YOUR ACCOUNT

Login or Register to post new topics or replies
SpaceRay
SpaceRay

Posts: 12299
Filters: 35
  Details E-Mail
SpaceRay
SpaceRay

Posts: 12299
Filters: 35
WOW! You have been able to finally submit this awesome and amazing filter, I will look how it works and see what it can be done.

Thanks very much
  Details E-Mail
Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
Some tricks: You can easily change the tiling method of each image to suit your needs by going into the "placement" menu in the color control (where you load the images in.) If the tiling is set to none, some parts of the output will appear black. All presets are set to tile regularly, but it can be mirrored.

  Details E-Mail
SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Thanks for the tip of changing the tiling using the "placement" and is true that is good to try it in different ways and see what happens and if it gives a better or worse result.

Now I have been able to try your awesome filter, and like much how you have done, and including the colorizing options gives even more customization options and you have also the color blend mode to have more effects.

Also is curious that a filter that is called Mondrian only has just one preset that can be in reference to this smile;) smile:D and there is only 15 of them so I would have added some more Mondrian color presets without images too, but of course this is just my own point of view, and you can do whatever you want, I can add them myself as they are just presets.

NOT COLORISING ALL AT ONCE

I have seen that is very good that you can choose to use all the 5 colorizers or only have some of them to be applied, as you can have just 3 of them and choose white color on the other 2 so they become transparent, ALTHOUGH this only works if you use a compatible blend mode that makes this, for example number blend mode 5.

So this way is good that you can control if you want to colorize Images 1, 3 and 5 but not 2 and 4.

JUST ONLY ONE OFFSET

Although as I said I like it much, there is something that I do not like and is that as you have said, you have put one only offset setting to move ALL of the images at once, and you can have any control of individual images.

Quote
SpaceRay from this Sharing Noise thread

You want to have a single set off x and y that would move all the images, BUT this would be bad from my point of view, as you could NOT control each of the individual images, I mean if Image 1, 3 and 5 is correctly positioned and the bad ones are 2 and 4, if you move all of the images then probably the 2 and 4 will be better but you will move away 1, 3 and 5 that has been right


I mean that if I like much how all the bits scattered of the Image 1 are positioned, and then I do not like the bits of Image 2, you can´t move and offset Image 2 because you also move Image 1, and also will move Image 3, 4 and 5 all together.

Perhaps this is not easy to do and I understand it if you can´t make that there could be individual controls for each of the images, but would be much better, perhaps I will make it as I have done in my own version as shown in the version I uploaded in the Sharing Noise thread, that have them individually although with errors but is better than having to move all of them at once and all glued together.

I do not mean of course to control each of the rectangles or square as this would be too much difficult, I mean to move all the bits that are related to the same image, as it happens in the filter I have uploaded with the 5 offset settings.

  Details E-Mail
SpaceRay
SpaceRay

Posts: 12299
Filters: 35
As you said, you could solve and fix the problem with the non-square images, as it now works very well and there is no problem making a 2000x4000 image

The black parts are not something wrong as it happened in the previous filter version, they are the background of the original photos I have put, so they are right.

  Details E-Mail
SpaceRay
SpaceRay

Posts: 12299
Filters: 35
And to show that it works very well with rectangular images and does not show the black backgrounds as above, I have made also this other example that uses full filled textures.

Like much all the possible that could be done with this filter, and also I like that is very fast too, considering how slow is FF many times, because to render a 2000 x 4000 result only takes 23 seconds.

  Details E-Mail
SpaceRay
SpaceRay

Posts: 12299
Filters: 35
And increasing the Repeat H to 3 and Repeat V to 4 it creates even more a wonderfully textured collage that I like very much

  Details E-Mail
SpaceRay
SpaceRay

Posts: 12299
Filters: 35
And here is the same as above in higher resolution to see better the details

  Details E-Mail
SpaceRay
SpaceRay

Posts: 12299
Filters: 35
And here is another example I have made

  Details E-Mail
SpaceRay
SpaceRay

Posts: 12299
Filters: 35
On this textures based collages and compositions I did not need to use the offset in any of them as they are nicely positioned as the images were loaded at first, so I did not have to modify them.

