CorvusCroax
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Has anyone here had any experience with Allegorithmic's Substance Designer product? >>LINK<<
It's going to be integrated with Unity3d v3.5, and it looks great. Was wondering if anyone here has had much experience with using it. (Note, although it's conceptually similar to FF, it's used inside real-time applications like games, so it's not a competitor to FF.) |
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Posted: October 3, 2011 7:07 pm | ||||||
s7r83dg3
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Substance designer is the no.1 reason for me to not upgrade my ff license!!! Maybe someone here is listening. I mean it seems to be superior, doesn't it? Maybe I'm wrong...? I'm not a power-user ... convince me
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Posted: October 21, 2011 9:36 am | ||||||
SpaceRay
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Well I have seen the link and did not know nothing about this software, and it seems interesting and powerful.
BUT as said by CorvusCroax althought the concept is similar in some way to FF, the uses and way to work is much different to FF, and the focus and market is mainly 3D and other host applicattions, and so it is not interesting really for me. When looking at the website I see something that makes me stay far away from Substance designer and love even more FF, and this is the PRICE !!! Substance Designer 2 COST 990$ !!!!!! BUT WAIT THERE IS EVEN MORE - FILTERS ARE NOT FREE !!!! http://www.allegorithmic.com/substances/library As you can see in this link above, the filters are SOLD in packs and each one of the packs are between 99$ and 240$ !!!! only one is 30$ FF Professional cost only 199$ (with the 50% discount) with all the filters included and the upgrade to FF 3.0 I think it could be around 100$ and ALL the filters included in the whole library and any future filters ARE FREE to download. So it is very clear for me that I choose and love more FF, at least for me and that I do not need to do the work that the Substance designer is intended and orientated, and is for profitable companies that make money using this. |
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Posted: October 21, 2011 4:10 pm | ||||||
Morgantao
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I suspect comparing the two programs is kinda like comparing an airplane to a helicopter... Both of them fly, both of them get you from point A to point B, and both of them can be used for cargo transport, BUT...
Each has it's own general use, and it's own strong points. So the answer to the question "which one is better" depends on what you need it to do. My guess is, if you're not a power user, you don't NEED a $1000 piece of software, even if it has a feature or two the FF is missing. |
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Posted: October 21, 2011 6:14 pm | ||||||
SpaceRay
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Very well said Morgantao, and is very true that it really can´t be compared although bothe can make similar things but are really very different, as it is not the same and as you say, and only one that needs a very powerful and specially orientated to that topic of work would pay that amount of money because they need it, but most "normal" users will be much better with FF.
I found another more exact example, there is for CAD: Turbocad Platinum 18 that cost 1400$ Autocad 12 that cost 3995$ Would you really need to buy always Autocad 12 ? And there is even more CAD software much cheaper, even some free ones, but can´t be compared as is for different kind of markets and users. By the way, I do not do any CAD work. |
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Posted: October 22, 2011 12:15 am | ||||||
inujima
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Allegorithmic had made free software called Mapzone in the past , it is similar to FF.
Mapzone This software has a noise generation called FX-Map similar to Bomber component of FF, and can make a high pliability and very various noise with it. The decisive difference from FF is that its (probably) all the component is a bitmap based. Compared with the sample base component of FF, its rendering speed is early, but anti-aliasing is dirty. Unfortunately, development of Mapzone was stopped some years ago, and there is almost no writing in a forum, but there are many knowledge in Mapzone's samples which can be stolen to create filter with FF. ![]() |
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Posted: October 22, 2011 2:05 am | ||||||
Carl
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Mapzone had some nice qualities [ 1 & 2 ] but pails with the user friendliness of FF editor and easy diversity possible. They abandon it for a reason
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Posted: October 22, 2011 8:51 am | ||||||
CorvusCroax
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Yeah, FF and Substance Designer are definitely apples and oranges. Apples and stopsigns maybe. They're both red, and round... but used differently. Substance designer is a very specialized tool.
I'm really not trying to determine "which is better", because I don't think you can compare them. Was just wondering if anyone in this community had any opinions. (cough...Zoltan?)
Dude, I know! Stuff aint cheap! (FWIW, I got mine for ~$600 US) ![]() I've been secretly hoping that FF, inc would team up with someone like 'the produkkt' and make a more awesome version of their free realtime texturing tool. http://www.werkkzeug.com/ To see why it's awesome, check out their demoscene 'debris'... it's whole little movie packed into the ridiculously small 180kb. (!) I write emails bigger than 180kb. http://www.theprodukkt.com/debris/ |
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Posted: October 24, 2011 7:42 pm | ||||||
SpaceRay
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I will try this and see what is about. |
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Posted: February 19, 2012 2:55 am | ||||||
SpaceRay
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I got yesterday the newsletter from this company with a good news,
They are LOWERING THE PRICE TO 590$ !!!! (BEFORE WAS 990$) and this is not an offer or discount. So if any of you want to buy it now is the best moment with this great and very good price reduction. I have tried this software myself, but is not useful for me, and do not know really how to use it ![]() ![]() ![]() |
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Posted: June 3, 2012 1:07 am | ||||||
Morgantao
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Thanks for the info, SpceRay!
