rest of the filter, as it is now. &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;I am sorry to tell you that this would not work, anyway that you may make the lines AND then make one single line it will always show one element per ring, so even your suggestion will give the same result.&lt;br /&gt;&lt;br /&gt;I have found in the forum this other thread that explains a little more the technique behind this circular or radial tiling and is more shown inside the filter itself as in the filter editor you can see some small notes on color controls added.&lt;br /&gt;&lt;br /&gt;Please see, &lt;a href='http://filterforge.com/forum/read.php?FID=10&amp;TID=5443' target='_blank' rel='nofollow'&gt;Radial Repeating Features&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;In the this thread you have to search for the &lt;b&gt;Radial Repeat Snippet&lt;/b&gt; that &lt;b&gt;KGtheway2B&lt;/b&gt; has uploaded there.&lt;br /&gt;&lt;br /&gt;In this other filter ALSO you can only make ONE single element per ring.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Mon, 03 Sep 2012 16:34:53 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Doh, I just read your original question again, and I totaly got it wrong!  :| &lt;br /&gt;&lt;br /&gt;Sorry for rambling on and on about things you already know, I totaly misunderstood what you were asking.  &lt;br /&gt;&lt;br /&gt;Yes, you are right that mixing the elements in each ring is a tricky thing to do.  Or maybe it's very simple, but I just couldn't think about it.  Either way, I don't know how to do it  :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Tue, 04 Sep 2012 02:49:53 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Morgantao&lt;br /&gt;&lt;br /&gt;Doh, I just read your original question again, and I totaly got it wrong!&lt;br /&gt;&lt;br /&gt;Sorry for rambling on and on about things you already know, I totaly misunderstood what you were asking. &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Do not worry, now I know that this is not easy at all, and it would involve learn how to know and be able to make THE &quot;FOREST&quot; OF GRADIENTS  ;) :D shown below to be able to mask and select the lines, so I will not do it and will keep making more simpler things. &lt;br /&gt;&lt;br /&gt;&lt;b&gt;To know what I am asking and do not know how to do it please see the post of &lt;br /&gt;&lt;br /&gt;BE ABLE TO CHOOSE WHICH IMAGE GOES TO A CHOOSEN RING &lt;br /&gt;&lt;br /&gt;and then also the one after this one, after the answer of Morgantao.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;If anyone could know or find a way or solution to this would be greatly appreaciated&lt;br /&gt;&lt;br /&gt;Thanks very much&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Tue, 04 Sep 2012 08:48:52 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;The thing is, I don't think this is a very complex thing to do in FF, you just have to understand the math behind this.&lt;br /&gt;&lt;br /&gt;If we forget about the technical stuff of what components to use, it's pretty simple - Each ring has a certain number of elements in it (the bigger the ring the more elements). Suppose you have 20 elements in a certain ring, you'd need to mask an arch of 360/20=18 degrees.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;ThreeDee&lt;/b&gt;, &lt;em&gt;Tue, 04 Sep 2012 13:07:30 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Here is a simpler implementation of the same idea with FF 3, maybe easier to modify for your liking.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Tue, 04 Sep 2012 15:46:21 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thanks very much for the update ThreeDee, I'm sure this will come in handy.&lt;br /&gt;&lt;br /&gt;Just one question, look at the image below, how the 12 o'clock line is different than all the others. The spacing is different than the others.&lt;br /&gt;&lt;br /&gt;I tried fixing it, but couldn't really get anything better.  Any idea how to fix it?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Tue, 04 Sep 2012 16:13:46 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Hello, Thanks very much ThreeDee for this new version you have done, is more simple and easy AND IT WORKS with more than one image per ring!!&lt;br /&gt;&lt;br /&gt;Here is below the updated version with 5 images inside each ring, I had a problem doing it as the rings were very small, so then I had the idea to use the scale to make them bigger and it works.&lt;br /&gt;&lt;br /&gt;This version is not perfect and can be surely be made better but this what I have done until now.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Tue, 04 Sep 2012 16:20:35 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Although being picky I have to say that:&lt;br /&gt;&lt;br /&gt;This new version only solves the problem of having more images in the same ring and looses all the other options of the other older filter, as you can´t choose the number of rings you want, and the quality is not the same, and you can´t have just one ring or more or have the middle of the ring missing as you can in the other, and others things more BUT anyway is good to have this new version that can possibly made better.&lt;br /&gt;&lt;br /&gt;And still you can´t define in wich ring you want the elements, and is still being done randomly&lt;br /&gt;&lt;br /&gt;Although of course that I can still use the other filter for the other things&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Wed, 05 Sep 2012 23:34:32 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I am sorry to tell that the bad thing is that in the new version of the simplified filter the elements are getting distorted when reaching the center, and so it does not look as good and well done as in the first filter that all the rings were made very well and perfectly and not distorted.