  Details E-Mail
SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Changing Repeat H to 4 and Repeat V to 2 and using variation sliders to get a thousand of different variations on how the images bits are positioned

  Details E-Mail
SpaceRay
SpaceRay

Posts: 12299
Filters: 35
I was thinking that it could be good also to mix both things the plain color Mondrian style with the textures behind with opacity, and I did not know how to do it until I discovered it using preset 8, if you have loaded your images already and using Blend mode 1 than means "normal" you can use the "Colorize" as a opacity slider and so reducing the slider from 100 to a lower value it will show through the images below slightly.

  Details E-Mail
SpaceRay
SpaceRay

Posts: 12299
Filters: 35
And here is the plain and pure Mondrian style without images

If you do not know what Mondrian Style, is the artworks that the artist Piet Mondrian created beginning in 1919, you can find more information in this Piet Mondrian Google Images link or in the Wikipedia - Piet Mondrian

  Details E-Mail
SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Also I have tried to load the same source image in all 5 color controls and now I changed to vertical size

  Details E-Mail
SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Mondrian meets Tiger smile;) smile:D

  Details E-Mail
SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Mondrian meets Tiger with another blend mode

  Details E-Mail
SpaceRay
SpaceRay

Posts: 12299
Filters: 35
At the beginning I told you about that the filter had only ONE unique offset and all the images moved at the same time, and knowing what happened with the previous version, I thought that it would be difficult and hard to be able to control each of the images without running into problems.

Well I have to say that I was wrong, you have fixed the filter in some way, and now I went crazy and added rotation, offset and scale AND all them work very well and without giving any weird or unusual problem and so you can control each of the 5 images individually

I put the Image number at the beginning of each control so I know wich one is it

Now I have only to have to copy and repeat this 4 times more

Maybe you will be horrified to have 40 new controls inside the filter smile;) smile:D , but I think that I prefer to be able to have all the control and customize as much as I can rather than having a beautiful and clean settings panel.

  Details E-Mail
Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
You can post the "control freak" edition in this thread I guess if you'd like to. Albeit, it doesn't follow my philosophy of structured systems and generation. The key here is serendipity, rather than control. Control to me is a complication that cannot be overcome without the introduction of further sophistication. You cannot, for example, have control without introducing specific needs for that control. Serendipity is an approach to structured art like this. It's the excitement and possibility of finding a result that interests one than getting down with specific values for each slider. It is the art in finding the balance between enough control and the art of letting other specifics go.

Attached image: wallpaper version: 1920x1200.

  Details E-Mail
Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
Quote
Also is curious that a filter that is called Mondrian only has just one preset that can be in reference to this smile;) smile:D and there is only 15 of them so I would have added some more Mondrian color presets without images too, but of course this is just my own point of view, and you can do whatever you want, I can add them myself as they are just presets.


The presets are displaying possibilities, demonstrating properties that might otherwise be difficult to discover without seeing results. The filter in general was intended to work more tightly with the next variant button than the utility of presets. You can continuously hit the random button for an endless array of results where something might be of interest to the user. Users should discover their own universe of possibilities rather than me introducing predefined appearances.

Attached image: Example possibility.

  Details E-Mail
Casual Pixels
Dilettante

Posts: 96
Relevant:

How to Look at Mondrian

An up-close examination of Mondrian's Lozenge Composition with Yellow, Black, Blue, Red, and Gray
  Details E-Mail
Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
That link, helps a lot with my studies. smile:D Thanks!

---

I tried some photographs of my local area.

  Details E-Mail
Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
Colorization results in quite a load of fun results.

  Details E-Mail
SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Nice examples above here, specially the first one, and the cables that I love much.

Quote
Skybase
You can post the "control freak" edition in this thread I guess if you'd like to. Albeit, it doesn't follow my philosophy of structured systems and generation.


Sorry that there are few times depending of the filter I prefer to have more control and be more practical than being elegant and clean, and so I could get more from the filter, like in this case. In this case I have to say that considering this filter, yes, I am a "contol freak" smile;) smile:D

Thanks for letting me and allow to upload the "control freak" version, and maybe you could upload it also to the FF Library as an advanced version, although I know that maybe you will not do it, because you want to keep your style and philosophy in all the filter you upload, and this may not be different.

Thanks very much for explaining very well WHY you have done this filter the way you have done, and now I understand very well your point of view and I agree that is a good one and you are right that for the purpose you want this is the best way to do it.