![]() $600 is way better than $1000. Too bad filters cost extra ![]() |
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Posted: June 3, 2012 2:29 am | ||||||
uberzev
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This should be in the Off Topic forum.
FF for life! ![]() |
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Posted: June 3, 2012 2:57 am | ||||||
Skybase
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I mean... it is a software geared towards a fairly specific use. It's not as free-for-all as FilterForge. I guess in one way it presents goodies, the textures come out very nice and real, all procedural and very fast render times with great preview and stuff... but it doesn't have the same ring as FilterForge. In fact I like FilterForge better because it has this "do whatever you want" sort of environment. Substance does but not to the same degree.
But I guess the integration with Maya, Unity, and UDK (was it?) is pretty nice. Love the idea of being able to change textures on the fly instead of waiting for it to render over time. But then againnn.... |
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Posted: June 3, 2012 3:06 am | ||||||
SpaceRay
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YES, I agree with you, and is GMM that must move it.
YES, is true, this software is MAINLY for specific professional and industrial texturing and painting in 3D and for big companies that need to make specific things in their work, and this IS NOT as you have said very well, ""do whatever you want" sort of environment" because is NOT like FF, and is really more complex and less intuitive than FF and is not as friendly as FF for normal users, at least not for me Is true that a very good point of this software is the integration with the 3D software as this is the main and specific use. I like much better FF because is for making WHATEVER you want and is not specific and can create anything that would be possible with the available tools as shown already on the Online Library, and the filters are FREE, and not paid as in this other software. The absolute main problem and most unwanted feature is [B]SPEED, This software have REALTIME PREVIEW and surely and the result is made MUCH FASTER than Filter Forge.[/B] |
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Posted: July 7, 2012 12:20 pm | ||||||
SpaceRay
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![]() I have put this thread back again because they have advertised the NEW version 3 of this software that is made even faster and with more features. You can see a little preview In this link here |
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Posted: July 7, 2012 12:25 pm | ||||||
uberzev
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That looks cool. I wish FF could match all of the 2d features in Substance Designer.
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Posted: July 7, 2012 6:49 pm | ||||||
SpaceRay
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If anyone want to know or is interested, the new version 3 has now been just released (before was just the demo advertisement) and is already available, and it has a special offer bundle.
there is also a new website page with all the information about it and a new trial of this new version http://www.allegorithmic.com/products...designer-3 |
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Posted: August 25, 2012 11:41 am | ||||||
Skybase
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I'll put my stamp of approval on it. But it comes with some thought.
Before you buy this, you need a good purpose to have it. This isn't FilterForge, this is a pipe-line tool. It's VERY HANDY if you use Maya, UDK, Unity, or any other compatible software on a regular basis. It makes sense if you use those tools because they're basically built for those tools and those purposes. But you know, affecting photographs, generating graphical assets, the program tends to fall short of that functionality. I can promise you that you can do it there but the tool's really not oriented towards that. It's much oriented towards developing textures to be used internally in other software. I love hearing the price drop. I was learning it back when I was in school and it's an absolutely fantastic piece of program if you have tons of assets to deal with. And the price drop for all of those cool tools = amazing. But yeah, keep in mind if you're doing 3D art on a higher "studio-level" I really recommend it. ![]() |
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Posted: August 25, 2012 10:40 pm | ||||||
SpaceRay
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Of course that you must TRY it before buying it, and must be sure that it will be useful to you.
And also is ture that this is a specific and professional texture creator oriented software and NOT much like filter forge that you can do anything. I have downloaded the version 2.0 and tried it but was much more complex and weird for me than filter forge, and I did not understand or know how to use it right ![]()
YES!! Having a bundle that normally cost 1600$ at normal price for ONLY 690$ (less than half price) is an amazing and awesome special offer, and considering that this software alone will cost 590$. |
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Posted: August 26, 2012 5:43 am | ||||||
Morgantao
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The way I see it, graphics software can be like going into a DIY megastore. You see alot of cool power tools and shop machines and all kinds of amazing tools. You want them all, they're so cool, but... What are you gonna do with them?
You wouldn't buy a riding lawn mower to trim those potted plants on the balconey, would ya? ![]() |
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Posted: August 26, 2012 5:56 am | ||||||
Skybase
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Yeah... in the end the orientation of the program's technology is not the same with what FilterForge does. So if you have little or no prior experience in doing any form of 3D art Substance makes absolutely no sense. It's really a waste if people just buy it without really thinking about why they would need it.
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Posted: August 26, 2012 10:42 am |
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