&lt;br /&gt;&lt;br /&gt;I know that if want to make it better I should change the way the gradients are configuring the rings but I am sorry that do not know how to make them better.&lt;br /&gt;&lt;br /&gt;If the object does have a transparent background you will notice much less the distorting effect but the bigger the object is nearer the border the more distortion you will notice.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;ThreeDee&lt;/b&gt;, &lt;em&gt;Thu, 06 Sep 2012 05:41:54 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;Morgantao wrote:&lt;/b&gt; the 12 o'clock line is different than all the others. The spacing is different than the others. &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;It's the bias curve, which I didn't bother to figure out the correct math for, just put the approximate number in manually. Here is an improved version with two more digits of accuracy.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Thu, 06 Sep 2012 05:51:16 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thanks for the new version, will try it.&lt;br /&gt;&lt;br /&gt;I have to say that the distortion I have told above comes &lt;b&gt;from my own fault&lt;/b&gt; &lt;b&gt;when I have scaled the original results&lt;/b&gt;, if you use the original filter without the scaling it works right, but the images with the bomber are too small, so I will have to find another way to do it.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;ThreeDee&lt;/b&gt;, &lt;em&gt;Thu, 06 Sep 2012 05:53:32 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;SpaceRay wrote:&lt;/b&gt; I am sorry to tell that the bad thing is that in the new version of the simplified filter the elements are getting distorted when reaching the center, and so it does not look as good and well done as in the first filter that all the rings were made very well and perfectly and not distorted. &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;I know it is a bit crappy, I just threw it together fast with the purpose of giving you another angle to try for the multi-image version. It is more complex to make the images undistorted, basically you would have to rebuild the old filter with new components. &lt;br /&gt;&lt;br /&gt;Notwithstanding the distortion issue, if you appoach this task with the idea of trying to make a pattern similar to this image (which is one link in the filter chain) with bombers, scaling and masking, it may get you very close to your goal.&lt;br /&gt;&lt;br /&gt;One problem with an undistorted version that I can see is that you may have to distort all 5 input images separately, making it a monster filter. It is pretty tricky any way you slice it.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;ThreeDee&lt;/b&gt;, &lt;em&gt;Thu, 06 Sep 2012 06:20:57 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Like this:&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;ThreeDee&lt;/b&gt;, &lt;em&gt;Thu, 06 Sep 2012 06:22:13 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;;)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;ThreeDee&lt;/b&gt;, &lt;em&gt;Thu, 06 Sep 2012 06:36:41 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;The distortion of the image may be a good thing in some cases -- think &lt;a href='http://www.filterforge.com/forum/read.php?FID=10&amp;TID=10355' target='_blank' rel='nofollow'&gt;Euro cobble challenge&lt;/a&gt; -- for it makes the input images conform to the shape of the tile. Which also makes it &quot;circularly seamless&quot; and doesn't leave any gaps.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Thu, 06 Sep 2012 11:32:53 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;It's the bias curve, which I didn't bother to figure out the correct math for, just put the approximate number in manually. Here is an improved version with two more digits of accuracy.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;Dang, I was so close!  My best attempt to correct the issue was changing the Start of the bias curve to 0.8 :) &lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;The distortion of the image may be a good thing in some cases -- think Euro cobble challenge&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;How do you think I got to the image I posted above? :D&lt;/p&gt;
</description>
</item>
<item><title>Human skin with hair</title> 
		             <dc:creator>CoffeeCrazy</dc:creator> 
		             <category></category> 
		             <pubDate>Tue, 04 Sep 2012 08:42:30 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=10321</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=10321</guid>
		             <description><script>oForumForm['images_for_resize'].push('popup_1280004290');</script>
<script>oForumForm['images_for_resize'].push('popup_863055581');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;CoffeeCrazy&lt;/b&gt;, &lt;em&gt;Sat, 18 Aug 2012 10:43:27 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Waiting for Guild Wars 2, figured I'd make something useful.  I present 2 days of boredom:&lt;br /&gt;&lt;br /&gt;&lt;img src='http://9us.us/hair1.png'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1280004290' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src='http://9us.us/hair2.png'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_863055581' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;What do you think?  &lt;br /&gt;&lt;br /&gt;Submitted, hope to see it up in a few days!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Sat, 18 Aug 2012 15:48:34 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Looks pretty good, but the hair may need some tweaking.  &lt;br /&gt;It looks somewhat... Hazy.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CoffeeCrazy&lt;/b&gt;, &lt;em&gt;Sat, 18 Aug 2012 18:09:26 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;The hair was hard to implement.  