Also the presets explanation, that you want to others to explore and discover their own, and use the next variant too.
  Details E-Mail
Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
See, to me, FF was never built for that level of specifics. At the point that anybody's trying to drill down numbers to get specific results, I suggest just doing the same thing outside of FilterForge. You can easily use the filter to produce masks and export frames out for later use, and compile the picture just as the filter does. If you get cleaver, you can also export the XY coord image to offset images based on that for ease. Just that we all have so many different things we can do to compile the same result.

Either way, I'll more likely update the filter with additional designs maybe try a different approach like what ThreeDee did.
  Details E-Mail
SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Quote
Skybase
You can easily use the filter to produce masks and export frames out for later use, and compile the picture just as the filter does.


YES, I have not told it here, but I have already made some presets that are totally white and only is shown the black mortar of the shapes, so you can save these and then fill them in photoshop with different things and make other alternative compositions that are not possible with FF, and be able also to have more than 5 colors or 5 images.

I do not need or want to make the same effect of offset outside of filter forge, I will only use outside things that can´t be done (or at least I do not know how to do it) in FF.

I am making now my "control freak" filter and will upload it here. I want to test it well before uploading.
  Details E-Mail
SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Well, I have finally made the new version will all the new individual controls for each image

I have made some testing with many settings and different results to check that with the new components and added controls does not give any unwanted error, so it has taken more time.

Also I have kept all the original settings and everything as it was the original filter except that I have moved the image input selection to the lower part with the individual controls.

Also I have increased the Repeat H and Repeat V values from 5 to 15, so now thanks to this you can makes much more complex and tiny rectangles as it is shown in the presets 17 and 18

Quote
As it already put in the about tab of the filter

I have added individual controls to each one of the 5 images, so instead of moving all the images at once (see first offset) you can choose to move, scale, flip and offset them individually and put them as you want.

Be aware that the individual scale setting of each image only works right if you have first "Image Scale" in value 1.

Also have added a Kaleidoscope option that is activated by the checkbox and controled with the Kaleidoscope settings.

I have seen that you can still use the next variant button and get sometimes useful results.

I have added 35 new presets over the original filter.


There is one downside for this new version, it does not allow to use seamless tiling because it uses Scale and other that are non-seamless components.

Here is the new version for you to try and test, and thanks to Skybase for letting me upload it here.

Quote
IMPORTANT NOTE
The filter is NOT a direct Filter Forge filter, it is in a zip file format because it has 545 Kbytes and is only allowed 512 Kbytes, so you have to change the extension from .ffxml to .zip and uncompress it, and then double click on it to install it.


It is only for FF 4.0 as the original one

Mondrian Kaleidoscope with Controls.ffxml
  Details E-Mail
SpaceRay
SpaceRay

Posts: 12299
Filters: 35
I have understood and agree what you have said about why you did not include individual offset option, but maybe you could make two versions, one simple and one advanced one with more controls, perhaps ONLY with individual offset alone, without scale, flip and rotation as I have put.

Because with offset alone is maybe enough to position the source image inside the rectangles so it looks good and where you want to have them and do not depend on where the algorithm (or whatever you call it) decides to put them.

For example here I could custom put the cactus from FF windows built-in image shown in the center of the first rectangle and the other plant also showing right in the others rectangles. And the flower and ladybug positioned to show in a better way.

I only tell you this because I think that your filter is awesome and very well done, but missing more custom arrangement of images, altough this is only a suggestion and of course you can do whatever you want and it´s your own decision.

  Details E-Mail
ddaydreams
Frank Hawkins
Posts: 412
Filters: 1
Spaceray, I get an error when trying to load Mondrian Kaleidoscope with Controls.ffxml

SAYS "Can not load Mondrian Kaleidoscope with Controls. File format is invalid"

So I can't load this into FF 4, anybody else try?
  Details E-Mail
SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Quote
ddaydreams
Spaceray, I get an error when trying to load Mondrian Kaleidoscope with Controls.ffxml

SAYS "Can not load Mondrian Kaleidoscope with Controls. File format is invalid"


Of course that FF will tell you that is an invalid format, because is a ZIP FILE, and not a direct filter, please see what I have put just above the filter and also repeat here below.