I'm surprised I was able to implement it as good as I did.  Even managed to give each hair a very soft shadow.&lt;br /&gt;&lt;br /&gt;Ideally, I'd like to make the hair look more defined, I just don't know how to do it.  If you have any suggestions, let me know.  Here's the file so you can look through it:&lt;br /&gt;&lt;br /&gt;&lt;a href='http://9us.us/hswh_beta.zip' target='_blank' rel='nofollow'&gt;http://9us.us/hswh_beta.zip&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;One of the hardest things was blending the hair onto the skin layer.  I can't even make dark tone skin, if I do then the hair disappears, probably because of the multiply mode.  I'm sure if I fiddled with it long enough i'd figure it out.  Not sure I want to spend all week making it though. If you have pointers I don't mind modifying it though.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Sat, 18 Aug 2012 20:17:41 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Needs a Robin Williams mode.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Sun, 19 Aug 2012 00:52:40 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Needs a Robin Williams mode. &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt; :D  :dgrin: &lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;I can't even make dark tone skin, if I do then the hair disappears&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;IRL, the darker the skin tone, the darker the hair is too.  It's true to a point though, and if the skin is dark enough, you simply don't see the hair much.&lt;br /&gt;&lt;br /&gt;I will take a look at the filter you've posted, but I'm not exactly a genius FFer.  Maybe we can get one of the real masters take a look too, and give you some helpful pointers  ;)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Sun, 19 Aug 2012 01:16:57 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;OK, I think I see the problem.&lt;br /&gt;You need to blend the hair (and it's shadow) with the skin right at the end of the filter.  &lt;br /&gt;Right now, you have it set that you blend the hair with the skin, then start changing hue\saturation\brighness\contrast for the skin.  That also changes the hair, which makes it look unnatural.&lt;br /&gt;Blend the hair with the skin as a last step, and then the hair will keep it's appearance as you want it.&lt;br /&gt;&lt;br /&gt;Another tip I can share, you have a couple of perlin noise components with almost the exact same settings. You can just use just one, then manipulate the output, it will be faster than making the filter calculate the noise twice.  In this specific filter it would also eliminate the need for two noise distortion components.  Look at the image, and see what I mean.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CoffeeCrazy&lt;/b&gt;, &lt;em&gt;Mon, 20 Aug 2012 18:07:09 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thanks for the tips Morgantao!&lt;br /&gt;&lt;br /&gt;I followed your suggestions and implemented the changes.  The result looks a bit better now, with less complexity in the build.  Also managed to throw in a 'Hair roughness' setting, for those who dare to create Robin Williams hair.  I have yet to fiddle with the presets now, but with these changes I could probably make a better range of skin tones with matching hair colors than I could before.&lt;br /&gt;&lt;br /&gt;I have uploaded the current build, if you could take a look at it again.  If you have any additional thoughts on how to improve this, please let me know.  Thanks!&lt;br /&gt;&lt;br /&gt;&lt;a href='http://9us.us/HS3.zip' target='_blank' rel='nofollow'&gt;http://9us.us/HS3.zip&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Tue, 21 Aug 2012 01:25:25 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I can't seem to be able to extract the zip file...  :| &lt;br /&gt;Try uploading it again.&lt;br /&gt;&lt;br /&gt;BTW, you can just upload the FFXML file on the forum, no need to zip it  ;)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CoffeeCrazy&lt;/b&gt;, &lt;em&gt;Tue, 21 Aug 2012 02:00:42 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;a href='http://9us.us/HS3.ffxml' target='_blank' rel='nofollow'&gt;http://9us.us/HS3.ffxml&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Sorry, that should work!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Wed, 22 Aug 2012 02:13:03 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Looks better now.&lt;br /&gt;Only thing you might want to consider, is limiting some of the sliders with remappers, for example hair length - it doesn't look like hair anymore on 100% length.  Then again, if you change the hair color to red or blue it then looks like veins ;)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CoffeeCrazy&lt;/b&gt;, &lt;em&gt;Wed, 22 Aug 2012 07:15:22 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Could you explain remappers to me?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Sharandra&lt;/b&gt;, &lt;em&gt;Wed, 22 Aug 2012 07:19:02 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;You can limit the values of controls with them. In the control you check &quot;use remapping&quot; and then you will see little thingys with values popping up where the control is plugged into the component. Simply click on that and tweak the values.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Wed, 22 Aug 2012 11:15:48 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Yeah, what she said  :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CoffeeCrazy&lt;/b&gt;, &lt;em&gt;Wed, 22 Aug 2012 11:36:13 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Been working hard on it.  Still not happy with the hair.  It just looks so out of place.  Some strands are way too thick.  The skin looks gorgeous now though.&lt;br /&gt;&lt;br /&gt;Any ideas to approach making hair better?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Wed, 22 Aug 2012 17:34:34 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Take a look at Indigo Ray's Grass V8 filter:&lt;br /&gt;&lt;a href='http://www.filterforge.com/filters/10270.html' target='_blank' rel='nofollow'&gt;http://www.filterforge.com/filters/10270.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;See if that gives you an idea how to make the hair look better.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CoffeeCrazy&lt;/b&gt;, &lt;em&gt;Wed, 22 Aug 2012 22:00:50 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Don't have 3.0 :/&lt;br /&gt;&lt;br /&gt;Would it be possible to get a screencap of how his filter is made?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Thu, 23 Aug 2012 04:23:13 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Yep, here's the part that makes the grass strands.&lt;br /&gt;The rest of the filter deals with making the soil.&lt;br /&gt;&lt;br /&gt;&lt;a href='http://postimage.org/image/jsvm8v9g7/full/' target='_blank' rel='nofollow'&gt;http://postimage.org/image/jsvm8v9g7/full/&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CoffeeCrazy&lt;/b&gt;, &lt;em&gt;Mon, 27 Aug 2012 16:07:51 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;How did he make the first Threshold transparent?&lt;br /&gt;&lt;br /&gt;Also, I need more of the image for context.  Specifically how the curve works out at the end.  If you could help me with that I'd appreciate it!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Mon, 27 Aug 2012 16:58:04 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;You can make the threshold transparent by selecting either high or low (depending on your needs) and setting the alpha on the color menu to 0.&lt;br /&gt;&lt;br /&gt;And what do you mean how the curve works out at the end?&lt;br /&gt;Everything that is out of the image is almost the same as you see, but with brown colors for the soil and alot more condensed.&lt;br /&gt;What you see in the bomber is all the grass, and that blend to the far right is actually the end result of the filter.&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1854625518');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;CoffeeCrazy&lt;/b&gt;, &lt;em&gt;Tue, 28 Aug 2012 20:09:41 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Can you show me a image of the three boxes to the right?  The Rectangle/Offsets.  I have the blades of grass working, but how to get them to random around and stuff, no clue.&lt;br /&gt;&lt;br /&gt;&lt;img src='http://gyazo.com/67ff2eb22a2e9a69aa0a9e98431d9677.png'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1854625518' border='0' /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Wed, 29 Aug 2012 03:23:45 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Looks to me like there's nothing special about the three boxes.  &lt;br /&gt;Maybe your profile gradients are not right?  :|&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Indigo Ray&lt;/b&gt;, &lt;em&gt;Wed, 29 Aug 2012 08:29:50 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thank you Morgan. :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CoffeeCrazy&lt;/b&gt;, &lt;em&gt;Wed, 29 Aug 2012 11:07:23 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;What does he use to randomize the grass all over the place though?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Sharandra&lt;/b&gt;, &lt;em&gt;Wed, 29 Aug 2012 11:12:11 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Bombers.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CoffeeCrazy&lt;/b&gt;, &lt;em&gt;Wed, 29 Aug 2012 11:15:32 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Ah, thanks!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Wed, 29 Aug 2012 16:12:23 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;Indigo Ray wrote:&lt;/b&gt;&lt;br /&gt;Thank you Morgan&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;You're welcome.... thank me for what exactly? :D&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1314095096');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;CoffeeCrazy&lt;/b&gt;, &lt;em&gt;Mon, 03 Sep 2012 10:27:38 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Update:&lt;br /&gt;&lt;a href='http://www.filterforge.com/filters/10900-v1.html' target='_blank' rel='nofollow'&gt;http://www.filterforge.com/filters/10900-v1.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;The hair looks so much better now.  I guess to finalize it I'd want to include dimples somehow, very subtle where each hair is touching the skin.  Sounds really complex though.  Maybe the same Bomber as the hair, but with a small darkish/whiteish circle. &lt;br /&gt;&lt;br /&gt;The current bomber I'm using won't allow me to increase the density any higher due to the inputs.  If someone has the time, could you check that out?  I want to be able to go super hairy, but I can't due to this limitation.  Highest it goes is 5.&lt;br /&gt;&lt;br /&gt;Thanks for all the help so far guys!&lt;br /&gt;&lt;br /&gt;&lt;img src='http://gyazo.com/df0fbd1e90259581932eb949f1b85f23.png'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1314095096' border='0' /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Mon, 03 Sep 2012 15:31:59 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;First lemme tell you this is getting better and better  :) &lt;br /&gt;&lt;br /&gt;I modified your latest version so it could have more hair, here's an example with &lt;b&gt;hair density &lt;/b&gt;set to &lt;b&gt;5&lt;/b&gt;:&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Mon, 03 Sep 2012 15:42:17 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And heer's how I did it:&lt;br /&gt;Instead of putting the small hairs into the bomber and then scaling a portion of the bomber output, I scale the hairs so they are bigger from the beginning, then feed them to the bomber  :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Mon, 03 Sep 2012 16:17:13 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Here's the filter after a bit of editing.