Just unpack the file and double click to install and it will work

Quote
SpaceRay just above the filter

IMPORTANT NOTE
The filter is NOT a direct Filter Forge filter, it is in a zip file format because it has 545 Kbytes and is only allowed 512 Kbytes, so you have to change the extension from .ffxml to .zip and uncompress it, and then double click on it to install it.
  Details E-Mail
Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
ddaydreams, It's because it's actually a zip file named as "ffxml". Just rename the ffxml part to .zip and unarchive it.

---
It's such a control freak filter haha. I first opened it and I went "holy crap that's ridiculous" knowing it'd become like this. Allow me to be honest, I felt like this was such a "SpaceRay thing to do" and I just honestly laughed aloud thinking how many controls there were.

Here are some critiques to help some deeper and tighter feature implementation:
So now the SR control freak version has a major drawback: it no longer visually works with the next-variant button! I mean, it does work with the next-variant button, but the output is simply unpredictable. I would have appreciated some investment in attempting to preserve important features like that, rather than a simple "tack-on" modification that doesn't honor it.

The kaleidoscope mode can be implemented in a healthier manner. I like the idea, but the implementation is outside the filter and not really tightly part of it. So that's something to think of too. It's just my thought about how to honor the appearance while pursuing new appearances.

So let me just say that I design my filter like that too. When I update filters with additional features, I want to make sure it honors past appearances and functionality and that it adds new features in a tightly knit manner while creating bigger variability and interest. This really helps the filter's final output and keeps render times low! Just my philosophy, but it's something that I worked my entire life around. smile;)

Cool stuff regardless!

Edit: To be fair, I feel like I'm critiquing too much out of a casual modification maybe a bit over load for SpaceRay here.
  Details E-Mail
ddaydreams
Frank Hawkins
Posts: 412
Filters: 1
Thanks Guys, I forgot about the zip file thing.
  Details E-Mail
LexArt
LexArt

Posts: 256
I have just found this filter, and it seems that it uses the same very good and beautiful technique from the Hexagons Parade that I like it much, and on this filter it even looks better and much more customizable with many different frame options and colors

Congratulations for making this very artistic and cool filter, love it

Will try to see and understand how it works and what is the secret behind this very interesting technique

Thanks very much to SpaceRay for all the beautiful and great examples shown here, like them and shows what can be done with this filter
  Details E-Mail
SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Quote
LexArt wrote:
Thanks very much to SpaceRay for all the beautiful and great examples shown here, like them and shows what can be done with this filter


Thanks, glad you like them and all is thanks to Skybase and his awesome filter that made it possible

I am making a new version with additional complexity and more options
  Details E-Mail
Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
Quote
I am making a new version with additional complexity and more options


I'm honestly hoping you don't make silly versions with a gajillion sliders on it.

[edit] I really mean that. :/ I just think filters with unnecessary numbers of controllers are poorly designed.

Unless you got something better to bring to the table.
  Details E-Mail
SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Quote
Skybase wrote:
I'm honestly hoping you don't make silly versions with a gajillion sliders on it.


Gazillion Sliders?

smile:D Why you think that? Because I usually make simple filters with few controls smile;) smile:D

Now, seriously, do not worry, I will not add a lot of sliders, just 2 sliders for complexity and 10 sliders for offset (2 offset slider for each of the 5 images) and 2 checkboxes to choose between square or rectangular.

I think that the offset is good and needed to position correctly the image if the random algorithm does not put it right.
  Details E-Mail
Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
Phew lol.
  Details E-Mail
SpaceRay
SpaceRay

Posts: 12299
Filters: 35
Sorry to ask, but could there be a way to use other components instead of the tiles?

I mean to use stones, chaffs, or similar

And could be used triangles instead of rectangles?

Just only a possible idea and suggestion, no compromise and not a request
  Details E-Mail
Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
Of course you can. This is the beauty of FilterForge. You can just readapt old things with new things. Great idea will submit this version too lol.

  Details E-Mail

Join Our Community!

Filter Forge has a thriving, vibrant, knowledgeable user community. Feel free to join us and have fun!

33,712 Registered Users
+19 new in 30 days!

153,534 Posts
+31 new in 30 days!

15,348 Topics
+72 new in year!

Create an Account

Online Users Last 5 minutes:

34 unregistered users.