&lt;br /&gt;Note that I've added a Hair Zoom slider, so you can make the hairs look bigger or smaller compared to the skin. This is just so it will be easier to dial in the correct hair size you need, as I have changed all the scaling of your original filter. &lt;br /&gt;&lt;br /&gt;I also took the liberty to clean up some of the needlessly repeated components.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CoffeeCrazy&lt;/b&gt;, &lt;em&gt;Mon, 03 Sep 2012 18:15:52 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Excellent job, thank you very much!  I'll add your fix in the credits.  EDIT: Submitted the filter after a few tweaks to the skin and new presets.  Added your name and link to your filters.&lt;br /&gt;&lt;br /&gt;I have a question though, how does the filter look, even just the skin itself?  I can understand the slight bit of reflectivity might be exaggerated, but overall, is it appealing?&lt;br /&gt;&lt;br /&gt;I plan on modifying the 'grooves' in the skin, and giving a slider.  This way people can make harsher areas like your knuckles, and smoother areas for arms etc.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Tue, 04 Sep 2012 02:25:16 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I guess if you ask 100 people what they think of the filter, you'll get 20 different answers.  It all boils down to individual taste.&lt;br /&gt;I myself find the filter quite appealing, and it could be usefull for 3D modeling and such.  Too bad I can't do 3D though :D &lt;br /&gt;If you look at the library, you will find some subjects have many different filters, each one is a different style or interpretation of the same subject. Each filter has it's own look, and you never know when your filter is just what an artist was looking for  :) &lt;br /&gt;&lt;br /&gt;BTW, thanks for the credits, but I do this because I like to help  :)&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1175146373');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Tue, 04 Sep 2012 02:54:03 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;WOW!! CoffeCrazy and Morgantao, this is really getting much better and now it really begins to look like real hair&lt;br /&gt;&lt;br /&gt;&lt;img src='http://filterforge.com/upload/forum/upload/b58/hairy.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1175146373' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;This look much more realistic than before, congratulations.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Tue, 04 Sep 2012 08:42:30 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Coffee did all the hard work, I just moved things around a bit. :)&lt;/p&gt;
</description>
</item>
<item><title>Examples of Spherical 3D Displacement Previewer by ThreeDee</title> 
		             <dc:creator>SpaceRay</dc:creator> 
		             <category></category> 
		             <pubDate>Sat, 01 Sep 2012 18:16:25 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=10255</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=14&amp;TID=10255</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 03 Aug 2012 08:15:59 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I want to start this thread to show examples of this awesome and amazing filter and so this does not clutter the tutorial thread shown here below&lt;br /&gt;&lt;br /&gt;In the following thread you can have this filter and the information given &lt;br /&gt;&lt;br /&gt;&lt;a href='http://filterforge.com/forum/read.php?FID=10&amp;TID=10231&amp;MID=110731#message110731' target='_blank' rel='nofollow'&gt;Spherical 3D Displacement Previewer by ThreeDee&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;I have used as source on all 3 image sources a colored striped image&lt;br /&gt;&lt;br /&gt;Using preset 1 and changing settings of Height blur to 3 and Extrusion to 3 got this&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 03 Aug 2012 08:17:14 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;the same with extrusion 50&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 03 Aug 2012 08:17:58 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Extrusion at maximum 100 got explosive result  :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 03 Aug 2012 08:22:24 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Here is the stripes source if anyone want to test it or make an animation&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 03 Aug 2012 08:36:58 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;b&gt;This examples above ARE NOT how you should use this filter I will put here below REAL examples and using it with the real maps saved from your choosen filter&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;This is using the saved maps from the &lt;a href='http://filterforge.com/filters/235.html' target='_blank' rel='nofollow'&gt;Crysta by Vladimir Golovin&lt;/a&gt; filter&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 03 Aug 2012 09:17:47 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Using the same Crysta filter I have made another different maps reducing the &quot;size pixels&quot; setting in the Crysta Filter before saving the maps and so I got a different arrangement of the &quot;rocks&quot;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 03 Aug 2012 09:51:50 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And now using one of my much loved filters from Skybase that is &lt;a href='http://filterforge.com/forum/read.php?FID=11&amp;TID=10191' target='_blank' rel='nofollow'&gt;Crystals by Skybase&lt;/a&gt;&lt;br /&gt;I got this &lt;br /&gt;&lt;br /&gt;And as you can see this fast too, at least at 600 x 600 (have not tried yet at higher resolution)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 03 Aug 2012 09:54:48 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And here is the source of the Crystals filter example above from where I have saved the needed maps&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 03 Aug 2012 10:24:18 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And then using preset 2 of the Crystals filter above and reducing to to one third the real size of the &quot;size pixels&quot; settings and making the maps I got this other beautiful render&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 03 Aug 2012 10:25:08 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And the source for the above with the preset 2 is this one shown here&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 03 Aug 2012 10:32:08 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;The example just above here of Crystals is with Extrusion 90 and then the one I put here is with Extrusion 14, also changed the lighting to have only diffusion and not specular&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 03 Aug 2012 22:40:05 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Now lets go to some &lt;a href='http://filterforge.com/filters/218.html' target='_blank' rel='nofollow'&gt;Organics By Vladimir Golovin&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;This is with preset 1 and Extrusion 14&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 03 Aug 2012 22:42:44 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;and if you want more spiky and with some mountains let´s raise the extrusion to 94&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 03 Aug 2012 22:50:02 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;More organics with &lt;a href='http://filterforge.com/filters/9429.html' target='_blank' rel='nofollow'&gt;Alien Winter by JE Strange&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Preset 1 and extrusion 14&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Ghislaine&lt;/b&gt;, &lt;em&gt;Fri, 03 Aug 2012 22:53:29 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Wow SR, you get it very well with all those filters put together. Love your beautiful examples.  :) Look forward for more examples from you and also from other users.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 03 Aug 2012 22:54:50 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thanks Ghislaine, Glad you like them&lt;br /&gt;&lt;br /&gt;YES, I also hope that others show also what can be done with &lt;b&gt;AND THIS THREAD IS OPEN TO EVERYONE THAT WANTS TO PUT EXAMPLES OF THIS AMAZING FILTER HERE IS FREE TO DO IT TOO!&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;preset 1 and Extrusion 57, this one and the above here has the lightings changed to &quot;diffuse only&quot;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 03 Aug 2012 23:07:53 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And about using this &lt;a href='http://filterforge.com/filters/6635.html' target='_blank' rel='nofollow'&gt;Suburbia by ThreeDee&lt;/a&gt; on this ThreeDee filter here  :D  &lt;br /&gt;ThreeDee + ThreeDee = SixDee :D&lt;br /&gt;&lt;br /&gt;Preset 1, diffusion only on all 3 lighting and Extrusion 14&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Ghislaine&lt;/b&gt;, &lt;em&gt;Fri, 03 Aug 2012 23:17:58 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Cool images ! ThreeDee x 3 = NineDee !&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 03 Aug 2012 23:31:47 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thanks Ghislaine.&lt;br /&gt;&lt;br /&gt;Lets make some space rocks or asteroids using &lt;a href='http://filterforge.com/filters/10035.html' target='_blank' rel='nofollow'&gt;Moon Craters by Alex Grain&lt;/a&gt; &lt;br /&gt;&lt;br /&gt;Extrusion 14 and changed the settings of lightings and ambient occlusion&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 03 Aug 2012 23:33:32 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;This is extrusion 41&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 03 Aug 2012 23:37:30 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Extrusion 74 &lt;br /&gt;&lt;br /&gt;All this three are based on the same source maps, only change is extrusion&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 04 Aug 2012 00:04:23 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And if you want a crater filled spherical rock you can use &lt;a href='http://filterforge.com/filters/10020.html' target='_blank' rel='nofollow'&gt;Craters by Alex Grain&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Extrusion 5  and changed the settings of lightings and ambient occlusion&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 04 Aug 2012 00:06:08 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Extrusion 14&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 04 Aug 2012 00:21:40 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And what about having a real asteroid with craters using the &lt;a href='http://filterforge.com/filters/3215.html' target='_blank' rel='nofollow'&gt;Asteroid by Rawn&lt;/a&gt; filter&lt;br /&gt;&lt;br /&gt;Extrusion 14&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 04 Aug 2012 03:12:48 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And what about some pipes from the very well done and excellent &lt;a href='http://filterforge.com/filters/10756.html' target='_blank' rel='nofollow'&gt;Pipes by Mongoose King&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Preset 1 Extrusion 15&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 04 Aug 2012 03:36:33 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;One interesting thing I have found is that if you want to have a more complex and more detailed texture over the sphere you must make the bump, diffuse and specular with at least half of the &quot;size pixels&quot; settings in the original filter and so you can be able to make it better as seen here.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Compare the above pipes sphere with this one here&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Both have exactly the same settings in the ThreeDee filter and bothe uses the same preset and settings in the pipes filter, &lt;b&gt;BUT the difference comes from making different source maps&lt;/b&gt;, only reducing the size pixel setting before making the maps&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_2034006593');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;ThreeDee&lt;/b&gt;, &lt;em&gt;Sat, 04 Aug 2012 03:46:40 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Hey SpaceRay, &lt;br /&gt;&lt;br /&gt;I like your examples!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The Suburbia image reveals that the sphere is not actually exactly spherical -- got to do something about that.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.filterforge.com/upload/forum/upload/2cd/Spherical%203D%20Displacement%20Suburbia.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_2034006593' border='0' /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Sat, 04 Aug 2012 04:33:12 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Now to use them as actual displacement maps!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 04 Aug 2012 04:44:59 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thanks ThreeDee glad you like them&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;ThreeDee wrote:&lt;br /&gt;&lt;br /&gt;The Suburbia image reveals that the sphere is not actually exactly spherical -- got to do something about that. &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;OH! I did not notice it first time, and now looking back to it again is true that is wrong.&lt;br /&gt;&lt;br /&gt;Well Here is the new Suburbia example with your &lt;b&gt;NEW UPDATED AND WITH MORE FEATURES &lt;a href='http://filterforge.com/forum/read.php?FID=10&amp;TID=10231&amp;MID=110815&amp;sphrase_id=1175672#message110815' target='_blank' rel='nofollow'&gt;Spherical 3D Displacement Previewer by ThreeDee V 2.0&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;AND also is important for the effect to be right that the Maps are made SMALLER (not in resolution, I mean reducing &quot;size pixels&quot; setting before making the maps), and so the effect is shown much better.&lt;br /&gt;&lt;br /&gt;So this is with the new smaller suburbia maps and the new Version 2.0&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1830937932');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 04 Aug 2012 04:54:52 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I thought to try to make a test with this image below that ThreeDee have made very well and shown in &lt;a href='http://filterforge.com/forum/read.php?FID=10&amp;TID=5660&amp;MID=110690&amp;sphrase_id=1175688#message110690' target='_blank' rel='nofollow'&gt;Other Interesting Ideas&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src='http://filterforge.com/upload/forum/70c/3D%20boxes%20center%20perspective%20s01.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1830937932' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;and as it is made with black and white and gray shades I have loaded this into the 3 maps as source and got this beautiful chrome ball with cubes&lt;br /&gt;&lt;br /&gt;Extrusion 15&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 04 Aug 2012 05:21:03 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And reducing the new scale setting in the new version 2.0&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_960826287');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 04 Aug 2012 05:32:48 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Now with NEW 2.0 version this is MUCH BETTER and can make much more things thanks to the ability to rotate and scale the texture maps !!!!&lt;br /&gt;&lt;br /&gt;Here is one of the first examples above&lt;br /&gt; &lt;img src='http://filterforge.com/upload/forum/upload/05e/Spherical%203D%20Displacement%20crystals%20source.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_960826287' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;made with lovely &lt;a href='http://filterforge.com/forum/read.php?FID=11&amp;TID=10191' target='_blank' rel='nofollow'&gt;Crystals by Skybase &lt;/a&gt; &lt;br /&gt;&lt;br /&gt;I have made the needed maps from this above render to be able to put them in this ThreeDee filter&lt;br /&gt;&lt;br /&gt;And this example below shows that now this filter from ThreeDee really shines and makes amazing and beautiful spherical renders&lt;br /&gt;&lt;br /&gt;Love much the new result made possible here thanks to reducing much the new texture scale setting and be able to get this beauty&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Sat, 04 Aug 2012 05:43:31 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Feeding actual photo-based textures from my little library....&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 04 Aug 2012 11:18:11 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Curious example Skybase, please feel free to put whatever examples you want here, this is an open thread.&lt;br /&gt;&lt;br /&gt;I have also used the beautiful, original and creative &lt;a href='http://filterforge.com/filters/8666.html' target='_blank' rel='nofollow'&gt;Clay Sticks by Sphinx&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Extrusion 100 , height map blur 3 and Texture Scale 53&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 04 Aug 2012 22:34:54 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Now let´s do a crystal stainless glass sphere thanks to the very well done filter, realistic and beautiful &lt;a href='http://filterforge.com/forum/read.php?FID=11&amp;TID=9624' target='_blank' rel='nofollow'&gt;Stained Glass by Skybase&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Preset 1 Extrusion 6 Texture Scale 90&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 04 Aug 2012 23:17:08 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Now I have made another one with the same source maps but changing the texture Scale to 26, copying and pasting 4 lights in the lightings tab, and then a post processing in Photoshop with Shadows and Highlights.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 04 Aug 2012 23:29:33 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Going back to the Crysta filter by Vladimir Golovin shown at beginning with the new version 2.0 I have done this other&lt;br /&gt;&lt;br /&gt;Preset 1, Extrusion 20 Texture Scale 34 Height Blur 3&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 04 Aug 2012 23:49:13 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;b&gt;AND what would happen if you DO NOT use all the 3 maps ?? &lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Well using the same settings and same maps as the Crysta example in previous post  here, I replaced the Bump map of the Crysta filter with this image of a old compass that has a transparent background (although here is shown with white background)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 04 Aug 2012 23:54:19 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Using same setting as in the above post and now with compass as bump map&lt;br /&gt;&lt;br /&gt;Preset 1, Extrusion 20 Texture Scale 34 Height Blur 3&lt;br /&gt;&lt;br /&gt;I got this interesting result  :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 05 Aug 2012 00:16:48 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;b&gt;And what would happen if you MIX the maps and do not use the correct ones ?&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Load the Bump Map of Crysta filter as Reflectivity Specular Map&lt;br /&gt;Load the compass image as Difusse Map&lt;br /&gt;Load the Difusse Map of Crysta filter as Bump Map&lt;br /&gt;&lt;br /&gt;With this mixed maps and one image used as a map you get this result  :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 05 Aug 2012 17:34:29 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Now I have tried the very good and well done &lt;a href='http://www.filterforge.com/filters/7768.html' target='_blank' rel='nofollow'&gt;Metal Weave by Indigo Ray&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Extrusion 20 Texture Scale 34&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 05 Aug 2012 17:37:04 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Curious result&lt;br /&gt;&lt;br /&gt;Extrusion 80 Texture 95&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 05 Aug 2012 23:33:50 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Now decided to try and see how to break the sphere and show the extrusion of the broken parts, and what better filter and excellent filter for this than &lt;a href='http://filterforge.com/forum/read.php?FID=11&amp;TID=9897' target='_blank' rel='nofollow'&gt;Busted Tiles Double Image by Morgantao&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Preset 1 Extrusion 7 Texture Scale 100&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 05 Aug 2012 23:42:43 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Preset 1 Extrusion 7 &lt;b&gt;Texture Scale 45&lt;/b&gt; height map blur 2&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Note:&lt;/b&gt; This is the modified version of the Busted Tiles Double Image filter in the way as I suggested to remove the tiles and so only have the broken part&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Mon, 06 Aug 2012 10:13:20 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;:p change the lighting!!!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 06 Aug 2012 14:48:34 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Using &lt;a href='http://www.filterforge.com/filters/2348.html' target='_blank' rel='nofollow'&gt;ChromeGrille by Rico Holmes&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Extrusion 91  Texture Scale 95&lt;br /&gt;&lt;br /&gt;Background is black in the maps&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 06 Aug 2012 15:25:50 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And the same source&lt;br /&gt;&lt;br /&gt;Extrusion 91 Texture Scale 45 Height Blur 3&lt;br /&gt;&lt;br /&gt;I like the lighting is made on this one so that is not uniform and have the shadows on the outer borders.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 06 Aug 2012 15:44:09 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And using the beautiful and artistic &lt;a href='http://www.filterforge.com/filters/1400.html' target='_blank' rel='nofollow'&gt;Brain Jelly Cuisine by  ionic69&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Extrusion 23 Texture Scale 85 &lt;br /&gt;&lt;br /&gt;Invert Height activated in the checkbox&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 06 Aug 2012 15:53:07 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And here is the same Brain Jelly same setting but &lt;br /&gt;&lt;br /&gt;Invert Height desactivated in the checkbox&lt;br /&gt;&lt;br /&gt;Extrusion 35 Texture Scale 85&lt;br /&gt;&lt;br /&gt;You can see HOW MUCH difference the Invert Height can make in this filter and get very different results, I personally like more the inverted version than the normal non inverted one, although it depends for what you want it.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 06 Aug 2012 16:11:02 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Extrusion 65 Texture Scale 35&lt;br /&gt;&lt;br /&gt;This looks also different than the above ones just changing the texture scale and extrusion&lt;/p&gt;
</description>
</item>
</channel></rss> 
